diff options
85 files changed, 1263 insertions, 18960 deletions
diff --git a/COMPILING.md b/COMPILING.md index 31222a5d8..eceeefee7 100644 --- a/COMPILING.md +++ b/COMPILING.md @@ -81,8 +81,8 @@ This is useful if you want to compile MCServer to use on another 32-bit machine. to your cmake command and 32 bit will be forced. -Compiling for another computer ------------------------------- +### Compiling for another computer ### + When compiling for another computer it is important to set cross compiling mode. This tells the compiler not to optimise for your machine. It can be used with debug or release mode. To enable simply add: diff --git a/CONTRIBUTORS b/CONTRIBUTORS index 150bcf09e..b15a36a38 100644 --- a/CONTRIBUTORS +++ b/CONTRIBUTORS @@ -20,5 +20,6 @@ worktycho Sxw1212 tonibm19 Diusrex +structinf (xdot) Please add yourself to this list if you contribute to MCServer. diff --git a/MCServer/Plugins/Core b/MCServer/Plugins/Core -Subproject 1d524e4e7d2b1178f2b772c95766c63c338ad71 +Subproject 759cf48ba3f1409e6d7b60cb821ee17e589bdef diff --git a/Tools/ProtoProxy/Connection.cpp b/Tools/ProtoProxy/Connection.cpp index 34da9b700..cd66e2dfd 100644 --- a/Tools/ProtoProxy/Connection.cpp +++ b/Tools/ProtoProxy/Connection.cpp @@ -2496,7 +2496,8 @@ bool cConnection::HandleServerUpdateTileEntity(void) HANDLE_SERVER_PACKET_READ(ReadBEShort, short, BlockY); HANDLE_SERVER_PACKET_READ(ReadBEInt, int, BlockZ); HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Action); - HANDLE_SERVER_PACKET_READ(ReadBEShort, short, DataLength); + HANDLE_SERVER_PACKET_READ(ReadBEShort, short, DataLength); + AString Data; if ((DataLength > 0) && !m_ServerBuffer.ReadString(Data, DataLength)) { @@ -2506,6 +2507,18 @@ bool cConnection::HandleServerUpdateTileEntity(void) Log(" Block = {%d, %d, %d}", BlockX, BlockY, BlockZ); Log(" Action = %d", Action); DataLog(Data.data(), Data.size(), " Data (%u bytes)", Data.size()); + + // Save metadata to a file: + AString fnam; + Printf(fnam, "%s_item_%08x.nbt", m_LogNameBase.c_str(), m_ItemIdx++); + FILE * f = fopen(fnam.c_str(), "wb"); + if (f != NULL) + { + fwrite(Data.data(), 1, Data.size(), f); + fclose(f); + Log("(saved to file \"%s\")", fnam.c_str()); + } + COPY_TO_CLIENT(); return true; } diff --git a/VC2008/.gitignore b/VC2008/.gitignore deleted file mode 100644 index e31475ed0..000000000 --- a/VC2008/.gitignore +++ /dev/null @@ -1,8 +0,0 @@ -Debug/ -Debug profiled/ -Debug_LuaStatic/ -Release/ -Release profiled/ -*.user -*.ncb -*.suo diff --git a/VC2008/CryptoPP.cbp b/VC2008/CryptoPP.cbp deleted file mode 100644 index 55b322b92..000000000 --- a/VC2008/CryptoPP.cbp +++ /dev/null @@ -1,311 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> -<CodeBlocks_project_file> - <FileVersion major="1" minor="6" /> - <Project> - <Option title="CryptoPP" /> - <Option pch_mode="2" /> - <Option compiler="gcc" /> - <Build> - <Target title="Release Win32"> - <Option output="lib" prefix_auto="1" extension_auto="1" /> - <Option working_dir="" /> - <Option object_output="Release Win32/CryptoPP" /> - <Option type="2" /> - <Option compiler="gcc" /> - <Option createDefFile="1" /> - <Compiler> - <Add option="-DNDEBUG" /> - <Add option="-D_WINDOWS" /> - <Add option="-DUSE_PRECOMPILED_HEADERS" /> - <Add option="-DWIN32" /> - <Add option="-W" /> - <Add option="-O2" /> - </Compiler> - </Target> - <Target title="Debug Win32"> - <Option output="lib" prefix_auto="1" extension_auto="1" /> - <Option working_dir="" /> - <Option object_output="Debug Win32/CryptoPP" /> - <Option type="2" /> - <Option compiler="gcc" /> - <Option createDefFile="1" /> - <Compiler> - <Add option="-D_DEBUG" /> - <Add option="-D_WINDOWS" /> - <Add option="-DUSE_PRECOMPILED_HEADERS" /> - <Add option="-DWIN32" /> - <Add option="-W" /> - <Add option="-g" /> - <Add option="-O0" /> - </Compiler> - </Target> - <Target title="Release x64"> - <Option output="lib" prefix_auto="1" extension_auto="1" /> - <Option working_dir="" /> - <Option object_output="Win32/CryptoPP/Release x64" /> - <Option type="2" /> - <Option compiler="gcc" /> - <Option createDefFile="1" /> - <Compiler> - <Add option="-DNDEBUG" /> - <Add option="-D_WINDOWS" /> - <Add option="-DUSE_PRECOMPILED_HEADERS" /> - <Add option="-DWIN32" /> - <Add option="-W" /> - <Add option="-O2" /> - </Compiler> - </Target> - <Target title="DLL-Import Release x64"> - <Option output="lib" prefix_auto="1" extension_auto="1" /> - <Option working_dir="" /> - <Option object_output="Win32/CryptoPP/DLL-Import Release x64" /> - <Option type="2" /> - <Option compiler="gcc" /> - <Option createDefFile="1" /> - <Compiler> - <Add option="-DNDEBUG" /> - <Add option="-D_WINDOWS" /> - <Add option="-DUSE_PRECOMPILED_HEADERS" /> - <Add option="-DWIN32" /> - <Add option="-DCRYPTOPP_IMPORTS" /> - <Add option="-W" /> - <Add option="-O2" /> - </Compiler> - </Target> - <Target title="Debug x64"> - <Option output="lib" prefix_auto="1" extension_auto="1" /> - <Option working_dir="" /> - <Option object_output="Win32/CryptoPP/Debug x64" /> - <Option type="2" /> - <Option compiler="gcc" /> - <Option createDefFile="1" /> - <Compiler> - <Add option="-D_DEBUG" /> - <Add option="-D_WINDOWS" /> - <Add option="-DUSE_PRECOMPILED_HEADERS" /> - <Add option="-DWIN32" /> - <Add option="-W" /> - <Add option="-O0" /> - </Compiler> - </Target> - <Target title="DLL-Import Debug x64"> - <Option output="lib" prefix_auto="1" extension_auto="1" /> - <Option working_dir="" /> - <Option object_output="Win32/CryptoPP/DLL-Import Debug x64" /> - <Option type="2" /> - <Option compiler="gcc" /> - <Option createDefFile="1" /> - <Compiler> - <Add option="-D_DEBUG" /> - <Add option="-D_WINDOWS" /> - <Add option="-DUSE_PRECOMPILED_HEADERS" /> - <Add option="-DWIN32" /> - <Add option="-DCRYPTOPP_IMPORTS" /> - <Add option="-W" /> - <Add option="-O0" /> - </Compiler> - </Target> - </Build> - <Unit filename="../lib/cryptopp/Doxyfile" /> - <Unit filename="../lib/cryptopp/GNUmakefile" /> - <Unit filename="../lib/cryptopp/License.txt" /> - <Unit filename="../lib/cryptopp/Readme.txt" /> - <Unit filename="../lib/cryptopp/adler32.cpp" /> - <Unit filename="../lib/cryptopp/adler32.h" /> - <Unit filename="../lib/cryptopp/aes.h" /> - <Unit filename="../lib/cryptopp/algebra.cpp" /> - <Unit filename="../lib/cryptopp/algebra.h" /> - <Unit filename="../lib/cryptopp/algparam.cpp" /> - <Unit filename="../lib/cryptopp/algparam.h" /> - <Unit filename="../lib/cryptopp/arc4.h" /> - <Unit filename="../lib/cryptopp/argnames.h" /> - <Unit filename="../lib/cryptopp/asn.cpp" /> - <Unit filename="../lib/cryptopp/asn.h" /> - <Unit filename="../lib/cryptopp/authenc.cpp" /> - <Unit filename="../lib/cryptopp/authenc.h" /> - <Unit filename="../lib/cryptopp/base32.cpp" /> - <Unit filename="../lib/cryptopp/base32.h" /> - <Unit filename="../lib/cryptopp/base64.cpp" /> - <Unit filename="../lib/cryptopp/base64.h" /> - <Unit filename="../lib/cryptopp/basecode.cpp" /> - <Unit filename="../lib/cryptopp/basecode.h" /> - <Unit filename="../lib/cryptopp/cbcmac.cpp" /> - <Unit filename="../lib/cryptopp/cbcmac.h" /> - <Unit filename="../lib/cryptopp/ccm.cpp" /> - <Unit filename="../lib/cryptopp/ccm.h" /> - <Unit filename="../lib/cryptopp/channels.cpp" /> - <Unit filename="../lib/cryptopp/channels.h" /> - <Unit filename="../lib/cryptopp/cmac.cpp" /> - <Unit filename="../lib/cryptopp/cmac.h" /> - <Unit filename="../lib/cryptopp/config.h" /> - <Unit filename="../lib/cryptopp/cpu.cpp" /> - <Unit filename="../lib/cryptopp/cpu.h" /> - <Unit filename="../lib/cryptopp/crc.cpp" /> - <Unit filename="../lib/cryptopp/crc.h" /> - <Unit filename="../lib/cryptopp/cryptlib.cpp" /> - <Unit filename="../lib/cryptopp/cryptlib.h" /> - <Unit filename="../lib/cryptopp/default.cpp" /> - <Unit filename="../lib/cryptopp/default.h" /> - <Unit filename="../lib/cryptopp/des.cpp" /> - <Unit filename="../lib/cryptopp/des.h" /> - <Unit filename="../lib/cryptopp/dessp.cpp" /> - <Unit filename="../lib/cryptopp/dh.cpp" /> - <Unit filename="../lib/cryptopp/dh.h" /> - <Unit filename="../lib/cryptopp/dh2.cpp" /> - <Unit filename="../lib/cryptopp/dh2.h" /> - <Unit filename="../lib/cryptopp/dll.cpp" /> - <Unit filename="../lib/cryptopp/dmac.h" /> - <Unit filename="../lib/cryptopp/dsa.cpp" /> - <Unit filename="../lib/cryptopp/dsa.h" /> - <Unit filename="../lib/cryptopp/eax.cpp" /> - <Unit filename="../lib/cryptopp/eax.h" /> - <Unit filename="../lib/cryptopp/ec2n.cpp" /> - <Unit filename="../lib/cryptopp/ec2n.h" /> - <Unit filename="../lib/cryptopp/eccrypto.cpp"> - <Option target="<{~None~}>" /> - </Unit> - <Unit filename="../lib/cryptopp/eccrypto.h" /> - <Unit filename="../lib/cryptopp/ecp.cpp" /> - <Unit filename="../lib/cryptopp/ecp.h" /> - <Unit filename="../lib/cryptopp/elgamal.cpp" /> - <Unit filename="../lib/cryptopp/elgamal.h" /> - <Unit filename="../lib/cryptopp/emsa2.cpp" /> - <Unit filename="../lib/cryptopp/emsa2.h" /> - <Unit filename="../lib/cryptopp/eprecomp.cpp"> - <Option target="<{~None~}>" /> - </Unit> - <Unit filename="../lib/cryptopp/eprecomp.h" /> - <Unit filename="../lib/cryptopp/esign.cpp" /> - <Unit filename="../lib/cryptopp/esign.h" /> - <Unit filename="../lib/cryptopp/files.cpp" /> - <Unit filename="../lib/cryptopp/files.h" /> - <Unit filename="../lib/cryptopp/filters.cpp" /> - <Unit filename="../lib/cryptopp/filters.h" /> - <Unit filename="../lib/cryptopp/fips140.cpp" /> - <Unit filename="../lib/cryptopp/fips140.h" /> - <Unit filename="../lib/cryptopp/fltrimpl.h" /> - <Unit filename="../lib/cryptopp/gcm.cpp" /> - <Unit filename="../lib/cryptopp/gcm.h" /> - <Unit filename="../lib/cryptopp/gf256.cpp" /> - <Unit filename="../lib/cryptopp/gf256.h" /> - <Unit filename="../lib/cryptopp/gf2_32.cpp" /> - <Unit filename="../lib/cryptopp/gf2_32.h" /> - <Unit filename="../lib/cryptopp/gf2n.cpp" /> - <Unit filename="../lib/cryptopp/gf2n.h" /> - <Unit filename="../lib/cryptopp/gfpcrypt.cpp" /> - <Unit filename="../lib/cryptopp/gfpcrypt.h" /> - <Unit filename="../lib/cryptopp/gzip.h" /> - <Unit filename="../lib/cryptopp/hex.cpp" /> - <Unit filename="../lib/cryptopp/hex.h" /> - <Unit filename="../lib/cryptopp/hmac.cpp" /> - <Unit filename="../lib/cryptopp/hmac.h" /> - <Unit filename="../lib/cryptopp/hrtimer.cpp" /> - <Unit filename="../lib/cryptopp/hrtimer.h" /> - <Unit filename="../lib/cryptopp/integer.cpp" /> - <Unit filename="../lib/cryptopp/integer.h" /> - <Unit filename="../lib/cryptopp/iterhash.cpp" /> - <Unit filename="../lib/cryptopp/iterhash.h" /> - <Unit filename="../lib/cryptopp/lubyrack.h" /> - <Unit filename="../lib/cryptopp/luc.cpp" /> - <Unit filename="../lib/cryptopp/luc.h" /> - <Unit filename="../lib/cryptopp/md2.cpp" /> - <Unit filename="../lib/cryptopp/md2.h" /> - <Unit filename="../lib/cryptopp/md4.cpp" /> - <Unit filename="../lib/cryptopp/md4.h" /> - <Unit filename="../lib/cryptopp/md5.cpp" /> - <Unit filename="../lib/cryptopp/md5.h" /> - <Unit filename="../lib/cryptopp/mdc.h" /> - <Unit filename="../lib/cryptopp/misc.cpp" /> - <Unit filename="../lib/cryptopp/misc.h" /> - <Unit filename="../lib/cryptopp/modarith.h" /> - <Unit filename="../lib/cryptopp/modes.cpp" /> - <Unit filename="../lib/cryptopp/modes.h" /> - <Unit filename="../lib/cryptopp/modexppc.h" /> - <Unit filename="../lib/cryptopp/mqueue.cpp" /> - <Unit filename="../lib/cryptopp/mqueue.h" /> - <Unit filename="../lib/cryptopp/mqv.cpp" /> - <Unit filename="../lib/cryptopp/mqv.h" /> - <Unit filename="../lib/cryptopp/nbtheory.cpp" /> - <Unit filename="../lib/cryptopp/nbtheory.h" /> - <Unit filename="../lib/cryptopp/network.cpp" /> - <Unit filename="../lib/cryptopp/network.h" /> - <Unit filename="../lib/cryptopp/nr.h" /> - <Unit filename="../lib/cryptopp/oaep.cpp" /> - <Unit filename="../lib/cryptopp/oaep.h" /> - <Unit filename="../lib/cryptopp/oids.h" /> - <Unit filename="../lib/cryptopp/osrng.cpp" /> - <Unit filename="../lib/cryptopp/osrng.h" /> - <Unit filename="../lib/cryptopp/pch.cpp" /> - <Unit filename="../lib/cryptopp/pch.h" /> - <Unit filename="../lib/cryptopp/pkcspad.cpp" /> - <Unit filename="../lib/cryptopp/pkcspad.h" /> - <Unit filename="../lib/cryptopp/polynomi.cpp" /> - <Unit filename="../lib/cryptopp/polynomi.h" /> - <Unit filename="../lib/cryptopp/pssr.cpp" /> - <Unit filename="../lib/cryptopp/pssr.h" /> - <Unit filename="../lib/cryptopp/pubkey.cpp" /> - <Unit filename="../lib/cryptopp/pubkey.h" /> - <Unit filename="../lib/cryptopp/pwdbased.h" /> - <Unit filename="../lib/cryptopp/queue.cpp" /> - <Unit filename="../lib/cryptopp/queue.h" /> - <Unit filename="../lib/cryptopp/rabin.cpp" /> - <Unit filename="../lib/cryptopp/rabin.h" /> - <Unit filename="../lib/cryptopp/randpool.cpp" /> - <Unit filename="../lib/cryptopp/randpool.h" /> - <Unit filename="../lib/cryptopp/rdtables.cpp" /> - <Unit filename="../lib/cryptopp/rijndael.cpp" /> - <Unit filename="../lib/cryptopp/rijndael.h" /> - <Unit filename="../lib/cryptopp/rng.cpp" /> - <Unit filename="../lib/cryptopp/rng.h" /> - <Unit filename="../lib/cryptopp/rsa.cpp" /> - <Unit filename="../lib/cryptopp/rsa.h" /> - <Unit filename="../lib/cryptopp/rw.cpp" /> - <Unit filename="../lib/cryptopp/rw.h" /> - <Unit filename="../lib/cryptopp/safer.cpp" /> - <Unit filename="../lib/cryptopp/safer.h" /> - <Unit filename="../lib/cryptopp/seal.cpp" /> - <Unit filename="../lib/cryptopp/seal.h" /> - <Unit filename="../lib/cryptopp/secblock.h" /> - <Unit filename="../lib/cryptopp/seckey.h" /> - <Unit filename="../lib/cryptopp/seed.cpp" /> - <Unit filename="../lib/cryptopp/seed.h" /> - <Unit filename="../lib/cryptopp/sha.cpp" /> - <Unit filename="../lib/cryptopp/sha.h" /> - <Unit filename="../lib/cryptopp/shacal2.cpp" /> - <Unit filename="../lib/cryptopp/shacal2.h" /> - <Unit filename="../lib/cryptopp/simple.cpp" /> - <Unit filename="../lib/cryptopp/simple.h" /> - <Unit filename="../lib/cryptopp/smartptr.h" /> - <Unit filename="../lib/cryptopp/socketft.cpp" /> - <Unit filename="../lib/cryptopp/socketft.h" /> - <Unit filename="../lib/cryptopp/square.cpp" /> - <Unit filename="../lib/cryptopp/square.h" /> - <Unit filename="../lib/cryptopp/squaretb.cpp" /> - <Unit filename="../lib/cryptopp/stdcpp.h" /> - <Unit filename="../lib/cryptopp/strciphr.cpp" /> - <Unit filename="../lib/cryptopp/strciphr.h" /> - <Unit filename="../lib/cryptopp/tea.cpp" /> - <Unit filename="../lib/cryptopp/tea.h" /> - <Unit filename="../lib/cryptopp/tiger.cpp" /> - <Unit filename="../lib/cryptopp/tiger.h" /> - <Unit filename="../lib/cryptopp/tigertab.cpp" /> - <Unit filename="../lib/cryptopp/trdlocal.cpp" /> - <Unit filename="../lib/cryptopp/trdlocal.h" /> - <Unit filename="../lib/cryptopp/trunhash.h" /> - <Unit filename="../lib/cryptopp/ttmac.cpp" /> - <Unit filename="../lib/cryptopp/ttmac.h" /> - <Unit filename="../lib/cryptopp/vmac.cpp" /> - <Unit filename="../lib/cryptopp/vmac.h" /> - <Unit filename="../lib/cryptopp/wait.cpp" /> - <Unit filename="../lib/cryptopp/wait.h" /> - <Unit filename="../lib/cryptopp/wake.h" /> - <Unit filename="../lib/cryptopp/winpipes.cpp" /> - <Unit filename="../lib/cryptopp/winpipes.h" /> - <Unit filename="../lib/cryptopp/words.h" /> - <Extensions> - <code_completion /> - <envvars /> - <debugger /> - </Extensions> - </Project> -</CodeBlocks_project_file> diff --git a/VC2008/CryptoPP.vcproj b/VC2008/CryptoPP.vcproj deleted file mode 100644 index f44729d8a..000000000 --- a/VC2008/CryptoPP.vcproj +++ /dev/null @@ -1,5841 +0,0 @@ -<?xml version="1.0" encoding="windows-1250"?> -<VisualStudioProject - ProjectType="Visual C++" - Version="9.00" - Name="CryptoPP" - ProjectGUID="{3423EC9A-52E4-4A4D-9753-EDEBC38785EF}" - RootNamespace="cryptlib" - SccLocalPath="." - TargetFrameworkVersion="131072" - > - <Platforms> - <Platform - Name="Win32" - /> - <Platform - Name="x64" - /> - </Platforms> - <ToolFiles> - </ToolFiles> - <Configurations> - <Configuration - Name="Release|Win32" - OutputDirectory="$(SolutionDir)$(ConfigurationName)\CryptoPP" - IntermediateDirectory="$(ConfigurationName)\CryptoPP" - ConfigurationType="4" - InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="false" - WholeProgramOptimization="1" - > - <Tool - Name="VCPreBuildEventTool" - /> - <Tool - Name="VCCustomBuildTool" - /> - <Tool - Name="VCXMLDataGeneratorTool" - /> - <Tool - Name="VCWebServiceProxyGeneratorTool" - /> - <Tool - Name="VCMIDLTool" - /> - <Tool - Name="VCCLCompilerTool" - Optimization="2" - InlineFunctionExpansion="2" - EnableIntrinsicFunctions="true" - OmitFramePointers="true" - PreprocessorDefinitions="NDEBUG;_WINDOWS;USE_PRECOMPILED_HEADERS;WIN32" - StringPooling="true" - RuntimeLibrary="0" - EnableFunctionLevelLinking="true" - UsePrecompiledHeader="2" - PrecompiledHeaderThrough="pch.h" - ProgramDataBaseFileName="$(OutDir)\vc80.pdb" - WarningLevel="3" - SuppressStartupBanner="true" - DebugInformationFormat="3" - DisableSpecificWarnings="4702" - /> - <Tool - Name="VCManagedResourceCompilerTool" - /> - <Tool - Name="VCResourceCompilerTool" - Culture="1033" - /> - <Tool - Name="VCPreLinkEventTool" - /> - <Tool - Name="VCLibrarianTool" - SuppressStartupBanner="true" - /> - <Tool - Name="VCALinkTool" - /> - <Tool - Name="VCXDCMakeTool" - /> - <Tool - Name="VCBscMakeTool" - /> - <Tool - Name="VCFxCopTool" - /> - <Tool - Name="VCPostBuildEventTool" - /> - </Configuration> - <Configuration - Name="Debug|Win32" - OutputDirectory="$(SolutionDir)$(ConfigurationName)\CryptoPP" - IntermediateDirectory="$(ConfigurationName)\CryptoPP" - ConfigurationType="4" - InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="false" - > - <Tool - Name="VCPreBuildEventTool" - /> - <Tool - Name="VCCustomBuildTool" - /> - <Tool - Name="VCXMLDataGeneratorTool" - /> - <Tool - Name="VCWebServiceProxyGeneratorTool" - /> - <Tool - Name="VCMIDLTool" - /> - <Tool - Name="VCCLCompilerTool" - Optimization="0" - EnableIntrinsicFunctions="true" - PreprocessorDefinitions="_DEBUG;_WINDOWS;USE_PRECOMPILED_HEADERS;WIN32" - RuntimeLibrary="1" - EnableEnhancedInstructionSet="1" - UsePrecompiledHeader="2" - PrecompiledHeaderThrough="pch.h" - ProgramDataBaseFileName="$(OutDir)\vc80.pdb" - WarningLevel="3" - SuppressStartupBanner="true" - DebugInformationFormat="4" - /> - <Tool - Name="VCManagedResourceCompilerTool" - /> - <Tool - Name="VCResourceCompilerTool" - Culture="1033" - /> - <Tool - Name="VCPreLinkEventTool" - /> - <Tool - Name="VCLibrarianTool" - SuppressStartupBanner="true" - /> - <Tool - Name="VCALinkTool" - /> - <Tool - Name="VCXDCMakeTool" - /> - <Tool - Name="VCBscMakeTool" - /> - <Tool - Name="VCFxCopTool" - /> - <Tool - Name="VCPostBuildEventTool" - /> - </Configuration> - <Configuration - Name="Debug_LuaStatic|Win32" - OutputDirectory="$(SolutionDir)$(ConfigurationName)\CryptoPP" - IntermediateDirectory="$(ConfigurationName)\CryptoPP" - ConfigurationType="4" - InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="false" - > - <Tool - Name="VCPreBuildEventTool" - /> - <Tool - Name="VCCustomBuildTool" - /> - <Tool - Name="VCXMLDataGeneratorTool" - /> - <Tool - Name="VCWebServiceProxyGeneratorTool" - /> - <Tool - Name="VCMIDLTool" - /> - <Tool - Name="VCCLCompilerTool" - Optimization="0" - EnableIntrinsicFunctions="true" - PreprocessorDefinitions="_DEBUG;_WINDOWS;USE_PRECOMPILED_HEADERS;WIN32" - RuntimeLibrary="1" - EnableEnhancedInstructionSet="1" - UsePrecompiledHeader="2" - PrecompiledHeaderThrough="pch.h" - ProgramDataBaseFileName="$(OutDir)\vc80.pdb" - WarningLevel="3" - SuppressStartupBanner="true" - DebugInformationFormat="4" - /> - <Tool - Name="VCManagedResourceCompilerTool" - /> - <Tool - Name="VCResourceCompilerTool" - Culture="1033" - /> - <Tool - Name="VCPreLinkEventTool" - /> - <Tool - Name="VCLibrarianTool" - SuppressStartupBanner="true" - /> - <Tool - Name="VCALinkTool" - /> - <Tool - Name="VCXDCMakeTool" - /> - <Tool - Name="VCBscMakeTool" - /> - <Tool - Name="VCFxCopTool" - /> - <Tool - Name="VCPostBuildEventTool" - /> - </Configuration> - <Configuration - Name="Release|x64" - OutputDirectory="$(PlatformName)\Output\$(ConfigurationName)" - IntermediateDirectory="$(PlatformName)\$(ProjectName)\$(ConfigurationName)" - ConfigurationType="4" - InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="false" - WholeProgramOptimization="1" - > - <Tool - Name="VCPreBuildEventTool" - /> - <Tool - Name="VCCustomBuildTool" - /> - <Tool - Name="VCXMLDataGeneratorTool" - /> - <Tool - Name="VCMIDLTool" - TargetEnvironment="3" - /> - <Tool - Name="VCCLCompilerTool" - Optimization="2" - InlineFunctionExpansion="2" - EnableIntrinsicFunctions="true" - OmitFramePointers="true" - PreprocessorDefinitions="NDEBUG;_WINDOWS;USE_PRECOMPILED_HEADERS;WIN32" - StringPooling="true" - RuntimeLibrary="0" - EnableFunctionLevelLinking="true" - UsePrecompiledHeader="2" - PrecompiledHeaderThrough="pch.h" - ProgramDataBaseFileName="$(OutDir)\vc80.pdb" - WarningLevel="3" - SuppressStartupBanner="true" - DebugInformationFormat="3" - /> - <Tool - Name="VCManagedResourceCompilerTool" - /> - <Tool - Name="VCResourceCompilerTool" - Culture="1033" - /> - <Tool - Name="VCPreLinkEventTool" - /> - <Tool - Name="VCLibrarianTool" - SuppressStartupBanner="true" - /> - <Tool - Name="VCALinkTool" - /> - <Tool - Name="VCXDCMakeTool" - /> - <Tool - Name="VCBscMakeTool" - /> - <Tool - Name="VCFxCopTool" - /> - <Tool - Name="VCPostBuildEventTool" - /> - </Configuration> - <Configuration - Name="DLL-Import Release|x64" - OutputDirectory="$(PlatformName)\DLL_Output\Release" - IntermediateDirectory="$(PlatformName)\$(ProjectName)\$(ConfigurationName)" - ConfigurationType="4" - InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="false" - WholeProgramOptimization="1" - > - <Tool - Name="VCPreBuildEventTool" - /> - <Tool - Name="VCCustomBuildTool" - /> - <Tool - Name="VCXMLDataGeneratorTool" - /> - <Tool - Name="VCMIDLTool" - TargetEnvironment="3" - /> - <Tool - Name="VCCLCompilerTool" - Optimization="2" - 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> - <Tool - Name="VCCLCompilerTool" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Debug|Win32" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Debug_LuaStatic|Win32" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Release|x64" - > - <Tool - Name="VCCLCompilerTool" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="DLL-Import Release|x64" - > - <Tool - Name="VCCLCompilerTool" - Optimization="2" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Debug|x64" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="DLL-Import Debug|x64" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - </File> - <File - RelativePath="..\lib\cryptopp\square.cpp" - > - <FileConfiguration - Name="Release|Win32" - > - <Tool - Name="VCCLCompilerTool" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Debug|Win32" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Debug_LuaStatic|Win32" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Release|x64" - > - <Tool - Name="VCCLCompilerTool" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="DLL-Import Release|x64" - > - <Tool - Name="VCCLCompilerTool" - Optimization="2" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Debug|x64" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="DLL-Import Debug|x64" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - </File> - <File - RelativePath="..\lib\cryptopp\squaretb.cpp" - > - <FileConfiguration - Name="Release|Win32" - > - <Tool - Name="VCCLCompilerTool" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Debug|Win32" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Debug_LuaStatic|Win32" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Release|x64" - > - <Tool - Name="VCCLCompilerTool" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="DLL-Import Release|x64" - > - <Tool - Name="VCCLCompilerTool" - Optimization="2" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Debug|x64" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="DLL-Import Debug|x64" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - </File> - <File - RelativePath="..\lib\cryptopp\strciphr.cpp" - > - <FileConfiguration - Name="Release|Win32" - > - <Tool - Name="VCCLCompilerTool" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Debug|Win32" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Debug_LuaStatic|Win32" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Release|x64" - > - <Tool - Name="VCCLCompilerTool" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="DLL-Import Release|x64" - > - <Tool - Name="VCCLCompilerTool" - Optimization="2" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Debug|x64" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="DLL-Import Debug|x64" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - </File> - <File - RelativePath="..\lib\cryptopp\tea.cpp" - > - <FileConfiguration - Name="Release|Win32" - > - <Tool - Name="VCCLCompilerTool" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Debug|Win32" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Debug_LuaStatic|Win32" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Release|x64" - > - <Tool - Name="VCCLCompilerTool" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="DLL-Import Release|x64" - > - <Tool - Name="VCCLCompilerTool" - Optimization="2" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Debug|x64" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="DLL-Import Debug|x64" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - </File> - <File - RelativePath="..\lib\cryptopp\tiger.cpp" - > - <FileConfiguration - Name="Release|Win32" - > - <Tool - Name="VCCLCompilerTool" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Debug|Win32" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Debug_LuaStatic|Win32" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Release|x64" - > - <Tool - Name="VCCLCompilerTool" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="DLL-Import Release|x64" - > - <Tool - Name="VCCLCompilerTool" - Optimization="2" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Debug|x64" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="DLL-Import Debug|x64" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - </File> - <File - RelativePath="..\lib\cryptopp\tigertab.cpp" - > - <FileConfiguration - Name="Release|Win32" - > - <Tool - Name="VCCLCompilerTool" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Debug|Win32" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Debug_LuaStatic|Win32" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Release|x64" - > - <Tool - Name="VCCLCompilerTool" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="DLL-Import Release|x64" - > - <Tool - Name="VCCLCompilerTool" - Optimization="2" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Debug|x64" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="DLL-Import Debug|x64" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - </File> - <File - RelativePath="..\lib\cryptopp\trdlocal.cpp" - > - <FileConfiguration - Name="Release|Win32" - > - <Tool - Name="VCCLCompilerTool" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Debug|Win32" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Debug_LuaStatic|Win32" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Release|x64" - > - <Tool - Name="VCCLCompilerTool" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="DLL-Import Release|x64" - > - <Tool - Name="VCCLCompilerTool" - Optimization="2" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Debug|x64" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="DLL-Import Debug|x64" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - </File> - <File - RelativePath="..\lib\cryptopp\ttmac.cpp" - > - <FileConfiguration - Name="Release|Win32" - > - <Tool - Name="VCCLCompilerTool" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Debug|Win32" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Debug_LuaStatic|Win32" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Release|x64" - > - <Tool - Name="VCCLCompilerTool" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="DLL-Import Release|x64" - > - <Tool - Name="VCCLCompilerTool" - Optimization="2" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Debug|x64" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="DLL-Import Debug|x64" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - </File> - <File - RelativePath="..\lib\cryptopp\vmac.cpp" - > - </File> - <File - RelativePath="..\lib\cryptopp\wait.cpp" - > - <FileConfiguration - Name="Release|Win32" - > - <Tool - Name="VCCLCompilerTool" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Debug|Win32" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Debug_LuaStatic|Win32" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Release|x64" - > - <Tool - Name="VCCLCompilerTool" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="DLL-Import Release|x64" - > - <Tool - Name="VCCLCompilerTool" - Optimization="2" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Debug|x64" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="DLL-Import Debug|x64" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - </File> - <File - RelativePath="..\lib\cryptopp\winpipes.cpp" - > - <FileConfiguration - Name="Release|Win32" - > - <Tool - Name="VCCLCompilerTool" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Debug|Win32" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Debug_LuaStatic|Win32" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Release|x64" - > - <Tool - Name="VCCLCompilerTool" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="DLL-Import Release|x64" - > - <Tool - Name="VCCLCompilerTool" - Optimization="2" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="Debug|x64" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - <FileConfiguration - Name="DLL-Import Debug|x64" - > - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="" - /> - </FileConfiguration> - </File> - </Filter> - <Filter - Name="Header Files" - Filter=".;.h" - > - <File - RelativePath="..\lib\cryptopp\adler32.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\aes.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\algebra.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\algparam.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\arc4.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\argnames.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\asn.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\authenc.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\base32.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\base64.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\basecode.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\cbcmac.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\ccm.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\channels.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\cmac.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\config.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\cpu.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\crc.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\cryptlib.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\default.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\des.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\dh.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\dh2.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\dmac.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\dsa.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\eax.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\ec2n.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\eccrypto.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\ecp.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\elgamal.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\emsa2.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\eprecomp.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\esign.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\files.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\filters.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\fips140.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\fltrimpl.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\gcm.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\gf256.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\gf2_32.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\gf2n.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\gfpcrypt.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\gzip.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\hex.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\hmac.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\hrtimer.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\integer.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\iterhash.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\lubyrack.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\luc.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\md2.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\md4.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\md5.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\mdc.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\misc.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\modarith.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\modes.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\modexppc.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\mqueue.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\mqv.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\nbtheory.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\network.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\nr.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\oaep.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\oids.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\osrng.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\pch.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\pkcspad.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\polynomi.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\pssr.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\pubkey.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\pwdbased.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\queue.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\rabin.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\randpool.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\rijndael.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\rng.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\rsa.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\rw.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\safer.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\seal.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\secblock.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\seckey.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\.\seed.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\sha.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\shacal2.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\simple.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\smartptr.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\socketft.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\square.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\.\stdcpp.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\strciphr.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\tea.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\tiger.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\trdlocal.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\trunhash.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\ttmac.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\.\vmac.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\wait.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\wake.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\winpipes.h" - > - </File> - <File - RelativePath="..\lib\cryptopp\words.h" - > - </File> - </Filter> - <Filter - Name="Miscellaneous" - > - <File - RelativePath="..\lib\cryptopp\Doxyfile" - > - </File> - <File - RelativePath="..\lib\cryptopp\GNUmakefile" - > - </File> - <File - RelativePath="..\lib\cryptopp\.\License.txt" - > - </File> - <File - RelativePath="..\lib\cryptopp\Readme.txt" - > - </File> - </Filter> - </Files> - <Globals> - </Globals> -</VisualStudioProject> diff --git a/VC2008/GenerateBindings.cmd b/VC2008/GenerateBindings.cmd deleted file mode 100644 index e247d7f4f..000000000 --- a/VC2008/GenerateBindings.cmd +++ /dev/null @@ -1,3 +0,0 @@ -set ALLTOLUA_WAIT=N -cd ..\src\Bindings -AllToLua.bat
\ No newline at end of file diff --git a/VC2008/JsonCpp.cbp b/VC2008/JsonCpp.cbp deleted file mode 100644 index f4826b2f1..000000000 --- a/VC2008/JsonCpp.cbp +++ /dev/null @@ -1,81 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> -<CodeBlocks_project_file> - <FileVersion major="1" minor="6" /> - <Project> - <Option title="JsonCpp" /> - <Option pch_mode="2" /> - <Option compiler="gcc" /> - <Build> - <Target title="Debug Win32"> - <Option output="lib" prefix_auto="1" extension_auto="1" /> - <Option working_dir="" /> - <Option object_output="Debug Win32/JsonCpp" /> - <Option type="2" /> - <Option compiler="gcc" /> - <Option createDefFile="1" /> - <Compiler> - <Add option="-DWIN32" /> - <Add option="-D_DEBUG" /> - <Add option="-D_LIB" /> - <Add option="-W" /> - <Add option="-g" /> - <Add option="-O0" /> - <Add directory="../lib/jsoncpp/include" /> - </Compiler> - <ResourceCompiler> - <Add directory="../lib/jsoncpp/include" /> - </ResourceCompiler> - </Target> - <Target title="Release Win32"> - <Option output="lib" prefix_auto="1" extension_auto="1" /> - <Option working_dir="" /> - <Option object_output="Release Win32/JsonCpp" /> - <Option type="2" /> - <Option compiler="gcc" /> - <Option createDefFile="1" /> - <Compiler> - <Add option="-DWIN32" /> - <Add option="-DNDEBUG" /> - <Add option="-D_LIB" /> - <Add option="-W" /> - <Add option="-O2" /> - <Add directory="../lib/jsoncpp/include" /> - </Compiler> - <ResourceCompiler> - <Add directory="../lib/jsoncpp/include" /> - </ResourceCompiler> - </Target> - <Target title="Release profiled Win32"> - <Option output="lib" prefix_auto="1" extension_auto="1" /> - <Option working_dir="" /> - <Option object_output="Release profiled Win32/JsonCpp" /> - <Option type="2" /> - <Option compiler="gcc" /> - <Option createDefFile="1" /> - <Compiler> - <Add option="-DWIN32" /> - <Add option="-DNDEBUG" /> - <Add option="-D_LIB" /> - <Add option="-W" /> - <Add option="-O2" /> - <Add directory="../lib/jsoncpp/include" /> - </Compiler> - <ResourceCompiler> - <Add directory="../lib/jsoncpp/include" /> - </ResourceCompiler> - </Target> - </Build> - <Unit filename="../lib/jsoncpp/src/lib_json/json_batchallocator.h" /> - <Unit filename="../lib/jsoncpp/src/lib_json/json_internalarray.inl" /> - <Unit filename="../lib/jsoncpp/src/lib_json/json_internalmap.inl" /> - <Unit filename="../lib/jsoncpp/src/lib_json/json_reader.cpp" /> - <Unit filename="../lib/jsoncpp/src/lib_json/json_value.cpp" /> - <Unit filename="../lib/jsoncpp/src/lib_json/json_valueiterator.inl" /> - <Unit filename="../lib/jsoncpp/src/lib_json/json_writer.cpp" /> - <Extensions> - <code_completion /> - <envvars /> - <debugger /> - </Extensions> - </Project> -</CodeBlocks_project_file> diff --git a/VC2008/JsonCpp.vcproj b/VC2008/JsonCpp.vcproj deleted file mode 100644 index 6fae46445..000000000 --- a/VC2008/JsonCpp.vcproj +++ /dev/null @@ -1,372 +0,0 @@ -<?xml version="1.0" encoding="windows-1250"?> -<VisualStudioProject - ProjectType="Visual C++" - Version="9,00" - Name="JsonCpp" - 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<Option compiler="gcc" /> - <Option createDefFile="1" /> - <Compiler> - <Add option="-DWIN32" /> - <Add option="-DNDEBUG" /> - <Add option="-D_LIB" /> - <Add option="-D_CRT_SECURE_NO_WARNINGS" /> - <Add option="-W" /> - <Add option="-O2" /> - <Add directory="../lib/tolua++/include" /> - <Add directory="../lib/lua/src" /> - </Compiler> - <ResourceCompiler> - <Add directory="../lib/tolua++/include" /> - <Add directory="../lib/lua/src" /> - </ResourceCompiler> - </Target> - <Target title="Release profiled Win32"> - <Option output="lib" prefix_auto="1" extension_auto="1" /> - <Option working_dir="" /> - <Option object_output="Release profiled Win32/tolua" /> - <Option type="2" /> - <Option compiler="gcc" /> - <Option createDefFile="1" /> - <Compiler> - <Add option="-DWIN32" /> - <Add option="-DNDEBUG" /> - <Add option="-D_LIB" /> - <Add option="-D_CRT_SECURE_NO_WARNINGS" /> - <Add option="-W" /> - <Add option="-O2" /> - <Add directory="../lib/tolua++/include" /> - <Add directory="../lib/lua/src" /> - 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ProjectType="Visual C++" - Version="9,00" - Name="ToLua" - ProjectGUID="{EEAB54AD-114C-4AB8-8482-0A52D502BD35}" - RootNamespace="ToLua" - Keyword="Win32Proj" - TargetFrameworkVersion="196613" - > - <Platforms> - <Platform - Name="Win32" - /> - </Platforms> - <ToolFiles> - </ToolFiles> - <Configurations> - <Configuration - Name="Debug|Win32" - OutputDirectory="$(SolutionDir)$(ConfigurationName)\ToLua" - IntermediateDirectory="$(ConfigurationName)\ToLua" - ConfigurationType="4" - CharacterSet="1" - > - <Tool - Name="VCPreBuildEventTool" - /> - <Tool - Name="VCCustomBuildTool" - /> - <Tool - Name="VCXMLDataGeneratorTool" - /> - <Tool - Name="VCWebServiceProxyGeneratorTool" - /> - <Tool - Name="VCMIDLTool" - /> - <Tool - Name="VCCLCompilerTool" - Optimization="0" - AdditionalIncludeDirectories=""../lib/jsoncpp/include";../lib" - PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_WARNINGS" - MinimalRebuild="true" - BasicRuntimeChecks="3" - RuntimeLibrary="1" - UsePrecompiledHeader="0" - WarningLevel="3" - DebugInformationFormat="4" - /> - <Tool - Name="VCManagedResourceCompilerTool" - /> - <Tool - Name="VCResourceCompilerTool" - /> - <Tool - Name="VCPreLinkEventTool" - /> - <Tool - Name="VCLibrarianTool" - /> - <Tool - Name="VCALinkTool" - /> - <Tool - Name="VCXDCMakeTool" - /> - <Tool - Name="VCBscMakeTool" - /> - <Tool - Name="VCFxCopTool" - /> - <Tool - Name="VCPostBuildEventTool" - /> - </Configuration> - <Configuration - Name="Release|Win32" - OutputDirectory="$(SolutionDir)$(ConfigurationName)\ToLua" - IntermediateDirectory="$(ConfigurationName)\ToLua" - ConfigurationType="4" - CharacterSet="1" - WholeProgramOptimization="1" - > - <Tool - Name="VCPreBuildEventTool" - /> - <Tool - Name="VCCustomBuildTool" - /> - <Tool - Name="VCXMLDataGeneratorTool" - /> - <Tool - Name="VCWebServiceProxyGeneratorTool" - /> - <Tool - Name="VCMIDLTool" - /> - <Tool - Name="VCCLCompilerTool" - Optimization="2" - EnableIntrinsicFunctions="true" - AdditionalIncludeDirectories=""../lib/jsoncpp/include";../lib" - PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_WARNINGS" - RuntimeLibrary="0" - EnableFunctionLevelLinking="true" - UsePrecompiledHeader="0" - WarningLevel="3" - DebugInformationFormat="3" - /> - <Tool - Name="VCManagedResourceCompilerTool" - /> - <Tool - Name="VCResourceCompilerTool" - /> - <Tool - Name="VCPreLinkEventTool" - /> - <Tool - Name="VCLibrarianTool" - /> - <Tool - Name="VCALinkTool" - /> - <Tool - Name="VCXDCMakeTool" - /> - <Tool - Name="VCBscMakeTool" - /> - <Tool - Name="VCFxCopTool" - /> - <Tool - Name="VCPostBuildEventTool" - /> - </Configuration> - <Configuration - Name="Release profiled|Win32" - OutputDirectory="$(SolutionDir)$(ConfigurationName)\tolua" - IntermediateDirectory="$(ConfigurationName)\tolua" - ConfigurationType="4" - CharacterSet="1" - WholeProgramOptimization="1" - > - <Tool - Name="VCPreBuildEventTool" - /> - <Tool - Name="VCCustomBuildTool" - /> - <Tool - Name="VCXMLDataGeneratorTool" - /> - <Tool - Name="VCWebServiceProxyGeneratorTool" - /> - <Tool - Name="VCMIDLTool" - /> - <Tool - Name="VCCLCompilerTool" - Optimization="2" - EnableIntrinsicFunctions="true" - AdditionalIncludeDirectories=""../lib/jsoncpp/include";../lib" - PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_WARNINGS" - RuntimeLibrary="0" - EnableFunctionLevelLinking="true" - UsePrecompiledHeader="0" - WarningLevel="3" - DebugInformationFormat="3" - /> - <Tool - Name="VCManagedResourceCompilerTool" - /> - <Tool - Name="VCResourceCompilerTool" - /> - <Tool - Name="VCPreLinkEventTool" - /> - <Tool - Name="VCLibrarianTool" - /> - <Tool - Name="VCALinkTool" - /> - <Tool - Name="VCXDCMakeTool" - /> - <Tool - Name="VCBscMakeTool" - /> - <Tool - Name="VCFxCopTool" - /> - <Tool - Name="VCPostBuildEventTool" - /> - </Configuration> - <Configuration - Name="Debug profiled|Win32" - OutputDirectory="$(SolutionDir)$(ConfigurationName)\ToLua" - IntermediateDirectory="$(ConfigurationName)\ToLua" - ConfigurationType="4" - CharacterSet="1" - > - <Tool - Name="VCPreBuildEventTool" - /> - <Tool - Name="VCCustomBuildTool" - /> - <Tool - Name="VCXMLDataGeneratorTool" - /> - <Tool - Name="VCWebServiceProxyGeneratorTool" - /> - <Tool - Name="VCMIDLTool" - /> - <Tool - Name="VCCLCompilerTool" - Optimization="0" - AdditionalIncludeDirectories=""../lib/jsoncpp/include";../lib" - PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_WARNINGS" - MinimalRebuild="true" - BasicRuntimeChecks="3" - RuntimeLibrary="1" - UsePrecompiledHeader="0" - WarningLevel="3" - DebugInformationFormat="4" - /> - <Tool - Name="VCManagedResourceCompilerTool" - /> - <Tool - Name="VCResourceCompilerTool" - /> - <Tool - Name="VCPreLinkEventTool" - /> - <Tool - Name="VCLibrarianTool" - /> - <Tool - Name="VCALinkTool" - /> - <Tool - Name="VCXDCMakeTool" - /> - <Tool - Name="VCBscMakeTool" - /> - <Tool - Name="VCFxCopTool" - /> - <Tool - Name="VCPostBuildEventTool" - /> - </Configuration> - <Configuration - Name="Debug_LuaStatic|Win32" - OutputDirectory="$(SolutionDir)$(ConfigurationName)\ToLua" - IntermediateDirectory="$(ConfigurationName)\ToLua" - ConfigurationType="4" - CharacterSet="1" - > - <Tool - Name="VCPreBuildEventTool" - /> - <Tool - Name="VCCustomBuildTool" - /> - <Tool - Name="VCXMLDataGeneratorTool" - /> - <Tool - Name="VCWebServiceProxyGeneratorTool" - /> - <Tool - Name="VCMIDLTool" - /> - <Tool - Name="VCCLCompilerTool" - Optimization="0" - AdditionalIncludeDirectories=""../lib/jsoncpp/include";../lib" - PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_WARNINGS" - MinimalRebuild="true" - BasicRuntimeChecks="3" - RuntimeLibrary="1" - UsePrecompiledHeader="0" - WarningLevel="3" - DebugInformationFormat="4" - /> - <Tool - Name="VCManagedResourceCompilerTool" - /> - <Tool - Name="VCResourceCompilerTool" - /> - <Tool - Name="VCPreLinkEventTool" - /> - <Tool - Name="VCLibrarianTool" - /> - <Tool - Name="VCALinkTool" - /> - <Tool - Name="VCXDCMakeTool" - /> - <Tool - Name="VCBscMakeTool" - /> - <Tool - Name="VCFxCopTool" - /> - <Tool - Name="VCPostBuildEventTool" - /> - </Configuration> - </Configurations> - <References> - </References> - <Files> - <Filter - Name="Source Files" - Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx" - UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}" - > - <File - RelativePath="..\lib\tolua++\src\bin\tolua.c" - > - </File> - <File - RelativePath="..\lib\tolua++\src\lib\tolua_event.c" - > - </File> - <File - RelativePath="..\lib\tolua++\src\lib\tolua_event.h" - > - </File> - <File - RelativePath="..\lib\tolua++\src\lib\tolua_is.c" - > - </File> - <File - RelativePath="..\lib\tolua++\src\lib\tolua_map.c" - > - </File> - <File - RelativePath="..\lib\tolua++\src\lib\tolua_push.c" - > - </File> - <File - RelativePath="..\lib\tolua++\src\lib\tolua_to.c" - > - </File> - </Filter> - </Files> - <Globals> - </Globals> -</VisualStudioProject> diff --git a/VC2008/expat.cbp b/VC2008/expat.cbp deleted file mode 100644 index 6c89eff8d..000000000 --- a/VC2008/expat.cbp +++ /dev/null @@ -1,77 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> -<CodeBlocks_project_file> - <FileVersion major="1" minor="6" /> - <Project> - <Option title="expat" /> - <Option pch_mode="2" /> - <Option compiler="gcc" /> - <Build> - <Target title="Debug Win32"> - <Option output="lib" prefix_auto="1" extension_auto="1" /> - <Option working_dir="" /> - <Option object_output="Debug Win32" /> - <Option type="2" /> - <Option compiler="gcc" /> - <Option createDefFile="1" /> - <Compiler> - <Add option="-DWIN32" /> - <Add option="-D_DEBUG" /> - <Add option="-D_LIB" /> - <Add option="-DCOMPILED_FROM_DSP" /> - <Add option="-W" /> - <Add option="-g" /> - <Add option="-O0" /> - </Compiler> - </Target> - <Target title="Release Win32"> - <Option output="lib" prefix_auto="1" extension_auto="1" /> - <Option working_dir="" /> - <Option object_output="Release Win32" /> - <Option type="2" /> - <Option compiler="gcc" /> - <Option createDefFile="1" /> - <Compiler> - <Add option="-DWIN32" /> - <Add option="-DNDEBUG" /> - <Add option="-D_LIB" /> - <Add option="-DCOMPILED_FROM_DSP" /> - <Add option="-W" /> - <Add option="-O2" /> - </Compiler> - </Target> - </Build> - <Unit filename="../lib/expat/ascii.h" /> - <Unit filename="../lib/expat/asciitab.h" /> - <Unit filename="../lib/expat/expat.h" /> - <Unit filename="../lib/expat/expat_external.h" /> - <Unit filename="../lib/expat/iasciitab.h" /> - <Unit filename="../lib/expat/internal.h" /> - <Unit filename="../lib/expat/latin1tab.h" /> - <Unit filename="../lib/expat/nametab.h" /> - <Unit filename="../lib/expat/utf8tab.h" /> - <Unit filename="../lib/expat/winconfig.h" /> - <Unit filename="../lib/expat/xmlparse.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="../lib/expat/xmlrole.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="../lib/expat/xmlrole.h" /> - <Unit filename="../lib/expat/xmltok.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="../lib/expat/xmltok.h" /> - <Unit filename="../lib/expat/xmltok_impl.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="../lib/expat/xmltok_impl.h" /> - <Unit filename="../lib/expat/xmltok_ns.c"> - <Option compilerVar="CC" /> - </Unit> - <Extensions> - <code_completion /> - <envvars /> - <debugger /> - </Extensions> - </Project> -</CodeBlocks_project_file> diff --git a/VC2008/expat.vcproj b/VC2008/expat.vcproj deleted file mode 100644 index b92b95737..000000000 --- a/VC2008/expat.vcproj +++ /dev/null @@ -1,288 +0,0 @@ -<?xml version="1.0" encoding="windows-1250"?> -<VisualStudioProject - ProjectType="Visual C++" - Version="9,00" - Name="expat" - ProjectGUID="{5FCFAF8D-FF2C-456D-A72C-1D76F913AD96}" - RootNamespace="expat" - Keyword="Win32Proj" - TargetFrameworkVersion="196613" - > - <Platforms> - <Platform - Name="Win32" - /> - </Platforms> - <ToolFiles> - </ToolFiles> - <Configurations> - <Configuration - Name="Debug|Win32" - OutputDirectory="$(SolutionDir)$(ConfigurationName)/expat" - IntermediateDirectory="$(ConfigurationName)/expat" - ConfigurationType="4" - CharacterSet="2" - > - <Tool - Name="VCPreBuildEventTool" - /> - <Tool - Name="VCCustomBuildTool" - /> - <Tool - Name="VCXMLDataGeneratorTool" - /> - <Tool - Name="VCWebServiceProxyGeneratorTool" - /> - <Tool - Name="VCMIDLTool" - /> - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="WIN32;_DEBUG;_LIB;COMPILED_FROM_DSP" - MinimalRebuild="true" - BasicRuntimeChecks="3" - RuntimeLibrary="1" - UsePrecompiledHeader="0" - WarningLevel="3" - DebugInformationFormat="4" - /> - <Tool - Name="VCManagedResourceCompilerTool" - /> - <Tool - Name="VCResourceCompilerTool" - /> - <Tool - Name="VCPreLinkEventTool" - /> - <Tool - Name="VCLibrarianTool" - /> - <Tool - Name="VCALinkTool" - /> - <Tool - Name="VCXDCMakeTool" - /> - <Tool - Name="VCBscMakeTool" - /> - <Tool - Name="VCFxCopTool" - /> - <Tool - Name="VCPostBuildEventTool" - /> - </Configuration> - <Configuration - Name="Release|Win32" - OutputDirectory="$(SolutionDir)$(ConfigurationName)" - IntermediateDirectory="$(ConfigurationName)/expat" - ConfigurationType="4" - CharacterSet="2" - WholeProgramOptimization="1" - > - <Tool - Name="VCPreBuildEventTool" - /> - <Tool - Name="VCCustomBuildTool" - /> - <Tool - Name="VCXMLDataGeneratorTool" - /> - <Tool - Name="VCWebServiceProxyGeneratorTool" - /> - <Tool - Name="VCMIDLTool" - /> - <Tool - Name="VCCLCompilerTool" - Optimization="2" - EnableIntrinsicFunctions="true" - PreprocessorDefinitions="WIN32;NDEBUG;_LIB;COMPILED_FROM_DSP" - RuntimeLibrary="0" - EnableFunctionLevelLinking="true" - UsePrecompiledHeader="0" - WarningLevel="3" - DebugInformationFormat="3" - /> - <Tool - Name="VCManagedResourceCompilerTool" - /> - <Tool - Name="VCResourceCompilerTool" - /> - <Tool - Name="VCPreLinkEventTool" - /> - <Tool - Name="VCLibrarianTool" - /> - <Tool - Name="VCALinkTool" - /> - <Tool - Name="VCXDCMakeTool" - /> - <Tool - Name="VCBscMakeTool" - /> - <Tool - Name="VCFxCopTool" - /> - <Tool - Name="VCPostBuildEventTool" - /> - </Configuration> - <Configuration - Name="Debug_LuaStatic|Win32" - OutputDirectory="$(SolutionDir)$(ConfigurationName)\expat" - IntermediateDirectory="$(ConfigurationName)\expat" - ConfigurationType="4" - CharacterSet="2" - > - <Tool - Name="VCPreBuildEventTool" - /> - <Tool - Name="VCCustomBuildTool" - /> - <Tool - Name="VCXMLDataGeneratorTool" - /> - <Tool - Name="VCWebServiceProxyGeneratorTool" - /> - <Tool - Name="VCMIDLTool" - /> - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="WIN32;_DEBUG;_LIB;COMPILED_FROM_DSP" - MinimalRebuild="true" - BasicRuntimeChecks="3" - RuntimeLibrary="1" - UsePrecompiledHeader="0" - WarningLevel="3" - DebugInformationFormat="4" - /> - <Tool - Name="VCManagedResourceCompilerTool" - /> - <Tool - Name="VCResourceCompilerTool" - /> - <Tool - Name="VCPreLinkEventTool" - /> - <Tool - Name="VCLibrarianTool" - /> - <Tool - Name="VCALinkTool" - /> - <Tool - Name="VCXDCMakeTool" - /> - <Tool - Name="VCBscMakeTool" - /> - <Tool - Name="VCFxCopTool" - /> - <Tool - Name="VCPostBuildEventTool" - /> - </Configuration> - </Configurations> - <References> - </References> - <Files> - <Filter - Name="Source Files" - Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx" - UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}" - > - <File - RelativePath="..\lib\expat\ascii.h" - > - </File> - <File - RelativePath="..\lib\expat\asciitab.h" - > - </File> - <File - RelativePath="..\lib\expat\expat.h" - > - </File> - <File - RelativePath="..\lib\expat\expat_external.h" - > - </File> - <File - RelativePath="..\lib\expat\iasciitab.h" - > - </File> - <File - RelativePath="..\lib\expat\internal.h" - > - </File> - <File - RelativePath="..\lib\expat\latin1tab.h" - > - </File> - <File - RelativePath="..\lib\expat\nametab.h" - > - </File> - <File - RelativePath="..\lib\expat\utf8tab.h" - > - </File> - <File - RelativePath="..\lib\expat\winconfig.h" - > - </File> - <File - RelativePath="..\lib\expat\xmlparse.c" - > - </File> - <File - RelativePath="..\lib\expat\xmlrole.c" - > - </File> - <File - RelativePath="..\lib\expat\xmlrole.h" - > - </File> - <File - RelativePath="..\lib\expat\xmltok.c" - > - </File> - <File - RelativePath="..\lib\expat\xmltok.h" - > - </File> - <File - RelativePath="..\lib\expat\xmltok_impl.c" - > - </File> - <File - RelativePath="..\lib\expat\xmltok_impl.h" - > - </File> - <File - RelativePath="..\lib\expat\xmltok_ns.c" - > - </File> - </Filter> - </Files> - <Globals> - </Globals> -</VisualStudioProject> diff --git a/VC2008/tolua.snippet b/VC2008/tolua.snippet deleted file mode 100644 index 3c9c9cf33..000000000 --- a/VC2008/tolua.snippet +++ /dev/null @@ -1,25 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<CodeSnippets - xmlns="http://schemas.microsoft.com/VisualStudio/2005/CodeSnippet"> - <CodeSnippet Format="1.0.0"> - <Header> - <Title>ToLua</Title> - <Shortcut>tolua</Shortcut> - <SnippetTypes> - <SnippetType>SurroundsWith</SnippetType> - </SnippetTypes> - <Author>Daniel O'Brien (marmot21)</Author> - <Description>Adds the selected lines for Lua export</Description> - </Header> - <Snippet> - <Code Language="cpp"> - <![CDATA[ - // tolua_begin - - $selected$ - - // tolua_end]]> - </Code> - </Snippet> - </CodeSnippet> -</CodeSnippets>
\ No newline at end of file diff --git a/VC2008/zlib.cbp b/VC2008/zlib.cbp deleted file mode 100644 index 1d24c24ce..000000000 --- a/VC2008/zlib.cbp +++ /dev/null @@ -1,121 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> -<CodeBlocks_project_file> - <FileVersion major="1" minor="6" /> - <Project> - <Option title="zlib" /> - <Option pch_mode="2" /> - <Option compiler="gcc" /> - <Build> - <Target title="Debug Win32"> - <Option output="lib" prefix_auto="1" extension_auto="1" /> - <Option working_dir="" /> - <Option object_output="Debug Win32/zlib" /> - <Option type="2" /> - <Option compiler="gcc" /> - <Option createDefFile="1" /> - <Compiler> - <Add option="-DWIN32" /> - <Add option="-D_DEBUG" /> - <Add option="-D_LIB" /> - <Add option="-D_CRT_SECURE_NO_WARNINGS" /> - <Add option="-W" /> - <Add option="-g" /> - <Add option="-O0" /> - </Compiler> - </Target> - <Target title="Release Win32"> - <Option output="lib" prefix_auto="1" extension_auto="1" /> - <Option working_dir="" /> - <Option object_output="Release Win32/zlib" /> - <Option type="2" /> - <Option compiler="gcc" /> - <Option createDefFile="1" /> - <Compiler> - <Add option="-DWIN32" /> - <Add option="-DNDEBUG" /> - <Add option="-D_LIB" /> - <Add option="-D_CRT_SECURE_NO_WARNINGS" /> - <Add option="-W" /> - <Add option="-O2" /> - </Compiler> - </Target> - <Target title="Release profiled Win32"> - <Option output="lib" prefix_auto="1" extension_auto="1" /> - <Option working_dir="" /> - <Option object_output="Release profiled Win32/zlib" /> - <Option type="2" /> - <Option compiler="gcc" /> - <Option createDefFile="1" /> - <Compiler> - <Add option="-DWIN32" /> - <Add option="-DNDEBUG" /> - <Add option="-D_LIB" /> - <Add option="-D_CRT_SECURE_NO_WARNINGS" /> - <Add option="-W" /> - <Add option="-O2" /> - </Compiler> - </Target> - </Build> - <Unit filename="../lib/zlib/adler32.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="../lib/zlib/compress.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="../lib/zlib/crc32.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="../lib/zlib/crc32.h" /> - <Unit filename="../lib/zlib/deflate.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="../lib/zlib/deflate.h" /> - <Unit filename="../lib/zlib/gzclose.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="../lib/zlib/gzguts.h" /> - <Unit filename="../lib/zlib/gzlib.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="../lib/zlib/gzread.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="../lib/zlib/gzwrite.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="../lib/zlib/infback.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="../lib/zlib/inffast.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="../lib/zlib/inffast.h" /> - <Unit filename="../lib/zlib/inffixed.h" /> - <Unit filename="../lib/zlib/inflate.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="../lib/zlib/inflate.h" /> - <Unit filename="../lib/zlib/inftrees.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="../lib/zlib/inftrees.h" /> - <Unit filename="../lib/zlib/trees.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="../lib/zlib/trees.h" /> - <Unit filename="../lib/zlib/uncompr.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="../lib/zlib/zconf.h" /> - <Unit filename="../lib/zlib/zlib.h" /> - <Unit filename="../lib/zlib/zutil.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="../lib/zlib/zutil.h" /> - <Extensions> - <code_completion /> - <envvars /> - <debugger /> - </Extensions> - </Project> -</CodeBlocks_project_file> diff --git a/VC2008/zlib.vcproj b/VC2008/zlib.vcproj deleted file mode 100644 index cdc5bab8c..000000000 --- a/VC2008/zlib.vcproj +++ /dev/null @@ -1,448 +0,0 @@ -<?xml version="1.0" encoding="windows-1250"?> -<VisualStudioProject - ProjectType="Visual C++" - Version="9,00" - Name="zlib" - ProjectGUID="{EA9D50FD-937A-4EF5-8C37-5F4175AF4FEA}" - RootNamespace="zlib" - Keyword="Win32Proj" - TargetFrameworkVersion="196613" - > - <Platforms> - <Platform - Name="Win32" - /> - </Platforms> - <ToolFiles> - </ToolFiles> - <Configurations> - <Configuration - Name="Debug|Win32" - OutputDirectory="$(SolutionDir)$(ConfigurationName)\zlib" - IntermediateDirectory="$(ConfigurationName)\zlib" - ConfigurationType="4" - CharacterSet="1" - > - <Tool - Name="VCPreBuildEventTool" - /> - <Tool - Name="VCCustomBuildTool" - /> - <Tool - Name="VCXMLDataGeneratorTool" - /> - <Tool - Name="VCWebServiceProxyGeneratorTool" - /> - <Tool - Name="VCMIDLTool" - /> - <Tool - Name="VCCLCompilerTool" - Optimization="0" - PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_WARNINGS" - MinimalRebuild="true" - BasicRuntimeChecks="3" - RuntimeLibrary="1" - UsePrecompiledHeader="0" - WarningLevel="3" - DebugInformationFormat="4" - DisableSpecificWarnings="4996" - /> - <Tool - Name="VCManagedResourceCompilerTool" - /> - <Tool - Name="VCResourceCompilerTool" - /> - <Tool - Name="VCPreLinkEventTool" - /> - <Tool - Name="VCLibrarianTool" - /> - <Tool - Name="VCALinkTool" - /> - <Tool - Name="VCXDCMakeTool" - /> - <Tool - Name="VCBscMakeTool" - /> - <Tool - Name="VCFxCopTool" - /> - <Tool - Name="VCPostBuildEventTool" - /> - </Configuration> - <Configuration - Name="Release|Win32" - OutputDirectory="$(SolutionDir)$(ConfigurationName)\zlib" - IntermediateDirectory="$(ConfigurationName)\zlib" - ConfigurationType="4" - CharacterSet="1" - WholeProgramOptimization="1" - > - <Tool - Name="VCPreBuildEventTool" - /> - <Tool - Name="VCCustomBuildTool" - /> - <Tool - Name="VCXMLDataGeneratorTool" - /> - <Tool - Name="VCWebServiceProxyGeneratorTool" - /> - <Tool - Name="VCMIDLTool" - /> - <Tool - Name="VCCLCompilerTool" - Optimization="2" - EnableIntrinsicFunctions="true" - PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_WARNINGS" - RuntimeLibrary="0" - EnableFunctionLevelLinking="true" - UsePrecompiledHeader="0" - WarningLevel="3" - DebugInformationFormat="3" - DisableSpecificWarnings="4996" - /> - <Tool - Name="VCManagedResourceCompilerTool" - 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\ No newline at end of file diff --git a/VC2013/GenerateBindings.cmd b/VC2013/GenerateBindings.cmd deleted file mode 100644 index e247d7f4f..000000000 --- a/VC2013/GenerateBindings.cmd +++ /dev/null @@ -1,3 +0,0 @@ -set ALLTOLUA_WAIT=N -cd ..\src\Bindings -AllToLua.bat
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\ No newline at end of file diff --git a/docs/.gitignore b/docs/.gitignore new file mode 100644 index 000000000..f6caf1c11 --- /dev/null +++ b/docs/.gitignore @@ -0,0 +1,7 @@ +# PNG file with no filename is created by the GraphViz's GVEdit when displaying .gv files +.png + +# The PNG files generated from their .gv sources by GraphViz: +API class inheritance - blockentities.png +API class inheritance - entities.png +SocketThreads states.png diff --git a/docs/SocketThreads states.gv b/docs/SocketThreads states.gv new file mode 100644 index 000000000..5afaa5370 --- /dev/null +++ b/docs/SocketThreads states.gv @@ -0,0 +1,77 @@ +digraph +{ + node + [ + shape="box" + ] + + edge + [ + d + ] + + // Forward-declarations of nodes (so that they are laid out in a specific order: + ssNormal + ssWritingRestOut + ssShuttingDown + ssShuttingDown2 + + // Nodes with special labels / shapes: + ForceClose + [ + label="Force close" + shape="ellipse" + ] + X + [ + label="Socket closed" + shape="ellipse" + ] + + // Edges: + ssNormal -> ssWritingRestOut + [ + label="cSocketThreads::RemoveClient()" + ] + ssWritingRestOut -> ssShuttingDown + [ + label="All outgoing data written" + ] + ssShuttingDown -> ssShuttingDown2 + [ + label="One thread loop" + ] + ssShuttingDown2 -> ForceClose + [ + label="One thread loop" + ] + ssNormal -> ssRemoteClosed + [ + label="Remote closed" + color="red" + fontcolor="red" + ] + ssWritingRestOut -> X + [ + label="Remote closed" + color="red" + fontcolor="red" + ] + ssShuttingDown -> X + [ + label="Remote closed" + color="red" + fontcolor="red" + ] + ssShuttingDown2 -> X + [ + label="Remote closed" + color="red" + fontcolor="red" + ] + ssRemoteClosed -> X + [ + label="cSocketThreads::RemoveClient()" + ] + ForceClose -> X +} diff --git a/docs/_files.txt b/docs/_files.txt index a8e204334..5147c62c8 100644 --- a/docs/_files.txt +++ b/docs/_files.txt @@ -1,7 +1,20 @@ Contents of this folder: -API class inheritance - blockentities.gv - a GraphViz file to visualise inheritance in the API classes in the Wiki for the cBlockEntity class' descendants -API class inheritance - entities.gv - a GraphViz file to visualise inheritance in the API classes in the Wiki for the cEntity class' descendants -Object ownership.gv - a GraphViz file to visualise ownership relations in the MCServer code architecture -Springs.ods - a spreadsheet with collected statistics about the occurrence of lava / water springs based on height. +API class inheritance - blockentities.gv + - a GraphViz file to visualise inheritance in the API classes in the Wiki for the cBlockEntity class' descendants + +API class inheritance - entities.gv + - a GraphViz file to visualise inheritance in the API classes in the Wiki for the cEntity class' descendants + +Login Sequence.txt + - Annotated log of packets exchanged between the client and server for login; 1.6.2 protocol + +Object ownership.gv + - a GraphViz file to visualise ownership relations in the MCServer code architecture + +SocketThreads states.gv + - a GraphViz file documenting the states for individual sockets in cSocketThreads, and transitions between them + +Springs.ods + - a spreadsheet with collected statistics about the occurrence of lava / water springs based on height. diff --git a/src/Bindings/AllToLua.pkg b/src/Bindings/AllToLua.pkg index 2d0300ebf..f65aed9bb 100644 --- a/src/Bindings/AllToLua.pkg +++ b/src/Bindings/AllToLua.pkg @@ -31,6 +31,7 @@ $cfile "../Defines.h" $cfile "../ChatColor.h" $cfile "../ClientHandle.h" $cfile "../Entities/Entity.h" +$cfile "../Entities/Floater.h" $cfile "../Entities/Pawn.h" $cfile "../Entities/Player.h" $cfile "../Entities/Pickup.h" diff --git a/src/Bindings/ManualBindings.cpp b/src/Bindings/ManualBindings.cpp index ebee2d697..3ebe7b294 100644 --- a/src/Bindings/ManualBindings.cpp +++ b/src/Bindings/ManualBindings.cpp @@ -14,6 +14,7 @@ #include "../WebAdmin.h" #include "../ClientHandle.h" #include "../BlockEntities/ChestEntity.h" +#include "../BlockEntities/CommandBlockEntity.h" #include "../BlockEntities/DispenserEntity.h" #include "../BlockEntities/DropperEntity.h" #include "../BlockEntities/FurnaceEntity.h" @@ -2265,16 +2266,17 @@ void ManualBindings::Bind(lua_State * tolua_S) tolua_endmodule(tolua_S); tolua_beginmodule(tolua_S, "cWorld"); - tolua_function(tolua_S, "DoWithBlockEntityAt", tolua_DoWithXYZ<cWorld, cBlockEntity, &cWorld::DoWithBlockEntityAt>); - tolua_function(tolua_S, "DoWithChestAt", tolua_DoWithXYZ<cWorld, cChestEntity, &cWorld::DoWithChestAt>); - tolua_function(tolua_S, "DoWithDispenserAt", tolua_DoWithXYZ<cWorld, cDispenserEntity, &cWorld::DoWithDispenserAt>); - tolua_function(tolua_S, "DoWithDropSpenserAt", tolua_DoWithXYZ<cWorld, cDropSpenserEntity, &cWorld::DoWithDropSpenserAt>); - tolua_function(tolua_S, "DoWithDropperAt", tolua_DoWithXYZ<cWorld, cDropperEntity, &cWorld::DoWithDropperAt>); - tolua_function(tolua_S, "DoWithEntityByID", tolua_DoWithID< cWorld, cEntity, &cWorld::DoWithEntityByID>); - tolua_function(tolua_S, "DoWithFurnaceAt", tolua_DoWithXYZ<cWorld, cFurnaceEntity, &cWorld::DoWithFurnaceAt>); - tolua_function(tolua_S, "DoWithNoteBlockAt", tolua_DoWithXYZ<cWorld, cNoteEntity, &cWorld::DoWithNoteBlockAt>); - tolua_function(tolua_S, "DoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::DoWithPlayer>); - tolua_function(tolua_S, "FindAndDoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::FindAndDoWithPlayer>); + tolua_function(tolua_S, "DoWithBlockEntityAt", tolua_DoWithXYZ<cWorld, cBlockEntity, &cWorld::DoWithBlockEntityAt>); + tolua_function(tolua_S, "DoWithChestAt", tolua_DoWithXYZ<cWorld, cChestEntity, &cWorld::DoWithChestAt>); + tolua_function(tolua_S, "DoWithDispenserAt", tolua_DoWithXYZ<cWorld, cDispenserEntity, &cWorld::DoWithDispenserAt>); + tolua_function(tolua_S, "DoWithDropSpenserAt", tolua_DoWithXYZ<cWorld, cDropSpenserEntity, &cWorld::DoWithDropSpenserAt>); + tolua_function(tolua_S, "DoWithDropperAt", tolua_DoWithXYZ<cWorld, cDropperEntity, &cWorld::DoWithDropperAt>); + tolua_function(tolua_S, "DoWithEntityByID", tolua_DoWithID< cWorld, cEntity, &cWorld::DoWithEntityByID>); + tolua_function(tolua_S, "DoWithFurnaceAt", tolua_DoWithXYZ<cWorld, cFurnaceEntity, &cWorld::DoWithFurnaceAt>); + tolua_function(tolua_S, "DoWithNoteBlockAt", tolua_DoWithXYZ<cWorld, cNoteEntity, &cWorld::DoWithNoteBlockAt>); + tolua_function(tolua_S, "DoWithCommandBlockAt", tolua_DoWithXYZ<cWorld, cCommandBlockEntity, &cWorld::DoWithCommandBlockAt>); + tolua_function(tolua_S, "DoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::DoWithPlayer>); + tolua_function(tolua_S, "FindAndDoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::FindAndDoWithPlayer>); tolua_function(tolua_S, "ForEachBlockEntityInChunk", tolua_ForEachInChunk<cWorld, cBlockEntity, &cWorld::ForEachBlockEntityInChunk>); tolua_function(tolua_S, "ForEachChestInChunk", tolua_ForEachInChunk<cWorld, cChestEntity, &cWorld::ForEachChestInChunk>); tolua_function(tolua_S, "ForEachEntity", tolua_ForEach< cWorld, cEntity, &cWorld::ForEachEntity>); diff --git a/src/BlockEntities/BlockEntity.cpp b/src/BlockEntities/BlockEntity.cpp index 5d7e4a37a..97b5c1a66 100644 --- a/src/BlockEntities/BlockEntity.cpp +++ b/src/BlockEntities/BlockEntity.cpp @@ -6,6 +6,7 @@ #include "Globals.h" #include "BlockEntity.h" #include "ChestEntity.h" +#include "CommandBlockEntity.h" #include "DispenserEntity.h" #include "DropperEntity.h" #include "EnderChestEntity.h" @@ -23,17 +24,18 @@ cBlockEntity * cBlockEntity::CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE { switch (a_BlockType) { - case E_BLOCK_CHEST: return new cChestEntity (a_BlockX, a_BlockY, a_BlockZ, a_World); - case E_BLOCK_DISPENSER: return new cDispenserEntity (a_BlockX, a_BlockY, a_BlockZ, a_World); - case E_BLOCK_DROPPER: return new cDropperEntity (a_BlockX, a_BlockY, a_BlockZ, a_World); - case E_BLOCK_ENDER_CHEST: return new cEnderChestEntity (a_BlockX, a_BlockY, a_BlockZ, a_World); - case E_BLOCK_LIT_FURNACE: return new cFurnaceEntity (a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, a_World); - case E_BLOCK_FURNACE: return new cFurnaceEntity (a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, a_World); - case E_BLOCK_HOPPER: return new cHopperEntity (a_BlockX, a_BlockY, a_BlockZ, a_World); - case E_BLOCK_SIGN_POST: return new cSignEntity (a_BlockType, a_BlockX, a_BlockY, a_BlockZ, a_World); - case E_BLOCK_WALLSIGN: return new cSignEntity (a_BlockType, a_BlockX, a_BlockY, a_BlockZ, a_World); - case E_BLOCK_NOTE_BLOCK: return new cNoteEntity (a_BlockX, a_BlockY, a_BlockZ, a_World); - case E_BLOCK_JUKEBOX: return new cJukeboxEntity (a_BlockX, a_BlockY, a_BlockZ, a_World); + case E_BLOCK_CHEST: return new cChestEntity (a_BlockX, a_BlockY, a_BlockZ, a_World); + case E_BLOCK_COMMAND_BLOCK: return new cCommandBlockEntity(a_BlockX, a_BlockY, a_BlockZ, a_World); + case E_BLOCK_DISPENSER: return new cDispenserEntity (a_BlockX, a_BlockY, a_BlockZ, a_World); + case E_BLOCK_DROPPER: return new cDropperEntity (a_BlockX, a_BlockY, a_BlockZ, a_World); + case E_BLOCK_ENDER_CHEST: return new cEnderChestEntity (a_BlockX, a_BlockY, a_BlockZ, a_World); + case E_BLOCK_LIT_FURNACE: return new cFurnaceEntity (a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, a_World); + case E_BLOCK_FURNACE: return new cFurnaceEntity (a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, a_World); + case E_BLOCK_HOPPER: return new cHopperEntity (a_BlockX, a_BlockY, a_BlockZ, a_World); + case E_BLOCK_SIGN_POST: return new cSignEntity (a_BlockType, a_BlockX, a_BlockY, a_BlockZ, a_World); + case E_BLOCK_WALLSIGN: return new cSignEntity (a_BlockType, a_BlockX, a_BlockY, a_BlockZ, a_World); + case E_BLOCK_NOTE_BLOCK: return new cNoteEntity (a_BlockX, a_BlockY, a_BlockZ, a_World); + case E_BLOCK_JUKEBOX: return new cJukeboxEntity (a_BlockX, a_BlockY, a_BlockZ, a_World); } LOGD("%s: Requesting creation of an unknown block entity - block type %d (%s)", __FUNCTION__, a_BlockType, ItemTypeToString(a_BlockType).c_str() diff --git a/src/BlockEntities/CommandBlockEntity.cpp b/src/BlockEntities/CommandBlockEntity.cpp new file mode 100644 index 000000000..7e9015d33 --- /dev/null +++ b/src/BlockEntities/CommandBlockEntity.cpp @@ -0,0 +1,207 @@ + +// CommandBlockEntity.cpp + +// Implements the cCommandBlockEntity class representing a single command block in the world + +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules +#include "json/json.h" +#include "CommandBlockEntity.h" +#include "../Entities/Player.h" +#include "../WorldStorage/FastNBT.h" + +#include "../CommandOutput.h" +#include "../Root.h" +#include "../Server.h" // ExecuteConsoleCommand() + + + + + +cCommandBlockEntity::cCommandBlockEntity(int a_X, int a_Y, int a_Z, cWorld * a_World) : + super(E_BLOCK_COMMAND_BLOCK, a_X, a_Y, a_Z, a_World), + m_ShouldExecute(false), + m_IsPowered(false) +{} + + + + + + +void cCommandBlockEntity::UsedBy(cPlayer * a_Player) +{ + // Nothing to do + UNUSED(a_Player); +} + + + + + +void cCommandBlockEntity::SetCommand(const AString & a_Cmd) +{ + m_Command = a_Cmd; + + /* + Vanilla requires that the server send a Block Entity Update after a command has been set + Therefore, command blocks don't support on-the-fly (when window is open) updating of a command and therefore... + ...the following code can't be put in UsedBy just before the window opens + + Just documenting my experience in getting this to work :P + */ + m_World->BroadcastBlockEntity(GetPosX(), GetPosY(), GetPosZ()); +} + + + + + +void cCommandBlockEntity::SetLastOutput(const AString & a_LastOut) +{ + m_World->BroadcastBlockEntity(GetPosX(), GetPosY(), GetPosZ()); + m_LastOutput = a_LastOut; +} + + + + + +void cCommandBlockEntity::SetResult(const NIBBLETYPE a_Result) +{ + m_Result = a_Result; +} + + + + + +const AString & cCommandBlockEntity::GetCommand(void) const +{ + return m_Command; +} + + + + + +const AString & cCommandBlockEntity::GetLastOutput(void) const +{ + return m_LastOutput; +} + + + + + +NIBBLETYPE cCommandBlockEntity::GetResult(void) const +{ + return m_Result; +} + + + + + +void cCommandBlockEntity::Activate(void) +{ + m_ShouldExecute = true; +} + + + + + +void cCommandBlockEntity::SetRedstonePower(bool a_IsPowered) +{ + if (a_IsPowered && !m_IsPowered) + { + Activate(); + } + m_IsPowered = a_IsPowered; +} + + + + + +bool cCommandBlockEntity::Tick(float a_Dt, cChunk & a_Chunk) +{ + if (!m_ShouldExecute) + { + return false; + } + + m_ShouldExecute = false; + Execute(); + return true; +} + + + + + +void cCommandBlockEntity::SendTo(cClientHandle & a_Client) +{ + a_Client.SendUpdateBlockEntity(*this); +} + + + + + +bool cCommandBlockEntity::LoadFromJson(const Json::Value & a_Value) +{ + m_Command = a_Value.get("Command", "").asString(); + + m_LastOutput = a_Value.get("LastOutput", "").asString(); + + return true; +} + + + + + +void cCommandBlockEntity::SaveToJson(Json::Value & a_Value) +{ + a_Value["Command"] = m_Command; + + a_Value["LastOutput"] = m_LastOutput; +} + + + + + +void cCommandBlockEntity::Execute() +{ + class CommandBlockOutCb : + public cCommandOutputCallback + { + cCommandBlockEntity* m_CmdBlock; + + public: + CommandBlockOutCb(cCommandBlockEntity* a_CmdBlock) : m_CmdBlock(a_CmdBlock) {} + + virtual void Out(const AString & a_Text) + { + ASSERT(m_CmdBlock != NULL); + + // Overwrite field + m_CmdBlock->SetLastOutput(a_Text); + } + } CmdBlockOutCb(this); + + LOGD("cCommandBlockEntity: Executing command %s", m_Command.c_str()); + + cServer* Server = cRoot::Get()->GetServer(); + + Server->ExecuteConsoleCommand(m_Command, CmdBlockOutCb); + + // TODO 2014-01-18 xdot: Update the signal strength. + m_Result = 0; +} + + + + diff --git a/src/BlockEntities/CommandBlockEntity.h b/src/BlockEntities/CommandBlockEntity.h new file mode 100644 index 000000000..12157670f --- /dev/null +++ b/src/BlockEntities/CommandBlockEntity.h @@ -0,0 +1,91 @@ + +// CommandBlockEntity.h + +// Declares the cCommandBlockEntity class representing a single command block in the world + + + + + +#pragma once + +#include "BlockEntity.h" + + + + + +namespace Json +{ + class Value; +} + + + + + +// tolua_begin + +class cCommandBlockEntity : + public cBlockEntity +{ + typedef cBlockEntity super; + +public: + + // tolua_end + + /// Creates a new empty command block entity + cCommandBlockEntity(int a_X, int a_Y, int a_Z, cWorld * a_World); + + bool LoadFromJson( const Json::Value& a_Value ); + virtual void SaveToJson(Json::Value& a_Value ) override; + + virtual bool Tick(float a_Dt, cChunk & a_Chunk) override; + virtual void SendTo(cClientHandle & a_Client) override; + virtual void UsedBy(cPlayer * a_Player) override; + + void SetLastOutput(const AString & a_LastOut); + + void SetResult(const NIBBLETYPE a_Result); + + // tolua_begin + + /// Sets the internal redstone power flag to "on" or "off", depending on the parameter. Calls Activate() if appropriate + void SetRedstonePower(bool a_IsPowered); + + /// Sets the command block to execute a command in the next tick + void Activate(void); + + /// Sets the command + void SetCommand(const AString & a_Cmd); + + /// Retrieves stored command + const AString & GetCommand(void) const; + + /// Retrieves the last line of output generated by the command block + const AString & GetLastOutput(void) const; + + /// Retrieves the result (signal strength) of the last operation + NIBBLETYPE GetResult(void) const; + + // tolua_end + +private: + + /// Executes the associated command + void Execute(); + + bool m_ShouldExecute; + bool m_IsPowered; + + AString m_Command; + + AString m_LastOutput; + + NIBBLETYPE m_Result; +} ; // tolua_export + + + + diff --git a/src/Blocks/BlockCommandBlock.h b/src/Blocks/BlockCommandBlock.h new file mode 100644 index 000000000..cf0103765 --- /dev/null +++ b/src/Blocks/BlockCommandBlock.h @@ -0,0 +1,32 @@ + +#pragma once + +#include "BlockEntity.h" + + + + + +class cBlockCommandBlockHandler : + public cBlockEntityHandler +{ +public: + cBlockCommandBlockHandler(BLOCKTYPE a_BlockType) + : cBlockEntityHandler(a_BlockType) + { + } + + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override + { + a_Pickups.push_back(cItem(E_BLOCK_AIR, 8, 0)); + } + + virtual const char * GetStepSound(void) override + { + return "step.stone"; + } +} ; + + + + diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp index ff1022e12..b9c0887ce 100644 --- a/src/Blocks/BlockHandler.cpp +++ b/src/Blocks/BlockHandler.cpp @@ -14,6 +14,7 @@ #include "BlockChest.h" #include "BlockCloth.h" #include "BlockCobWeb.h" +#include "BlockCommandBlock.h" #include "BlockComparator.h" #include "BlockCrops.h" #include "BlockDeadBush.h" @@ -116,6 +117,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_CAULDRON: return new cBlockCauldronHandler (a_BlockType); case E_BLOCK_CHEST: return new cBlockChestHandler (a_BlockType); case E_BLOCK_COAL_ORE: return new cBlockOreHandler (a_BlockType); + case E_BLOCK_COMMAND_BLOCK: return new cBlockCommandBlockHandler (a_BlockType); case E_BLOCK_ACTIVE_COMPARATOR: return new cBlockComparatorHandler (a_BlockType); case E_BLOCK_COBBLESTONE: return new cBlockStoneHandler (a_BlockType); case E_BLOCK_COBBLESTONE_STAIRS: return new cBlockStairsHandler (a_BlockType); diff --git a/src/Chunk.cpp b/src/Chunk.cpp index 0735c8144..a72464ec3 100644 --- a/src/Chunk.cpp +++ b/src/Chunk.cpp @@ -1298,6 +1298,7 @@ void cChunk::CreateBlockEntities(void) switch (BlockType) { case E_BLOCK_CHEST: + case E_BLOCK_COMMAND_BLOCK: case E_BLOCK_DISPENSER: case E_BLOCK_DROPPER: case E_BLOCK_ENDER_CHEST: @@ -1425,6 +1426,7 @@ void cChunk::SetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, switch (a_BlockType) { case E_BLOCK_CHEST: + case E_BLOCK_COMMAND_BLOCK: case E_BLOCK_DISPENSER: case E_BLOCK_DROPPER: case E_BLOCK_ENDER_CHEST: @@ -2268,6 +2270,38 @@ bool cChunk::DoWithNoteBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cNoteBl +bool cChunk::DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCommandBlockCallback & a_Callback) +{ + // The blockentity list is locked by the parent chunkmap's CS + for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2) + { + ++itr2; + if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ)) + { + continue; + } + if ((*itr)->GetBlockType() != E_BLOCK_COMMAND_BLOCK) + { + // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out + return false; + } + + // The correct block entity is here, + if (a_Callback.Item((cCommandBlockEntity *)*itr)) + { + return false; + } + return true; + } // for itr - m_BlockEntitites[] + + // Not found: + return false; +} + + + + + bool cChunk::GetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4) { // The blockentity list is locked by the parent chunkmap's CS diff --git a/src/Chunk.h b/src/Chunk.h index f0a50c3c4..4ac38c46c 100644 --- a/src/Chunk.h +++ b/src/Chunk.h @@ -40,12 +40,13 @@ class cFluidSimulatorData; class cMobCensus; class cMobSpawner; -typedef std::list<cClientHandle *> cClientHandleList; -typedef cItemCallback<cEntity> cEntityCallback; -typedef cItemCallback<cChestEntity> cChestCallback; -typedef cItemCallback<cDispenserEntity> cDispenserCallback; -typedef cItemCallback<cFurnaceEntity> cFurnaceCallback; -typedef cItemCallback<cNoteEntity> cNoteBlockCallback; +typedef std::list<cClientHandle *> cClientHandleList; +typedef cItemCallback<cEntity> cEntityCallback; +typedef cItemCallback<cChestEntity> cChestCallback; +typedef cItemCallback<cDispenserEntity> cDispenserCallback; +typedef cItemCallback<cFurnaceEntity> cFurnaceCallback; +typedef cItemCallback<cNoteEntity> cNoteBlockCallback; +typedef cItemCallback<cCommandBlockEntity> cCommandBlockCallback; @@ -237,6 +238,9 @@ public: /// Calls the callback for the noteblock at the specified coords; returns false if there's no noteblock at those coords or callback returns true, returns true if found bool DoWithNoteBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cNoteBlockCallback & a_Callback); + /// Calls the callback for the command block at the specified coords; returns false if there's no command block at those coords or callback returns true, returns true if found + bool DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCommandBlockCallback & a_Callback); + /// Retrieves the test on the sign at the specified coords; returns false if there's no sign at those coords, true if found bool GetSignLines (int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4); // Lua-accessible diff --git a/src/ChunkMap.cpp b/src/ChunkMap.cpp index e14090b18..5797eb453 100644 --- a/src/ChunkMap.cpp +++ b/src/ChunkMap.cpp @@ -1968,6 +1968,23 @@ bool cChunkMap::DoWithNoteBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cNot +bool cChunkMap::DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCommandBlockCallback & a_Callback) +{ + int ChunkX, ChunkZ; + int BlockX = a_BlockX, BlockY = a_BlockY, BlockZ = a_BlockZ; + cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ); + cCSLock Lock(m_CSLayers); + cChunkPtr Chunk = GetChunkNoGen(ChunkX, ZERO_CHUNK_Y, ChunkZ); + if ((Chunk == NULL) && !Chunk->IsValid()) + { + return false; + } + return Chunk->DoWithCommandBlockAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback); +} + + + + bool cChunkMap::GetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4) { diff --git a/src/ChunkMap.h b/src/ChunkMap.h index e688d1f93..e9d8ee30b 100644 --- a/src/ChunkMap.h +++ b/src/ChunkMap.h @@ -23,6 +23,7 @@ class cDropperEntity; class cDropSpenserEntity; class cFurnaceEntity; class cNoteEntity; +class cCommandBlockEntity; class cPawn; class cPickup; class cChunkDataSerializer; @@ -32,15 +33,16 @@ class cMobSpawner; typedef std::list<cClientHandle *> cClientHandleList; typedef cChunk * cChunkPtr; -typedef cItemCallback<cEntity> cEntityCallback; -typedef cItemCallback<cBlockEntity> cBlockEntityCallback; -typedef cItemCallback<cChestEntity> cChestCallback; -typedef cItemCallback<cDispenserEntity> cDispenserCallback; -typedef cItemCallback<cDropperEntity> cDropperCallback; -typedef cItemCallback<cDropSpenserEntity> cDropSpenserCallback; -typedef cItemCallback<cFurnaceEntity> cFurnaceCallback; -typedef cItemCallback<cNoteEntity> cNoteBlockCallback; -typedef cItemCallback<cChunk> cChunkCallback; +typedef cItemCallback<cEntity> cEntityCallback; +typedef cItemCallback<cBlockEntity> cBlockEntityCallback; +typedef cItemCallback<cChestEntity> cChestCallback; +typedef cItemCallback<cDispenserEntity> cDispenserCallback; +typedef cItemCallback<cDropperEntity> cDropperCallback; +typedef cItemCallback<cDropSpenserEntity> cDropSpenserCallback; +typedef cItemCallback<cFurnaceEntity> cFurnaceCallback; +typedef cItemCallback<cNoteEntity> cNoteBlockCallback; +typedef cItemCallback<cCommandBlockEntity> cCommandBlockCallback; +typedef cItemCallback<cChunk> cChunkCallback; @@ -236,6 +238,9 @@ public: /// Calls the callback for the noteblock at the specified coords; returns false if there's no noteblock at those coords or callback returns true, returns true if found bool DoWithNoteBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cNoteBlockCallback & a_Callback); // Lua-accessible + /// Calls the callback for the command block at the specified coords; returns false if there's no command block at those coords or callback returns true, returns true if found + bool DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCommandBlockCallback & a_Callback); // Lua-accessible + /// Retrieves the test on the sign at the specified coords; returns false if there's no sign at those coords, true if found bool GetSignLines (int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4); // Lua-accessible diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp index c8513d516..74d192129 100644 --- a/src/ClientHandle.cpp +++ b/src/ClientHandle.cpp @@ -8,6 +8,7 @@ #include "Entities/Player.h" #include "Inventory.h" #include "BlockEntities/ChestEntity.h" +#include "BlockEntities/CommandBlockEntity.h" #include "BlockEntities/SignEntity.h" #include "UI/Window.h" #include "Item.h" @@ -119,9 +120,6 @@ cClientHandle::~cClientHandle() LOGD("Deleting client \"%s\" at %p", GetUsername().c_str(), this); - // Remove from cSocketThreads, we're not to be called anymore: - cRoot::Get()->GetServer()->ClientDestroying(this); - { cCSLock Lock(m_CSChunkLists); m_LoadedChunks.clear(); @@ -159,8 +157,7 @@ cClientHandle::~cClientHandle() cRoot::Get()->GetServer()->WriteToClient(this, Data); } - // Queue the socket to close as soon as it sends all outgoing data: - cRoot::Get()->GetServer()->QueueClientClose(this); + // Close the socket as soon as it sends all outgoing data: cRoot::Get()->GetServer()->RemoveClient(this); delete m_Protocol; @@ -545,6 +542,21 @@ void cClientHandle::HandlePlayerPos(double a_PosX, double a_PosY, double a_PosZ, void cClientHandle::HandlePluginMessage(const AString & a_Channel, const AString & a_Message) { + if (a_Channel == "MC|AdvCdm") // Command block, set text, Client -> Server + { + const char* Data = a_Message.c_str(); + HandleCommandBlockMessage(Data, a_Message.size()); + return; + } + else if (a_Channel == "MC|Brand") // Client <-> Server branding exchange + { + // We are custom, + // We are awesome, + // We are MCServer. + SendPluginMessage("MC|Brand", "MCServer"); + return; + } + cPluginManager::Get()->CallHookPluginMessage(*this, a_Channel, a_Message); } @@ -552,6 +564,71 @@ void cClientHandle::HandlePluginMessage(const AString & a_Channel, const AString +void cClientHandle::HandleCommandBlockMessage(const char* a_Data, unsigned int a_Length) +{ + if (a_Length < 14) + { + SendChat(Printf("%s[INFO]%s Failure setting command block command; bad request", cChatColor::Red.c_str(), cChatColor::White.c_str())); + LOGD("Malformed MC|AdvCdm packet."); + return; + } + + cByteBuffer Buffer(a_Length); + Buffer.Write(a_Data, a_Length); + + int BlockX, BlockY, BlockZ; + + AString Command; + + char Mode; + + Buffer.ReadChar(Mode); + + switch (Mode) + { + case 0x00: + { + Buffer.ReadBEInt(BlockX); + Buffer.ReadBEInt(BlockY); + Buffer.ReadBEInt(BlockZ); + + Buffer.ReadVarUTF8String(Command); + break; + } + + default: + { + SendChat(Printf("%s[INFO]%s Failure setting command block command; unhandled mode", cChatColor::Red.c_str(), cChatColor::White.c_str())); + LOGD("Unhandled MC|AdvCdm packet mode."); + return; + } + } + + class cUpdateCommandBlock : + public cCommandBlockCallback + { + AString m_Command; + public: + cUpdateCommandBlock(const AString & a_Command) : m_Command(a_Command) {} + + virtual bool Item(cCommandBlockEntity * a_CommandBlock) override + { + a_CommandBlock->SetCommand(m_Command); + return false; + } + } CmdBlockCB (Command); + + cWorld * World = m_Player->GetWorld(); + + World->DoWithCommandBlockAt(BlockX, BlockY, BlockZ, CmdBlockCB); + + SendChat(Printf("%s[INFO]%s Successfully set command block command", cChatColor::Green.c_str(), cChatColor::White.c_str())); +} + + + + + void cClientHandle::HandleLeftClick(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) { LOGD("HandleLeftClick: {%i, %i, %i}; Face: %i; Stat: %i", @@ -2132,6 +2209,14 @@ void cClientHandle::SendUnloadChunk(int a_ChunkX, int a_ChunkZ) +void cClientHandle::SendUpdateBlockEntity(cBlockEntity & a_BlockEntity) +{ + m_Protocol->SendUpdateBlockEntity(a_BlockEntity); +} + + + + void cClientHandle::SendUpdateSign( int a_BlockX, int a_BlockY, int a_BlockZ, diff --git a/src/ClientHandle.h b/src/ClientHandle.h index da2704b72..4add022a6 100644 --- a/src/ClientHandle.h +++ b/src/ClientHandle.h @@ -136,6 +136,7 @@ public: void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ); void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay); void SendUnloadChunk (int a_ChunkX, int a_ChunkZ); + void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity); void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4); void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ); void SendWeather (eWeather a_Weather); @@ -324,6 +325,9 @@ private: /// Handles the DIG_FINISHED dig packet: void HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta); + + /// Handles the "MC|AdvCdm" plugin message + void HandleCommandBlockMessage(const char* a_Data, unsigned int a_Length); // cSocketThreads::cCallback overrides: virtual void DataReceived (const char * a_Data, int a_Size) override; // Data is received from the client diff --git a/src/Entities/Floater.h b/src/Entities/Floater.h index 4bbe3f352..162b74e75 100644 --- a/src/Entities/Floater.h +++ b/src/Entities/Floater.h @@ -7,21 +7,25 @@ +// tolua_begin class cFloater : public cEntity { typedef cFloater super; public: - + + //tolua_end cFloater(double a_X, double a_Y, double a_Z, Vector3d a_Speed, int a_PlayerID, int a_CountDownTime); virtual void SpawnOn(cClientHandle & a_Client) override; virtual void Tick(float a_Dt, cChunk & a_Chunk) override; - + + // tolua_begin bool CanPickup(void) const { return m_CanPickupItem; } int GetOwnerID(void) const { return m_PlayerID; } int GetAttachedMobID(void) const { return m_AttachedMobID; } + // tolua_end protected: // Position @@ -37,4 +41,4 @@ protected: // Entity IDs int m_PlayerID; int m_AttachedMobID; -} ;
\ No newline at end of file +} ; // tolua_export
\ No newline at end of file diff --git a/src/Generating/ComposableGenerator.cpp b/src/Generating/ComposableGenerator.cpp index 87c4d2c52..cfa7e9c6f 100644 --- a/src/Generating/ComposableGenerator.cpp +++ b/src/Generating/ComposableGenerator.cpp @@ -367,10 +367,10 @@ void cComposableGenerator::InitStructureGens(cIniFile & a_IniFile) void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile) { int Seed = m_ChunkGenerator.GetSeed(); - AString Structures = a_IniFile.GetValueSet("Generator", "Finishers", "SprinkleFoliage,Ice,Snow,Lilypads,BottomLava,DeadBushes,PreSimulator"); - eDimension Dimension = StringToDimension(a_IniFile.GetValue("General", "Dimension", "Overworld")); - AStringVector Str = StringSplitAndTrim(Structures, ","); + + AString Finishers = a_IniFile.GetValueSet("Generator", "Finishers", "SprinkleFoliage,Ice,Snow,Lilypads,BottomLava,DeadBushes,PreSimulator"); + AStringVector Str = StringSplitAndTrim(Finishers, ","); for (AStringVector::const_iterator itr = Str.begin(); itr != Str.end(); ++itr) { // Finishers, alpha-sorted: @@ -396,6 +396,10 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile) { m_FinishGens.push_back(new cFinishGenSingleBiomeSingleTopBlock(Seed, E_BLOCK_LILY_PAD, biSwampland, 4, E_BLOCK_WATER, E_BLOCK_STATIONARY_WATER)); } + else if (NoCaseCompare(*itr, "NetherClumpFoliage") == 0) + { + m_FinishGens.push_back(new cFinishGenNetherClumpFoliage(Seed)); + } else if (NoCaseCompare(*itr, "PreSimulator") == 0) { m_FinishGens.push_back(new cFinishGenPreSimulator); diff --git a/src/Generating/FinishGen.cpp b/src/Generating/FinishGen.cpp index 4915e6818..02045f76a 100644 --- a/src/Generating/FinishGen.cpp +++ b/src/Generating/FinishGen.cpp @@ -13,6 +13,7 @@ #include "../Noise.h" #include "../BlockID.h" #include "../Simulator/FluidSimulator.h" // for cFluidSimulator::CanWashAway() +#include "../Simulator/FireSimulator.h" #include "../World.h" @@ -40,6 +41,125 @@ static inline bool IsWater(BLOCKTYPE a_BlockType) /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cFinishGenNetherClumpFoliage: + +void cFinishGenNetherClumpFoliage::GenFinish(cChunkDesc & a_ChunkDesc) +{ + double ChunkX = a_ChunkDesc.GetChunkX() + 0.1; // We can't devide through 0 so lets add 0.1 to all the chunk coordinates. + double ChunkZ = a_ChunkDesc.GetChunkZ() + 0.1; + + NOISE_DATATYPE Val1 = m_Noise.CubicNoise2D((float) (ChunkX * ChunkZ * 0.01f), (float) (ChunkZ / ChunkX * 0.01f)); + NOISE_DATATYPE Val2 = m_Noise.CubicNoise2D((float) (ChunkX / ChunkZ / 0.01f), (float) (ChunkZ * ChunkX / 0.01f)); + + if (Val1 < 0) + { + Val1 = -Val1; + } + + if (Val2 < 0) + { + Val2 = -Val2; + } + + int PosX, PosZ; + // Calculate PosX + if (Val1 <= 1) + { + PosX = (int) floor(Val1 * 16); + } + else + { + PosX = (int) floor(16 / Val1); + } + + // Calculate PosZ + if (Val2 <= 1) + { + PosZ = (int) floor(Val2 * 16); + } + else + { + PosZ = (int) floor(16 / Val2); + } + + for (int y = 1; y < cChunkDef::Height; y++) + { + if (a_ChunkDesc.GetBlockType(PosX, y, PosZ) != E_BLOCK_AIR) + { + continue; + } + if (!g_BlockIsSolid[a_ChunkDesc.GetBlockType(PosX, y - 1, PosZ)]) // Only place on solid blocks + { + continue; + } + + NOISE_DATATYPE BlockType = m_Noise.CubicNoise1D((float) (ChunkX * ChunkZ) / (y * 0.1f)); + if (BlockType < -0.7) + { + TryPlaceClump(a_ChunkDesc, PosX, y, PosZ, E_BLOCK_BROWN_MUSHROOM); + } + else if (BlockType < 0) + { + TryPlaceClump(a_ChunkDesc, PosX, y, PosZ, E_BLOCK_RED_MUSHROOM); + } + else if (BlockType < 0.7) + { + TryPlaceClump(a_ChunkDesc, PosX, y, PosZ, E_BLOCK_FIRE); + } + } +} + + + + + +void cFinishGenNetherClumpFoliage::TryPlaceClump(cChunkDesc & a_ChunkDesc, int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_Block) +{ + bool IsFireBlock = a_Block == E_BLOCK_FIRE; + + for (int x = a_RelX - 4; x < a_RelX + 4; x++) + { + float xx = (float) a_ChunkDesc.GetChunkX() * cChunkDef::Width + x; + for (int z = a_RelZ - 4; z < a_RelZ + 4; z++) + { + float zz = (float) a_ChunkDesc.GetChunkZ() * cChunkDef::Width + z; + for (int y = a_RelY - 2; y < a_RelY + 2; y++) + { + if (a_ChunkDesc.GetBlockType(x, y, z) != E_BLOCK_AIR) // Don't replace non air blocks. + { + continue; + } + + BLOCKTYPE BlockBelow = a_ChunkDesc.GetBlockType(x, y - 1, z); + if (!g_BlockIsSolid[BlockBelow]) // Only place on solid blocks + { + continue; + } + + if (IsFireBlock) // don't place fire on non-forever burning blocks. + { + if (!cFireSimulator::DoesBurnForever(BlockBelow)) + { + continue; + } + } + + + NOISE_DATATYPE Val = m_Noise.CubicNoise2D(xx, zz); + if (Val < -0.70) + { + a_ChunkDesc.SetBlockType(x, y, z, a_Block); + } + } + } + } +} + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // cFinishGenSprinkleFoliage: bool cFinishGenSprinkleFoliage::TryAddSugarcane(cChunkDesc & a_ChunkDesc, int a_RelX, int a_RelY, int a_RelZ) diff --git a/src/Generating/FinishGen.h b/src/Generating/FinishGen.h index d89ffed15..2e5732929 100644 --- a/src/Generating/FinishGen.h +++ b/src/Generating/FinishGen.h @@ -47,6 +47,28 @@ protected: +class cFinishGenNetherClumpFoliage : + public cFinishGen +{ +public: + cFinishGenNetherClumpFoliage(int a_Seed) : + m_Noise(a_Seed), + m_Seed(a_Seed) + { + } + +protected: + cNoise m_Noise; + int m_Seed; + + void TryPlaceClump(cChunkDesc & a_ChunkDesc, int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_Block); + virtual void GenFinish(cChunkDesc & a_ChunkDesc) override; +} ; + + + + + class cFinishGenSprinkleFoliage : public cFinishGen { @@ -117,6 +139,7 @@ public: { } + int GetLevel(void) const { return m_Level; } protected: int m_Level; diff --git a/src/HTTPServer/HTTPConnection.cpp b/src/HTTPServer/HTTPConnection.cpp index 3d30ab177..78b7ce4d9 100644 --- a/src/HTTPServer/HTTPConnection.cpp +++ b/src/HTTPServer/HTTPConnection.cpp @@ -26,7 +26,7 @@ cHTTPConnection::cHTTPConnection(cHTTPServer & a_HTTPServer) : cHTTPConnection::~cHTTPConnection() { - // LOGD("HTTP: Del connection at %p", this); + delete m_CurrentRequest; } @@ -205,6 +205,12 @@ void cHTTPConnection::DataReceived(const char * a_Data, int a_Size) { m_State = wcsRecvIdle; m_HTTPServer.RequestFinished(*this, *m_CurrentRequest); + if (!m_CurrentRequest->DoesAllowKeepAlive()) + { + m_State = wcsInvalid; + m_HTTPServer.CloseConnection(*this); + return; + } delete m_CurrentRequest; m_CurrentRequest = NULL; } diff --git a/src/HTTPServer/HTTPConnection.h b/src/HTTPServer/HTTPConnection.h index 00941f2ae..5b8103554 100644 --- a/src/HTTPServer/HTTPConnection.h +++ b/src/HTTPServer/HTTPConnection.h @@ -41,49 +41,52 @@ public: cHTTPConnection(cHTTPServer & a_HTTPServer); virtual ~cHTTPConnection(); - /// Sends HTTP status code together with a_Reason (used for HTTP errors) + /** Sends HTTP status code together with a_Reason (used for HTTP errors) */ void SendStatusAndReason(int a_StatusCode, const AString & a_Reason); - /// Sends the "401 unauthorized" reply together with instructions on authorizing, using the specified realm + /** Sends the "401 unauthorized" reply together with instructions on authorizing, using the specified realm */ void SendNeedAuth(const AString & a_Realm); - /// Sends the headers contained in a_Response + /** Sends the headers contained in a_Response */ void Send(const cHTTPResponse & a_Response); - /// Sends the data as the response (may be called multiple times) + /** Sends the data as the response (may be called multiple times) */ void Send(const void * a_Data, int a_Size); - /// Sends the data as the response (may be called multiple times) + /** Sends the data as the response (may be called multiple times) */ void Send(const AString & a_Data) { Send(a_Data.data(), a_Data.size()); } - /// Indicates that the current response is finished, gets ready for receiving another request (HTTP 1.1 keepalive) + /** Indicates that the current response is finished, gets ready for receiving another request (HTTP 1.1 keepalive) */ void FinishResponse(void); - /// Resets the connection for a new request. Depending on the state, this will send an "InternalServerError" status or a "ResponseEnd" + /** Resets the internal connection state for a new request. + Depending on the state, this will send an "InternalServerError" status or a "ResponseEnd" */ void AwaitNextRequest(void); - /// Terminates the connection; finishes any request being currently processed + /** Terminates the connection; finishes any request being currently processed */ void Terminate(void); protected: typedef std::map<AString, AString> cNameValueMap; - /// The parent webserver that is to be notified of events on this connection + /** The parent webserver that is to be notified of events on this connection */ cHTTPServer & m_HTTPServer; - /// All the incoming data until the entire request header is parsed + /** All the incoming data until the entire request header is parsed */ AString m_IncomingHeaderData; - /// Status in which the request currently is + /** Status in which the request currently is */ eState m_State; - /// Data that is queued for sending, once the socket becomes writable + /** Data that is queued for sending, once the socket becomes writable */ AString m_OutgoingData; - /// The request being currently received (valid only between having parsed the headers and finishing receiving the body) + /** The request being currently received + Valid only between having parsed the headers and finishing receiving the body. */ cHTTPRequest * m_CurrentRequest; - /// Number of bytes that remain to read for the complete body of the message to be received. Valid only in wcsRecvBody + /** Number of bytes that remain to read for the complete body of the message to be received. + Valid only in wcsRecvBody */ int m_CurrentRequestBodyRemaining; diff --git a/src/HTTPServer/HTTPMessage.cpp b/src/HTTPServer/HTTPMessage.cpp index ab23866e6..98627eb8e 100644 --- a/src/HTTPServer/HTTPMessage.cpp +++ b/src/HTTPServer/HTTPMessage.cpp @@ -72,7 +72,8 @@ cHTTPRequest::cHTTPRequest(void) : m_EnvelopeParser(*this), m_IsValid(true), m_UserData(NULL), - m_HasAuth(false) + m_HasAuth(false), + m_AllowKeepAlive(false) { } @@ -236,6 +237,10 @@ void cHTTPRequest::OnHeaderLine(const AString & a_Key, const AString & a_Value) m_HasAuth = true; } } + if ((a_Key == "Connection") && (NoCaseCompare(a_Value, "keep-alive") == 0)) + { + m_AllowKeepAlive = true; + } AddHeader(a_Key, a_Value); } diff --git a/src/HTTPServer/HTTPMessage.h b/src/HTTPServer/HTTPMessage.h index 2a4c2879e..ab3338db7 100644 --- a/src/HTTPServer/HTTPMessage.h +++ b/src/HTTPServer/HTTPMessage.h @@ -35,7 +35,7 @@ public: // Force a virtual destructor in all descendants virtual ~cHTTPMessage() {}; - /// Adds a header into the internal map of headers. Recognizes special headers: Content-Type and Content-Length + /** Adds a header into the internal map of headers. Recognizes special headers: Content-Type and Content-Length */ void AddHeader(const AString & a_Key, const AString & a_Value); void SetContentType (const AString & a_ContentType) { m_ContentType = a_ContentType; } @@ -51,10 +51,10 @@ protected: cNameValueMap m_Headers; - /// Type of the content; parsed by AddHeader(), set directly by SetContentLength() + /** Type of the content; parsed by AddHeader(), set directly by SetContentLength() */ AString m_ContentType; - /// Length of the content that is to be received. -1 when the object is created, parsed by AddHeader() or set directly by SetContentLength() + /** Length of the content that is to be received. -1 when the object is created, parsed by AddHeader() or set directly by SetContentLength() */ int m_ContentLength; } ; @@ -76,64 +76,71 @@ public: */ int ParseHeaders(const char * a_Data, int a_Size); - /// Returns true if the request did contain a Content-Length header + /** Returns true if the request did contain a Content-Length header */ bool HasReceivedContentLength(void) const { return (m_ContentLength >= 0); } - /// Returns the method used in the request + /** Returns the method used in the request */ const AString & GetMethod(void) const { return m_Method; } - /// Returns the URL used in the request + /** Returns the URL used in the request */ const AString & GetURL(void) const { return m_URL; } - /// Returns the URL used in the request, without any parameters + /** Returns the URL used in the request, without any parameters */ AString GetBareURL(void) const; - /// Sets the UserData pointer that is stored within this request. The request doesn't touch this data (doesn't delete it)! + /** Sets the UserData pointer that is stored within this request. + The request doesn't touch this data (doesn't delete it)! */ void SetUserData(void * a_UserData) { m_UserData = a_UserData; } - /// Retrieves the UserData pointer that has been stored within this request. + /** Retrieves the UserData pointer that has been stored within this request. */ void * GetUserData(void) const { return m_UserData; } - /// Returns true if more data is expected for the request headers + /** Returns true if more data is expected for the request headers */ bool IsInHeaders(void) const { return m_EnvelopeParser.IsInHeaders(); } - /// Returns true if the request did present auth data that was understood by the parser + /** Returns true if the request did present auth data that was understood by the parser */ bool HasAuth(void) const { return m_HasAuth; } - /// Returns the username that the request presented. Only valid if HasAuth() is true + /** Returns the username that the request presented. Only valid if HasAuth() is true */ const AString & GetAuthUsername(void) const { return m_AuthUsername; } - /// Returns the password that the request presented. Only valid if HasAuth() is true + /** Returns the password that the request presented. Only valid if HasAuth() is true */ const AString & GetAuthPassword(void) const { return m_AuthPassword; } + bool DoesAllowKeepAlive(void) const { return m_AllowKeepAlive; } + protected: - /// Parser for the envelope data + /** Parser for the envelope data */ cEnvelopeParser m_EnvelopeParser; - /// True if the data received so far is parsed successfully. When false, all further parsing is skipped + /** True if the data received so far is parsed successfully. When false, all further parsing is skipped */ bool m_IsValid; - /// Bufferred incoming data, while parsing for the request line + /** Bufferred incoming data, while parsing for the request line */ AString m_IncomingHeaderData; - /// Method of the request (GET / PUT / POST / ...) + /** Method of the request (GET / PUT / POST / ...) */ AString m_Method; - /// Full URL of the request + /** Full URL of the request */ AString m_URL; - /// Data that the HTTPServer callbacks are allowed to store. + /** Data that the HTTPServer callbacks are allowed to store. */ void * m_UserData; - /// Set to true if the request contains auth data that was understood by the parser + /** Set to true if the request contains auth data that was understood by the parser */ bool m_HasAuth; - /// The username used for auth + /** The username used for auth */ AString m_AuthUsername; - /// The password used for auth + /** The password used for auth */ AString m_AuthPassword; + /** Set to true if the request indicated that it supports keepalives. + If false, the server will close the connection once the request is finished */ + bool m_AllowKeepAlive; + /** Parses the incoming data for the first line (RequestLine) Returns the number of bytes consumed, or -1 for an error diff --git a/src/OSSupport/Socket.cpp b/src/OSSupport/Socket.cpp index 8ea5d8320..d80c9bb3d 100644 --- a/src/OSSupport/Socket.cpp +++ b/src/OSSupport/Socket.cpp @@ -87,6 +87,25 @@ void cSocket::CloseSocket() +void cSocket::ShutdownReadWrite(void) +{ + #ifdef _WIN32 + int res = shutdown(m_Socket, SD_BOTH); + #else + int res = shutdown(m_Socket, SHUT_RDWR); + #endif + if (res != 0) + { + LOGWARN("%s: Error shutting down socket %d (%s): %d (%s)", + __FUNCTION__, m_Socket, m_IPString.c_str(), this->GetLastError(), GetLastErrorString().c_str() + ); + } +} + + + + + AString cSocket::GetErrorString( int a_ErrNo ) { char buffer[ 1024 ]; diff --git a/src/OSSupport/Socket.h b/src/OSSupport/Socket.h index b86560de8..91c9ca5fd 100644 --- a/src/OSSupport/Socket.h +++ b/src/OSSupport/Socket.h @@ -39,7 +39,11 @@ public: bool IsValid(void) const { return IsValidSocket(m_Socket); } void CloseSocket(void); - + + /** Notifies the socket that we don't expect any more reads nor writes on it. + Most TCPIP implementations use this to send the FIN flag in a packet */ + void ShutdownReadWrite(void); + operator xSocket(void) const; xSocket GetSocket(void) const; diff --git a/src/OSSupport/SocketThreads.cpp b/src/OSSupport/SocketThreads.cpp index 3e505616c..b8069cf00 100644 --- a/src/OSSupport/SocketThreads.cpp +++ b/src/OSSupport/SocketThreads.cpp @@ -71,29 +71,6 @@ bool cSocketThreads::AddClient(const cSocket & a_Socket, cCallback * a_Client) -/* -void cSocketThreads::RemoveClient(const cSocket * a_Socket) -{ - // Remove the socket (and associated client) from processing - - cCSLock Lock(m_CS); - for (cSocketThreadList::iterator itr = m_Threads.begin(); itr != m_Threads.end(); ++itr) - { - if ((*itr)->RemoveSocket(a_Socket)) - { - return; - } - } // for itr - m_Threads[] - - // Cannot assert here, this may actually happen legally, since cClientHandle has to clean up the socket and it may have already closed in the meantime - // ASSERT(!"Removing an unknown socket"); -} -*/ - - - - - void cSocketThreads::RemoveClient(const cCallback * a_Client) { // Remove the associated socket and the client from processing @@ -155,47 +132,6 @@ void cSocketThreads::Write(const cCallback * a_Client, const AString & a_Data) -/// Stops reading from the socket - when this call returns, no more calls to the callbacks are made -void cSocketThreads::StopReading(const cCallback * a_Client) -{ - cCSLock Lock(m_CS); - for (cSocketThreadList::iterator itr = m_Threads.begin(); itr != m_Threads.end(); ++itr) - { - if ((*itr)->StopReading(a_Client)) - { - return; - } - } // for itr - m_Threads[] - - // Cannot assert, this normally happens if the socket is closed before the client deinitializes - // ASSERT(!"Stopping reading on an unknown client"); -} - - - - - -/// Queues the socket for closing, as soon as its outgoing data is sent -void cSocketThreads::QueueClose(const cCallback * a_Client) -{ - LOGD("QueueClose(client %p)", a_Client); - - cCSLock Lock(m_CS); - for (cSocketThreadList::iterator itr = m_Threads.begin(); itr != m_Threads.end(); ++itr) - { - if ((*itr)->QueueClose(a_Client)) - { - return; - } - } // for itr - m_Threads[] - - ASSERT(!"Queueing close of an unknown client"); -} - - - - - //////////////////////////////////////////////////////////////////////////////// // cSocketThreads::cSocketThread: @@ -233,13 +169,13 @@ cSocketThreads::cSocketThread::~cSocketThread() void cSocketThreads::cSocketThread::AddClient(const cSocket & a_Socket, cCallback * a_Client) { + ASSERT(m_Parent->m_CS.IsLockedByCurrentThread()); ASSERT(m_NumSlots < MAX_SLOTS); // Use HasEmptySlot() to check before adding m_Slots[m_NumSlots].m_Client = a_Client; m_Slots[m_NumSlots].m_Socket = a_Socket; m_Slots[m_NumSlots].m_Outgoing.clear(); - m_Slots[m_NumSlots].m_ShouldClose = false; - m_Slots[m_NumSlots].m_ShouldCallClient = true; + m_Slots[m_NumSlots].m_State = sSlot::ssNormal; m_NumSlots++; // Notify the thread of the change: @@ -253,7 +189,7 @@ void cSocketThreads::cSocketThread::AddClient(const cSocket & a_Socket, cCallbac bool cSocketThreads::cSocketThread::RemoveClient(const cCallback * a_Client) { - // Returns true if removed, false if not found + ASSERT(m_Parent->m_CS.IsLockedByCurrentThread()); if (m_NumSlots == 0) { @@ -267,36 +203,29 @@ bool cSocketThreads::cSocketThread::RemoveClient(const cCallback * a_Client) continue; } - // Found, remove it: - m_Slots[i] = m_Slots[--m_NumSlots]; - - // Notify the thread of the change: - ASSERT(m_ControlSocket2.IsValid()); - m_ControlSocket2.Send("r", 1); - return true; - } // for i - m_Slots[] - - // Not found - return false; -} - - - - - -bool cSocketThreads::cSocketThread::RemoveSocket(const cSocket * a_Socket) -{ - // Returns true if removed, false if not found - - for (int i = m_NumSlots - 1; i >= 0 ; --i) - { - if (m_Slots[i].m_Socket != *a_Socket) + // Found the slot: + if (m_Slots[i].m_State == sSlot::ssRemoteClosed) { - continue; + // The remote has already closed the socket, remove the slot altogether: + m_Slots[i] = m_Slots[--m_NumSlots]; + } + else + { + // Query and queue the last batch of outgoing data: + m_Slots[i].m_Client->GetOutgoingData(m_Slots[i].m_Outgoing); + if (m_Slots[i].m_Outgoing.empty()) + { + // No more outgoing data, shut the socket down immediately: + m_Slots[i].m_Socket.ShutdownReadWrite(); + m_Slots[i].m_State = sSlot::ssShuttingDown; + } + else + { + // More data to send, shut down reading and wait for the rest to get sent: + m_Slots[i].m_State = sSlot::ssWritingRestOut; + } + m_Slots[i].m_Client = NULL; } - - // Found, remove it: - m_Slots[i] = m_Slots[--m_NumSlots]; // Notify the thread of the change: ASSERT(m_ControlSocket2.IsValid()); @@ -314,6 +243,8 @@ bool cSocketThreads::cSocketThread::RemoveSocket(const cSocket * a_Socket) bool cSocketThreads::cSocketThread::HasClient(const cCallback * a_Client) const { + ASSERT(m_Parent->m_CS.IsLockedByCurrentThread()); + for (int i = m_NumSlots - 1; i >= 0; --i) { if (m_Slots[i].m_Client == a_Client) @@ -346,6 +277,8 @@ bool cSocketThreads::cSocketThread::HasSocket(const cSocket * a_Socket) const bool cSocketThreads::cSocketThread::NotifyWrite(const cCallback * a_Client) { + ASSERT(m_Parent->m_CS.IsLockedByCurrentThread()); + if (HasClient(a_Client)) { // Notify the thread that there's another packet in the queue: @@ -362,7 +295,7 @@ bool cSocketThreads::cSocketThread::NotifyWrite(const cCallback * a_Client) bool cSocketThreads::cSocketThread::Write(const cCallback * a_Client, const AString & a_Data) { - // Returns true if socket handled by this thread + ASSERT(m_Parent->m_CS.IsLockedByCurrentThread()); for (int i = m_NumSlots - 1; i >= 0; --i) { if (m_Slots[i].m_Client == a_Client) @@ -383,47 +316,6 @@ bool cSocketThreads::cSocketThread::Write(const cCallback * a_Client, const AStr -bool cSocketThreads::cSocketThread::StopReading (const cCallback * a_Client) -{ - // Returns true if client handled by this thread - for (int i = m_NumSlots - 1; i >= 0; --i) - { - if (m_Slots[i].m_Client == a_Client) - { - m_Slots[i].m_ShouldCallClient = false; - return true; - } - } // for i - m_Slots[] - return false; -} - - - - - -bool cSocketThreads::cSocketThread::QueueClose(const cCallback * a_Client) -{ - // Returns true if socket handled by this thread - for (int i = m_NumSlots - 1; i >= 0; --i) - { - if (m_Slots[i].m_Client == a_Client) - { - m_Slots[i].m_ShouldClose = true; - - // Notify the thread that there's a close queued (in case its conditions are already met): - ASSERT(m_ControlSocket2.IsValid()); - m_ControlSocket2.Send("c", 1); - - return true; - } - } // for i - m_Slots[] - return false; -} - - - - - bool cSocketThreads::cSocketThread::Start(void) { // Create the control socket listener @@ -497,10 +389,13 @@ void cSocketThreads::cSocketThread::Execute(void) fd_set fdRead; cSocket::xSocket Highest = m_ControlSocket1.GetSocket(); - PrepareSet(&fdRead, Highest); + PrepareSet(&fdRead, Highest, false); // Wait for the sockets: - if (select(Highest + 1, &fdRead, NULL, NULL, NULL) == -1) + timeval Timeout; + Timeout.tv_sec = 5; + Timeout.tv_usec = 0; + if (select(Highest + 1, &fdRead, NULL, NULL, &Timeout) == -1) { LOG("select(R) call failed in cSocketThread: \"%s\"", cSocket::GetLastErrorString().c_str()); continue; @@ -511,8 +406,7 @@ void cSocketThreads::cSocketThread::Execute(void) // Test sockets for writing: fd_set fdWrite; Highest = m_ControlSocket1.GetSocket(); - PrepareSet(&fdWrite, Highest); - timeval Timeout; + PrepareSet(&fdWrite, Highest, true); Timeout.tv_sec = 0; Timeout.tv_usec = 0; if (select(Highest + 1, NULL, &fdWrite, NULL, &Timeout) == -1) @@ -522,6 +416,8 @@ void cSocketThreads::cSocketThread::Execute(void) } WriteToSockets(&fdWrite); + + CleanUpShutSockets(); } // while (!mShouldTerminate) } @@ -529,7 +425,7 @@ void cSocketThreads::cSocketThread::Execute(void) -void cSocketThreads::cSocketThread::PrepareSet(fd_set * a_Set, cSocket::xSocket & a_Highest) +void cSocketThreads::cSocketThread::PrepareSet(fd_set * a_Set, cSocket::xSocket & a_Highest, bool a_IsForWriting) { FD_ZERO(a_Set); FD_SET(m_ControlSocket1.GetSocket(), a_Set); @@ -541,6 +437,11 @@ void cSocketThreads::cSocketThread::PrepareSet(fd_set * a_Set, cSocket::xSocket { continue; } + if (m_Slots[i].m_State == sSlot::ssRemoteClosed) + { + // This socket won't provide nor consume any data anymore, don't put it in the Set + continue; + } cSocket::xSocket s = m_Slots[i].m_Socket.GetSocket(); FD_SET(s, a_Set); if (s > a_Highest) @@ -576,29 +477,42 @@ void cSocketThreads::cSocketThread::ReadFromSockets(fd_set * a_Read) } char Buffer[1024]; int Received = m_Slots[i].m_Socket.Receive(Buffer, ARRAYCOUNT(Buffer), 0); - if (Received == 0) - { - // The socket has been closed by the remote party, close our socket and let it be removed after we process all reading - m_Slots[i].m_Socket.CloseSocket(); - if (m_Slots[i].m_ShouldCallClient) - { - m_Slots[i].m_Client->SocketClosed(); - } - } - else if (Received > 0) + if (Received <= 0) { - if (m_Slots[i].m_ShouldCallClient) + // The socket has been closed by the remote party + switch (m_Slots[i].m_State) { - m_Slots[i].m_Client->DataReceived(Buffer, Received); - } + case sSlot::ssNormal: + { + // Notify the callback that the remote has closed the socket; keep the slot + m_Slots[i].m_Client->SocketClosed(); + m_Slots[i].m_State = sSlot::ssRemoteClosed; + break; + } + case sSlot::ssWritingRestOut: + case sSlot::ssShuttingDown: + case sSlot::ssShuttingDown2: + { + // Force-close the socket and remove the slot: + m_Slots[i].m_Socket.CloseSocket(); + m_Slots[i] = m_Slots[--m_NumSlots]; + break; + } + default: + { + LOG("%s: Unexpected socket state: %d (%s)", + __FUNCTION__, m_Slots[i].m_Socket.GetSocket(), m_Slots[i].m_Socket.GetIPString().c_str() + ); + ASSERT(!"Unexpected socket state"); + break; + } + } // switch (m_Slots[i].m_State) } else { - // The socket has encountered an error, close it and let it be removed after we process all reading - m_Slots[i].m_Socket.CloseSocket(); - if (m_Slots[i].m_ShouldCallClient) + if (m_Slots[i].m_Client != NULL) { - m_Slots[i].m_Client->SocketClosed(); + m_Slots[i].m_Client->DataReceived(Buffer, Received); } } } // for i - m_Slots[] @@ -622,22 +536,17 @@ void cSocketThreads::cSocketThread::WriteToSockets(fd_set * a_Write) if (m_Slots[i].m_Outgoing.empty()) { // Request another chunk of outgoing data: - if (m_Slots[i].m_ShouldCallClient) + if (m_Slots[i].m_Client != NULL) { m_Slots[i].m_Client->GetOutgoingData(m_Slots[i].m_Outgoing); } if (m_Slots[i].m_Outgoing.empty()) { - // Nothing ready - if (m_Slots[i].m_ShouldClose) + // No outgoing data is ready + if (m_Slots[i].m_State == sSlot::ssWritingRestOut) { - // Socket was queued for closing and there's no more data to send, close it now: - - // DEBUG - LOGD("Socket was queued for closing, closing now. Slot %d, client %p, socket %d", i, m_Slots[i].m_Client, m_Slots[i].m_Socket.GetSocket()); - - m_Slots[i].m_Socket.CloseSocket(); - // The slot must be freed actively by the client, using RemoveClient() + m_Slots[i].m_State = sSlot::ssShuttingDown; + m_Slots[i].m_Socket.ShutdownReadWrite(); } continue; } @@ -649,7 +558,7 @@ void cSocketThreads::cSocketThread::WriteToSockets(fd_set * a_Write) int Err = cSocket::GetLastError(); LOGWARNING("Error %d while writing to client \"%s\", disconnecting. \"%s\"", Err, m_Slots[i].m_Socket.GetIPString().c_str(), cSocket::GetErrorString(Err).c_str()); m_Slots[i].m_Socket.CloseSocket(); - if (m_Slots[i].m_ShouldCallClient) + if (m_Slots[i].m_Client != NULL) { m_Slots[i].m_Client->SocketClosed(); } @@ -657,6 +566,12 @@ void cSocketThreads::cSocketThread::WriteToSockets(fd_set * a_Write) } m_Slots[i].m_Outgoing.erase(0, Sent); + if (m_Slots[i].m_Outgoing.empty() && (m_Slots[i].m_State == sSlot::ssWritingRestOut)) + { + m_Slots[i].m_State = sSlot::ssShuttingDown; + m_Slots[i].m_Socket.ShutdownReadWrite(); + } + // _X: If there's data left, it means the client is not reading fast enough, the server would unnecessarily spin in the main loop with zero actions taken; so signalling is disabled // This means that if there's data left, it will be sent only when there's incoming data or someone queues another packet (for any socket handled by this thread) /* @@ -673,3 +588,31 @@ void cSocketThreads::cSocketThread::WriteToSockets(fd_set * a_Write) + +void cSocketThreads::cSocketThread::CleanUpShutSockets(void) +{ + for (int i = m_NumSlots - 1; i >= 0; i--) + { + switch (m_Slots[i].m_State) + { + case sSlot::ssShuttingDown2: + { + // The socket has reached the shutdown timeout, close it and clear its slot: + m_Slots[i].m_Socket.CloseSocket(); + m_Slots[i] = m_Slots[--m_NumSlots]; + break; + } + case sSlot::ssShuttingDown: + { + // The socket has been shut down for a single thread loop, let it loop once more before closing: + m_Slots[i].m_State = sSlot::ssShuttingDown2; + break; + } + default: break; + } + } // for i - m_Slots[] +} + + + + diff --git a/src/OSSupport/SocketThreads.h b/src/OSSupport/SocketThreads.h index 858729c49..9e1947ab6 100644 --- a/src/OSSupport/SocketThreads.h +++ b/src/OSSupport/SocketThreads.h @@ -7,19 +7,20 @@ /* Additional details: -When a client is terminating a connection: -- they call the StopReading() method to disable callbacks for the incoming data -- they call the Write() method to queue any outstanding outgoing data -- they call the QueueClose() method to queue the socket to close after outgoing data has been sent. -When a socket slot is marked as having no callback, it is kept alive until its outgoing data queue is empty and its m_ShouldClose flag is set. -This means that the socket can be written to several times before finally closing it via QueueClose() +When a client wants to terminate the connection, they call the RemoveClient() function. This calls the +callback one last time to read all the available outgoing data, putting it in the slot's m_OutgoingData +buffer. Then it marks the slot as having no callback. The socket is kept alive until its outgoing data +queue is empty, then shutdown is called on it and finally the socket is closed after a timeout. +If at any time within this the remote end closes the socket, then the socket is closed directly. +As soon as the socket is closed, the slot is finally removed from the SocketThread. +The graph in $/docs/SocketThreads States.gv shows the state-machine transitions of the slot. */ -/// How many clients should one thread handle? (must be less than FD_SETSIZE for your platform) +/** How many clients should one thread handle? (must be less than FD_SETSIZE for your platform) */ #define MAX_SLOTS 63 @@ -27,8 +28,6 @@ This means that the socket can be written to several times before finally closin #pragma once -#ifndef CSOCKETTHREADS_H_INCLUDED -#define CSOCKETTHREADS_H_INCLUDED #include "Socket.h" #include "IsThread.h" @@ -64,13 +63,13 @@ public: // Force a virtual destructor in all subclasses: virtual ~cCallback() {} - /// Called when data is received from the remote party + /** Called when data is received from the remote party */ virtual void DataReceived(const char * a_Data, int a_Size) = 0; - /// Called when data can be sent to remote party; the function is supposed to append outgoing data to a_Data + /** Called when data can be sent to remote party; the function is supposed to *append* outgoing data to a_Data */ virtual void GetOutgoingData(AString & a_Data) = 0; - /// Called when the socket has been closed for any reason + /** Called when the socket has been closed for any reason */ virtual void SocketClosed(void) = 0; } ; @@ -78,24 +77,21 @@ public: cSocketThreads(void); ~cSocketThreads(); - /// Add a (socket, client) pair for processing, data from a_Socket is to be sent to a_Client; returns true if successful + /** Add a (socket, client) pair for processing, data from a_Socket is to be sent to a_Client; returns true if successful */ bool AddClient(const cSocket & a_Socket, cCallback * a_Client); - /// Remove the associated socket and the client from processing. The socket is left to send its data and is removed only after all its m_OutgoingData is sent + /** Remove the associated socket and the client from processing. + The socket is left to send its last outgoing data and is removed only after all its m_Outgoing is sent + and after the socket is properly shutdown (unless the remote disconnects before that) + */ void RemoveClient(const cCallback * a_Client); - /// Notify the thread responsible for a_Client that the client has something to write + /** Notify the thread responsible for a_Client that the client has something to write */ void NotifyWrite(const cCallback * a_Client); - /// Puts a_Data into outgoing data queue for a_Client + /** Puts a_Data into outgoing data queue for a_Client */ void Write(const cCallback * a_Client, const AString & a_Data); - /// Stops reading from the client - when this call returns, no more calls to the callbacks are made - void StopReading(const cCallback * a_Client); - - /// Queues the client for closing, as soon as its outgoing data is sent - void QueueClose(const cCallback * a_Client); - private: class cSocketThread : @@ -114,13 +110,10 @@ private: void AddClient (const cSocket & a_Socket, cCallback * a_Client); // Takes ownership of the socket bool RemoveClient(const cCallback * a_Client); // Returns true if removed, false if not found - bool RemoveSocket(const cSocket * a_Socket); // Returns true if removed, false if not found bool HasClient (const cCallback * a_Client) const; bool HasSocket (const cSocket * a_Socket) const; bool NotifyWrite (const cCallback * a_Client); // Returns true if client handled by this thread bool Write (const cCallback * a_Client, const AString & a_Data); // Returns true if client handled by this thread - bool StopReading (const cCallback * a_Client); // Returns true if client handled by this thread - bool QueueClose (const cCallback * a_Client); // Returns true if client handled by this thread bool Start(void); // Hide the cIsThread's Start method, we need to provide our own startup to create the control socket @@ -134,24 +127,45 @@ private: cSocket m_ControlSocket1; cSocket m_ControlSocket2; - // Socket-client-packetqueues triplets. + // Socket-client-dataqueues-state quadruplets. // Manipulation with these assumes that the parent's m_CS is locked struct sSlot { - cSocket m_Socket; // The socket is primarily owned by this + /** The socket is primarily owned by this object */ + cSocket m_Socket; + + /** The callback to call for events. May be NULL */ cCallback * m_Client; - AString m_Outgoing; // If sending writes only partial data, the rest is stored here for another send - bool m_ShouldClose; // If true, the socket is to be closed after sending all outgoing data - bool m_ShouldCallClient; // If true, the client callbacks are called. Set to false in StopReading() + + /** If sending writes only partial data, the rest is stored here for another send. + Also used when the slot is being removed to store the last batch of outgoing data. */ + AString m_Outgoing; + + enum eState + { + ssNormal, ///< Normal read / write operations + ssWritingRestOut, ///< The client callback was removed, continue to send outgoing data + ssShuttingDown, ///< The last outgoing data has been sent, the socket has called shutdown() + ssShuttingDown2, ///< The shutdown has been done at least 1 thread loop ago (timeout detection) + ssRemoteClosed, ///< The remote end has closed the connection (and we still have a client callback) + } m_State; } ; + sSlot m_Slots[MAX_SLOTS]; int m_NumSlots; // Number of slots actually used virtual void Execute(void) override; - void PrepareSet (fd_set * a_Set, cSocket::xSocket & a_Highest); // Puts all sockets into the set, along with m_ControlSocket1 + /** Puts all sockets into the set, along with m_ControlSocket1. + Only sockets that are able to send and receive data are put in the Set. + Is a_IsForWriting is true, the ssWritingRestOut sockets are added as well. */ + void PrepareSet(fd_set * a_Set, cSocket::xSocket & a_Highest, bool a_IsForWriting); + void ReadFromSockets(fd_set * a_Read); // Reads from sockets indicated in a_Read void WriteToSockets (fd_set * a_Write); // Writes to sockets indicated in a_Write + + /** Removes those slots in ssShuttingDown2 state, sets those with ssShuttingDown state to ssShuttingDown2 */ + void CleanUpShutSockets(void); } ; typedef std::list<cSocketThread *> cSocketThreadList; @@ -164,9 +178,3 @@ private: - -#endif // CSOCKETTHREADS_H_INCLUDED - - - - diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h index 3293da32c..1bc5d528e 100644 --- a/src/Protocol/Protocol.h +++ b/src/Protocol/Protocol.h @@ -103,6 +103,7 @@ public: virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) = 0; virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) = 0; virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) = 0; + virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) = 0; virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) = 0; virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) = 0; virtual void SendWeather (eWeather a_Weather) = 0; diff --git a/src/Protocol/Protocol125.h b/src/Protocol/Protocol125.h index d0e5c9428..310f9dd78 100644 --- a/src/Protocol/Protocol125.h +++ b/src/Protocol/Protocol125.h @@ -79,6 +79,7 @@ public: virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override; virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override; virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override; + virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) override {}; virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override; virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) override; virtual void SendWeather (eWeather a_Weather) override; diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp index c64441a1e..e5a380f8a 100644 --- a/src/Protocol/Protocol17x.cpp +++ b/src/Protocol/Protocol17x.cpp @@ -25,6 +25,7 @@ Implements the 1.7.x protocol classes: #include "../Entities/Player.h" #include "../Mobs/IncludeAllMonsters.h" #include "../UI/Window.h" +#include "../BlockEntities/CommandBlockEntity.h" @@ -893,6 +894,28 @@ void cProtocol172::SendUnloadChunk(int a_ChunkX, int a_ChunkZ) +void cProtocol172::SendUpdateBlockEntity(cBlockEntity & a_BlockEntity) +{ + cPacketizer Pkt(*this, 0x35); // Update tile entity packet + Pkt.WriteInt(a_BlockEntity.GetPosX()); + Pkt.WriteShort(a_BlockEntity.GetPosY()); + Pkt.WriteInt(a_BlockEntity.GetPosZ()); + + Byte Action = 0; + switch (a_BlockEntity.GetBlockType()) + { + case E_BLOCK_MOB_SPAWNER: Action = 1; break; // Update mob spawner spinny mob thing + case E_BLOCK_COMMAND_BLOCK: Action = 2; break; // Update command block text + default: ASSERT(!"Unhandled or unimplemented BlockEntity update request!"); break; + } + Pkt.WriteByte(Action); + + Pkt.WriteBlockEntity(a_BlockEntity); +} + + + + void cProtocol172::SendUpdateSign(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) { @@ -1820,6 +1843,51 @@ void cProtocol172::cPacketizer::WriteItem(const cItem & a_Item) +void cProtocol172::cPacketizer::WriteBlockEntity(const cBlockEntity & a_BlockEntity) +{ + cFastNBTWriter Writer; + + switch (a_BlockEntity.GetBlockType()) + { + case E_BLOCK_COMMAND_BLOCK: + { + cCommandBlockEntity & CommandBlockEntity = (cCommandBlockEntity &)a_BlockEntity; + + Writer.AddByte("TrackOutput", 1); // Neither I nor the MC wiki has any idea about this + Writer.AddInt("SuccessCount", CommandBlockEntity.GetResult()); + Writer.AddInt("x", CommandBlockEntity.GetPosX()); + Writer.AddInt("y", CommandBlockEntity.GetPosY()); + Writer.AddInt("z", CommandBlockEntity.GetPosZ()); + Writer.AddString("Command", CommandBlockEntity.GetCommand().c_str()); + // You can set custom names for windows in Vanilla + // For a command block, this would be the 'name' prepended to anything it outputs into global chat + // MCS doesn't have this, so just leave it @ '@'. (geddit?) + Writer.AddString("CustomName", "@"); + Writer.AddString("id", "Control"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though + + if (!CommandBlockEntity.GetLastOutput().empty()) + { + AString Output; + Printf(Output, "{\"text\":\"%s\"}", CommandBlockEntity.GetLastOutput().c_str()); + + Writer.AddString("LastOutput", Output.c_str()); + } + break; + } + default: break; + } + + Writer.Finish(); + + AString Compressed; + CompressStringGZIP(Writer.GetResult().data(), Writer.GetResult().size(), Compressed); + WriteShort(Compressed.size()); + WriteBuf(Compressed.data(), Compressed.size()); +} + + + + void cProtocol172::cPacketizer::WriteByteAngle(double a_Angle) { diff --git a/src/Protocol/Protocol17x.h b/src/Protocol/Protocol17x.h index 07dba834b..3ae774c18 100644 --- a/src/Protocol/Protocol17x.h +++ b/src/Protocol/Protocol17x.h @@ -102,6 +102,7 @@ public: virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override; virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override; virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override; + virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) override; virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override; virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) override; virtual void SendWeather (eWeather a_Weather) override; @@ -189,6 +190,7 @@ protected: void WriteEntityMetadata(const cEntity & a_Entity); // Writes the metadata for the specified entity, not including the terminating 0x7f void WriteMobMetadata(const cMonster & a_Mob); // Writes the mob-specific metadata for the specified mob void WriteEntityProperties(const cEntity & a_Entity); // Writes the entity properties for the specified entity, including the Count field + void WriteBlockEntity(const cBlockEntity & a_BlockEntity); protected: cProtocol172 & m_Protocol; diff --git a/src/Protocol/ProtocolRecognizer.cpp b/src/Protocol/ProtocolRecognizer.cpp index a21f4f042..5524af136 100644 --- a/src/Protocol/ProtocolRecognizer.cpp +++ b/src/Protocol/ProtocolRecognizer.cpp @@ -636,6 +636,16 @@ void cProtocolRecognizer::SendUnloadChunk(int a_ChunkX, int a_ChunkZ) +void cProtocolRecognizer::SendUpdateBlockEntity(cBlockEntity & a_BlockEntity) +{ + ASSERT(m_Protocol != NULL); + m_Protocol->SendUpdateBlockEntity(a_BlockEntity); +} + + + + + void cProtocolRecognizer::SendUpdateSign(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) { ASSERT(m_Protocol != NULL); diff --git a/src/Protocol/ProtocolRecognizer.h b/src/Protocol/ProtocolRecognizer.h index e94f4cde8..2dccace6e 100644 --- a/src/Protocol/ProtocolRecognizer.h +++ b/src/Protocol/ProtocolRecognizer.h @@ -114,6 +114,7 @@ public: virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override; virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override; virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override; + virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) override; virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override; virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) override; virtual void SendWeather (eWeather a_Weather) override; diff --git a/src/Server.cpp b/src/Server.cpp index 49067c17f..4d551e164 100644 --- a/src/Server.cpp +++ b/src/Server.cpp @@ -118,7 +118,7 @@ cServer::cServer(void) : void cServer::ClientDestroying(const cClientHandle * a_Client) { - m_SocketThreads.StopReading(a_Client); + m_SocketThreads.RemoveClient(a_Client); } @@ -143,15 +143,6 @@ void cServer::WriteToClient(const cClientHandle * a_Client, const AString & a_Da -void cServer::QueueClientClose(const cClientHandle * a_Client) -{ - m_SocketThreads.QueueClose(a_Client); -} - - - - - void cServer::RemoveClient(const cClientHandle * a_Client) { m_SocketThreads.RemoveClient(a_Client); @@ -459,7 +450,7 @@ void cServer::ExecuteConsoleCommand(const AString & a_Cmd, cCommandOutputCallbac { return; } - + // Special handling: "stop" and "restart" are built in if ((split[0].compare("stop") == 0) || (split[0].compare("restart") == 0)) { diff --git a/src/Server.h b/src/Server.h index 703a7077e..bb55e81b6 100644 --- a/src/Server.h +++ b/src/Server.h @@ -88,14 +88,14 @@ public: // tolua_export const AString & GetServerID(void) const { return m_ServerID; } // tolua_export - void ClientDestroying(const cClientHandle * a_Client); // Called by cClientHandle::Destroy(); stop m_SocketThreads from calling back into a_Client + /** Called by cClientHandle's destructor; stop m_SocketThreads from calling back into a_Client */ + void ClientDestroying(const cClientHandle * a_Client); - void NotifyClientWrite(const cClientHandle * a_Client); // Notifies m_SocketThreads that client has something to be written + /** Notifies m_SocketThreads that client has something to be written */ + void NotifyClientWrite(const cClientHandle * a_Client); void WriteToClient(const cClientHandle * a_Client, const AString & a_Data); // Queues outgoing data for the client through m_SocketThreads - void QueueClientClose(const cClientHandle * a_Client); // Queues the clienthandle to close when all its outgoing data is sent - void RemoveClient(const cClientHandle * a_Client); // Removes the clienthandle from m_SocketThreads /// Don't tick a_Client anymore, it will be ticked from its cPlayer instead diff --git a/src/Simulator/RedstoneSimulator.cpp b/src/Simulator/RedstoneSimulator.cpp index 469680098..e361cbf49 100644 --- a/src/Simulator/RedstoneSimulator.cpp +++ b/src/Simulator/RedstoneSimulator.cpp @@ -4,6 +4,7 @@ #include "RedstoneSimulator.h" #include "../BlockEntities/DropSpenserEntity.h" #include "../BlockEntities/NoteEntity.h" +#include "../BlockEntities/CommandBlockEntity.h" #include "../Entities/TNTEntity.h" #include "../Blocks/BlockTorch.h" #include "../Blocks/BlockDoor.h" @@ -215,11 +216,12 @@ void cRedstoneSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, c { case E_BLOCK_BLOCK_OF_REDSTONE: HandleRedstoneBlock(a_X, dataitr->y, a_Z); break; case E_BLOCK_LEVER: HandleRedstoneLever(a_X, dataitr->y, a_Z); break; - case E_BLOCK_TNT: HandleTNT(a_X, dataitr->y, a_Z); break; + case E_BLOCK_TNT: HandleTNT(a_X, dataitr->y, a_Z); break; case E_BLOCK_TRAPDOOR: HandleTrapdoor(a_X, dataitr->y, a_Z); break; case E_BLOCK_REDSTONE_WIRE: HandleRedstoneWire(a_X, dataitr->y, a_Z); break; case E_BLOCK_NOTE_BLOCK: HandleNoteBlock(a_X, dataitr->y, a_Z); break; case E_BLOCK_DAYLIGHT_SENSOR: HandleDaylightSensor(a_X, dataitr->y, a_Z); break; + case E_BLOCK_COMMAND_BLOCK: HandleCommandBlock(a_X, dataitr->y, a_Z); break; case E_BLOCK_REDSTONE_TORCH_OFF: case E_BLOCK_REDSTONE_TORCH_ON: @@ -763,6 +765,29 @@ void cRedstoneSimulator::HandleDoor(int a_BlockX, int a_BlockY, int a_BlockZ) +void cRedstoneSimulator::HandleCommandBlock(int a_BlockX, int a_BlockY, int a_BlockZ) +{ + class cSetPowerToCommandBlock : + public cCommandBlockCallback + { + bool m_IsPowered; + public: + cSetPowerToCommandBlock(bool a_IsPowered) : m_IsPowered(a_IsPowered) {} + + virtual bool Item(cCommandBlockEntity * a_CommandBlock) override + { + a_CommandBlock->SetRedstonePower(m_IsPowered); + return false; + } + } CmdBlockSP (AreCoordsPowered(a_BlockX, a_BlockY, a_BlockZ)); + + m_World.DoWithCommandBlockAt(a_BlockX, a_BlockY, a_BlockZ, CmdBlockSP); +} + + + + + void cRedstoneSimulator::HandleRail(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_MyType) { switch (a_MyType) diff --git a/src/Simulator/RedstoneSimulator.h b/src/Simulator/RedstoneSimulator.h index 63a5be3d3..bb2efeb8a 100644 --- a/src/Simulator/RedstoneSimulator.h +++ b/src/Simulator/RedstoneSimulator.h @@ -110,6 +110,8 @@ private: void HandleRedstoneLamp(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_MyState); /** Handles doords */ void HandleDoor(int a_BlockX, int a_BlockY, int a_BlockZ); + /** Handles command blocks */ + void HandleCommandBlock(int a_BlockX, int a_BlockY, int a_BlockZ); /** Handles activator, detector, and powered rails */ void HandleRail(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_MyType); /** Handles trapdoors */ @@ -166,6 +168,7 @@ private: switch (Block) { case E_BLOCK_ACTIVATOR_RAIL: + case E_BLOCK_COMMAND_BLOCK: case E_BLOCK_PISTON: case E_BLOCK_STICKY_PISTON: case E_BLOCK_DISPENSER: @@ -220,6 +223,7 @@ private: case E_BLOCK_ACTIVATOR_RAIL: case E_BLOCK_ACTIVE_COMPARATOR: case E_BLOCK_BLOCK_OF_REDSTONE: + case E_BLOCK_COMMAND_BLOCK: case E_BLOCK_DETECTOR_RAIL: case E_BLOCK_DISPENSER: case E_BLOCK_DAYLIGHT_SENSOR: diff --git a/src/World.cpp b/src/World.cpp index 3e7c0ef74..6520702c7 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -871,16 +871,11 @@ void cWorld::TickScheduledTasks() // Make a copy of the tasks to avoid deadlocks on accessing m_Tasks { cCSLock Lock(m_CSScheduledTasks); - ScheduledTaskList::iterator itr = m_ScheduledTasks.begin(); - while (itr != m_ScheduledTasks.end() && (*itr)->Ticks > 0) + while (!m_ScheduledTasks.empty() && m_ScheduledTasks.front()->Ticks < m_WorldAge) { Tasks.push_back(m_ScheduledTasks.front()); m_ScheduledTasks.pop_front(); } - for(;itr != m_ScheduledTasks.end(); itr++) - { - (*itr)->Ticks--; - } } // Execute and delete each task: @@ -1149,6 +1144,15 @@ bool cWorld::DoWithNoteBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cNoteBl +bool cWorld::DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCommandBlockCallback & a_Callback) +{ + return m_ChunkMap->DoWithCommandBlockAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback); +} + + + + + bool cWorld::GetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4) { return m_ChunkMap->GetSignLines(a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4); @@ -2625,6 +2629,7 @@ void cWorld::QueueTask(cTask * a_Task) void cWorld::ScheduleTask(cScheduledTask * a_Task) { + a_Task->Ticks = a_Task->Ticks + m_WorldAge; cCSLock Lock(m_CSScheduledTasks); for(ScheduledTaskList::iterator itr = m_ScheduledTasks.begin(); itr != m_ScheduledTasks.end(); itr++) { @@ -2766,9 +2771,6 @@ int cWorld::SpawnMob(double a_PosX, double a_PosY, double a_PosZ, cMonster::eTyp { Monster->SetPosition(a_PosX, a_PosY, a_PosZ); } - - // Because it's logical that ALL mob spawns need spawn effects, not just spawners - BroadcastSoundParticleEffect(2004, (int)a_PosX, (int)a_PosY, (int)a_PosZ, 0); return SpawnMobFinalize(Monster); } diff --git a/src/World.h b/src/World.h index ef74a65c7..1a7ad0cb1 100644 --- a/src/World.h +++ b/src/World.h @@ -46,12 +46,13 @@ class cMobCensus; typedef std::list< cPlayer * > cPlayerList; -typedef cItemCallback<cPlayer> cPlayerListCallback; -typedef cItemCallback<cEntity> cEntityCallback; -typedef cItemCallback<cChestEntity> cChestCallback; -typedef cItemCallback<cDispenserEntity> cDispenserCallback; -typedef cItemCallback<cFurnaceEntity> cFurnaceCallback; -typedef cItemCallback<cNoteEntity> cNoteBlockCallback; +typedef cItemCallback<cPlayer> cPlayerListCallback; +typedef cItemCallback<cEntity> cEntityCallback; +typedef cItemCallback<cChestEntity> cChestCallback; +typedef cItemCallback<cDispenserEntity> cDispenserCallback; +typedef cItemCallback<cFurnaceEntity> cFurnaceCallback; +typedef cItemCallback<cNoteEntity> cNoteBlockCallback; +typedef cItemCallback<cCommandBlockEntity> cCommandBlockCallback; @@ -466,6 +467,9 @@ public: /// Calls the callback for the noteblock at the specified coords; returns false if there's no noteblock at those coords or callback returns true, returns true if found bool DoWithNoteBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cNoteBlockCallback & a_Callback); // Exported in ManualBindings.cpp + + /// Calls the callback for the command block at the specified coords; returns false if there's no command block at those coords or callback returns true, returns true if found + bool DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCommandBlockCallback & a_Callback); // Exported in ManualBindings.cpp /// Retrieves the test on the sign at the specified coords; returns false if there's no sign at those coords, true if found bool GetSignLines (int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4); // Exported in ManualBindings.cpp diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp index 91cc6b06d..c84128022 100644 --- a/src/WorldStorage/NBTChunkSerializer.cpp +++ b/src/WorldStorage/NBTChunkSerializer.cpp @@ -11,6 +11,7 @@ #include "FastNBT.h" #include "../BlockEntities/ChestEntity.h" +#include "../BlockEntities/CommandBlockEntity.h" #include "../BlockEntities/DispenserEntity.h" #include "../BlockEntities/DropperEntity.h" #include "../BlockEntities/FurnaceEntity.h" @@ -220,8 +221,23 @@ void cNBTChunkSerializer::AddJukeboxEntity(cJukeboxEntity * a_Jukebox) void cNBTChunkSerializer::AddNoteEntity(cNoteEntity * a_Note) { m_Writer.BeginCompound(""); - AddBasicTileEntity(a_Note, "Music"); - m_Writer.AddByte("note", a_Note->GetPitch()); + AddBasicTileEntity(a_Note, "Music"); + m_Writer.AddByte("note", a_Note->GetPitch()); + m_Writer.EndCompound(); +} + + + + + +void cNBTChunkSerializer::AddCommandBlockEntity(cCommandBlockEntity * a_CmdBlock) +{ + m_Writer.BeginCompound(""); + AddBasicTileEntity(a_CmdBlock, "Control"); + m_Writer.AddString("Command", a_CmdBlock->GetCommand()); + m_Writer.AddInt ("SuccessCount", a_CmdBlock->GetResult()); + m_Writer.AddString("LastOutput", a_CmdBlock->GetLastOutput()); + m_Writer.AddByte ("TrackOutput", 1); // TODO 2014-01-18 xdot: Figure out what TrackOutput is and save it. m_Writer.EndCompound(); } @@ -640,15 +656,16 @@ void cNBTChunkSerializer::BlockEntity(cBlockEntity * a_Entity) // Add tile-entity into NBT: switch (a_Entity->GetBlockType()) { - case E_BLOCK_CHEST: AddChestEntity ((cChestEntity *) a_Entity); break; - case E_BLOCK_DISPENSER: AddDispenserEntity ((cDispenserEntity *) a_Entity); break; - case E_BLOCK_DROPPER: AddDropperEntity ((cDropperEntity *) a_Entity); break; - case E_BLOCK_FURNACE: AddFurnaceEntity ((cFurnaceEntity *) a_Entity); break; - case E_BLOCK_HOPPER: AddHopperEntity ((cHopperEntity *) a_Entity); break; + case E_BLOCK_CHEST: AddChestEntity ((cChestEntity *) a_Entity); break; + case E_BLOCK_DISPENSER: AddDispenserEntity ((cDispenserEntity *) a_Entity); break; + case E_BLOCK_DROPPER: AddDropperEntity ((cDropperEntity *) a_Entity); break; + case E_BLOCK_FURNACE: AddFurnaceEntity ((cFurnaceEntity *) a_Entity); break; + case E_BLOCK_HOPPER: AddHopperEntity ((cHopperEntity *) a_Entity); break; case E_BLOCK_SIGN_POST: - case E_BLOCK_WALLSIGN: AddSignEntity ((cSignEntity *) a_Entity); break; - case E_BLOCK_NOTE_BLOCK: AddNoteEntity ((cNoteEntity *) a_Entity); break; - case E_BLOCK_JUKEBOX: AddJukeboxEntity ((cJukeboxEntity *) a_Entity); break; + case E_BLOCK_WALLSIGN: AddSignEntity ((cSignEntity *) a_Entity); break; + case E_BLOCK_NOTE_BLOCK: AddNoteEntity ((cNoteEntity *) a_Entity); break; + case E_BLOCK_JUKEBOX: AddJukeboxEntity ((cJukeboxEntity *) a_Entity); break; + case E_BLOCK_COMMAND_BLOCK: AddCommandBlockEntity((cCommandBlockEntity *) a_Entity); break; default: { ASSERT(!"Unhandled block entity saved into Anvil"); diff --git a/src/WorldStorage/NBTChunkSerializer.h b/src/WorldStorage/NBTChunkSerializer.h index 9d4ac208c..245b68063 100644 --- a/src/WorldStorage/NBTChunkSerializer.h +++ b/src/WorldStorage/NBTChunkSerializer.h @@ -21,6 +21,7 @@ class cEntity; class cBlockEntity; class cBoat; class cChestEntity; +class cCommandBlockEntity; class cDispenserEntity; class cDropperEntity; class cFurnaceEntity; @@ -92,6 +93,7 @@ protected: void AddJukeboxEntity (cJukeboxEntity * a_Jukebox); void AddNoteEntity (cNoteEntity * a_Note); void AddSignEntity (cSignEntity * a_Sign); + void AddCommandBlockEntity(cCommandBlockEntity * a_CmdBlock); // Entities: void AddBasicEntity (cEntity * a_Entity, const AString & a_ClassName); diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index 25661de76..8983f25ba 100644 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -16,6 +16,7 @@ #include "../StringCompression.h" #include "../BlockEntities/ChestEntity.h" +#include "../BlockEntities/CommandBlockEntity.h" #include "../BlockEntities/DispenserEntity.h" #include "../BlockEntities/DropperEntity.h" #include "../BlockEntities/FurnaceEntity.h" @@ -568,6 +569,10 @@ void cWSSAnvil::LoadBlockEntitiesFromNBT(cBlockEntityList & a_BlockEntities, con { LoadChestFromNBT(a_BlockEntities, a_NBT, Child); } + else if (strncmp(a_NBT.GetData(sID), "Control", a_NBT.GetDataLength(sID)) == 0) + { + LoadCommandBlockFromNBT(a_BlockEntities, a_NBT, Child); + } else if (strncmp(a_NBT.GetData(sID), "Dropper", a_NBT.GetDataLength(sID)) == 0) { LoadDropperFromNBT(a_BlockEntities, a_NBT, Child); @@ -916,6 +921,43 @@ void cWSSAnvil::LoadSignFromNBT(cBlockEntityList & a_BlockEntities, const cParse +void cWSSAnvil::LoadCommandBlockFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx) +{ + ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound); + int x, y, z; + if (!GetBlockEntityNBTPos(a_NBT, a_TagIdx, x, y, z)) + { + return; + } + std::auto_ptr<cCommandBlockEntity> CmdBlock(new cCommandBlockEntity(x, y, z, m_World)); + + int currentLine = a_NBT.FindChildByName(a_TagIdx, "Command"); + if (currentLine >= 0) + { + CmdBlock->SetCommand(a_NBT.GetString(currentLine)); + } + + currentLine = a_NBT.FindChildByName(a_TagIdx, "SuccessCount"); + if (currentLine >= 0) + { + CmdBlock->SetResult(a_NBT.GetInt(currentLine)); + } + + currentLine = a_NBT.FindChildByName(a_TagIdx, "LastOutput"); + if (currentLine >= 0) + { + CmdBlock->SetLastOutput(a_NBT.GetString(currentLine)); + } + + // TODO 2014-01-18 xdot: Figure out what TrackOutput is and parse it. + + a_BlockEntities.push_back(CmdBlock.release()); +} + + + + + void cWSSAnvil::LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_EntityTagIdx, const char * a_IDTag, int a_IDTagLength) { if (strncmp(a_IDTag, "Boat", a_IDTagLength) == 0) diff --git a/src/WorldStorage/WSSAnvil.h b/src/WorldStorage/WSSAnvil.h index e66e63b08..5093ad083 100644 --- a/src/WorldStorage/WSSAnvil.h +++ b/src/WorldStorage/WSSAnvil.h @@ -131,14 +131,15 @@ protected: */ void LoadItemGridFromNBT(cItemGrid & a_ItemGrid, const cParsedNBT & a_NBT, int a_ItemsTagIdx, int s_SlotOffset = 0); - void LoadChestFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); - void LoadDispenserFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); - void LoadDropperFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); - void LoadFurnaceFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE * a_BlockTypes, NIBBLETYPE * a_BlockMetas); - void LoadHopperFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); - void LoadJukeboxFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); - void LoadNoteFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); - void LoadSignFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); + void LoadChestFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); + void LoadDispenserFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); + void LoadDropperFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); + void LoadFurnaceFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE * a_BlockTypes, NIBBLETYPE * a_BlockMetas); + void LoadHopperFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); + void LoadJukeboxFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); + void LoadNoteFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); + void LoadSignFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); + void LoadCommandBlockFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_EntityTagIdx, const char * a_IDTag, int a_IDTagLength); |