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-rw-r--r--src/Entities/ArrowEntity.cpp2
-rw-r--r--src/Entities/ArrowEntity.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/Entities/ArrowEntity.cpp b/src/Entities/ArrowEntity.cpp
index c039b0b3c..1d539679c 100644
--- a/src/Entities/ArrowEntity.cpp
+++ b/src/Entities/ArrowEntity.cpp
@@ -68,7 +68,7 @@ bool cArrowEntity::CanPickup(const cPlayer & a_Player) const
void cArrowEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace)
{
- if (GetSpeed().SqrLength() == 0)
+ if (GetSpeed().EqualsEps(Vector3d(0, 0, 0), 0.0000001))
{
SetSpeed(GetLookVector().NormalizeCopy() * 0.1); // Ensure that no division by zero happens later
}
diff --git a/src/Entities/ArrowEntity.h b/src/Entities/ArrowEntity.h
index 99b7bae31..76cb24449 100644
--- a/src/Entities/ArrowEntity.h
+++ b/src/Entities/ArrowEntity.h
@@ -64,7 +64,7 @@ public:
// tolua_end
- /** Sets the block arrow is in */
+ /** Sets the block arrow is in. To be used by the MCA loader only! */
void SetBlockHit(const Vector3i & a_BlockHit) { m_HitBlockPos = a_BlockHit; }
protected: