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-rw-r--r--MCServer/Plugins/Core/kill.lua34
1 files changed, 34 insertions, 0 deletions
diff --git a/MCServer/Plugins/Core/kill.lua b/MCServer/Plugins/Core/kill.lua
new file mode 100644
index 000000000..d36c9d271
--- /dev/null
+++ b/MCServer/Plugins/Core/kill.lua
@@ -0,0 +1,34 @@
+function HandleKillCommand( Split, Player )
+
+ if (Split[2] == nil) then
+ Player:TakeDamage(dtInVoid, nil, 1000, 1000, 0)
+ return true
+ end
+
+ local HasKilled = false;
+ local KillPlayer = function(OtherPlayer)
+ if (OtherPlayer:GetName() == Split[2]) then
+ if (OtherPlayer:GetGameMode() == 1) then
+ HasKilled = creative
+ end
+ if (OtherPlayer:GetGameMode() == 0) then
+ OtherPlayer:TakeDamage(dtInVoid, nil, 1000, 1000, 0)
+ HasKilled = true
+ end
+ end
+ end
+
+ cRoot:Get():FindAndDoWithPlayer(Split[2], KillPlayer);
+ if (HasKilled == creative) then
+ SendMessageFailure( Player, "Player " .. Split[2] .. " is in creative mode" )
+ return true
+ end
+ if (HasKilled) then
+ SendMessageSuccess( Player, "Player " .. Split[2] .. " is killed" )
+ return true
+ else
+ SendMessageFailure( Player, "Player not found" )
+ return true
+ end
+
+end