diff options
Diffstat (limited to 'MCServer/Plugins/APIDump/Classes/Projectiles.lua')
-rw-r--r-- | MCServer/Plugins/APIDump/Classes/Projectiles.lua | 174 |
1 files changed, 0 insertions, 174 deletions
diff --git a/MCServer/Plugins/APIDump/Classes/Projectiles.lua b/MCServer/Plugins/APIDump/Classes/Projectiles.lua deleted file mode 100644 index 748f58b71..000000000 --- a/MCServer/Plugins/APIDump/Classes/Projectiles.lua +++ /dev/null @@ -1,174 +0,0 @@ -return -{ - cArrowEntity = - { - Desc = [[ - Represents the arrow when it is shot from the bow. A subclass of the {{cProjectileEntity}}. - ]], - Functions = - { - CanPickup = { Params = "{{cPlayer|Player}}", Return = "bool", Notes = "Returns true if the specified player can pick the arrow when it's on the ground" }, - GetDamageCoeff = { Params = "", Return = "number", Notes = "Returns the damage coefficient stored within the arrow. The damage dealt by this arrow is multiplied by this coeff" }, - GetPickupState = { Params = "", Return = "PickupState", Notes = "Returns the pickup state (one of the psXXX constants, above)" }, - IsCritical = { Params = "", Return = "bool", Notes = "Returns true if the arrow should deal critical damage. Based on the bow charge when the arrow was shot." }, - SetDamageCoeff = { Params = "number", Return = "", Notes = "Sets the damage coefficient. The damage dealt by this arrow is multiplied by this coeff" }, - SetIsCritical = { Params = "bool", Return = "", Notes = "Sets the IsCritical flag on the arrow. Critical arrow deal additional damage" }, - SetPickupState = { Params = "PickupState", Return = "", Notes = "Sets the pickup state (one of the psXXX constants, above)" }, - }, - Constants = - { - psInCreative = { Notes = "The arrow can be picked up only by players in creative gamemode" }, - psInSurvivalOrCreative = { Notes = "The arrow can be picked up by players in survival or creative gamemode" }, - psNoPickup = { Notes = "The arrow cannot be picked up at all" }, - }, - ConstantGroups = - { - PickupState = - { - Include = "ps.*", - TextBefore = [[ - The following constants are used to signalize whether the arrow, once it lands, can be picked by - players: - ]], - }, - }, - Inherits = "cProjectileEntity", - }, -- cArrowEntity - - cExpBottleEntity = - { - Desc = [[ - Represents a thrown ExpBottle. A subclass of the {{cProjectileEntity}}. - ]], - Functions = - { - }, - Inherits = "cProjectileEntity", - }, -- cExpBottleEntity - - cFireChargeEntity = - { - Desc = [[ - Represents a fire charge that has been shot by a Blaze or a {{cDispenserEntity|Dispenser}}. A subclass - of the {{cProjectileEntity}}. - ]], - Functions = {}, - Inherits = "cProjectileEntity", - }, -- cFireChargeEntity - - cFireworkEntity = - { - Desc = [[ - Represents a firework rocket. - ]], - Functions = - { - GetItem = { Params = "", Return = "{{cItem}}", Notes = "Returns the item that has been used to create the firework rocket. The item's m_FireworkItem member contains all the firework-related data." }, - GetTicksToExplosion = { Params = "", Return = "number", Notes = "Returns the number of ticks left until the firework explodes." }, - SetItem = { Params = "{{cItem}}", Return = "", Notes = "Sets a new item to be used for the firework." }, - SetTicksToExplosion = { Params = "NumTicks", Return = "", Notes = "Sets the number of ticks left until the firework explodes." }, - }, - - Inherits = "cProjectileEntity", - }, -- cFireworkEntity - - cFloater = - { - Desc = "", - Functions = {}, - Inherits = "cProjectileEntity", - }, -- cFloater - - cGhastFireballEntity = - { - Desc = "", - Functions = {}, - Inherits = "cProjectileEntity", - }, -- cGhastFireballEntity - - cProjectileEntity = - { - Desc = "", - Functions = - { - GetCreator = { Params = "", Return = "{{cEntity}} descendant", Notes = "Returns the entity who created this projectile. May return nil." }, - GetMCAClassName = { Params = "", Return = "string", Notes = "Returns the string that identifies the projectile type (class name) in MCA files" }, - GetProjectileKind = { Params = "", Return = "ProjectileKind", Notes = "Returns the kind of this projectile (pkXXX constant)" }, - IsInGround = { Params = "", Return = "bool", Notes = "Returns true if this projectile has hit the ground." }, - }, - Constants = - { - pkArrow = { Notes = "The projectile is an {{cArrowEntity|arrow}}" }, - pkEgg = { Notes = "The projectile is a {{cThrownEggEntity|thrown egg}}" }, - pkEnderPearl = { Notes = "The projectile is a {{cThrownEnderPearlEntity|thrown enderpearl}}" }, - pkExpBottle = { Notes = "The projectile is a {{cExpBottleEntity|thrown exp bottle}}" }, - pkFireCharge = { Notes = "The projectile is a {{cFireChargeEntity|fire charge}}" }, - pkFirework = { Notes = "The projectile is a (flying) {{cFireworkEntity|firework}}" }, - pkFishingFloat = { Notes = "The projectile is a {{cFloater|fishing float}}" }, - pkGhastFireball = { Notes = "The projectile is a {{cGhastFireballEntity|ghast fireball}}" }, - pkSnowball = { Notes = "The projectile is a {{cThrownSnowballEntity|thrown snowball}}" }, - pkSplashPotion = { Notes = "The projectile is a {{cSplashPotionEntity|thrown splash potion}}" }, - pkWitherSkull = { Notes = "The projectile is a {{cWitherSkullEntity|wither skull}}" }, - }, - ConstantGroups = - { - ProjectileKind = - { - Include = "pk.*", - TextBefore = "The following constants are used to distinguish between the different projectile kinds:", - }, - }, - Inherits = "cEntity", - }, -- cProjectileEntity - - cSplashPotionEntity = - { - Desc = [[ - Represents a thrown splash potion. - ]], - Functions = - { - GetEntityEffect = { Params = "", Return = "{{cEntityEffect}}", Notes = "Returns the entity effect in this potion" }, - GetEntityEffectType = { Params = "", Return = "{{cEntityEffect|Entity effect type}}", Notes = "Returns the effect type of this potion" }, - GetPotionColor = { Params = "", Return = "number", Notes = "Returns the color index of the particles emitted by this potion" }, - SetEntityEffect = { Params = "{{cEntityEffect}}", Return = "", Notes = "Sets the entity effect for this potion" }, - SetEntityEffectType = { Params = "{{cEntityEffect|Entity effect type}}", Return = "", Notes = "Sets the effect type of this potion" }, - SetPotionColor = { Params = "number", Return = "", Notes = "Sets the color index of the particles for this potion" }, - }, - Inherits = "cProjectileEntity", - }, -- cSplashPotionEntity - - cThrownEggEntity = - { - Desc = [[ - Represents a thrown egg. - ]], - Functions = {}, - Inherits = "cProjectileEntity", - }, -- cThrownEggEntity - - cThrownEnderPearlEntity = - { - Desc = "Represents a thrown ender pearl.", - Functions = {}, - Inherits = "cProjectileEntity", - }, -- cThrownEnderPearlEntity - - cThrownSnowballEntity = - { - Desc = "Represents a thrown snowball.", - Functions = {}, - Inherits = "cProjectileEntity", - }, -- cThrownSnowballEntity - - cWitherSkullEntity = - { - Desc = "Represents a wither skull being shot.", - Functions = {}, - Inherits = "cProjectileEntity", - }, -- cWitherSkullEntity -} - - - - |