diff options
-rw-r--r-- | source/Generating/ComposableGenerator.cpp | 2 | ||||
-rw-r--r-- | source/Generating/MineShafts.cpp | 155 | ||||
-rw-r--r-- | source/Generating/MineShafts.h | 14 |
3 files changed, 142 insertions, 29 deletions
diff --git a/source/Generating/ComposableGenerator.cpp b/source/Generating/ComposableGenerator.cpp index d08135afa..0e5827180 100644 --- a/source/Generating/ComposableGenerator.cpp +++ b/source/Generating/ComposableGenerator.cpp @@ -328,7 +328,7 @@ void cComposableGenerator::InitStructureGens(cIniFile & a_IniFile) {
int GridSize = a_IniFile.GetValueSetI("Generator", "MineShaftsGridSize", 96);
int MaxSystemSize = a_IniFile.GetValueSetI("Generator", "MineShaftsMaxSystemSize", 128);
- m_StructureGens.push_back(new cStructGenMineShafts(Seed, GridSize, MaxSystemSize));
+ m_StructureGens.push_back(new cStructGenMineShafts(Seed, GridSize, MaxSystemSize, 600, 200, 200));
}
else if (NoCaseCompare(*itr, "OreNests") == 0)
{
diff --git a/source/Generating/MineShafts.cpp b/source/Generating/MineShafts.cpp index 06223cc01..8224f4336 100644 --- a/source/Generating/MineShafts.cpp +++ b/source/Generating/MineShafts.cpp @@ -24,7 +24,7 @@ in a depth-first processing. Each of the descendants will branch randomly, if no -static const int NEIGHBORHOOD_SIZE = 3;
+static const int NEIGHBORHOOD_SIZE = 1;
@@ -51,6 +51,11 @@ public: } ;
+ eKind m_Kind;
+ cCuboid m_BoundingBox;
+ cStructGenMineShafts::cMineShaftSystem & m_ParentSystem;
+
+
cMineShaft(cStructGenMineShafts::cMineShaftSystem & a_ParentSystem, eKind a_Kind) :
m_ParentSystem(a_ParentSystem),
m_Kind(a_Kind)
@@ -58,7 +63,10 @@ public: }
/// Returns true if this mineshaft intersects the specified cuboid
- bool DoesIntersect(const cCuboid & a_Other);
+ bool DoesIntersect(const cCuboid & a_Other)
+ {
+ return m_BoundingBox.DoesIntersect(a_Other);
+ }
/** If recursion level is not too large, appends more branches to the parent system,
using exit points specific to this class.
@@ -67,14 +75,6 @@ public: /// Imprints this shape into the specified chunk's data
virtual void ProcessChunk(cChunkDesc & a_ChunkDesc) = 0;
-
-protected:
- eKind m_Kind;
- cCuboid m_BoundingBox;
-
- int m_PivotX, m_PivotZ;
-
- cStructGenMineShafts::cMineShaftSystem & m_ParentSystem;
} ;
typedef std::vector<cMineShaft *> cMineShafts;
@@ -116,7 +116,24 @@ public: cNoise & a_Noise
);
- // TODO
+protected:
+ int m_NumSegments;
+ eDirection m_Direction;
+
+ cMineShaftCorridor(
+ cStructGenMineShafts::cMineShaftSystem & a_ParentSystem,
+ const cCuboid & a_BoundingBox, int a_NumSegments, eDirection a_Direction
+ ) :
+ super(a_ParentSystem, mskCorridor),
+ m_NumSegments(a_NumSegments),
+ m_Direction(a_Direction)
+ {
+ m_BoundingBox = a_BoundingBox;
+ }
+
+ // cMineShaft overrides:
+ virtual void AppendBranches(int a_RecursionLevel, cNoise & a_Noise) override;
+ virtual void ProcessChunk(cChunkDesc & a_ChunkDesc) override;
} ;
@@ -139,7 +156,12 @@ public: cNoise & a_Noise
);
+protected:
// TODO
+
+ // cMineShaft overrides:
+ virtual void AppendBranches(int a_RecursionLevel, cNoise & a_Noise) override;
+ virtual void ProcessChunk(cChunkDesc & a_ChunkDesc) override;
} ;
@@ -162,7 +184,12 @@ public: cNoise & a_Noise
);
+protected:
// TODO
+
+ // cMineShaft overrides:
+ virtual void AppendBranches(int a_RecursionLevel, cNoise & a_Noise) override;
+ virtual void ProcessChunk(cChunkDesc & a_ChunkDesc) override;
} ;
@@ -181,7 +208,10 @@ public: cMineShafts m_MineShafts; ///< List of cMineShaft descendants that comprise this system
/// Creates and generates the entire system
- cMineShaftSystem(int a_BlockX, int a_BlockZ, int a_MaxSystemSize, cNoise & a_Noise);
+ cMineShaftSystem(
+ int a_BlockX, int a_BlockZ, int a_MaxSystemSize, cNoise & a_Noise,
+ int a_ChanceCorridor, int a_ChanceCrossing, int a_ChanceStaircase
+ );
~cMineShaftSystem();
@@ -196,6 +226,9 @@ public: cMineShaft::eDirection a_Direction, cNoise & a_Noise,
int a_RecursionLevel
);
+
+ /// Returns true if any of the objects in m_MineShafts intersects with the specified bounding box
+ bool DoIntersect(const cCuboid & a_BoundingBox);
} ;
@@ -205,16 +238,28 @@ public: ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cStructGenMineShafts::cMineShaftSystem:
-cStructGenMineShafts::cMineShaftSystem::cMineShaftSystem(int a_BlockX, int a_BlockZ, int a_MaxSystemSize, cNoise & a_Noise) :
+cStructGenMineShafts::cMineShaftSystem::cMineShaftSystem(
+ int a_BlockX, int a_BlockZ, int a_MaxSystemSize, cNoise & a_Noise,
+ int a_ChanceCorridor, int a_ChanceCrossing, int a_ChanceStaircase
+) :
m_BlockX(a_BlockX),
m_BlockZ(a_BlockZ),
- m_MaxSystemSize(a_MaxSystemSize)
+ m_MaxSystemSize(a_MaxSystemSize),
+ m_MaxRecursion(8), // TODO: settable
+ m_ChanceCorridor(a_ChanceCorridor),
+ m_ChanceCrossing(a_ChanceCrossing),
+ m_ChanceStaircase(a_ChanceStaircase)
{
m_MineShafts.reserve(100);
cMineShaft * Start = new cMineShaftDirtRoom(*this, a_Noise);
m_MineShafts.push_back(Start);
Start->AppendBranches(0, a_Noise);
+
+ for (cMineShafts::const_iterator itr = m_MineShafts.begin(), end = m_MineShafts.end(); itr != end; ++itr)
+ {
+ ASSERT((*itr)->m_BoundingBox.IsSorted());
+ } // for itr - m_MineShafts[]
}
@@ -283,6 +328,22 @@ void cStructGenMineShafts::cMineShaftSystem::AppendBranch( +bool cStructGenMineShafts::cMineShaftSystem::DoIntersect(const cCuboid & a_BoundingBox)
+{
+ for (cMineShafts::const_iterator itr = m_MineShafts.begin(), end = m_MineShafts.end(); itr != end; ++itr)
+ {
+ if ((*itr)->DoesIntersect(a_BoundingBox))
+ {
+ return true;
+ }
+ } // for itr - m_MineShafts[]
+ return false;
+}
+
+
+
+
+
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cMineShaftDirtRoom:
@@ -297,8 +358,8 @@ cMineShaftDirtRoom::cMineShaftDirtRoom(cStructGenMineShafts::cMineShaftSystem & m_BoundingBox.p1.z = a_Parent.m_BlockZ;
m_BoundingBox.p2.z = a_Parent.m_BlockZ + 10 + (rnd % 8);
rnd >>= 4;
- m_BoundingBox.p1.y = 50;
- m_BoundingBox.p2.y = 54 + rnd % 8;
+ m_BoundingBox.p1.y = 20;
+ m_BoundingBox.p2.y = 24 + rnd % 8;
}
@@ -311,17 +372,17 @@ void cMineShaftDirtRoom::AppendBranches(int a_RecursionLevel, cNoise & a_Noise) for (int x = m_BoundingBox.p1.x + 1; x < m_BoundingBox.p2.x; x += 4)
{
int rnd = a_Noise.IntNoise3DInt(x, a_RecursionLevel, m_BoundingBox.p1.z) / 7;
- m_ParentSystem.AppendBranch(x, m_BoundingBox.p1.y + (rnd % Height), m_BoundingBox.p1.z, dirZM, a_Noise, a_RecursionLevel);
+ m_ParentSystem.AppendBranch(x, m_BoundingBox.p1.y + (rnd % Height), m_BoundingBox.p1.z - 1, dirZM, a_Noise, a_RecursionLevel);
rnd >>= 4;
- m_ParentSystem.AppendBranch(x, m_BoundingBox.p1.y + (rnd % Height), m_BoundingBox.p2.z, dirZP, a_Noise, a_RecursionLevel);
+ m_ParentSystem.AppendBranch(x, m_BoundingBox.p1.y + (rnd % Height), m_BoundingBox.p2.z + 1, dirZP, a_Noise, a_RecursionLevel);
}
for (int z = m_BoundingBox.p1.z + 1; z < m_BoundingBox.p2.z; z += 4)
{
int rnd = a_Noise.IntNoise3DInt(m_BoundingBox.p1.x, a_RecursionLevel, z) / 13;
- m_ParentSystem.AppendBranch(m_BoundingBox.p1.x, m_BoundingBox.p1.y + (rnd % Height), z, dirXM, a_Noise, a_RecursionLevel);
+ m_ParentSystem.AppendBranch(m_BoundingBox.p1.x - 1, m_BoundingBox.p1.y + (rnd % Height), z, dirXM, a_Noise, a_RecursionLevel);
rnd >>= 4;
- m_ParentSystem.AppendBranch(m_BoundingBox.p2.x, m_BoundingBox.p1.y + (rnd % Height), z, dirXP, a_Noise, a_RecursionLevel);
+ m_ParentSystem.AppendBranch(m_BoundingBox.p2.x + 1, m_BoundingBox.p1.y + (rnd % Height), z, dirXP, a_Noise, a_RecursionLevel);
}
}
@@ -393,8 +454,48 @@ cMineShaft * cMineShaftCorridor::CreateAndFit( cNoise & a_Noise
)
{
+ cCuboid BoundingBox(a_PivotX, a_PivotY, a_PivotZ);
+ BoundingBox.p2.y += 4;
+ int rnd = a_Noise.IntNoise3DInt(a_PivotX, a_PivotY + a_ParentSystem.m_MineShafts.size(), a_PivotZ) / 7;
+ int NumSegments = 2 + (rnd) % 4; // 2 .. 5
+ switch (a_Direction)
+ {
+ case dirXP: BoundingBox.p2.x += NumSegments * 5; BoundingBox.p1.z -= 1; BoundingBox.p2.z += 1; break;
+ case dirXM: BoundingBox.p1.x -= NumSegments * 5; BoundingBox.p1.z -= 1; BoundingBox.p2.z += 1; break;
+ case dirZP: BoundingBox.p2.z += NumSegments * 5; BoundingBox.p1.x -= 1; BoundingBox.p2.x += 1; break;
+ case dirZM: BoundingBox.p1.z -= NumSegments * 5; BoundingBox.p1.x -= 1; BoundingBox.p2.x += 1; break;
+ }
+ if (a_ParentSystem.DoIntersect(BoundingBox))
+ {
+ return NULL;
+ }
+ return new cMineShaftCorridor(a_ParentSystem, BoundingBox, NumSegments, a_Direction);
+}
+
+
+
+
+
+void cMineShaftCorridor::AppendBranches(int a_RecursionLevel, cNoise & a_Noise)
+{
// TODO
- return NULL;
+}
+
+
+
+
+
+void cMineShaftCorridor::ProcessChunk(cChunkDesc & a_ChunkDesc)
+{
+ int BlockX = a_ChunkDesc.GetChunkX() * cChunkDef::Width;
+ int BlockZ = a_ChunkDesc.GetChunkZ() * cChunkDef::Width;
+ cCuboid RelBoundingBox(m_BoundingBox);
+ RelBoundingBox.Move(-BlockX, 0, -BlockZ);
+ RelBoundingBox.p1.y += 1;
+ a_ChunkDesc.FillRelCuboid(RelBoundingBox, E_BLOCK_AIR, 0);
+ RelBoundingBox.p1.y -= 1;
+ RelBoundingBox.p2.y = RelBoundingBox.p1.y;
+ a_ChunkDesc.ReplaceRelCuboid(RelBoundingBox, E_BLOCK_AIR, 0, E_BLOCK_PLANKS, 0);
}
@@ -438,10 +539,16 @@ cMineShaft * cMineShaftStaircase::CreateAndFit( ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cStructGenMineShafts:
-cStructGenMineShafts::cStructGenMineShafts(int a_Seed, int a_GridSize, int a_MaxSystemSize) :
+cStructGenMineShafts::cStructGenMineShafts(
+ int a_Seed, int a_GridSize, int a_MaxSystemSize,
+ int a_ChanceCorridor, int a_ChanceCrossing, int a_ChanceStaircase
+) :
m_Noise(a_Seed),
m_GridSize(a_GridSize),
- m_MaxSystemSize(a_MaxSystemSize)
+ m_MaxSystemSize(a_MaxSystemSize),
+ m_ChanceCorridor(a_ChanceCorridor),
+ m_ChanceCrossing(a_ChanceCorridor + a_ChanceCrossing),
+ m_ChanceStaircase(a_ChanceCorridor + a_ChanceCrossing + a_ChanceStaircase)
{
}
@@ -529,7 +636,7 @@ void cStructGenMineShafts::GetMineShaftSystemsForChunk( } // for itr - a_Mineshafts
if (!Found)
{
- a_MineShafts.push_back(new cMineShaftSystem(RealX, RealZ, m_MaxSystemSize, m_Noise));
+ a_MineShafts.push_back(new cMineShaftSystem(RealX, RealZ, m_MaxSystemSize, m_Noise, m_ChanceCorridor, m_ChanceCrossing, m_ChanceStaircase));
}
} // for z
} // for x
diff --git a/source/Generating/MineShafts.h b/source/Generating/MineShafts.h index 0d9b7436b..a266231d3 100644 --- a/source/Generating/MineShafts.h +++ b/source/Generating/MineShafts.h @@ -20,7 +20,10 @@ class cStructGenMineShafts : public cStructureGen
{
public:
- cStructGenMineShafts(int a_Seed, int a_GridSize, int a_MaxSystemSize);
+ cStructGenMineShafts(
+ int a_Seed, int a_GridSize, int a_MaxSystemSize,
+ int a_ChanceCorridor, int a_ChanceCrossing, int a_ChanceStaircase
+ );
virtual ~cStructGenMineShafts();
@@ -34,9 +37,12 @@ protected: typedef std::list<cMineShaftSystem *> cMineShaftSystems;
cNoise m_Noise;
- int m_GridSize; ///< Average spacing of the systems
- int m_MaxSystemSize; ///< Maximum blcok size of a mineshaft system
- cMineShaftSystems m_Cache; ///< Cache of the most recently used systems. MoveToFront used.
+ int m_GridSize; ///< Average spacing of the systems
+ int m_MaxSystemSize; ///< Maximum blcok size of a mineshaft system
+ int m_ChanceCorridor; ///< Chance (out of 1000) of a branch object being the corridor
+ int m_ChanceCrossing; ///< Chance (out of 1000) of a branch object being the crossing
+ int m_ChanceStaircase; ///< Chance (out of 1000) of a branch object being the staircase
+ cMineShaftSystems m_Cache; ///< Cache of the most recently used systems. MoveToFront used.
/// Clears everything from the cache
void ClearCache(void);
|