diff options
Diffstat (limited to '')
-rw-r--r-- | MCServer/Plugins/Core/ondeath.lua | 56 |
1 files changed, 0 insertions, 56 deletions
diff --git a/MCServer/Plugins/Core/ondeath.lua b/MCServer/Plugins/Core/ondeath.lua deleted file mode 100644 index 4cb62f6a8..000000000 --- a/MCServer/Plugins/Core/ondeath.lua +++ /dev/null @@ -1,56 +0,0 @@ -function OnKilling(Victim, Killer) - if Victim:IsPlayer() then - SetBackCoordinates( Victim ) - Server = cRoot:Get():GetServer() - if Killer == nil then - if Victim:GetWorld():GetBlock(Victim:GetPosX(), Victim:GetPosY(), Victim:GetPosZ()) == 10 or Victim:GetWorld():GetBlock(Victim:GetPosX(), Victim:GetPosY(), Victim:GetPosZ()) == 11 then - Server:SendMessage( cChatColor.Red .. "[FATALITY] " .. cChatColor.White .. Victim:GetName() .. " tried to swim in lava (and failed)" ) - CheckHardcore(Victim) - return false - end - if Victim:IsOnFire() then - Server:SendMessage( cChatColor.Red .. "[FATALITY] " .. cChatColor.White .. Victim:GetName() .. " was burnt to a cinder" ) - CheckHardcore(Victim) - return false - end - else - if Killer:IsPlayer() then - Server:SendMessage( cChatColor.Red .. "[FATALITY] " .. cChatColor.White .. Victim:GetName() .. " was terminated by " .. Killer:GetName() ) - CheckHardcore(Victim) - return false - elseif Killer:IsMob() then - if Killer:IsA("cZombie") then - Server:SendMessage( cChatColor.Red .. "[FATALITY] " .. cChatColor.White .. Victim:GetName() .. " was eaten by a zombie") - elseif Killer:IsA("cSkeleton") then - Server:SendMessage( cChatColor.Red .. "[FATALITY] " .. cChatColor.White .. Victim:GetName() .. " was shot by a skeleton" ) - elseif Killer:IsA("cCreeper") then - Server:SendMessage( cChatColor.Red .. "[FATALITY] " .. cChatColor.White .. Victim:GetName() .. " was blown up by a creeper") - elseif Killer:IsA("cSpider") then - Server:SendMessage( cChatColor.Red .. "[FATALITY] " .. cChatColor.White .. Victim:GetName() .. " was ripped apart by a giant spider") - elseif Killer:IsA("cCaveSpider") then - Server:SendMessage( cChatColor.Red .. "[FATALITY] " .. cChatColor.White .. Victim:GetName() .. " was poisoned by a giant cave spider") - elseif Killer:IsA("cBlaze") then - Server:SendMessage( cChatColor.Red .. "[FATALITY] " .. cChatColor.White .. Victim:GetName() .. " was flamed by a blaze") - elseif Killer:IsA("cEnderman") then - Server:SendMessage( cChatColor.Red .. "[FATALITY] " .. cChatColor.White .. Victim:GetName() .. " was " .. cChatColor.Random .. " by an enderman") - elseif Killer:IsA("cSilverfish") then - Server:SendMessage( cChatColor.Red .. "[FATALITY] " .. cChatColor.White .. Victim:GetName() .. " encountered an unexpectedly fatal silverfish attack") - elseif Killer:IsA("cSlime") then - Server:SendMessage( cChatColor.Red .. "[FATALITY] " .. cChatColor.White .. Victim:GetName() .. " was absorbed and digested by a slime") - elseif Killer:IsA("cWitch") then - Server:SendMessage( cChatColor.Red .. "[FATALITY] " .. cChatColor.White .. Victim:GetName() .. " was enchanted (to death) by a witch") - elseif Killer:IsA("cZombiepigman") then - Server:SendMessage( cChatColor.Red .. "[FATALITY] " .. cChatColor.White .. Victim:GetName() .. " was slain by a zombie pigman") - elseif Killer:IsA("cMagmacube") then - Server:SendMessage( cChatColor.Red .. "[FATALITY] " .. cChatColor.White .. Victim:GetName() .. " was incinerated by a magmacube") - elseif Killer:IsA("cWolf") then - Server:SendMessage( cChatColor.Red .. "[FATALITY] " .. cChatColor.White .. Victim:GetName() .. " was savaged by a wolf") - end - CheckHardcore(Victim) - return false - end - end - Server:SendMessage( cChatColor.Red .. "[FATALITY] " .. cChatColor.White .. Victim:GetName() .. " died of mysterious circumstances") - CheckHardcore(Victim) - end -end |