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-rw-r--r--README.md2
-rw-r--r--src/Bindings/LuaState.h6
-rw-r--r--src/ChunkMap.cpp1
-rw-r--r--src/ClientHandle.cpp2
4 files changed, 8 insertions, 3 deletions
diff --git a/README.md b/README.md
index 5596f7697..9e9751b35 100644
--- a/README.md
+++ b/README.md
@@ -12,7 +12,7 @@ Installation
For Linux there is an easy installation method, just run this in your terminal:
- curl -s https://raw.github.com/mc-server/MCServer/master/easyinstall.sh | sh
+ curl -s https://raw.githubusercontent.com/mc-server/MCServer/master/easyinstall.sh | sh
For Windows, you just need to download a file and extract it:
diff --git a/src/Bindings/LuaState.h b/src/Bindings/LuaState.h
index d1e9923b4..c13e36188 100644
--- a/src/Bindings/LuaState.h
+++ b/src/Bindings/LuaState.h
@@ -247,7 +247,11 @@ public:
template <typename FnT, typename... Args>
bool Call(const FnT & a_Function, Args &&... args)
{
- PushFunction(a_Function);
+ if (!PushFunction(a_Function))
+ {
+ // Pushing the function failed
+ return false;
+ }
return PushCallPop(args...);
}
diff --git a/src/ChunkMap.cpp b/src/ChunkMap.cpp
index 595040a54..8a8f17a1b 100644
--- a/src/ChunkMap.cpp
+++ b/src/ChunkMap.cpp
@@ -822,6 +822,7 @@ void cChunkMap::WakeUpSimulatorsInArea(int a_MinBlockX, int a_MaxBlockX, int a_M
int MinChunkX, MinChunkZ, MaxChunkX, MaxChunkZ;
cChunkDef::BlockToChunk(a_MinBlockX, a_MinBlockZ, MinChunkX, MinChunkZ);
cChunkDef::BlockToChunk(a_MaxBlockX, a_MaxBlockZ, MaxChunkX, MaxChunkZ);
+ cCSLock Lock(m_CSLayers);
for (int z = MinChunkZ; z <= MaxChunkZ; z++)
{
int MinZ = std::max(a_MinBlockZ, z * cChunkDef::Width);
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index faee05450..94bace43a 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -557,7 +557,7 @@ void cClientHandle::UnloadOutOfRangeChunks(void)
for (cChunkCoordsList::iterator itr = ChunksToRemove.begin(); itr != ChunksToRemove.end(); ++itr)
{
m_Player->GetWorld()->RemoveChunkClient(itr->m_ChunkX, itr->m_ChunkZ, this);
- m_Protocol->SendUnloadChunk(itr->m_ChunkX, itr->m_ChunkZ);
+ SendUnloadChunk(itr->m_ChunkX, itr->m_ChunkZ);
}
}