diff options
-rw-r--r-- | src/Protocol/MojangAPI.cpp | 7 | ||||
-rw-r--r-- | src/Protocol/MojangAPI.h | 2 | ||||
-rw-r--r-- | src/Root.cpp | 5 | ||||
-rw-r--r-- | src/Server.cpp | 4 | ||||
-rw-r--r-- | src/Server.h | 2 |
5 files changed, 12 insertions, 8 deletions
diff --git a/src/Protocol/MojangAPI.cpp b/src/Protocol/MojangAPI.cpp index 0a6716e6f..a4b4dbd3b 100644 --- a/src/Protocol/MojangAPI.cpp +++ b/src/Protocol/MojangAPI.cpp @@ -214,14 +214,17 @@ cMojangAPI::~cMojangAPI() -void cMojangAPI::Start(cIniFile & a_SettingsIni) +void cMojangAPI::Start(cIniFile & a_SettingsIni, bool a_ShouldAuth) { m_NameToUUIDServer = a_SettingsIni.GetValueSet("MojangAPI", "NameToUUIDServer", DEFAULT_NAME_TO_UUID_SERVER); m_NameToUUIDAddress = a_SettingsIni.GetValueSet("MojangAPI", "NameToUUIDAddress", DEFAULT_NAME_TO_UUID_ADDRESS); m_UUIDToProfileServer = a_SettingsIni.GetValueSet("MojangAPI", "UUIDToProfileServer", DEFAULT_UUID_TO_PROFILE_SERVER); m_UUIDToProfileAddress = a_SettingsIni.GetValueSet("MojangAPI", "UUIDToProfileAddress", DEFAULT_UUID_TO_PROFILE_ADDRESS); LoadCachesFromDisk(); - m_UpdateThread->Start(); + if (a_ShouldAuth) + { + m_UpdateThread->Start(); + } } diff --git a/src/Protocol/MojangAPI.h b/src/Protocol/MojangAPI.h index fa4c16e4e..393fd4baa 100644 --- a/src/Protocol/MojangAPI.h +++ b/src/Protocol/MojangAPI.h @@ -38,7 +38,7 @@ public: /** Initializes the API; reads the settings from the specified ini file. Loads cached results from disk. */ - void Start(cIniFile & a_SettingsIni); + void Start(cIniFile & a_SettingsIni, bool a_ShouldAuth); /** Connects to the specified server using SSL, sends the given request and receives the response. Checks Mojang certificates using the hard-coded Starfield root CA certificate. diff --git a/src/Root.cpp b/src/Root.cpp index aa3d43cba..2d08c2c70 100644 --- a/src/Root.cpp +++ b/src/Root.cpp @@ -142,8 +142,9 @@ void cRoot::Start(void) } LOG("Starting server..."); - m_MojangAPI.Start(IniFile); // Mojang API needs to be started before plugins, so that plugins may use it for DB upgrades on server init - if (!m_Server->InitServer(IniFile)) + bool ShouldAuthenticate = IniFile.GetValueSetB("Authentication", "Authenticate", true); + m_MojangAPI.Start(IniFile, ShouldAuthenticate); // Mojang API needs to be started before plugins, so that plugins may use it for DB upgrades on server init + if (!m_Server->InitServer(IniFile, ShouldAuthenticate)) { IniFile.WriteFile("settings.ini"); LOGERROR("Failure starting server, aborting..."); diff --git a/src/Server.cpp b/src/Server.cpp index 62f6ba35a..8e5755a75 100644 --- a/src/Server.cpp +++ b/src/Server.cpp @@ -196,7 +196,7 @@ void cServer::PlayerDestroying(const cPlayer * a_Player) -bool cServer::InitServer(cIniFile & a_SettingsIni) +bool cServer::InitServer(cIniFile & a_SettingsIni, bool a_ShouldAuth) { m_Description = a_SettingsIni.GetValueSet("Server", "Description", "MCServer - in C++!"); m_MaxPlayers = a_SettingsIni.GetValueSetI("Server", "MaxPlayers", 100); @@ -247,7 +247,7 @@ bool cServer::InitServer(cIniFile & a_SettingsIni) m_bIsConnected = true; m_ServerID = "-"; - m_ShouldAuthenticate = a_SettingsIni.GetValueSetB("Authentication", "Authenticate", true); + m_ShouldAuthenticate = a_ShouldAuth; if (m_ShouldAuthenticate) { MTRand mtrand1; diff --git a/src/Server.h b/src/Server.h index 6d659fa40..022794bbc 100644 --- a/src/Server.h +++ b/src/Server.h @@ -56,7 +56,7 @@ class cServer // tolua_export public: // tolua_export virtual ~cServer() {} - bool InitServer(cIniFile & a_SettingsIni); + bool InitServer(cIniFile & a_SettingsIni, bool a_ShouldAuth); // tolua_begin |