diff options
-rw-r--r-- | src/Blocks/BlockWallSign.h | 16 | ||||
-rw-r--r-- | src/Simulator/SandSimulator.cpp | 5 |
2 files changed, 16 insertions, 5 deletions
diff --git a/src/Blocks/BlockWallSign.h b/src/Blocks/BlockWallSign.h index 0abe9c52c..9a7d4aa58 100644 --- a/src/Blocks/BlockWallSign.h +++ b/src/Blocks/BlockWallSign.h @@ -40,12 +40,18 @@ public: virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { - int BlockX = (a_Chunk.GetPosX() * cChunkDef::Width) + a_RelX; - int BlockZ = (a_Chunk.GetPosZ() * cChunkDef::Width) + a_RelZ; - GetBlockCoordsBehindTheSign(a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ), BlockX, BlockZ); - BLOCKTYPE Type = a_ChunkInterface.GetBlock(BlockX, a_RelY, BlockZ); + if (a_Chunk.GetBlock(a_RelX, a_RelY, a_RelZ) != m_BlockType) + { + return true; + } + + NIBBLETYPE Meta = a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ); + GetBlockCoordsBehindTheSign(Meta, a_RelX, a_RelZ); + + cChunk * Chunk = a_Chunk.GetRelNeighborChunkAdjustCoords(a_RelX, a_RelZ); + BLOCKTYPE BehindBlock = Chunk->GetBlock(a_RelX, a_RelY, a_RelZ); - return ((Type == E_BLOCK_WALLSIGN) || (Type == E_BLOCK_SIGN_POST) || cBlockInfo::IsSolid(Type)); + return ((BehindBlock == E_BLOCK_WALLSIGN) || (BehindBlock == E_BLOCK_SIGN_POST) || cBlockInfo::IsSolid(BehindBlock)); } diff --git a/src/Simulator/SandSimulator.cpp b/src/Simulator/SandSimulator.cpp index dfbd3e458..955b68717 100644 --- a/src/Simulator/SandSimulator.cpp +++ b/src/Simulator/SandSimulator.cpp @@ -153,6 +153,7 @@ bool cSandSimulator::CanContinueFallThrough(BLOCKTYPE a_BlockType) { case E_BLOCK_AIR: case E_BLOCK_BROWN_MUSHROOM: + case E_BLOCK_CARROTS: case E_BLOCK_COBWEB: case E_BLOCK_CROPS: case E_BLOCK_DEAD_BUSH: @@ -166,6 +167,7 @@ bool cSandSimulator::CanContinueFallThrough(BLOCKTYPE a_BlockType) case E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE: case E_BLOCK_MINECART_TRACKS: case E_BLOCK_MELON_STEM: + case E_BLOCK_POTATOES: case E_BLOCK_POWERED_RAIL: case E_BLOCK_PUMPKIN_STEM: case E_BLOCK_REDSTONE_REPEATER_OFF: @@ -181,11 +183,13 @@ bool cSandSimulator::CanContinueFallThrough(BLOCKTYPE a_BlockType) case E_BLOCK_STATIONARY_WATER: case E_BLOCK_STONE_BUTTON: case E_BLOCK_STONE_PRESSURE_PLATE: + case E_BLOCK_SUGARCANE: case E_BLOCK_TALL_GRASS: case E_BLOCK_TORCH: case E_BLOCK_TRAPDOOR: case E_BLOCK_TRIPWIRE: case E_BLOCK_TRIPWIRE_HOOK: + case E_BLOCK_VINES: case E_BLOCK_WALLSIGN: case E_BLOCK_WATER: case E_BLOCK_WOODEN_BUTTON: @@ -215,6 +219,7 @@ bool cSandSimulator::IsReplacedOnRematerialization(BLOCKTYPE a_BlockType) case E_BLOCK_STATIONARY_LAVA: case E_BLOCK_STATIONARY_WATER: case E_BLOCK_TALL_GRASS: + case E_BLOCK_VINES: case E_BLOCK_WATER: { return true; |