summaryrefslogtreecommitdiffstats
path: root/MCServer/Plugins/Core/time.lua
diff options
context:
space:
mode:
Diffstat (limited to 'MCServer/Plugins/Core/time.lua')
-rw-r--r--MCServer/Plugins/Core/time.lua12
1 files changed, 6 insertions, 6 deletions
diff --git a/MCServer/Plugins/Core/time.lua b/MCServer/Plugins/Core/time.lua
index 85593695a..b5d3c991a 100644
--- a/MCServer/Plugins/Core/time.lua
+++ b/MCServer/Plugins/Core/time.lua
@@ -1,23 +1,23 @@
function HandleTimeCommand( Split, Player )
if Split[2] == nil then
- Player:SendMessage( cChatColor.Green .. "Usage: /time [Day/Night/Set/Add]" )
+ Player:SendMessage(cChatColor.Yellow .. "[INFO] " .. cChatColor.White .. "Usage: /time [Day/Night/Set/Add]" )
return true
end
local Server = cRoot:Get():GetServer()
if( string.upper( Split[2] ) == "DAY") then
Player:GetWorld():SetTimeOfDay( 0 )
- Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to Day.")
+ Server:SendMessage(cChatColor.Green .. "[INFO] " .. cChatColor.White .. "Time was set to daytime" )
elseif( string.upper( Split[2] ) == "NIGHT") then
Player:GetWorld():SetTimeOfDay( 12000 + 1000 )
- Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to Night.")
+ Server:SendMessage(cChatColor.Green .. "[INFO] " .. cChatColor.White .. "Time was set to nighttime" )
elseif( string.upper(Split[2]) == "SET" ) and ( tonumber(Split[3]) ~= nil) then
Player:GetWorld():SetTimeOfDay( tonumber(Split[3]) )
- Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to " .. Split[3] )
+ Server:SendMessage(cChatColor.Green .. "[INFO] " .. cChatColor.White .. "Time was set to " .. Split[3] )
elseif( string.upper(Split[2]) == "ADD" ) and ( tonumber(Split[3]) ~= nil) then
Player:GetWorld():SetTimeOfDay( Player:GetWorld():GetTimeOfDay() + Split[3] )
- Server:SendMessage( cChatColor.Green .. Player:GetName() .. " Added " .. Split[3] .. " to the time" )
+ Server:SendMessage(cChatColor.Green .. "[INFO] " .. cChatColor.White .. Split[3] .. "Was added to the time" )
else
- Player:SendMessage( cChatColor.Green .. "Usage: /time [Day/Night/Set/Add]" )
+ Player:SendMessage(cChatColor.Yellow .. "[INFO] " .. cChatColor.White .. "Usage: /time [Day/Night/Set/Add]" )
end
return true
end \ No newline at end of file