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-rw-r--r--MCServer/Plugins/NetworkTest/NetworkTest.lua17
1 files changed, 10 insertions, 7 deletions
diff --git a/MCServer/Plugins/NetworkTest/NetworkTest.lua b/MCServer/Plugins/NetworkTest/NetworkTest.lua
index 9b69ee5b3..7932f4b88 100644
--- a/MCServer/Plugins/NetworkTest/NetworkTest.lua
+++ b/MCServer/Plugins/NetworkTest/NetworkTest.lua
@@ -20,14 +20,14 @@ local g_Fortunes =
}
--- Map of all services that can be run as servers
--- g_Services[ServiceName] = function() -> callbacks
+-- g_Services[ServiceName] = function() -> accept-callbacks
local g_Services =
{
-- Echo service: each connection echoes back what has been sent to it
echo = function (a_Port)
return
{
- -- A new connection has come, give it new link callbacks:
+ -- A new connection has come, give it new link-callbacks:
OnIncomingConnection = function (a_RemoteIP, a_RemotePort)
return
{
@@ -57,10 +57,11 @@ local g_Services =
} -- Listen callbacks
end, -- echo
+ -- Fortune service: each incoming connection gets a welcome message plus a random fortune text; all communication is ignored afterwards
fortune = function (a_Port)
return
{
- -- A new connection has come, give it new link callbacks:
+ -- A new connection has come, give it new link-callbacks:
OnIncomingConnection = function (a_RemoteIP, a_RemotePort)
return
{
@@ -77,7 +78,7 @@ local g_Services =
} -- Link callbacks
end, -- OnIncomingConnection()
- -- Send a welcome message to newly accepted connections:
+ -- Send a welcome message and the fortune to newly accepted connections:
OnAccepted = function (a_Link)
a_Link:Send("Hello, " .. a_Link:GetRemoteIP() .. ", welcome to the fortune server @ MCServer-Lua\r\n\r\nYour fortune:\r\n")
a_Link:Send(g_Fortunes[math.random(#g_Fortunes)] .. "\r\n")
@@ -90,7 +91,7 @@ local g_Services =
} -- Listen callbacks
end, -- fortune
- -- TODO: Other services (fortune, daytime, ...)
+ -- TODO: Other services (daytime, ...)
}
@@ -98,9 +99,11 @@ local g_Services =
function Initialize(a_Plugin)
- -- Load the splashes.txt file into g_Fortunes:
+ -- Load the splashes.txt file into g_Fortunes, overwriting current content:
+ local idx = 1
for line in io.lines(a_Plugin:GetLocalFolder() .. "/splashes.txt") do
- table.insert(g_Fortunes, line)
+ g_Fortunes[idx] = line
+ idx = idx + 1
end
-- Use the InfoReg shared library to process the Info.lua file: