diff options
-rw-r--r-- | src/Bindings/AllToLua.pkg | 1 | ||||
-rw-r--r-- | src/ClientHandle.cpp | 13 | ||||
-rw-r--r-- | src/Map.cpp | 47 | ||||
-rw-r--r-- | src/Map.h | 20 | ||||
-rw-r--r-- | src/World.cpp | 45 | ||||
-rw-r--r-- | src/World.h | 6 | ||||
-rw-r--r-- | src/WorldStorage/MapSerializer.cpp | 9 |
7 files changed, 114 insertions, 27 deletions
diff --git a/src/Bindings/AllToLua.pkg b/src/Bindings/AllToLua.pkg index f65aed9bb..335acff95 100644 --- a/src/Bindings/AllToLua.pkg +++ b/src/Bindings/AllToLua.pkg @@ -47,6 +47,7 @@ $cfile "../ItemGrid.h" $cfile "../BlockEntities/BlockEntity.h" $cfile "../BlockEntities/BlockEntityWithItems.h" $cfile "../BlockEntities/ChestEntity.h" +$cfile "../BlockEntities/CommandBlockEntity.h" $cfile "../BlockEntities/DropSpenserEntity.h" $cfile "../BlockEntities/DispenserEntity.h" $cfile "../BlockEntities/DropperEntity.h" diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp index 8e44a61fd..a2cbaefff 100644 --- a/src/ClientHandle.cpp +++ b/src/ClientHandle.cpp @@ -1190,6 +1190,19 @@ void cClientHandle::HandleSlotSelected(short a_SlotNum) { m_Player->GetInventory().SetEquippedSlotNum(a_SlotNum); m_Player->GetWorld()->BroadcastEntityEquipment(*m_Player, 0, m_Player->GetInventory().GetEquippedItem(), this); + + const cItem & Item = m_Player->GetInventory().GetEquippedItem(); + if (Item.m_ItemType == E_ITEM_MAP) + { + // TODO 2014-02-14 xdot: Do not hardcode this. + cMap * Map = m_Player->GetWorld()->GetMapData(Item.m_ItemDamage); + + if (Map != NULL) + { + // TODO 2014-02-14 xdot: Optimization - Do not send the whole map. + Map->SendTo(*this); + } + } } diff --git a/src/Map.cpp b/src/Map.cpp index f99b01752..4acd9512c 100644 --- a/src/Map.cpp +++ b/src/Map.cpp @@ -7,6 +7,7 @@ #include "ClientHandle.h" #include "World.h" +#include "Chunk.h" @@ -22,8 +23,6 @@ cMap::cMap(unsigned int a_ID, cWorld * a_World) , m_World(a_World) { m_Data.assign(m_Width * m_Height, 0); - - // Do not update map } @@ -41,27 +40,45 @@ cMap::cMap(unsigned int a_ID, int a_CenterX, int a_CenterZ, cWorld * a_World, un { m_Data.assign(m_Width * m_Height, 0); - UpdateMap(); + for (unsigned int X = 0; X < m_Width; ++X) + { + for (unsigned int Y = 0; Y < m_Height; ++Y) + { + // Debug + m_Data[Y + X * m_Height] = rand() % 100; + } + } } -void cMap::UpdateMap(void) +bool cMap::UpdatePixel(unsigned int a_X, unsigned int a_Y) { - // ASSERT(m_World != NULL); + ASSERT(m_World != NULL); - // TODO + cChunk * Chunk = NULL; - for (unsigned int X = 0; X < m_Width; ++X) + if (Chunk == NULL) { - for (unsigned int Y = 0; Y < m_Height; ++Y) - { - // Debug - m_Data[Y + X * m_Height] = rand() % 100; - } + return false; } + + int Height = Chunk->GetHeight(a_X, a_Y); + + // TODO + + return true; +} + + + + + +void cMap::EraseData(void) +{ + m_Data.assign(m_Width * m_Height, 0); } @@ -90,8 +107,6 @@ void cMap::Resize(unsigned int a_Width, unsigned int a_Height) m_Height = a_Height; m_Data.assign(m_Width * m_Height, 0); - - UpdateMap(); } @@ -107,8 +122,6 @@ void cMap::SetPosition(int a_CenterX, int a_CenterZ) m_CenterX = a_CenterX; m_CenterZ = a_CenterZ; - - UpdateMap(); } @@ -123,8 +136,6 @@ void cMap::SetScale(unsigned int a_Scale) } m_Scale = a_Scale; - - UpdateMap(); } @@ -26,28 +26,33 @@ class cWorld; +// tolua_begin class cMap { public: typedef Byte ColorID; + // tolua_end + typedef std::vector<ColorID> cColorList; public: - /// Construct an empty map + /** Construct an empty map. */ cMap(unsigned int a_ID, cWorld * a_World); cMap(unsigned int a_ID, int a_CenterX, int a_CenterZ, cWorld * a_World, unsigned int a_Scale = 3); - /** Update the map (Query the world) */ - void UpdateMap(void); - /** Send this map to the specified client. */ void SendTo(cClientHandle & a_Client); + // tolua_begin + + /** Erase pixel data */ + void EraseData(void); + void Resize(unsigned int a_Width, unsigned int a_Height); void SetPosition(int a_CenterX, int a_CenterZ); @@ -74,9 +79,16 @@ public: unsigned int GetNumBlocksPerPixel(void) const; + // tolua_end + private: + /** Update the specified pixel. */ + bool UpdatePixel(unsigned int a_X, unsigned int a_Y); + + void PixelToWorldCoords(unsigned int a_X, unsigned int a_Y, int & a_WorldX, int & a_WorldY); + unsigned int m_ID; unsigned int m_Width; diff --git a/src/World.cpp b/src/World.cpp index a308778df..2a3e53332 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -1554,6 +1554,42 @@ bool cWorld::WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a_MinBlock +cMap * cWorld::GetMapData(unsigned int a_ID) +{ + if (a_ID < m_MapData.size()) + { + return &m_MapData[a_ID]; + } + else + { + return NULL; + } +} + + + + + +cMap * cWorld::CreateMap(int a_CenterX, int a_CenterY, int a_Scale) +{ + if (m_MapData.size() >= 65536) + { + LOGD("cWorld::CreateMap - Too many maps in use"); + + return NULL; + } + + cMap Map(m_MapData.size(), a_CenterX, a_CenterY, this, a_Scale); + + m_MapData.push_back(Map); + + return &m_MapData[Map.GetID()]; +} + + + + + void cWorld::SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_FlyAwaySpeed, bool IsPlayerCreated) { MTRand r1; @@ -2958,7 +2994,7 @@ void cWorld::LoadMapData(void) IDSerializer.Load(); - unsigned int MapCount = IDSerializer.GetMapCount(); + unsigned int MapCount = IDSerializer.GetMapCount() + 1; m_MapData.clear(); @@ -2980,9 +3016,14 @@ void cWorld::LoadMapData(void) void cWorld::SaveMapData(void) { + if (m_MapData.empty()) + { + return; + } + cIDCountSerializer IDSerializer(GetName()); - IDSerializer.SetMapCount(m_MapData.size()); + IDSerializer.SetMapCount(m_MapData.size() - 1); IDSerializer.Save(); diff --git a/src/World.h b/src/World.h index 02e56a247..a9b1ca2cb 100644 --- a/src/World.h +++ b/src/World.h @@ -552,6 +552,12 @@ public: bool ShouldUseChatPrefixes(void) const { return m_bUseChatPrefixes; } void SetShouldUseChatPrefixes(bool a_Flag) { m_bUseChatPrefixes = a_Flag; } + + /** Returns the map with the specified ID, NULL if out of range. */ + cMap * GetMapData(unsigned int a_ID); + + /** Creates a new map. Returns NULL on error */ + cMap * CreateMap(int a_CenterX, int a_CenterY, int a_Scale = 3); // tolua_end diff --git a/src/WorldStorage/MapSerializer.cpp b/src/WorldStorage/MapSerializer.cpp index aab4c7816..6dab19d4f 100644 --- a/src/WorldStorage/MapSerializer.cpp +++ b/src/WorldStorage/MapSerializer.cpp @@ -111,7 +111,6 @@ void cMapSerializer::SaveMapToNBT(cFastNBTWriter & a_Writer) a_Writer.AddInt("xCenter", m_Map->GetCenterX()); a_Writer.AddInt("zCenter", m_Map->GetCenterZ()); - // Potential bug - The internal representation may change const cMap::cColorList & Data = m_Map->GetData(); a_Writer.AddByteArray("colors", (char *) Data.data(), Data.size()); @@ -134,7 +133,7 @@ bool cMapSerializer::LoadMapFromNBT(const cParsedNBT & a_NBT) if (CurrLine >= 0) { unsigned int Scale = a_NBT.GetByte(CurrLine); - m_Map->m_Scale = Scale; + m_Map->SetScale(Scale); } CurrLine = a_NBT.FindChildByName(Data, "dimension"); @@ -176,7 +175,11 @@ bool cMapSerializer::LoadMapFromNBT(const cParsedNBT & a_NBT) unsigned int NumPixels = m_Map->GetNumPixels(); m_Map->m_Data.resize(NumPixels); - // TODO xdot: Parse the byte array. + CurrLine = a_NBT.FindChildByName(Data, "colors"); + if ((CurrLine >= 0) && (a_NBT.GetType(CurrLine) == TAG_ByteArray)) + { + memcpy(m_Map->m_Data.data(), a_NBT.GetData(CurrLine), NumPixels); + } return true; } |