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-rw-r--r--source/Bindings.cpp91
-rw-r--r--source/Bindings.h2
-rw-r--r--source/Generating/ChunkDesc.cpp37
-rw-r--r--source/Generating/ChunkDesc.h26
4 files changed, 153 insertions, 3 deletions
diff --git a/source/Bindings.cpp b/source/Bindings.cpp
index 7512bba25..79b857a82 100644
--- a/source/Bindings.cpp
+++ b/source/Bindings.cpp
@@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
-** Generated automatically by tolua++-1.0.92 on 03/31/13 20:21:16.
+** Generated automatically by tolua++-1.0.92 on 03/31/13 20:59:24.
*/
#ifndef __cplusplus
@@ -21944,6 +21944,93 @@ tolua_lerror:
}
#endif //#ifndef TOLUA_DISABLE
+/* method: RandomFillRelCuboid of class cChunkDesc */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_RandomFillRelCuboid00
+static int tolua_AllToLua_cChunkDesc_RandomFillRelCuboid00(lua_State* tolua_S)
+{
+#ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (
+ !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,8,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,9,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,10,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,11,0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,12,&tolua_err)
+ )
+ goto tolua_lerror;
+ else
+#endif
+ {
+ cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
+ int a_MinX = ((int) tolua_tonumber(tolua_S,2,0));
+ int a_MaxX = ((int) tolua_tonumber(tolua_S,3,0));
+ int a_MinY = ((int) tolua_tonumber(tolua_S,4,0));
+ int a_MaxY = ((int) tolua_tonumber(tolua_S,5,0));
+ int a_MinZ = ((int) tolua_tonumber(tolua_S,6,0));
+ int a_MaxZ = ((int) tolua_tonumber(tolua_S,7,0));
+ unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,8,0));
+ unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,9,0));
+ int a_RandomSeed = ((int) tolua_tonumber(tolua_S,10,0));
+ int a_ChanceOutOf10k = ((int) tolua_tonumber(tolua_S,11,0));
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'RandomFillRelCuboid'", NULL);
+#endif
+ {
+ self->RandomFillRelCuboid(a_MinX,a_MaxX,a_MinY,a_MaxY,a_MinZ,a_MaxZ,a_BlockType,a_BlockMeta,a_RandomSeed,a_ChanceOutOf10k);
+ }
+ }
+ return 0;
+#ifndef TOLUA_RELEASE
+ tolua_lerror:
+ tolua_error(tolua_S,"#ferror in function 'RandomFillRelCuboid'.",&tolua_err);
+ return 0;
+#endif
+}
+#endif //#ifndef TOLUA_DISABLE
+
+/* method: RandomFillRelCuboid of class cChunkDesc */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cChunkDesc_RandomFillRelCuboid01
+static int tolua_AllToLua_cChunkDesc_RandomFillRelCuboid01(lua_State* tolua_S)
+{
+ tolua_Error tolua_err;
+ if (
+ !tolua_isusertype(tolua_S,1,"cChunkDesc",0,&tolua_err) ||
+ (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cCuboid",0,&tolua_err)) ||
+ !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,7,&tolua_err)
+ )
+ goto tolua_lerror;
+ else
+ {
+ cChunkDesc* self = (cChunkDesc*) tolua_tousertype(tolua_S,1,0);
+ const cCuboid* a_RelCuboid = ((const cCuboid*) tolua_tousertype(tolua_S,2,0));
+ unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,3,0));
+ unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,4,0));
+ int a_RandomSeed = ((int) tolua_tonumber(tolua_S,5,0));
+ int a_ChanceOutOf10k = ((int) tolua_tonumber(tolua_S,6,0));
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'RandomFillRelCuboid'", NULL);
+#endif
+ {
+ self->RandomFillRelCuboid(*a_RelCuboid,a_BlockType,a_BlockMeta,a_RandomSeed,a_ChanceOutOf10k);
+ }
+ }
+ return 0;
+tolua_lerror:
+ return tolua_AllToLua_cChunkDesc_RandomFillRelCuboid00(tolua_S);
+}
+#endif //#ifndef TOLUA_DISABLE
+
/* method: new of class cCraftingGrid */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cCraftingGrid_new00
static int tolua_AllToLua_cCraftingGrid_new00(lua_State* tolua_S)
@@ -24097,6 +24184,8 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"ReplaceRelCuboid",tolua_AllToLua_cChunkDesc_ReplaceRelCuboid01);
tolua_function(tolua_S,"FloorRelCuboid",tolua_AllToLua_cChunkDesc_FloorRelCuboid00);
tolua_function(tolua_S,"FloorRelCuboid",tolua_AllToLua_cChunkDesc_FloorRelCuboid01);
+ tolua_function(tolua_S,"RandomFillRelCuboid",tolua_AllToLua_cChunkDesc_RandomFillRelCuboid00);
+ tolua_function(tolua_S,"RandomFillRelCuboid",tolua_AllToLua_cChunkDesc_RandomFillRelCuboid01);
tolua_endmodule(tolua_S);
#ifdef __cplusplus
tolua_cclass(tolua_S,"cCraftingGrid","cCraftingGrid","",tolua_collect_cCraftingGrid);
diff --git a/source/Bindings.h b/source/Bindings.h
index 60b6ade5e..e8e84f093 100644
--- a/source/Bindings.h
+++ b/source/Bindings.h
@@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
-** Generated automatically by tolua++-1.0.92 on 03/31/13 20:21:17.
+** Generated automatically by tolua++-1.0.92 on 03/31/13 20:59:25.
*/
/* Exported function */
diff --git a/source/Generating/ChunkDesc.cpp b/source/Generating/ChunkDesc.cpp
index 81e6851a4..f0927f294 100644
--- a/source/Generating/ChunkDesc.cpp
+++ b/source/Generating/ChunkDesc.cpp
@@ -7,6 +7,7 @@
#include "ChunkDesc.h"
#include "../BlockArea.h"
#include "../Cuboid.h"
+#include "../Noise.h"
@@ -489,6 +490,42 @@ void cChunkDesc::FloorRelCuboid(
+void cChunkDesc::RandomFillRelCuboid(
+ int a_MinX, int a_MaxX,
+ int a_MinY, int a_MaxY,
+ int a_MinZ, int a_MaxZ,
+ BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta,
+ int a_RandomSeed, int a_ChanceOutOf10k
+)
+{
+ cNoise Noise(a_RandomSeed);
+ int MinX = std::max(a_MinX, 0);
+ int MinY = std::max(a_MinY, 0);
+ int MinZ = std::max(a_MinZ, 0);
+ int MaxX = std::min(a_MaxX, cChunkDef::Width - 1);
+ int MaxY = std::min(a_MaxY, cChunkDef::Height - 1);
+ int MaxZ = std::min(a_MaxZ, cChunkDef::Width - 1);
+
+ for (int y = MinY; y <= MaxY; y++)
+ {
+ for (int z = MinZ; z <= MaxZ; z++)
+ {
+ for (int x = MinX; x <= MaxX; x++)
+ {
+ int rnd = (Noise.IntNoise3DInt(x, y, z) / 7) % 10000;
+ if (rnd <= a_ChanceOutOf10k)
+ {
+ SetBlockTypeMeta(x, y, z, a_BlockType, a_BlockMeta);
+ }
+ }
+ } // for z
+ } // for y
+}
+
+
+
+
+
void cChunkDesc::CompressBlockMetas(cChunkDef::BlockNibbles & a_DestMetas)
{
const NIBBLETYPE * AreaMetas = m_BlockArea.GetBlockMetas();
diff --git a/source/Generating/ChunkDesc.h b/source/Generating/ChunkDesc.h
index a18b26142..5ec3759a9 100644
--- a/source/Generating/ChunkDesc.h
+++ b/source/Generating/ChunkDesc.h
@@ -142,7 +142,31 @@ public:
a_DstType, a_DstMeta
);
}
-
+
+ /// Fills the relative cuboid with specified block with a random chance; allows cuboid out of range of this chunk
+ void RandomFillRelCuboid(
+ int a_MinX, int a_MaxX,
+ int a_MinY, int a_MaxY,
+ int a_MinZ, int a_MaxZ,
+ BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta,
+ int a_RandomSeed, int a_ChanceOutOf10k
+ );
+
+ /// Fills the relative cuboid with specified block with a random chance; allows cuboid out of range of this chunk
+ void RandomFillRelCuboid(
+ const cCuboid & a_RelCuboid, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta,
+ int a_RandomSeed, int a_ChanceOutOf10k
+ )
+ {
+ RandomFillRelCuboid(
+ a_RelCuboid.p1.x, a_RelCuboid.p2.x,
+ a_RelCuboid.p1.y, a_RelCuboid.p2.y,
+ a_RelCuboid.p1.z, a_RelCuboid.p2.z,
+ a_BlockType, a_BlockMeta,
+ a_RandomSeed, a_ChanceOutOf10k
+ );
+ }
+
// tolua_end