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-rw-r--r--source/cCriticalSection.cpp48
-rw-r--r--source/cCriticalSection.h11
2 files changed, 48 insertions, 11 deletions
diff --git a/source/cCriticalSection.cpp b/source/cCriticalSection.cpp
index e8d719a45..3da12ebf4 100644
--- a/source/cCriticalSection.cpp
+++ b/source/cCriticalSection.cpp
@@ -1,5 +1,6 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
+#include "cIsThread.h"
@@ -50,11 +51,16 @@ cCriticalSection::~cCriticalSection()
void cCriticalSection::Lock()
{
-#ifdef _WIN32
- EnterCriticalSection( &m_CriticalSection );
-#else
- pthread_mutex_lock( (pthread_mutex_t*)m_CriticalSectionPtr );
-#endif
+ #ifdef _WIN32
+ EnterCriticalSection( &m_CriticalSection );
+ #else
+ pthread_mutex_lock( (pthread_mutex_t*)m_CriticalSectionPtr );
+ #endif
+
+ #ifdef _DEBUG
+ m_IsLocked = true;
+ m_OwningThreadID = cIsThread::GetCurrentID();
+ #endif // _DEBUG
}
@@ -63,11 +69,33 @@ void cCriticalSection::Lock()
void cCriticalSection::Unlock()
{
-#ifdef _WIN32
- LeaveCriticalSection( &m_CriticalSection );
-#else
- pthread_mutex_unlock( (pthread_mutex_t*)m_CriticalSectionPtr );
-#endif
+ #ifdef _DEBUG
+ m_IsLocked = false;
+ #endif // _DEBUG
+
+ #ifdef _WIN32
+ LeaveCriticalSection( &m_CriticalSection );
+ #else
+ pthread_mutex_unlock( (pthread_mutex_t*)m_CriticalSectionPtr );
+ #endif
+}
+
+
+
+
+
+bool cCriticalSection::IsLocked(void)
+{
+ return m_IsLocked;
+}
+
+
+
+
+
+bool cCriticalSection::IsLockedByCurrentThread(void)
+{
+ return m_IsLocked && (m_OwningThreadID == cIsThread::GetCurrentID());
}
diff --git a/source/cCriticalSection.h b/source/cCriticalSection.h
index a8b475503..9852a2e6c 100644
--- a/source/cCriticalSection.h
+++ b/source/cCriticalSection.h
@@ -14,8 +14,17 @@ public:
void Lock(void);
void Unlock(void);
+ #ifdef _DEBUG
+ bool IsLocked(void);
+ bool IsLockedByCurrentThread(void);
+ #endif // _DEBUG
+
private:
-
+ #ifdef _DEBUG
+ bool m_IsLocked;
+ unsigned long m_OwningThreadID;
+ #endif // _DEBUG
+
#ifdef _WIN32
CRITICAL_SECTION m_CriticalSection;
#else // _WIN32