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Code Stuff
----------
- * We use C++03 with some C++11 extensions (ask if you think that something would be useful)
+ * We use the subset of C++11 supported by MSVC 2013 (ask if you think that something would be useful)
* Use the provided wrappers for OS stuff:
- Threading is done by inheriting from `cIsThread`, thread synchronization through `cCriticalSection`, `cSemaphore` and `cEvent`, file access and filesystem operations through the `cFile` class, high-precision timers through `cTimer`, high-precision sleep through `cSleep`
* No magic numbers, use named constants: