diff options
Diffstat (limited to 'MCServer/Plugins/APIDump/APIDesc.lua')
-rw-r--r-- | MCServer/Plugins/APIDump/APIDesc.lua | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index b2c7108e9..4c8dbd1e9 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -844,6 +844,7 @@ end</pre> IsMinecart = { Params = "", Return = "bool", Notes = "Returns true if the entity represents a {{cMinecart|minecart}}" }, IsMob = { Params = "", Return = "bool", Notes = "Returns true if the entity represents any {{cMonster|mob}}." }, IsOnFire = { Params = "", Return = "bool", Notes = "Returns true if the entity is on fire" }, + IsOnGround = { Params = "", Return = "bool", Notes = "Returns true if the entity is on ground (not falling, not jumping, not flying)" }, IsPainting = { Params = "", Return = "bool", Notes = "Returns if this entity is a painting." }, IsPawn = { Params = "", Return = "bool", Notes = "Returns true if the entity is a {{cPawn}} descendant." }, IsPickup = { Params = "", Return = "bool", Notes = "Returns true if the entity represents a {{cPickup|pickup}}." }, @@ -1832,7 +1833,6 @@ a_Player:OpenWindow(Window); IsGameModeSpectator = { Params = "", Return = "bool", Notes = "Returns true if the player is in the gmSpectator gamemode, or has their gamemode unset and the world is a gmSpectator world." }, IsGameModeSurvival = { Params = "", Return = "bool", Notes = "Returns true if the player is in the gmSurvival gamemode, or has their gamemode unset and the world is a gmSurvival world." }, IsInBed = { Params = "", Return = "bool", Notes = "Returns true if the player is currently lying in a bed." }, - IsOnGround = { Params = "", Return = "bool", Notes = "Returns true if the player is on ground (not falling, not jumping, not flying)" }, IsSatiated = { Params = "", Return = "bool", Notes = "Returns true if the player is satiated (cannot eat)." }, IsVisible = { Params = "", Return = "bool", Notes = "Returns true if the player is visible to other players" }, LoadRank = { Params = "", Return = "", Notes = "Reloads the player's rank, message visuals and permissions from the {{cRankManager}}, based on the player's current rank." }, |