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Diffstat (limited to '')
-rw-r--r-- | MCServer/Plugins/APIDump/Hooks/OnPluginsLoaded.lua | 11 |
1 files changed, 8 insertions, 3 deletions
diff --git a/MCServer/Plugins/APIDump/Hooks/OnPluginsLoaded.lua b/MCServer/Plugins/APIDump/Hooks/OnPluginsLoaded.lua index 0d5b7271e..2c8a5a2c9 100644 --- a/MCServer/Plugins/APIDump/Hooks/OnPluginsLoaded.lua +++ b/MCServer/Plugins/APIDump/Hooks/OnPluginsLoaded.lua @@ -37,12 +37,14 @@ local function SendMessageFailureFallback(a_Player, a_Message) end -- These three "variables" will hold the actual functions to call. --- By default they are initialized to the Fallback variants, but will be redirected to Core when all plugins load +-- By default they are initialized to the Fallback variants, +-- but will be redirected to Core when all plugins load SendMessage = SendMessageFallback; SendMessageSuccess = SendMessageSuccessFallback; SendMessageFailure = SendMessageFailureFallback; --- The callback tries to connect to the Core, if successful, overwrites the three functions with Core ones +-- The callback tries to connect to the Core +-- If successful, overwrites the three functions with Core ones local function OnPluginsLoaded() local CorePlugin = cPluginManager:Get():GetPlugin("Core"); if (CorePlugin == nil) then @@ -67,7 +69,10 @@ cPluginManager.AddHook(cPluginManager.HOOK_PLUGINS_LOADED, CoreMessagingPluginsL -- Usage, anywhere else in the plugin: -SendMessageFailure(a_Player, "Cannot teleport to player, the destination player " .. PlayerName .. " was not found"); +SendMessageFailure( + a_Player, + "Cannot teleport to player, the destination player " .. PlayerName .. " was not found" +); ]], }, } , -- CodeExamples |