summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
-rw-r--r--VC2010/MCServer.vcxproj4
-rw-r--r--VC2010/MCServer.vcxproj.filters11
-rw-r--r--makefile6
-rw-r--r--settings.ini2
-rw-r--r--source/Bindings.cpp1
-rw-r--r--source/PacketID.h9
-rw-r--r--source/cClientHandle.cpp2
-rw-r--r--source/cInventory.h3
-rw-r--r--source/cPlugin.h1
-rw-r--r--source/packets/cPacket_CreateInventoryAction.cpp42
-rw-r--r--source/packets/cPacket_CreateInventoryAction.h27
-rw-r--r--source/packets/cPacket_Login.h2
12 files changed, 101 insertions, 9 deletions
diff --git a/VC2010/MCServer.vcxproj b/VC2010/MCServer.vcxproj
index e4b042c56..2c428a718 100644
--- a/VC2010/MCServer.vcxproj
+++ b/VC2010/MCServer.vcxproj
@@ -308,6 +308,7 @@
<ClCompile Include="..\source\packets\cPacket_DestroyEntity.cpp" />
<ClCompile Include="..\source\packets\cPacket_Disconnect.cpp" />
<ClCompile Include="..\source\packets\cPacket_EntityEquipment.cpp" />
+ <ClCompile Include="..\source\packets\cPacket_CreateInventoryAction.cpp" />
<ClCompile Include="..\source\packets\cPacket_EntityLook.cpp" />
<ClCompile Include="..\source\packets\cPacket_EntityStatus.cpp" />
<ClCompile Include="..\source\packets\cPacket_Flying.cpp" />
@@ -445,6 +446,7 @@
<ClInclude Include="..\source\packets\cPacket_DestroyEntity.h" />
<ClInclude Include="..\source\packets\cPacket_Disconnect.h" />
<ClInclude Include="..\source\packets\cPacket_EntityEquipment.h" />
+ <ClInclude Include="..\source\packets\cPacket_CreateInventoryAction.h" />
<ClInclude Include="..\source\packets\cPacket_EntityLook.h" />
<ClInclude Include="..\source\packets\cPacket_EntityStatus.h" />
<ClInclude Include="..\source\packets\cPacket_Flying.h" />
@@ -513,4 +515,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
-</Project> \ No newline at end of file
+</Project>
diff --git a/VC2010/MCServer.vcxproj.filters b/VC2010/MCServer.vcxproj.filters
index 62e144e32..55edac971 100644
--- a/VC2010/MCServer.vcxproj.filters
+++ b/VC2010/MCServer.vcxproj.filters
@@ -283,6 +283,9 @@
<Filter Include="Packets\cPacket_EntityEquipment">
<UniqueIdentifier>{0f48e5f8-ea4d-41dc-ab9e-750c5912c778}</UniqueIdentifier>
</Filter>
+ <Filter Include="Packets\cPacket_CreateInventoryAction">
+ <UniqueIdentifier>{0c47e5f8-ea4d-40dc-ac8e-740c5512c768}</UniqueIdentifier>
+ </Filter>
<Filter Include="Packets\cPacket_UseEntity">
<UniqueIdentifier>{bff5658b-0806-430c-9929-062f4bd4760b}</UniqueIdentifier>
</Filter>
@@ -646,6 +649,9 @@
<ClCompile Include="..\source\packets\cPacket_EntityEquipment.cpp">
<Filter>Packets\cPacket_EntityEquipment</Filter>
</ClCompile>
+ <ClCompile Include="..\source\packets\cPacket_CreateInventoryAction.cpp">
+ <Filter>Packets\cPacket_CreateInventoryAction</Filter>
+ </ClCompile>
<ClCompile Include="..\source\packets\cPacket_UseEntity.cpp">
<Filter>Packets\cPacket_UseEntity</Filter>
</ClCompile>
@@ -1041,6 +1047,9 @@
<ClInclude Include="..\source\packets\cPacket_EntityEquipment.h">
<Filter>Packets\cPacket_EntityEquipment</Filter>
</ClInclude>
+ <ClInclude Include="..\source\packets\cPacket_CreateInventoryAction.h">
+ <Filter>Packets\cPacket_CreateInventoryAction</Filter>
+ </ClInclude>
<ClInclude Include="..\source\packets\cPacket_UseEntity.h">
<Filter>Packets\cPacket_UseEntity</Filter>
</ClInclude>
@@ -1138,4 +1147,4 @@
<ItemGroup>
<ResourceCompile Include="MCServer.rc" />
</ItemGroup>
-</Project> \ No newline at end of file
+</Project>
diff --git a/makefile b/makefile
index f52c99a32..fb87b9081 100644
--- a/makefile
+++ b/makefile
@@ -127,6 +127,7 @@ MCServer : \
build/cPacket_DestroyEntity.o\
build/cPacket_Disconnect.o\
build/cPacket_EntityEquipment.o\
+ build/cPacket_CreateInventoryAction.o\
build/cPacket_EntityLook.o\
build/cPacket_EntityStatus.o\
build/cPacket_Flying.o\
@@ -307,6 +308,7 @@ MCServer : \
build/cPacket_DestroyEntity.o\
build/cPacket_Disconnect.o\
build/cPacket_EntityEquipment.o\
+ build/cPacket_CreateInventoryAction.o\
build/cPacket_EntityLook.o\
build/cPacket_EntityStatus.o\
build/cPacket_Flying.o\
@@ -490,6 +492,7 @@ clean :
build/cPacket_DestroyEntity.o\
build/cPacket_Disconnect.o\
build/cPacket_EntityEquipment.o\
+ build/cPacket_CreateInventoryAction.o\
build/cPacket_EntityLook.o\
build/cPacket_EntityStatus.o\
build/cPacket_Flying.o\
@@ -867,6 +870,9 @@ build/cPacket_Disconnect.o : source/packets/cPacket_Disconnect.cpp
build/cPacket_EntityEquipment.o : source/packets/cPacket_EntityEquipment.cpp
$(CC) $(CC_OPTIONS) source/packets/cPacket_EntityEquipment.cpp -c $(INCLUDE) -o build/cPacket_EntityEquipment.o
+build/cPacket_CreateInventoryAction.o : source/packets/cPacket_CreateInventoryAction.cpp
+ $(CC) $(CC_OPTIONS) source/packets/cPacket_CreateInventoryAction.cpp -c $(INCLUDE) -o build/cPacket_CreateInventoryAction.o
+
build/cPacket_EntityLook.o : source/packets/cPacket_EntityLook.cpp
$(CC) $(CC_OPTIONS) source/packets/cPacket_EntityLook.cpp -c $(INCLUDE) -o build/cPacket_EntityLook.o
diff --git a/settings.ini b/settings.ini
index 306b1ddf6..bf242acf6 100644
--- a/settings.ini
+++ b/settings.ini
@@ -1,5 +1,5 @@
[Server]
-Port=25565
+Port=11111
ServerID=-
[Plugins]
diff --git a/source/Bindings.cpp b/source/Bindings.cpp
index 7a0174852..3104dc702 100644
--- a/source/Bindings.cpp
+++ b/source/Bindings.cpp
@@ -14816,6 +14816,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_constant(tolua_S,"E_CHAT",E_CHAT);
tolua_constant(tolua_S,"E_UPDATE_TIME",E_UPDATE_TIME);
tolua_constant(tolua_S,"E_ENTITY_EQUIPMENT",E_ENTITY_EQUIPMENT);
+ tolua_constant(tolua_S,"E_CREATE_INVENTORY_ACTION",E_CREATE_INVENTORY_ACTION);
tolua_constant(tolua_S,"E_USE_ENTITY",E_USE_ENTITY);
tolua_constant(tolua_S,"E_UPDATE_HEALTH",E_UPDATE_HEALTH);
tolua_constant(tolua_S,"E_RESPAWN",E_RESPAWN);
diff --git a/source/PacketID.h b/source/PacketID.h
index 6a5611ae0..75482bbb0 100644
--- a/source/PacketID.h
+++ b/source/PacketID.h
@@ -1,8 +1,8 @@
#pragma once
//tolua_begin
-enum ENUM_PACKET_ID
-{
+enum ENUM_PACKET_ID
+{
E_KEEP_ALIVE = 0x00,
E_LOGIN = 0x01,
E_HANDSHAKE = 0x02,
@@ -45,8 +45,9 @@ enum ENUM_PACKET_ID
E_INVENTORY_SLOT = 0x67,
E_INVENTORY_WHOLE = 0x68,
E_INVENTORY_PROGRESS= 0x69,
+ E_CREATE_INVENTORY_ACTION = 0x6B,
E_UPDATE_SIGN = 0x82,
E_PING = 0xfe,
E_DISCONNECT = 0xff,
-};
-//tolua_end \ No newline at end of file
+};
+//tolua_end
diff --git a/source/cClientHandle.cpp b/source/cClientHandle.cpp
index 99b8c040c..f21815e52 100644
--- a/source/cClientHandle.cpp
+++ b/source/cClientHandle.cpp
@@ -55,6 +55,7 @@
#include "packets/cPacket_PickupSpawn.h"
#include "packets/cPacket_ItemSwitch.h"
#include "packets/cPacket_EntityEquipment.h"
+#include "packets/cPacket_CreateInventoryAction.h"
#include "packets/cPacket_UseEntity.h"
#include "packets/cPacket_WindowClose.h"
#include "packets/cPacket_13.h"
@@ -134,6 +135,7 @@ cClientHandle::cClientHandle(const cSocket & a_Socket)
m_pState->PacketMap[E_DISCONNECT] = new cPacket_Disconnect;
m_pState->PacketMap[E_ITEM_SWITCH] = new cPacket_ItemSwitch;
m_pState->PacketMap[E_ENTITY_EQUIPMENT] = new cPacket_EntityEquipment;
+ m_pState->PacketMap[E_CREATE_INVENTORY_ACTION] = new cPacket_CreateInventoryAction;
m_pState->PacketMap[E_PICKUP_SPAWN] = new cPacket_PickupSpawn;
m_pState->PacketMap[E_USE_ENTITY] = new cPacket_UseEntity;
m_pState->PacketMap[E_WINDOW_CLOSE] = new cPacket_WindowClose;
diff --git a/source/cInventory.h b/source/cInventory.h
index 19460142f..01f505ab1 100644
--- a/source/cInventory.h
+++ b/source/cInventory.h
@@ -9,6 +9,7 @@ class cClientHandle;
class cPlayer;
class cPacket_WindowClick;
class cPacket_EntityEquipment;
+class cPacket_CreateInventoryAction;
class cInventory //tolua_export
: public cWindowOwner
{ //tolua_export
@@ -64,4 +65,4 @@ private:
short m_EquippedSlot;
cPlayer* m_Owner;
-}; //tolua_export \ No newline at end of file
+}; //tolua_export
diff --git a/source/cPlugin.h b/source/cPlugin.h
index 6c38871f3..add455006 100644
--- a/source/cPlugin.h
+++ b/source/cPlugin.h
@@ -8,6 +8,7 @@
class cPacket_BlockPlace;
class cPacket_PickupSpawn;
class cPacket_EntityEquipment;
+class cPacket_CreateInventoryAction;
class cPacket_Disconnect;
class cPacket_Chat;
class cPacket_BlockDig;
diff --git a/source/packets/cPacket_CreateInventoryAction.cpp b/source/packets/cPacket_CreateInventoryAction.cpp
new file mode 100644
index 000000000..19996769f
--- /dev/null
+++ b/source/packets/cPacket_CreateInventoryAction.cpp
@@ -0,0 +1,42 @@
+#include "cPacket_CreateInventoryAction.h"
+
+cPacket_CreateInventoryAction::cPacket_CreateInventoryAction( const cPacket_CreateInventoryAction & a_Copy )
+{
+ m_PacketID = E_CREATE_INVENTORY_ACTION;
+ m_Slot = a_Copy.m_Slot;
+ m_ItemID = a_Copy.m_ItemID;
+ m_Quantity = 0;
+ m_Short = 0;
+}
+
+bool cPacket_CreateInventoryAction::Parse(cSocket & a_Socket)
+{
+ m_Socket = a_Socket;
+ if( !ReadShort ( m_Slot ) ) return false;
+ if( !ReadShort ( m_ItemID ) ) return false;
+ if( !ReadShort ( m_Quantity ) ) return false;
+ if( !ReadShort ( m_Short ) ) return false;
+ return true;
+}
+
+bool cPacket_CreateInventoryAction::Send(cSocket & a_Socket)
+{
+ //LOG("InventoryChange:");
+ unsigned int TotalSize = c_Size;
+ char* Message = new char[TotalSize];
+
+ if( m_ItemID <= 0 ) m_ItemID = -1; // Fix, to make sure no invalid values are sent.
+ // WARNING: HERE ITS -1, BUT IN NAMED ENTITY SPAWN PACKET ITS 0 !!
+ //LOG("cPacket_CreateInventoryAction: Sending Creative item ID: %i", m_ItemID );
+
+ unsigned int i = 0;
+ AppendByte ( (char)m_PacketID, Message, i );
+ AppendShort ( m_Slot, Message, i );
+ AppendShort ( m_ItemID, Message, i );
+ AppendShort ( m_Quantity, Message, i );
+ AppendShort ( m_Short, Message, i );
+
+ bool RetVal = !cSocket::IsSocketError( SendData( a_Socket, Message, TotalSize, 0 ) );
+ delete [] Message;
+ return RetVal;
+}
diff --git a/source/packets/cPacket_CreateInventoryAction.h b/source/packets/cPacket_CreateInventoryAction.h
new file mode 100644
index 000000000..e4ed2d9f8
--- /dev/null
+++ b/source/packets/cPacket_CreateInventoryAction.h
@@ -0,0 +1,27 @@
+#pragma once
+
+#include "cPacket.h"
+#include "PacketID.h"
+
+class cPacket_CreateInventoryAction : public cPacket
+{
+public:
+ cPacket_CreateInventoryAction()
+ : m_Slot( 0 )
+ , m_ItemID( 0 )
+ , m_Quantity( 0 )
+ , m_Short( 0 )
+ { m_PacketID = E_CREATE_INVENTORY_ACTION; m_Short = 0; m_Quantity = 1; }
+ cPacket_CreateInventoryAction( const cPacket_CreateInventoryAction & a_Copy );
+ virtual cPacket* Clone() const { return new cPacket_CreateInventoryAction(*this); }
+
+ bool Parse(cSocket & a_Socket);
+ bool Send(cSocket & a_Socket);
+
+ short m_Slot; // 0 = hold 1-4 = armor
+ short m_ItemID;
+ short m_Quantity;
+ short m_Short;
+
+ static const unsigned int c_Size = 1 + 4 + 2 + 2 + 2;
+};
diff --git a/source/packets/cPacket_Login.h b/source/packets/cPacket_Login.h
index 91919a799..812893d54 100644
--- a/source/packets/cPacket_Login.h
+++ b/source/packets/cPacket_Login.h
@@ -10,7 +10,7 @@ public:
cPacket_Login()
: m_ProtocolVersion( 0 )
, m_MapSeed( 0 )
- , m_ServerMode( 0 )
+ , m_ServerMode( 1 ) //0 for survival, 1 for creative
, m_Dimension( 0 )
, m_Difficulty( 0 )
, m_WorldHeight( 0 )