diff options
Diffstat (limited to '')
-rw-r--r-- | MCServer/Plugins/APIDump/Hooks/OnEntityAddEffect.lua | 33 | ||||
-rw-r--r-- | MCServer/Plugins/APIDump/Hooks/OnPlayerMoving.lua | 4 | ||||
-rw-r--r-- | MCServer/Plugins/APIDump/Hooks/OnPlayerUsedBlock.lua | 2 |
3 files changed, 37 insertions, 2 deletions
diff --git a/MCServer/Plugins/APIDump/Hooks/OnEntityAddEffect.lua b/MCServer/Plugins/APIDump/Hooks/OnEntityAddEffect.lua new file mode 100644 index 000000000..1d1658a6f --- /dev/null +++ b/MCServer/Plugins/APIDump/Hooks/OnEntityAddEffect.lua @@ -0,0 +1,33 @@ +return +{ + HOOK_ENTITY_ADD_EFFECT = + { + CalledWhen = "An entity effect is about to get added to an entity.", + DefaultFnName = "OnEntityAddEffect", -- also used as pagename + Desc = [[ + This hook is called whenever an entity effect is about to be added to an entity. The plugin may + disallow the addition by returning true.</p> + <p>Note that this hook only fires for adding the effect, but not for the actual effect application. See + also the {{OnEntityRemoveEffect|HOOK_ENTITY_REMOVE_EFFECT}} for notification about effects expiring / + removing, and {{OnEntityApplyEffect|HOOK_ENTITY_APPLY_EFFECT}} for the actual effect application to the + entity. + ]], + Params = + { + { Name = "Entity", Type = "{{cEntity}}", Notes = "The entity to which the effect is about to be added" }, + { Name = "EffectType", Type = "number", Notes = "The type of the effect to be added. One of the effXXX constants." }, + { Name = "EffectDuration", Type = "number", Notes = "The duration of the effect to be added, in ticks." }, + { Name = "EffectIntensity", Type = "number", Notes = "The intensity (level) of the effect to be added. " }, + { Name = "DistanceModifier", Type = "number", Notes = "The modifier for the effect intensity, based on distance. Used mainly for splash potions." }, + }, + Returns = [[ + If the plugin returns true, the effect will not be added and none of the remaining hook handlers will + be called. If the plugin returns false, MCServer calls all the remaining hook handlers and finally + the effect is added to the entity. + ]], + }, -- HOOK_EXECUTE_COMMAND +} + + + + diff --git a/MCServer/Plugins/APIDump/Hooks/OnPlayerMoving.lua b/MCServer/Plugins/APIDump/Hooks/OnPlayerMoving.lua index 2756529ef..4385bf94d 100644 --- a/MCServer/Plugins/APIDump/Hooks/OnPlayerMoving.lua +++ b/MCServer/Plugins/APIDump/Hooks/OnPlayerMoving.lua @@ -11,9 +11,11 @@ return Params = { { Name = "Player", Type = "{{cPlayer}}", Notes = "The player who has moved. The object already has the new position stored in it." }, + { Name = "OldPosition", Type = "{{Vector3d}}", Notes = "The old position." }, + { Name = "NewPosition", Type = "{{Vector3d}}", Notes = "The new position." }, }, Returns = [[ - If the function returns true, movement is prohibited. FIXME: The player's client is not informed.</p> + If the function returns true, movement is prohibited.</p> <p> If the function returns false or no value, other plugins' callbacks are called and finally the new position is permanently stored in the cPlayer object.</p> diff --git a/MCServer/Plugins/APIDump/Hooks/OnPlayerUsedBlock.lua b/MCServer/Plugins/APIDump/Hooks/OnPlayerUsedBlock.lua index 4c91ea89e..9a0e036b9 100644 --- a/MCServer/Plugins/APIDump/Hooks/OnPlayerUsedBlock.lua +++ b/MCServer/Plugins/APIDump/Hooks/OnPlayerUsedBlock.lua @@ -2,7 +2,7 @@ return { HOOK_PLAYER_USED_BLOCK = { - CalledWhen = "A player has just used a block (chest, furnace…). Notification only.", + CalledWhen = "A player has just used a block (chest, furnace...). Notification only.", DefaultFnName = "OnPlayerUsedBlock", -- also used as pagename Desc = [[ This hook is called after a {{cPlayer|player}} has right-clicked a block that can be used, such as a |