diff options
Diffstat (limited to 'MCServer/Plugins/Core/weather.lua')
-rw-r--r-- | MCServer/Plugins/Core/weather.lua | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/MCServer/Plugins/Core/weather.lua b/MCServer/Plugins/Core/weather.lua new file mode 100644 index 000000000..4d33a7a11 --- /dev/null +++ b/MCServer/Plugins/Core/weather.lua @@ -0,0 +1,33 @@ +function HandleWeatherCommand(Split, Player) + + if #Split ~= 2 then + SendMessage( Player, "Usage: /weather [clear/rain/thunder]" ) + return true + end + + if (Split[2] == "clear") then + Player:GetWorld():SetWeather(0) + SendMessageSuccess( Player, "Downfall stopped" ) + elseif (Split[2] == "rain") then + Player:GetWorld():SetWeather(1) + SendMessageSuccess( Player, "Let it rain!" ) + elseif (Split[2] == "thunder") then + Player:GetWorld():SetWeather(2) + SendMessageSuccess( Player, "Thundery showers activate!") + end + + return true + +end + +function HandleDownfallCommand( Split, Player ) + World = Player:GetWorld() + if World:GetWeather() == 0 then + World:SetWeather(1) + else + World:SetWeather(0) + end + + SendMessageSuccess( Player, "Downfall Toggled") + +end |