diff options
Diffstat (limited to 'MCServer/Plugins/NetworkTest')
-rw-r--r-- | MCServer/Plugins/NetworkTest/NetworkTest.lua | 17 |
1 files changed, 10 insertions, 7 deletions
diff --git a/MCServer/Plugins/NetworkTest/NetworkTest.lua b/MCServer/Plugins/NetworkTest/NetworkTest.lua index 9b69ee5b3..7932f4b88 100644 --- a/MCServer/Plugins/NetworkTest/NetworkTest.lua +++ b/MCServer/Plugins/NetworkTest/NetworkTest.lua @@ -20,14 +20,14 @@ local g_Fortunes = } --- Map of all services that can be run as servers --- g_Services[ServiceName] = function() -> callbacks +-- g_Services[ServiceName] = function() -> accept-callbacks local g_Services = { -- Echo service: each connection echoes back what has been sent to it echo = function (a_Port) return { - -- A new connection has come, give it new link callbacks: + -- A new connection has come, give it new link-callbacks: OnIncomingConnection = function (a_RemoteIP, a_RemotePort) return { @@ -57,10 +57,11 @@ local g_Services = } -- Listen callbacks end, -- echo + -- Fortune service: each incoming connection gets a welcome message plus a random fortune text; all communication is ignored afterwards fortune = function (a_Port) return { - -- A new connection has come, give it new link callbacks: + -- A new connection has come, give it new link-callbacks: OnIncomingConnection = function (a_RemoteIP, a_RemotePort) return { @@ -77,7 +78,7 @@ local g_Services = } -- Link callbacks end, -- OnIncomingConnection() - -- Send a welcome message to newly accepted connections: + -- Send a welcome message and the fortune to newly accepted connections: OnAccepted = function (a_Link) a_Link:Send("Hello, " .. a_Link:GetRemoteIP() .. ", welcome to the fortune server @ MCServer-Lua\r\n\r\nYour fortune:\r\n") a_Link:Send(g_Fortunes[math.random(#g_Fortunes)] .. "\r\n") @@ -90,7 +91,7 @@ local g_Services = } -- Listen callbacks end, -- fortune - -- TODO: Other services (fortune, daytime, ...) + -- TODO: Other services (daytime, ...) } @@ -98,9 +99,11 @@ local g_Services = function Initialize(a_Plugin) - -- Load the splashes.txt file into g_Fortunes: + -- Load the splashes.txt file into g_Fortunes, overwriting current content: + local idx = 1 for line in io.lines(a_Plugin:GetLocalFolder() .. "/splashes.txt") do - table.insert(g_Fortunes, line) + g_Fortunes[idx] = line + idx = idx + 1 end -- Use the InfoReg shared library to process the Info.lua file: |