diff options
Diffstat (limited to '')
-rw-r--r-- | VC2008/MCServer.vcproj | 4 | ||||
-rw-r--r-- | VC2008/MCServer.vcproj.user | 89 | ||||
-rw-r--r-- | iniFile/iniFile.cpp | 729 | ||||
-rw-r--r-- | iniFile/iniFile.h | 198 | ||||
-rw-r--r-- | source/BlockID.h | 2 | ||||
-rw-r--r-- | source/Blocks/BlockCarpet.h | 54 | ||||
-rw-r--r-- | source/Blocks/BlockChest.h | 1 | ||||
-rw-r--r-- | source/Blocks/BlockDropSpenser.h | 2 | ||||
-rw-r--r-- | source/Blocks/BlockHandler.cpp | 89 | ||||
-rw-r--r-- | source/GroupManager.cpp | 7 | ||||
-rw-r--r-- | source/MCLogger.cpp | 6 | ||||
-rw-r--r-- | source/ManualBindings.cpp | 560 | ||||
-rw-r--r-- | source/Root.cpp | 17 | ||||
-rw-r--r-- | source/World.h | 10 |
14 files changed, 1124 insertions, 644 deletions
diff --git a/VC2008/MCServer.vcproj b/VC2008/MCServer.vcproj index 8755fb2e8..591ee678a 100644 --- a/VC2008/MCServer.vcproj +++ b/VC2008/MCServer.vcproj @@ -1853,6 +1853,10 @@ > </File> <File + RelativePath="..\source\Blocks\BlockCarpet.h" + > + </File> + <File RelativePath="..\source\Blocks\BlockCauldron.h" > </File> diff --git a/VC2008/MCServer.vcproj.user b/VC2008/MCServer.vcproj.user new file mode 100644 index 000000000..b53d3ff35 --- /dev/null +++ b/VC2008/MCServer.vcproj.user @@ -0,0 +1,89 @@ +<?xml version="1.0" encoding="UTF-8"?> +<VisualStudioUserFile + ProjectType="Visual C++" + Version="9,00" + ShowAllFiles="false" + > + <Configurations> + <Configuration + Name="Debug|Win32" + > + <DebugSettings + Command="$(TargetPath)" + WorkingDirectory="..\MCServer" + CommandArguments="" + Attach="false" + DebuggerType="3" + RemoteCommand="" + HttpUrl="" + PDBPath="" + SQLDebugging="" + Environment="" + EnvironmentMerge="true" + DebuggerFlavor="0" + MPIRunCommand="" + MPIRunArguments="" + MPIRunWorkingDirectory="" + ApplicationCommand="" + ApplicationArguments="" + ShimCommand="" + MPIAcceptMode="" + MPIAcceptFilter="" + /> + </Configuration> + <Configuration + Name="Release|Win32" + > + <DebugSettings + Command="$(TargetPath)" + WorkingDirectory="..\MCServer" + CommandArguments="" + Attach="false" + DebuggerType="3" + RemoteCommand="" + HttpUrl="" + PDBPath="" + SQLDebugging="" + Environment="" + EnvironmentMerge="true" + DebuggerFlavor="0" + MPIRunCommand="" + MPIRunArguments="" + MPIRunWorkingDirectory="" + ApplicationCommand="" + ApplicationArguments="" + ShimCommand="" + MPIAcceptMode="" + MPIAcceptFilter="" + /> + </Configuration> + <Configuration + Name="Release profiled|Win32" + > + <DebugSettings + Command="$(TargetPath)" + WorkingDirectory="..\MCServer" + CommandArguments="" + Attach="false" + DebuggerType="3" + Remote="1" + RemoteMachine="ASAGA" + RemoteCommand="" + HttpUrl="" + PDBPath="" + SQLDebugging="" + Environment="" + EnvironmentMerge="true" + DebuggerFlavor="0" + MPIRunCommand="" + MPIRunArguments="" + MPIRunWorkingDirectory="" + ApplicationCommand="" + ApplicationArguments="" + ShimCommand="" + MPIAcceptMode="" + MPIAcceptFilter="" + /> + </Configuration> + </Configurations> +</VisualStudioUserFile> diff --git a/iniFile/iniFile.cpp b/iniFile/iniFile.cpp index 76f71284f..5ecbc5e06 100644 --- a/iniFile/iniFile.cpp +++ b/iniFile/iniFile.cpp @@ -12,17 +12,13 @@ ////////////////////////////////////////////////////////////////////// /* - !! MODIFIED BY FAKETRUTH !! +!! MODIFIED BY FAKETRUTH and xoft !! */ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules // C++ Includes -#include <iostream> #include <fstream> -#include <sstream> - -using namespace std; // C Includes #include <ctype.h> @@ -31,26 +27,32 @@ using namespace std; #include "iniFile.h" #if defined(WIN32) -#define iniEOL endl + #define iniEOL endl #else -#define iniEOL '\r' << endl + #define iniEOL '\r' << endl #endif #ifndef _WIN32 -#define sscanf_s(buffer, stringbuffer, ...) (sscanf(buffer, stringbuffer, __VA_ARGS__)) + #define sscanf_s(buffer, stringbuffer, ...) (sscanf(buffer, stringbuffer, __VA_ARGS__)) #endif +using namespace std; + -cIniFile::cIniFile( const string iniPath) +cIniFile::cIniFile(const string & a_Path) : + m_IsCaseInsensitive(true) { - Path( iniPath); - caseInsensitive = true; + Path(a_Path); } -bool cIniFile::ReadFile() + + + + +bool cIniFile::ReadFile(bool a_AllowExampleRedirect) { // Normally you would use ifstream, but the SGI CC compiler has // a few bugs with ifstream. So ... fstream used. @@ -58,12 +60,31 @@ bool cIniFile::ReadFile() string line; string keyname, valuename, value; string::size_type pLeft, pRight; + bool IsFromExampleRedirect = false; + + f.open((FILE_IO_PREFIX + m_Path).c_str(), ios::in); + if (f.fail()) + { + f.clear(); + if (a_AllowExampleRedirect) + { + // Retry with the .example.ini file instead of .ini: + string ExPath(m_Path.substr(0, m_Path.length() - 4)); + ExPath.append(".example.ini"); + f.open((FILE_IO_PREFIX + ExPath).c_str(), ios::in); + if (f.fail()) + { + return false; + } + IsFromExampleRedirect = true; + } + else + { + return false; + } + } - f.open( (FILE_IO_PREFIX + path).c_str(), ios::in); - if ( f.fail()) - return false; - - while (getline( f, line)) + while (getline(f, line)) { // To be compatible with Win32, check for existence of '\r'. // Win32 files have the '\r' and Unix files don't at the end of a line. @@ -75,49 +96,49 @@ bool cIniFile::ReadFile() { continue; } - if ( line[lineLength - 1] == '\r') + if (line[lineLength - 1] == '\r') { - line = line.substr( 0, lineLength - 1); + line = line.substr(0, lineLength - 1); } if (line.length() == 0) { continue; } - + // Check that the user hasn't opened a binary file by checking the first // character of each line! - if ( !isprint( line[0])) + if (!isprint(line[0])) { - printf( "Failing on char %d\n", line[0]); + printf("%s: Binary-check failed on char %d\n", __FUNCTION__, line[0]); f.close(); return false; } - if (( pLeft = line.find_first_of(";#[=")) == string::npos) + if ((pLeft = line.find_first_of(";#[=")) == string::npos) { continue; } - - switch ( line[pLeft]) + + switch (line[pLeft]) { case '[': { if ( ((pRight = line.find_last_of("]")) != string::npos) && (pRight > pLeft) - ) + ) { - keyname = line.substr( pLeft + 1, pRight - pLeft - 1); - AddKeyName( keyname); + keyname = line.substr(pLeft + 1, pRight - pLeft - 1); + AddKeyName(keyname); } break; } case '=': { - valuename = line.substr( 0, pLeft); - value = line.substr( pLeft + 1); - SetValue( keyname, valuename, value); + valuename = line.substr(0, pLeft); + value = line.substr(pLeft + 1); + SetValue(keyname, valuename, value); break; } @@ -126,11 +147,11 @@ bool cIniFile::ReadFile() { if (names.size() == 0) { - HeaderComment( line.substr( pLeft + 1)); + HeaderComment(line.substr(pLeft + 1)); } else { - KeyComment( keyname, line.substr( pLeft + 1)); + KeyComment(keyname, line.substr(pLeft + 1)); } break; } @@ -138,256 +159,315 @@ bool cIniFile::ReadFile() } // while (getline()) f.close(); - if (names.size() > 0) + if (names.size() == 0) { - return true; + return false; } - return false; + + if (IsFromExampleRedirect) + { + WriteFile(); + } + return true; } -bool cIniFile::WriteFile() +bool cIniFile::WriteFile(void) const { - unsigned commentID, keyID, valueID; - // Normally you would use ofstream, but the SGI CC compiler has - // a few bugs with ofstream. So ... fstream used. - fstream f; + unsigned commentID, keyID, valueID; + // Normally you would use ofstream, but the SGI CC compiler has + // a few bugs with ofstream. So ... fstream used. + fstream f; - f.open( (FILE_IO_PREFIX + path).c_str(), ios::out); - if ( f.fail()) - return false; + f.open((FILE_IO_PREFIX + m_Path).c_str(), ios::out); + if (f.fail()) + { + return false; + } - // Write header comments. - for ( commentID = 0; commentID < comments.size(); ++commentID) - f << ';' << comments[commentID] << iniEOL; - if ( comments.size()) - f << iniEOL; + // Write header comments. + for (commentID = 0; commentID < comments.size(); ++commentID) + { + f << ';' << comments[commentID] << iniEOL; + } + if (comments.size()) + { + f << iniEOL; + } - // Write keys and values. - for ( keyID = 0; keyID < keys.size(); ++keyID) { - f << '[' << names[keyID] << ']' << iniEOL; - // Comments. - for ( commentID = 0; commentID < keys[keyID].comments.size(); ++commentID) - f << ';' << keys[keyID].comments[commentID] << iniEOL; - // Values. - for ( valueID = 0; valueID < keys[keyID].names.size(); ++valueID) - f << keys[keyID].names[valueID] << '=' << keys[keyID].values[valueID] << iniEOL; - f << iniEOL; - } - f.close(); + // Write keys and values. + for (keyID = 0; keyID < keys.size(); ++keyID) + { + f << '[' << names[keyID] << ']' << iniEOL; + + // Comments. + for (commentID = 0; commentID < keys[keyID].comments.size(); ++commentID) + { + f << ';' << keys[keyID].comments[commentID] << iniEOL; + } + + // Values. + for (valueID = 0; valueID < keys[keyID].names.size(); ++valueID) + { + f << keys[keyID].names[valueID] << '=' << keys[keyID].values[valueID] << iniEOL; + } + f << iniEOL; + } + f.close(); - return true; + return true; } -long cIniFile::FindKey( const string & keyname) const +long cIniFile::FindKey(const string & a_KeyName) const { - for ( unsigned keyID = 0; keyID < names.size(); ++keyID) - if ( CheckCase( names[keyID]) == CheckCase( keyname)) - return long(keyID); - return noID; + string CaseKeyName = CheckCase(a_KeyName); + for (unsigned keyID = 0; keyID < names.size(); ++keyID) + { + if (CheckCase(names[keyID]) == CaseKeyName) + { + return long(keyID); + } + } + return noID; } -long cIniFile::FindValue( unsigned const keyID, const string & valuename) const +long cIniFile::FindValue(unsigned const keyID, const string & a_ValueName) const { - if ( !keys.size() || keyID >= keys.size()) - return noID; + if (!keys.size() || (keyID >= keys.size())) + { + return noID; + } - for ( unsigned valueID = 0; valueID < keys[keyID].names.size(); ++valueID) - if ( CheckCase( keys[keyID].names[valueID]) == CheckCase( valuename)) - return long(valueID); - return noID; + string CaseValueName = CheckCase(a_ValueName); + for (unsigned valueID = 0; valueID < keys[keyID].names.size(); ++valueID) + { + if (CheckCase(keys[keyID].names[valueID]) == CaseValueName) + { + return long(valueID); + } + } + return noID; } -unsigned cIniFile::AddKeyName( const string & keyname) +unsigned cIniFile::AddKeyName(const string & keyname) { - names.resize( names.size() + 1, keyname); - keys.resize( keys.size() + 1); - return names.size() - 1; + names.resize(names.size() + 1, keyname); + keys.resize(keys.size() + 1); + return names.size() - 1; } -string cIniFile::KeyName( unsigned const keyID) const +string cIniFile::KeyName(unsigned const keyID) const { - if ( keyID < names.size()) - return names[keyID]; - else - return ""; + if (keyID < names.size()) + { + return names[keyID]; + } + else + { + return ""; + } } -unsigned cIniFile::NumValues( unsigned const keyID) +unsigned cIniFile::NumValues(unsigned const keyID) { - if ( keyID < keys.size()) - return keys[keyID].names.size(); - return 0; + if (keyID < keys.size()) + { + return keys[keyID].names.size(); + } + return 0; } -unsigned cIniFile::NumValues( const string & keyname) +unsigned cIniFile::NumValues(const string & keyname) { - long keyID = FindKey( keyname); - if ( keyID == noID) - return 0; - return keys[keyID].names.size(); + long keyID = FindKey(keyname); + if (keyID == noID) + { + return 0; + } + return keys[keyID].names.size(); } -string cIniFile::ValueName( unsigned const keyID, unsigned const valueID) const +string cIniFile::ValueName(unsigned const keyID, unsigned const valueID) const { - if ( keyID < keys.size() && valueID < keys[keyID].names.size()) - return keys[keyID].names[valueID]; - return ""; + if (keyID < keys.size() && valueID < keys[keyID].names.size()) + { + return keys[keyID].names[valueID]; + } + return ""; } -string cIniFile::ValueName( const string & keyname, unsigned const valueID) const +string cIniFile::ValueName(const string & keyname, unsigned const valueID) const { - long keyID = FindKey( keyname); - if ( keyID == noID) - return ""; - return ValueName( keyID, valueID); + long keyID = FindKey(keyname); + if (keyID == noID) + { + return ""; + } + return ValueName(keyID, valueID); } -bool cIniFile::SetValue( unsigned const keyID, unsigned const valueID, const string & value) +bool cIniFile::SetValue(unsigned const keyID, unsigned const valueID, const string & value) { - if ( keyID < keys.size() && valueID < keys[keyID].names.size()) - keys[keyID].values[valueID] = value; - - return false; + if ((keyID < keys.size()) && (valueID < keys[keyID].names.size())) + { + keys[keyID].values[valueID] = value; + } + return false; } -bool cIniFile::SetValue( const string & keyname, const string & valuename, const string & value, bool const create) +bool cIniFile::SetValue(const string & keyname, const string & valuename, const string & value, bool const create) { - long keyID = FindKey( keyname); - if ( keyID == noID) { - if ( create) - keyID = long( AddKeyName( keyname)); - else - return false; - } + long keyID = FindKey(keyname); + if (keyID == noID) + { + if (create) + { + keyID = long(AddKeyName(keyname)); + } + else + { + return false; + } + } - long valueID = FindValue( unsigned(keyID), valuename); - if ( valueID == noID) { - if ( !create) - return false; - keys[keyID].names.resize( keys[keyID].names.size() + 1, valuename); - keys[keyID].values.resize( keys[keyID].values.size() + 1, value); - } else - { - if(!create) - keys[keyID].values[valueID] = value; - else - { - keys[keyID].names.resize( keys[keyID].names.size() + 1, valuename); - keys[keyID].values.resize( keys[keyID].values.size() + 1, value); - } - } + long valueID = FindValue(unsigned(keyID), valuename); + if (valueID == noID) + { + if (!create) + { + return false; + } + keys[keyID].names.resize(keys[keyID].names.size() + 1, valuename); + keys[keyID].values.resize(keys[keyID].values.size() + 1, value); + } + else + { + if (!create) + { + keys[keyID].values[valueID] = value; + } + else + { + keys[keyID].names.resize(keys[keyID].names.size() + 1, valuename); + keys[keyID].values.resize(keys[keyID].values.size() + 1, value); + } + } - return true; + return true; } -bool cIniFile::SetValueI( const string & keyname, const string & valuename, int const value, bool const create) +bool cIniFile::SetValueI(const string & keyname, const string & valuename, int const value, bool const create) { - AString Data; - Printf(Data, "%d", value); - return SetValue( keyname, valuename, Data, create); + AString Data; + Printf(Data, "%d", value); + return SetValue(keyname, valuename, Data, create); } -bool cIniFile::SetValueF( const string & keyname, const string & valuename, double const value, bool const create) +bool cIniFile::SetValueF(const string & keyname, const string & valuename, double const value, bool const create) { - AString Data; - Printf(Data, "%f", value); - return SetValue( keyname, valuename, Data, create); + AString Data; + Printf(Data, "%f", value); + return SetValue(keyname, valuename, Data, create); } -bool cIniFile::SetValueV( const string & keyname, const string & valuename, char *format, ...) +bool cIniFile::SetValueV(const string & keyname, const string & valuename, char * format, ...) { - va_list args; + va_list args; + va_start(args, format); - va_start( args, format); - - AString Data; - AppendVPrintf(Data, format, args); - va_end( args); - return SetValue( keyname, valuename, Data); + AString Data; + AppendVPrintf(Data, format, args); + va_end(args); + return SetValue(keyname, valuename, Data); } -string cIniFile::GetValue( unsigned const keyID, unsigned const valueID, const string & defValue) const +string cIniFile::GetValue(unsigned const keyID, unsigned const valueID, const string & defValue) const { - if ( keyID < keys.size() && valueID < keys[keyID].names.size()) - return keys[keyID].values[valueID]; - return defValue; + if ((keyID < keys.size()) && (valueID < keys[keyID].names.size())) + { + return keys[keyID].values[valueID]; + } + return defValue; } -string cIniFile::GetValue( const string & keyname, const string & valuename, const string & defValue) const +string cIniFile::GetValue(const string & keyname, const string & valuename, const string & defValue) const { - long keyID = FindKey( keyname); - if ( keyID == noID) - return defValue; + long keyID = FindKey(keyname); + if (keyID == noID) + { + return defValue; + } - long valueID = FindValue( unsigned(keyID), valuename); - if ( valueID == noID) - return defValue; + long valueID = FindValue(unsigned(keyID), valuename); + if (valueID == noID) + { + return defValue; + } - return keys[keyID].values[valueID]; + return keys[keyID].values[valueID]; } @@ -398,7 +478,7 @@ int cIniFile::GetValueI(const string & keyname, const string & valuename, int co { AString Data; Printf(Data, "%d", defValue); - return atoi( GetValue( keyname, valuename, Data).c_str()); + return atoi(GetValue(keyname, valuename, Data).c_str()); } @@ -407,9 +487,9 @@ int cIniFile::GetValueI(const string & keyname, const string & valuename, int co double cIniFile::GetValueF(const string & keyname, const string & valuename, double const defValue) const { - AString Data; - Printf(Data, "%f", defValue); - return atof( GetValue( keyname, valuename, Data).c_str()); + AString Data; + Printf(Data, "%f", defValue); + return atof(GetValue(keyname, valuename, Data).c_str()); } @@ -418,15 +498,15 @@ double cIniFile::GetValueF(const string & keyname, const string & valuename, dou AString cIniFile::GetValueSet(const AString & keyname, const AString & valuename, const AString & defValue) { - long keyID = FindKey( keyname); - if ( keyID == noID) + long keyID = FindKey(keyname); + if (keyID == noID) { SetValue(keyname, valuename, defValue); return defValue; } - long valueID = FindValue( unsigned(keyID), valuename); - if ( valueID == noID) + long valueID = FindValue(unsigned(keyID), valuename); + if (valueID == noID) { SetValue(keyname, valuename, defValue); return defValue; @@ -441,9 +521,9 @@ AString cIniFile::GetValueSet(const AString & keyname, const AString & valuename double cIniFile::GetValueSetF(const AString & keyname, const AString & valuename, const double defValue) { - AString Data; - Printf(Data, "%f", defValue); - return atof(GetValueSet(keyname, valuename, Data).c_str()); + AString Data; + Printf(Data, "%f", defValue); + return atof(GetValueSet(keyname, valuename, Data).c_str()); } @@ -454,182 +534,273 @@ int cIniFile::GetValueSetI(const AString & keyname, const AString & valuename, c { AString Data; Printf(Data, "%d", defValue); - return atoi(GetValueSet(keyname, valuename, Data).c_str()); + return atoi(GetValueSet(keyname, valuename, Data).c_str()); } -bool cIniFile::DeleteValueByID( const unsigned keyID, const unsigned valueID ) +bool cIniFile::DeleteValueByID(const unsigned keyID, const unsigned valueID) { - if ( keyID < keys.size() && valueID < keys[keyID].names.size()) + if (keyID < keys.size() && valueID < keys[keyID].names.size()) { // This looks strange, but is neccessary. vector<string>::iterator npos = keys[keyID].names.begin() + valueID; vector<string>::iterator vpos = keys[keyID].values.begin() + valueID; - keys[keyID].names.erase( npos, npos + 1); - keys[keyID].values.erase( vpos, vpos + 1); + keys[keyID].names.erase(npos, npos + 1); + keys[keyID].values.erase(vpos, vpos + 1); return true; } return false; } -bool cIniFile::DeleteValue( const string & keyname, const string & valuename) + + + + +bool cIniFile::DeleteValue(const string & keyname, const string & valuename) { - long keyID = FindKey( keyname); - if ( keyID == noID) - return false; + long keyID = FindKey(keyname); + if (keyID == noID) + { + return false; + } - long valueID = FindValue( unsigned(keyID), valuename); - if ( valueID == noID) - return false; + long valueID = FindValue(unsigned(keyID), valuename); + if (valueID == noID) + { + return false; + } - return DeleteValueByID( keyID, valueID ); + return DeleteValueByID(keyID, valueID); } -bool cIniFile::DeleteKey( const string & keyname) -{ - long keyID = FindKey( keyname); - if ( keyID == noID) - return false; - // Now hopefully this destroys the vector lists within keys. - // Looking at <vector> source, this should be the case using the destructor. - // If not, I may have to do it explicitly. Memory leak check should tell. - // memleak_test.cpp shows that the following not required. - //keys[keyID].names.clear(); - //keys[keyID].values.clear(); - vector<string>::iterator npos = names.begin() + keyID; - vector<key>::iterator kpos = keys.begin() + keyID; - names.erase( npos, npos + 1); - keys.erase( kpos, kpos + 1); - return true; + +bool cIniFile::DeleteKey(const string & keyname) +{ + long keyID = FindKey(keyname); + if (keyID == noID) + { + return false; + } + + vector<string>::iterator npos = names.begin() + keyID; + vector<key>::iterator kpos = keys.begin() + keyID; + names.erase(npos, npos + 1); + keys.erase(kpos, kpos + 1); + + return true; } -void cIniFile::Erase() + + + + +void cIniFile::Clear(void) { - // This loop not needed. The vector<> destructor seems to do - // all the work itself. memleak_test.cpp shows this. - //for ( unsigned i = 0; i < keys.size(); ++i) { - // keys[i].names.clear(); - // keys[i].values.clear(); - //} - names.clear(); - keys.clear(); - comments.clear(); + names.clear(); + keys.clear(); + comments.clear(); } -void cIniFile::HeaderComment( const string & comment) + + + + +void cIniFile::HeaderComment(const string & comment) { - comments.resize( comments.size() + 1, comment); + comments.push_back(comment); + // comments.resize(comments.size() + 1, comment); } -string cIniFile::HeaderComment( unsigned const commentID) const + + + + +string cIniFile::HeaderComment(unsigned const commentID) const { - if ( commentID < comments.size()) - return comments[commentID]; - return ""; + if (commentID < comments.size()) + { + return comments[commentID]; + } + return ""; } -bool cIniFile::DeleteHeaderComment( unsigned commentID) + + + + +bool cIniFile::DeleteHeaderComment(unsigned commentID) { - if ( commentID < comments.size()) { - vector<string>::iterator cpos = comments.begin() + commentID; - comments.erase( cpos, cpos + 1); - return true; - } - return false; + if (commentID < comments.size()) + { + vector<string>::iterator cpos = comments.begin() + commentID; + comments.erase(cpos, cpos + 1); + return true; + } + return false; } -unsigned cIniFile::NumKeyComments( unsigned const keyID) const + + + + +unsigned cIniFile::NumKeyComments(unsigned const keyID) const { - if ( keyID < keys.size()) - return keys[keyID].comments.size(); - return 0; + if (keyID < keys.size()) + { + return keys[keyID].comments.size(); + } + return 0; } -unsigned cIniFile::NumKeyComments( const string & keyname) const + + + + +unsigned cIniFile::NumKeyComments(const string & keyname) const { - long keyID = FindKey( keyname); - if ( keyID == noID) - return 0; - return keys[keyID].comments.size(); + long keyID = FindKey(keyname); + if (keyID == noID) + return 0; + return keys[keyID].comments.size(); } -bool cIniFile::KeyComment( unsigned const keyID, const string & comment) + + + + +bool cIniFile::KeyComment(unsigned const keyID, const string & comment) { - if ( keyID < keys.size()) { - keys[keyID].comments.resize( keys[keyID].comments.size() + 1, comment); - return true; - } - return false; + if (keyID < keys.size()) + { + keys[keyID].comments.resize(keys[keyID].comments.size() + 1, comment); + return true; + } + return false; } -bool cIniFile::KeyComment( const string & keyname, const string & comment) + + + + +bool cIniFile::KeyComment(const string & keyname, const string & comment) { - long keyID = FindKey( keyname); - if ( keyID == noID) - return false; - return KeyComment( unsigned(keyID), comment); + long keyID = FindKey(keyname); + if (keyID == noID) + { + return false; + } + return KeyComment(unsigned(keyID), comment); } -string cIniFile::KeyComment( unsigned const keyID, unsigned const commentID) const + + + + +string cIniFile::KeyComment(unsigned const keyID, unsigned const commentID) const { - if ( keyID < keys.size() && commentID < keys[keyID].comments.size()) - return keys[keyID].comments[commentID]; - return ""; + if ((keyID < keys.size()) && (commentID < keys[keyID].comments.size())) + { + return keys[keyID].comments[commentID]; + } + return ""; } -string cIniFile::KeyComment( const string & keyname, unsigned const commentID) const + + + + +string cIniFile::KeyComment(const string & keyname, unsigned const commentID) const { - long keyID = FindKey( keyname); - if ( keyID == noID) - return ""; - return KeyComment( unsigned(keyID), commentID); + long keyID = FindKey(keyname); + if (keyID == noID) + { + return ""; + } + return KeyComment(unsigned(keyID), commentID); } -bool cIniFile::DeleteKeyComment( unsigned const keyID, unsigned const commentID) + + + + +bool cIniFile::DeleteKeyComment(unsigned const keyID, unsigned const commentID) { - if ( keyID < keys.size() && commentID < keys[keyID].comments.size()) { - vector<string>::iterator cpos = keys[keyID].comments.begin() + commentID; - keys[keyID].comments.erase( cpos, cpos + 1); - return true; - } - return false; + if ((keyID < keys.size()) && (commentID < keys[keyID].comments.size())) + { + vector<string>::iterator cpos = keys[keyID].comments.begin() + commentID; + keys[keyID].comments.erase(cpos, cpos + 1); + return true; + } + return false; } -bool cIniFile::DeleteKeyComment( const string & keyname, unsigned const commentID) + + + + +bool cIniFile::DeleteKeyComment(const string & keyname, unsigned const commentID) { - long keyID = FindKey( keyname); - if ( keyID == noID) - return false; - return DeleteKeyComment( unsigned(keyID), commentID); + long keyID = FindKey(keyname); + if (keyID == noID) + { + return false; + } + return DeleteKeyComment(unsigned(keyID), commentID); } -bool cIniFile::DeleteKeyComments( unsigned const keyID) + + + + +bool cIniFile::DeleteKeyComments(unsigned const keyID) { - if ( keyID < keys.size()) { - keys[keyID].comments.clear(); - return true; - } - return false; + if (keyID < keys.size()) + { + keys[keyID].comments.clear(); + return true; + } + return false; } -bool cIniFile::DeleteKeyComments( const string & keyname) + + + + +bool cIniFile::DeleteKeyComments(const string & keyname) { - long keyID = FindKey( keyname); - if ( keyID == noID) - return false; - return DeleteKeyComments( unsigned(keyID)); + long keyID = FindKey(keyname); + if (keyID == noID) + { + return false; + } + return DeleteKeyComments(unsigned(keyID)); } -string cIniFile::CheckCase( string s) const + + + + +string cIniFile::CheckCase(const string & s) const { - if ( caseInsensitive) - for ( string::size_type i = 0; i < s.length(); ++i) - s[i] = (char)tolower(s[i]); - return s; + if (!m_IsCaseInsensitive) + { + return s; + } + string res(s); + size_t len = res.length(); + for (size_t i = 0; i < len; i++) + { + res[i] = tolower(res[i]); + } + return res; } + + + + diff --git a/iniFile/iniFile.h b/iniFile/iniFile.h index 1afc404e3..ebbcc5081 100644 --- a/iniFile/iniFile.h +++ b/iniFile/iniFile.h @@ -30,135 +30,155 @@ -class cIniFile // tolua_export -{ // tolua_export +// tolua_begin + +class cIniFile +{ private: - bool caseInsensitive; - std::string path; - struct key { + bool m_IsCaseInsensitive; + std::string m_Path; + + struct key + { std::vector<std::string> names; std::vector<std::string> values; std::vector<std::string> comments; - }; - std::vector<key> keys; - std::vector<std::string> names; + } ; + + std::vector<key> keys; + std::vector<std::string> names; std::vector<std::string> comments; - std::string CheckCase( std::string s) const; + + /// If the object is case-insensitive, returns s as lowercase; otherwise returns s as-is + std::string CheckCase(const std::string & s) const; public: - enum errors{ noID = -1}; // tolua_export - cIniFile( const std::string iniPath = ""); // tolua_export - virtual ~cIniFile() {} + enum errors + { + noID = -1, + }; + + /// Creates a new instance; sets m_Path to a_Path, but doesn't read the file + cIniFile(const std::string & a_Path = ""); // Sets whether or not keynames and valuenames should be case sensitive. // The default is case insensitive. - void CaseSensitive() {caseInsensitive = false;} // tolua_export - void CaseInsensitive() {caseInsensitive = true;} // tolua_export + void CaseSensitive (void) { m_IsCaseInsensitive = false; } + void CaseInsensitive(void) { m_IsCaseInsensitive = true; } // Sets path of ini file to read and write from. - void Path(const std::string & newPath) {path = newPath;} // tolua_export - std::string Path() const {return path;} // tolua_export - void SetPath(const std::string & newPath) {Path( newPath);} // tolua_export + void Path(const std::string & newPath) {m_Path = newPath;} + const std::string & Path(void) const {return m_Path;} + void SetPath(const std::string & newPath) {Path(newPath);} - // Reads ini file specified using path. - // Returns true if successful, false otherwise. - bool ReadFile(); // tolua_export + /** Reads the ini file specified in m_Path + If the file doesn't exist and a_AllowExampleRedirect is true, tries to read <basename>.example.ini, and + writes its contents as <basename>.ini, if successful. + Returns true if successful, false otherwise. + */ + bool ReadFile(bool a_AllowExampleRedirect = true); - // Writes data stored in class to ini file. - bool WriteFile(); // tolua_export + /// Writes data stored in class to ini file specified in m_Path + bool WriteFile(void) const; - // Deletes all stored ini data. - void Erase(); // tolua_export - void Clear() {Erase();} // tolua_export - void Reset() {Erase();} // tolua_export + /// Deletes all stored ini data (but doesn't touch the file) + void Clear(void); + void Reset(void) { Clear(); } + void Erase(void) { Clear(); } // OBSOLETE, this name is misguiding and will be removed from the interface - // Returns index of specified key, or noID if not found. - long FindKey( const std::string & keyname) const; // tolua_export + /// Returns index of specified key, or noID if not found + long FindKey(const std::string & keyname) const; - // Returns index of specified value, in the specified key, or noID if not found. - long FindValue( const unsigned keyID, const std::string & valuename) const; // tolua_export + /// Returns index of specified value, in the specified key, or noID if not found + long FindValue(const unsigned keyID, const std::string & valuename) const; - // Returns number of keys currently in the ini. - unsigned NumKeys() const {return names.size();} // tolua_export - unsigned GetNumKeys() const {return NumKeys();} // tolua_export + /// Returns number of keys currently in the ini + unsigned NumKeys (void) const {return names.size();} + unsigned GetNumKeys(void) const {return NumKeys();} - // Add a key name. - unsigned AddKeyName( const std::string & keyname); // tolua_export + /// Add a key name + unsigned AddKeyName(const std::string & keyname); // Returns key names by index. - std::string KeyName( const unsigned keyID) const; // tolua_export - std::string GetKeyName( const unsigned keyID) const {return KeyName(keyID);} // tolua_export + std::string KeyName(const unsigned keyID) const; + std::string GetKeyName(const unsigned keyID) const {return KeyName(keyID);} // Returns number of values stored for specified key. - unsigned NumValues( const std::string & keyname); // tolua_export - unsigned GetNumValues( const std::string & keyname) {return NumValues( keyname);} // tolua_export - unsigned NumValues( const unsigned keyID); // tolua_export - unsigned GetNumValues( const unsigned keyID) {return NumValues( keyID);} // tolua_export + unsigned NumValues (const std::string & keyname); + unsigned GetNumValues(const std::string & keyname) {return NumValues(keyname);} + unsigned NumValues (const unsigned keyID); + unsigned GetNumValues(const unsigned keyID) {return NumValues(keyID);} // Returns value name by index for a given keyname or keyID. - std::string ValueName( const std::string & keyname, const unsigned valueID) const; // tolua_export - std::string GetValueName( const std::string & keyname, const unsigned valueID) const { // tolua_export - return ValueName( keyname, valueID); - } // tolua_export - std::string ValueName( const unsigned keyID, const unsigned valueID) const; // tolua_export - std::string GetValueName( const unsigned keyID, const unsigned valueID) const { // tolua_export - return ValueName( keyID, valueID); - } // tolua_export + std::string ValueName( const std::string & keyname, const unsigned valueID) const; + std::string GetValueName( const std::string & keyname, const unsigned valueID) const + { + return ValueName(keyname, valueID); + } + std::string ValueName (const unsigned keyID, const unsigned valueID) const; + std::string GetValueName(const unsigned keyID, const unsigned valueID) const + { + return ValueName(keyID, valueID); + } // Gets value of [keyname] valuename =. // Overloaded to return string, int, and double. // Returns defValue if key/value not found. - AString GetValue (const AString & keyname, const AString & valuename, const AString & defValue = "") const; // tolua_export - AString GetValue (const unsigned keyID, const unsigned valueID, const AString & defValue = "") const; // tolua_export - double GetValueF(const AString & keyname, const AString & valuename, const double defValue = 0) const; // tolua_export - int GetValueI(const AString & keyname, const AString & valuename, const int defValue = 0) const; // tolua_export - bool GetValueB(const AString & keyname, const AString & valuename, const bool defValue = false) const { // tolua_export - return ( GetValueI( keyname, valuename, int( defValue)) > 0); - } // tolua_export + AString GetValue (const AString & keyname, const AString & valuename, const AString & defValue = "") const; + AString GetValue (const unsigned keyID, const unsigned valueID, const AString & defValue = "") const; + double GetValueF(const AString & keyname, const AString & valuename, const double defValue = 0) const; + int GetValueI(const AString & keyname, const AString & valuename, const int defValue = 0) const; + bool GetValueB(const AString & keyname, const AString & valuename, const bool defValue = false) const + { + return (GetValueI(keyname, valuename, int(defValue)) > 0); + } // Gets the value; if not found, write the default to the INI file - AString GetValueSet (const AString & keyname, const AString & valuename, const AString & defValue = ""); // tolua_export - double GetValueSetF(const AString & keyname, const AString & valuename, const double defValue = 0.0); // tolua_export - int GetValueSetI(const AString & keyname, const AString & valuename, const int defValue = 0); // tolua_export - bool GetValueSetB(const AString & keyname, const AString & valuename, const bool defValue = false) { // tolua_export + AString GetValueSet (const AString & keyname, const AString & valuename, const AString & defValue = ""); + double GetValueSetF(const AString & keyname, const AString & valuename, const double defValue = 0.0); + int GetValueSetI(const AString & keyname, const AString & valuename, const int defValue = 0); + bool GetValueSetB(const AString & keyname, const AString & valuename, const bool defValue = false) + { return (GetValueSetI(keyname, valuename, defValue ? 1 : 0) > 0); - } // tolua_export + } // Sets value of [keyname] valuename =. // Specify the optional paramter as false (0) if you do not want it to create // the key if it doesn't exist. Returns true if data entered, false otherwise. // Overloaded to accept string, int, and double. - bool SetValue( const unsigned keyID, const unsigned valueID, const std::string & value); // tolua_export - bool SetValue( const std::string & keyname, const std::string & valuename, const std::string & value, const bool create = true); // tolua_export - bool SetValueI( const std::string & keyname, const std::string & valuename, const int value, const bool create = true); // tolua_export - bool SetValueB( const std::string & keyname, const std::string & valuename, const bool value, const bool create = true) { // tolua_export + bool SetValue( const unsigned keyID, const unsigned valueID, const std::string & value); + bool SetValue( const std::string & keyname, const std::string & valuename, const std::string & value, const bool create = true); + bool SetValueI( const std::string & keyname, const std::string & valuename, const int value, const bool create = true); + bool SetValueB( const std::string & keyname, const std::string & valuename, const bool value, const bool create = true) + { return SetValueI( keyname, valuename, int(value), create); - } // tolua_export - bool SetValueF( const std::string & keyname, const std::string & valuename, const double value, const bool create = true); // tolua_export + } + bool SetValueF( const std::string & keyname, const std::string & valuename, const double value, const bool create = true); bool SetValueV( const std::string & keyname, const std::string & valuename, char *format, ...); // Deletes specified value. // Returns true if value existed and deleted, false otherwise. - bool DeleteValueByID( const unsigned keyID, const unsigned valueID ); // tolua_export - bool DeleteValue( const std::string & keyname, const std::string & valuename); // tolua_export + bool DeleteValueByID( const unsigned keyID, const unsigned valueID ); + bool DeleteValue( const std::string & keyname, const std::string & valuename); // Deletes specified key and all values contained within. // Returns true if key existed and deleted, false otherwise. - bool DeleteKey(const std::string & keyname); // tolua_export + bool DeleteKey(const std::string & keyname); // Header comment functions. // Header comments are those comments before the first key. // // Number of header comments. - unsigned NumHeaderComments() {return comments.size();} // tolua_export + unsigned NumHeaderComments(void) {return comments.size();} // Add a header comment. - void HeaderComment( const std::string & comment); // tolua_export + void HeaderComment(const std::string & comment); // Return a header comment. - std::string HeaderComment( const unsigned commentID) const; // tolua_export + std::string HeaderComment(const unsigned commentID) const; // Delete a header comment. - bool DeleteHeaderComment( unsigned commentID); // tolua_export + bool DeleteHeaderComment(unsigned commentID); // Delete all header comments. - void DeleteHeaderComments() {comments.clear();} // tolua_export + void DeleteHeaderComments(void) {comments.clear();} + // Key comment functions. // Key comments are those comments within a key. Any comments @@ -167,20 +187,26 @@ public: // the CIniFile::WriteFile() is called. // // Number of key comments. - unsigned NumKeyComments( const unsigned keyID) const; // tolua_export - unsigned NumKeyComments( const std::string & keyname) const; // tolua_export + unsigned NumKeyComments( const unsigned keyID) const; + unsigned NumKeyComments( const std::string & keyname) const; + // Add a key comment. - bool KeyComment( const unsigned keyID, const std::string & comment); // tolua_export - bool KeyComment( const std::string & keyname, const std::string & comment); // tolua_export + bool KeyComment(const unsigned keyID, const std::string & comment); + bool KeyComment(const std::string & keyname, const std::string & comment); + // Return a key comment. - std::string KeyComment( const unsigned keyID, const unsigned commentID) const; // tolua_export - std::string KeyComment( const std::string & keyname, const unsigned commentID) const; // tolua_export + std::string KeyComment(const unsigned keyID, const unsigned commentID) const; + std::string KeyComment(const std::string & keyname, const unsigned commentID) const; + // Delete a key comment. - bool DeleteKeyComment( const unsigned keyID, const unsigned commentID); // tolua_export - bool DeleteKeyComment( const std::string & keyname, const unsigned commentID); // tolua_export + bool DeleteKeyComment(const unsigned keyID, const unsigned commentID); + bool DeleteKeyComment(const std::string & keyname, const unsigned commentID); + // Delete all comments for a key. - bool DeleteKeyComments( const unsigned keyID); // tolua_export - bool DeleteKeyComments( const std::string & keyname); // tolua_export -}; // tolua_export + bool DeleteKeyComments(const unsigned keyID); + bool DeleteKeyComments(const std::string & keyname); +}; + +// tolua_end #endif diff --git a/source/BlockID.h b/source/BlockID.h index bd2580ca9..ad8dab8bd 100644 --- a/source/BlockID.h +++ b/source/BlockID.h @@ -169,6 +169,8 @@ enum ENUM_BLOCK_ID E_BLOCK_DROPPER = 158, + E_BLOCK_CARPET = 171, + // Keep these two as the last values, without a number - they will get their correct number assigned automagically by C++ // IsValidBlock() depends on this E_BLOCK_NUMBER_OF_TYPES, ///< Number of individual (different) blocktypes diff --git a/source/Blocks/BlockCarpet.h b/source/Blocks/BlockCarpet.h new file mode 100644 index 000000000..f70ff45b6 --- /dev/null +++ b/source/Blocks/BlockCarpet.h @@ -0,0 +1,54 @@ + +// BlockCarpet.h + +// Declares the cBlockCarpetHandler class representing the handler for the carpet block + + + + +#pragma once + + + + + +class cBlockCarpetHandler : + public cBlockHandler +{ +public: + cBlockCarpetHandler(BLOCKTYPE a_BlockType); + + virtual const char * GetStepSound(void) override + { + return "step.cloth"; + } + + + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override + { + a_BlockType = m_BlockType; + a_BlockMeta = a_Player->GetEquippedItem().m_ItemDamage & 0x0f; + return true; + } + + + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override + { + a_Pickups.push_back(cItem(E_BLOCK_CARPET, a_BlockMeta)); + } + + + virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override + { + return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR)); + } +} ; + + + + diff --git a/source/Blocks/BlockChest.h b/source/Blocks/BlockChest.h index 1975e11b2..8164942a3 100644 --- a/source/Blocks/BlockChest.h +++ b/source/Blocks/BlockChest.h @@ -3,6 +3,7 @@ #include "BlockEntity.h" #include "../World.h" +#include "../BlockArea.h" #include "../Player.h" diff --git a/source/Blocks/BlockDropSpenser.h b/source/Blocks/BlockDropSpenser.h index cfb607a7b..e5572da8a 100644 --- a/source/Blocks/BlockDropSpenser.h +++ b/source/Blocks/BlockDropSpenser.h @@ -5,6 +5,8 @@ #pragma once +#include "../Piston.h" + diff --git a/source/Blocks/BlockHandler.cpp b/source/Blocks/BlockHandler.cpp index 550a6795c..8978f4d46 100644 --- a/source/Blocks/BlockHandler.cpp +++ b/source/Blocks/BlockHandler.cpp @@ -5,59 +5,60 @@ #include "../World.h" #include "../Root.h" #include "../PluginManager.h" -#include "BlockSand.h" -#include "BlockGravel.h" -#include "BlockDoor.h" -#include "BlockFire.h" -#include "BlockRedstone.h" -#include "BlockRedstoneTorch.h" -#include "BlockRedstoneRepeater.h" -#include "BlockPiston.h" -#include "BlockWorkbench.h" -#include "BlockEntity.h" -#include "BlockVine.h" -#include "BlockTallGrass.h" -#include "BlockSnow.h" +#include "BlockBed.h" +#include "BlockBrewingStand.h" +#include "BlockCactus.h" +#include "BlockCarpet.h" +#include "BlockCauldron.h" +#include "BlockChest.h" #include "BlockCloth.h" -#include "BlockSlab.h" +#include "BlockCobWeb.h" +#include "BlockCrops.h" +#include "BlockDeadBush.h" #include "BlockDirt.h" -#include "BlockTorch.h" -#include "BlockWood.h" -#include "BlockLeaves.h" -#include "BlockSapling.h" +#include "BlockDoor.h" +#include "BlockDropSpenser.h" +#include "BlockEnderchest.h" +#include "BlockEntity.h" +#include "BlockFarmland.h" +#include "BlockFenceGate.h" +#include "BlockFire.h" +#include "BlockFlower.h" +#include "BlockFlowerPot.h" #include "BlockFluid.h" -#include "BlockChest.h" #include "BlockFurnace.h" -#include "BlockDropSpenser.h" -#include "BlockStairs.h" +#include "BlockGlass.h" +#include "BlockGlowstone.h" +#include "BlockGravel.h" +#include "BlockHopper.h" +#include "BlockIce.h" #include "BlockLadder.h" +#include "BlockLeaves.h" #include "BlockLever.h" -#include "BlockSign.h" -#include "BlockCrops.h" -#include "BlockSugarcane.h" -#include "BlockFlower.h" -#include "BlockMushroom.h" -#include "BlockCactus.h" -#include "BlockStems.h" -#include "BlockGlowstone.h" -#include "BlockStone.h" #include "BlockMelon.h" -#include "BlockIce.h" -#include "BlockOre.h" -#include "BlockNote.h" -#include "BlockBed.h" -#include "BlockFarmland.h" +#include "BlockMushroom.h" #include "BlockMycelium.h" +#include "BlockNote.h" +#include "BlockOre.h" +#include "BlockPiston.h" #include "BlockRail.h" -#include "BlockGlass.h" -#include "BlockEnderchest.h" -#include "BlockFenceGate.h" -#include "BlockFlowerPot.h" -#include "BlockCauldron.h" -#include "BlockBrewingStand.h" -#include "BlockCobWeb.h" -#include "BlockDeadBush.h" -#include "BlockHopper.h" +#include "BlockRedstone.h" +#include "BlockRedstoneRepeater.h" +#include "BlockRedstoneTorch.h" +#include "BlockSand.h" +#include "BlockSapling.h" +#include "BlockSign.h" +#include "BlockSlab.h" +#include "BlockSnow.h" +#include "BlockStairs.h" +#include "BlockStems.h" +#include "BlockStone.h" +#include "BlockSugarcane.h" +#include "BlockTallGrass.h" +#include "BlockTorch.h" +#include "BlockVine.h" +#include "BlockWood.h" +#include "BlockWorkbench.h" diff --git a/source/GroupManager.cpp b/source/GroupManager.cpp index 396ad2e2f..cef32dd58 100644 --- a/source/GroupManager.cpp +++ b/source/GroupManager.cpp @@ -47,11 +47,8 @@ cGroupManager::cGroupManager() cIniFile IniFile("groups.ini"); if (!IniFile.ReadFile()) { - LOGINFO("groups.ini inaccessible, using groups.example.ini for defaults!"); - IniFile.Path("groups.example.ini"); - IniFile.ReadFile(); - IniFile.Path("groups.ini"); - IniFile.WriteFile(); + LOGWARNING("groups.ini inaccessible, no groups are defined"); + return; } unsigned int NumKeys = IniFile.GetNumKeys(); diff --git a/source/MCLogger.cpp b/source/MCLogger.cpp index 94a2ea1c7..b0ec4efd5 100644 --- a/source/MCLogger.cpp +++ b/source/MCLogger.cpp @@ -10,6 +10,9 @@ cMCLogger * cMCLogger::s_MCLogger = NULL; +#ifdef _WIN32 + HANDLE g_Console = GetStdHandle(STD_OUTPUT_HANDLE); +#endif @@ -145,8 +148,7 @@ void cMCLogger::Error(const char* a_Format, va_list a_ArgList) void cMCLogger::SetColor( unsigned char a_Color ) { #ifdef _WIN32 - HANDLE hConsole = GetStdHandle( STD_OUTPUT_HANDLE ); - SetConsoleTextAttribute( hConsole, a_Color ); + SetConsoleTextAttribute(g_Console, a_Color); #else (void)a_Color; #endif diff --git a/source/ManualBindings.cpp b/source/ManualBindings.cpp index 403ad21d5..141335602 100644 --- a/source/ManualBindings.cpp +++ b/source/ManualBindings.cpp @@ -170,7 +170,7 @@ cPlugin_NewLua * GetLuaPlugin(lua_State * L) - + template< class Ty1, class Ty2, @@ -178,87 +178,177 @@ template< > static int tolua_DoWith(lua_State* tolua_S) { - int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */ - if ((NumArgs != 2) && (NumArgs != 3)) + int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */ + if ((NumArgs != 2) && (NumArgs != 3)) { return lua_do_error(tolua_S, "Error in function call '#funcname#': Requires 2 or 3 arguments, got %i", NumArgs); - } + } - Ty1 * self = (Ty1 *) tolua_tousertype(tolua_S, 1, 0); + Ty1 * self = (Ty1 *) tolua_tousertype(tolua_S, 1, 0); - const char * ItemName = tolua_tocppstring(tolua_S, 2, ""); - if ((ItemName == NULL) || (ItemName[0] == 0)) - { + const char * ItemName = tolua_tocppstring(tolua_S, 2, ""); + if ((ItemName == NULL) || (ItemName[0] == 0)) + { return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a non-empty string for parameter #1", NumArgs); - } - if (!lua_isfunction( tolua_S, 3)) - { + } + if (!lua_isfunction( tolua_S, 3)) + { return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a function for parameter #2", NumArgs); - } - - /* luaL_ref gets reference to value on top of the stack, the table is the last argument and therefore on the top */ - int TableRef = LUA_REFNIL; - if (NumArgs == 3) - { - TableRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX); - if (TableRef == LUA_REFNIL) - { + } + + /* luaL_ref gets reference to value on top of the stack, the table is the last argument and therefore on the top */ + int TableRef = LUA_REFNIL; + if (NumArgs == 3) + { + TableRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX); + if (TableRef == LUA_REFNIL) + { return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get value reference of parameter #3", NumArgs); - } - } + } + } - /* table value is popped, and now function is on top of the stack */ - int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX); - if (FuncRef == LUA_REFNIL) - { + /* table value is popped, and now function is on top of the stack */ + int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX); + if (FuncRef == LUA_REFNIL) + { return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get function reference of parameter #2", NumArgs); - } + } - class cLuaCallback : public cItemCallback<Ty2> + class cLuaCallback : public cItemCallback<Ty2> { - public: - cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef) - : LuaState( a_LuaState ) - , FuncRef( a_FuncRef ) - , TableRef( a_TableRef ) - {} + public: + cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef) + : LuaState( a_LuaState ) + , FuncRef( a_FuncRef ) + , TableRef( a_TableRef ) + {} - private: - virtual bool Item(Ty2 * a_Item) override - { - lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */ + private: + virtual bool Item(Ty2 * a_Item) override + { + lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */ tolua_pushusertype(LuaState, a_Item, Ty2::GetClassStatic()); - if (TableRef != LUA_REFNIL) - { - lua_rawgeti( LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */ - } + if (TableRef != LUA_REFNIL) + { + lua_rawgeti( LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */ + } - int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0); + int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0); if (cLuaState::ReportErrors(LuaState, s)) { return true; // Abort enumeration } - if (lua_isboolean(LuaState, -1)) - { - return (tolua_toboolean(LuaState, -1, 0) > 0); - } - return false; /* Continue enumeration */ - } - lua_State * LuaState; - int FuncRef; - int TableRef; - } Callback(tolua_S, FuncRef, TableRef); + if (lua_isboolean(LuaState, -1)) + { + return (tolua_toboolean(LuaState, -1, 0) > 0); + } + return false; /* Continue enumeration */ + } + lua_State * LuaState; + int FuncRef; + int TableRef; + } Callback(tolua_S, FuncRef, TableRef); bool bRetVal = (self->*Func1)(ItemName, Callback); - /* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */ - luaL_unref(tolua_S, LUA_REGISTRYINDEX, TableRef); - luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef); + /* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */ + luaL_unref(tolua_S, LUA_REGISTRYINDEX, TableRef); + luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef); + + /* Push return value on stack */ + tolua_pushboolean(tolua_S, bRetVal ); + return 1; +} + + + + + +template< + class Ty1, + class Ty2, + bool (Ty1::*Func1)(int, cItemCallback<Ty2> &) +> +static int tolua_DoWithID(lua_State* tolua_S) +{ + int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */ + if ((NumArgs != 2) && (NumArgs != 3)) + { + return lua_do_error(tolua_S, "Error in function call '#funcname#': Requires 2 or 3 arguments, got %i", NumArgs); + } + + Ty1 * self = (Ty1 *)tolua_tousertype(tolua_S, 1, 0); + + int ItemID = (int)tolua_tonumber(tolua_S, 2, 0); + if (!lua_isfunction(tolua_S, 3)) + { + return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a function for parameter #2", NumArgs); + } + + /* luaL_ref gets reference to value on top of the stack, the table is the last argument and therefore on the top */ + int TableRef = LUA_REFNIL; + if (NumArgs == 3) + { + TableRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX); + if (TableRef == LUA_REFNIL) + { + return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get value reference of parameter #3", NumArgs); + } + } + + /* table value is popped, and now function is on top of the stack */ + int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX); + if (FuncRef == LUA_REFNIL) + { + return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get function reference of parameter #2", NumArgs); + } + + class cLuaCallback : public cItemCallback<Ty2> + { + public: + cLuaCallback(lua_State * a_LuaState, int a_FuncRef, int a_TableRef) : + LuaState(a_LuaState), + FuncRef(a_FuncRef), + TableRef(a_TableRef) + {} + + private: + virtual bool Item(Ty2 * a_Item) override + { + lua_rawgeti(LuaState, LUA_REGISTRYINDEX, FuncRef); // Push function to call + tolua_pushusertype(LuaState, a_Item, Ty2::GetClassStatic()); // Push the item + if (TableRef != LUA_REFNIL) + { + lua_rawgeti(LuaState, LUA_REGISTRYINDEX, TableRef); // Push the optional callbackdata param + } + + int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0); + if (cLuaState::ReportErrors(LuaState, s)) + { + return true; // Abort enumeration + } + if (lua_isboolean(LuaState, -1)) + { + return (tolua_toboolean(LuaState, -1, 0) > 0); + } + return false; /* Continue enumeration */ + } + lua_State * LuaState; + int FuncRef; + int TableRef; + } Callback(tolua_S, FuncRef, TableRef); - /* Push return value on stack */ - tolua_pushboolean(tolua_S, bRetVal ); - return 1; + + bool bRetVal = (self->*Func1)(ItemID, Callback); + + /* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */ + luaL_unref(tolua_S, LUA_REGISTRYINDEX, TableRef); + luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef); + + /* Push return value on stack */ + tolua_pushboolean(tolua_S, bRetVal ); + return 1; } @@ -270,89 +360,89 @@ template< class Ty1, bool (Ty1::*Func1)(int, int, int, cItemCallback<Ty2> &) > static int tolua_DoWithXYZ(lua_State* tolua_S) { - int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */ - if ((NumArgs != 4) && (NumArgs != 5)) - { + int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */ + if ((NumArgs != 4) && (NumArgs != 5)) + { return lua_do_error(tolua_S, "Error in function call '#funcname#': Requires 4 or 5 arguments, got %i", NumArgs); - } + } - Ty1 * self = (Ty1 *) tolua_tousertype(tolua_S, 1, 0); - if (!lua_isnumber(tolua_S, 2) || !lua_isnumber(tolua_S, 3) || !lua_isnumber(tolua_S, 4)) - { + Ty1 * self = (Ty1 *) tolua_tousertype(tolua_S, 1, 0); + if (!lua_isnumber(tolua_S, 2) || !lua_isnumber(tolua_S, 3) || !lua_isnumber(tolua_S, 4)) + { return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a number for parameters #1, #2 and #3"); - } - - int ItemX = ((int)tolua_tonumber(tolua_S, 2, 0)); - int ItemY = ((int)tolua_tonumber(tolua_S, 3, 0)); - int ItemZ = ((int)tolua_tonumber(tolua_S, 4, 0)); - LOG("x %i y %i z %i", ItemX, ItemY, ItemZ ); - if (!lua_isfunction( tolua_S, 5)) - { + } + + int ItemX = ((int)tolua_tonumber(tolua_S, 2, 0)); + int ItemY = ((int)tolua_tonumber(tolua_S, 3, 0)); + int ItemZ = ((int)tolua_tonumber(tolua_S, 4, 0)); + LOG("x %i y %i z %i", ItemX, ItemY, ItemZ ); + if (!lua_isfunction( tolua_S, 5)) + { return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a function for parameter #4"); - } - - /* luaL_ref gets reference to value on top of the stack, the table is the last argument and therefore on the top */ - int TableRef = LUA_REFNIL; - if (NumArgs == 5) - { - TableRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX); - if (TableRef == LUA_REFNIL) - { + } + + /* luaL_ref gets reference to value on top of the stack, the table is the last argument and therefore on the top */ + int TableRef = LUA_REFNIL; + if (NumArgs == 5) + { + TableRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX); + if (TableRef == LUA_REFNIL) + { return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get value reference of parameter #5"); - } - } + } + } - /* table value is popped, and now function is on top of the stack */ - int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX); - if (FuncRef == LUA_REFNIL) - { + /* table value is popped, and now function is on top of the stack */ + int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX); + if (FuncRef == LUA_REFNIL) + { return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get function reference of parameter #4"); - } - - class cLuaCallback : public cItemCallback<Ty2> - { - public: - cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef) - : LuaState( a_LuaState ) - , FuncRef( a_FuncRef ) - , TableRef( a_TableRef ) - {} - - private: - virtual bool Item(Ty2 * a_Item) override - { - lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */ - tolua_pushusertype(LuaState, a_Item, Ty2::GetClassStatic()); - if (TableRef != LUA_REFNIL) - { - lua_rawgeti( LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */ - } - - int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0); + } + + class cLuaCallback : public cItemCallback<Ty2> + { + public: + cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef) + : LuaState( a_LuaState ) + , FuncRef( a_FuncRef ) + , TableRef( a_TableRef ) + {} + + private: + virtual bool Item(Ty2 * a_Item) override + { + lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */ + tolua_pushusertype(LuaState, a_Item, Ty2::GetClassStatic()); + if (TableRef != LUA_REFNIL) + { + lua_rawgeti( LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */ + } + + int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0); if (cLuaState::ReportErrors(LuaState, s)) { return true; // Abort enumeration } - if (lua_isboolean(LuaState, -1)) - { - return (tolua_toboolean(LuaState, -1, 0) > 0); - } - return false; /* Continue enumeration */ - } - lua_State * LuaState; - int FuncRef; - int TableRef; - } Callback(tolua_S, FuncRef, TableRef); + if (lua_isboolean(LuaState, -1)) + { + return (tolua_toboolean(LuaState, -1, 0) > 0); + } + return false; /* Continue enumeration */ + } + lua_State * LuaState; + int FuncRef; + int TableRef; + } Callback(tolua_S, FuncRef, TableRef); bool bRetVal = (self->*Func1)(ItemX, ItemY, ItemZ, Callback); - /* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */ - luaL_unref(tolua_S, LUA_REGISTRYINDEX, TableRef); - luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef); + /* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */ + luaL_unref(tolua_S, LUA_REGISTRYINDEX, TableRef); + luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef); - /* Push return value on stack */ - tolua_pushboolean(tolua_S, bRetVal ); - return 1; + /* Push return value on stack */ + tolua_pushboolean(tolua_S, bRetVal ); + return 1; } @@ -364,89 +454,89 @@ template< class Ty1, bool (Ty1::*Func1)(int, int, cItemCallback<Ty2> &) > static int tolua_ForEachInChunk(lua_State* tolua_S) { - int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */ - if ((NumArgs != 3) && (NumArgs != 4)) - { + int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */ + if ((NumArgs != 3) && (NumArgs != 4)) + { return lua_do_error(tolua_S, "Error in function call '#funcname#': Requires 3 or 4 arguments, got %i", NumArgs); - } + } - Ty1 * self = (Ty1 *) tolua_tousertype(tolua_S, 1, 0); - if (!lua_isnumber(tolua_S, 2) || !lua_isnumber(tolua_S, 3)) - { + Ty1 * self = (Ty1 *) tolua_tousertype(tolua_S, 1, 0); + if (!lua_isnumber(tolua_S, 2) || !lua_isnumber(tolua_S, 3)) + { return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a number for parameters #1 and #2"); - } + } - int ChunkX = ((int)tolua_tonumber(tolua_S, 2, 0)); - int ChunkZ = ((int)tolua_tonumber(tolua_S, 3, 0)); + int ChunkX = ((int)tolua_tonumber(tolua_S, 2, 0)); + int ChunkZ = ((int)tolua_tonumber(tolua_S, 3, 0)); - if (!lua_isfunction( tolua_S, 4)) - { + if (!lua_isfunction( tolua_S, 4)) + { return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a function for parameter #3"); - } - - /* luaL_ref gets reference to value on top of the stack, the table is the last argument and therefore on the top */ - int TableRef = LUA_REFNIL; - if (NumArgs == 4) - { - TableRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX); - if (TableRef == LUA_REFNIL) - { + } + + /* luaL_ref gets reference to value on top of the stack, the table is the last argument and therefore on the top */ + int TableRef = LUA_REFNIL; + if (NumArgs == 4) + { + TableRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX); + if (TableRef == LUA_REFNIL) + { return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get value reference of parameter #4"); - } - } + } + } - /* table value is popped, and now function is on top of the stack */ - int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX); - if (FuncRef == LUA_REFNIL) - { + /* table value is popped, and now function is on top of the stack */ + int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX); + if (FuncRef == LUA_REFNIL) + { return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get function reference of parameter #3"); - } - - class cLuaCallback : public cItemCallback<Ty2> - { - public: - cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef) - : LuaState( a_LuaState ) - , FuncRef( a_FuncRef ) - , TableRef( a_TableRef ) - {} - - private: - virtual bool Item(Ty2 * a_Item) override - { - lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */ - tolua_pushusertype(LuaState, a_Item, Ty2::GetClassStatic()); - if (TableRef != LUA_REFNIL) - { - lua_rawgeti( LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */ - } - - int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0); - if (cLuaState::ReportErrors(LuaState, s)) - { - return true; /* Abort enumeration */ - } - - if (lua_isboolean(LuaState, -1)) - { - return (tolua_toboolean(LuaState, -1, 0) > 0); - } - return false; /* Continue enumeration */ - } - lua_State * LuaState; - int FuncRef; - int TableRef; - } Callback(tolua_S, FuncRef, TableRef); + } + + class cLuaCallback : public cItemCallback<Ty2> + { + public: + cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef) + : LuaState( a_LuaState ) + , FuncRef( a_FuncRef ) + , TableRef( a_TableRef ) + {} + + private: + virtual bool Item(Ty2 * a_Item) override + { + lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */ + tolua_pushusertype(LuaState, a_Item, Ty2::GetClassStatic()); + if (TableRef != LUA_REFNIL) + { + lua_rawgeti( LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */ + } + + int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0); + if (cLuaState::ReportErrors(LuaState, s)) + { + return true; /* Abort enumeration */ + } + + if (lua_isboolean(LuaState, -1)) + { + return (tolua_toboolean(LuaState, -1, 0) > 0); + } + return false; /* Continue enumeration */ + } + lua_State * LuaState; + int FuncRef; + int TableRef; + } Callback(tolua_S, FuncRef, TableRef); bool bRetVal = (self->*Func1)(ChunkX, ChunkZ, Callback); - /* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */ - luaL_unref(tolua_S, LUA_REGISTRYINDEX, TableRef); - luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef); + /* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */ + luaL_unref(tolua_S, LUA_REGISTRYINDEX, TableRef); + luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef); - /* Push return value on stack */ - tolua_pushboolean(tolua_S, bRetVal ); - return 1; + /* Push return value on stack */ + tolua_pushboolean(tolua_S, bRetVal ); + return 1; } @@ -454,7 +544,7 @@ static int tolua_ForEachInChunk(lua_State* tolua_S) template< class Ty1, - class Ty2, + class Ty2, bool (Ty1::*Func1)(cItemCallback<Ty2> &) > static int tolua_ForEach(lua_State * tolua_S) { @@ -597,6 +687,52 @@ tolua_lerror: +static int tolua_cWorld_TryGetHeight(lua_State * tolua_S) +{ + // Exported manually, because tolua would require the out-only param a_Height to be used when calling + // Takes (a_World,) a_BlockX, a_BlockZ + // Returns Height, IsValid + #ifndef TOLUA_RELEASE + tolua_Error tolua_err; + if ( + !tolua_isusertype (tolua_S, 1, "cWorld", 0, &tolua_err) || + !tolua_isnumber (tolua_S, 2, 0, &tolua_err) || + !tolua_isnumber (tolua_S, 3, 0, &tolua_err) || + !tolua_isnoobj (tolua_S, 4, &tolua_err) + ) + goto tolua_lerror; + else + #endif + { + cWorld * self = (cWorld *) tolua_tousertype (tolua_S, 1, 0); + int BlockX = (int) tolua_tonumber (tolua_S, 2, 0); + int BlockZ = (int) tolua_tonumber (tolua_S, 3, 0); + #ifndef TOLUA_RELEASE + if (self == NULL) + { + tolua_error(tolua_S, "Invalid 'self' in function 'TryGetHeight'", NULL); + } + #endif + { + int Height = 0; + bool res = self->TryGetHeight(BlockX, BlockZ, Height); + tolua_pushnumber(tolua_S, Height); + tolua_pushboolean(tolua_S, res ? 1 : 0); + } + } + return 1; + + #ifndef TOLUA_RELEASE +tolua_lerror: + tolua_error(tolua_S, "#ferror in function 'TryGetHeight'.", &tolua_err); + return 0; + #endif +} + + + + + static int tolua_cPluginManager_GetAllPlugins(lua_State * tolua_S) { cPluginManager* self = (cPluginManager*) tolua_tousertype(tolua_S,1,0); @@ -1373,25 +1509,27 @@ void ManualBindings::Bind(lua_State * tolua_S) tolua_function(tolua_S, "LOGERROR", tolua_LOGERROR); tolua_beginmodule(tolua_S, "cRoot"); - tolua_function(tolua_S, "ForEachWorld", tolua_ForEach<cRoot, cWorld, &cRoot::ForEachWorld>); tolua_function(tolua_S, "FindAndDoWithPlayer", tolua_DoWith <cRoot, cPlayer, &cRoot::FindAndDoWithPlayer>); tolua_function(tolua_S, "ForEachPlayer", tolua_ForEach<cRoot, cPlayer, &cRoot::ForEachPlayer>); + tolua_function(tolua_S, "ForEachWorld", tolua_ForEach<cRoot, cWorld, &cRoot::ForEachWorld>); tolua_endmodule(tolua_S); tolua_beginmodule(tolua_S, "cWorld"); - tolua_function(tolua_S, "ForEachPlayer", tolua_ForEach<cWorld, cPlayer, &cWorld::ForEachPlayer>); - tolua_function(tolua_S, "ForEachEntity", tolua_ForEach<cWorld, cEntity, &cWorld::ForEachEntity>); - tolua_function(tolua_S, "ForEachEntityInChunk", tolua_ForEachInChunk<cWorld, cEntity, &cWorld::ForEachEntityInChunk>); - tolua_function(tolua_S, "ForEachChestInChunk", tolua_ForEachInChunk<cWorld, cChestEntity, &cWorld::ForEachChestInChunk>); - tolua_function(tolua_S, "ForEachFurnaceInChunk", tolua_ForEachInChunk<cWorld, cFurnaceEntity, &cWorld::ForEachFurnaceInChunk>); - tolua_function(tolua_S, "DoWithPlayer", tolua_DoWith<cWorld, cPlayer, &cWorld::DoWithPlayer>); - tolua_function(tolua_S, "FindAndDoWithPlayer", tolua_DoWith<cWorld, cPlayer, &cWorld::FindAndDoWithPlayer>); tolua_function(tolua_S, "DoWithChestAt", tolua_DoWithXYZ<cWorld, cChestEntity, &cWorld::DoWithChestAt>); tolua_function(tolua_S, "DoWithDispenserAt", tolua_DoWithXYZ<cWorld, cDispenserEntity, &cWorld::DoWithDispenserAt>); - tolua_function(tolua_S, "DoWithDropperAt", tolua_DoWithXYZ<cWorld, cDropperEntity, &cWorld::DoWithDropperAt>); tolua_function(tolua_S, "DoWithDropSpenserAt", tolua_DoWithXYZ<cWorld, cDropSpenserEntity, &cWorld::DoWithDropSpenserAt>); + tolua_function(tolua_S, "DoWithDropperAt", tolua_DoWithXYZ<cWorld, cDropperEntity, &cWorld::DoWithDropperAt>); + tolua_function(tolua_S, "DoWithEntityByID", tolua_DoWithID< cWorld, cEntity, &cWorld::DoWithEntityByID>); tolua_function(tolua_S, "DoWithFurnaceAt", tolua_DoWithXYZ<cWorld, cFurnaceEntity, &cWorld::DoWithFurnaceAt>); + tolua_function(tolua_S, "DoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::DoWithPlayer>); + tolua_function(tolua_S, "FindAndDoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::FindAndDoWithPlayer>); + tolua_function(tolua_S, "ForEachChestInChunk", tolua_ForEachInChunk<cWorld, cChestEntity, &cWorld::ForEachChestInChunk>); + tolua_function(tolua_S, "ForEachEntity", tolua_ForEach< cWorld, cEntity, &cWorld::ForEachEntity>); + tolua_function(tolua_S, "ForEachEntityInChunk", tolua_ForEachInChunk<cWorld, cEntity, &cWorld::ForEachEntityInChunk>); + tolua_function(tolua_S, "ForEachFurnaceInChunk", tolua_ForEachInChunk<cWorld, cFurnaceEntity, &cWorld::ForEachFurnaceInChunk>); + tolua_function(tolua_S, "ForEachPlayer", tolua_ForEach< cWorld, cPlayer, &cWorld::ForEachPlayer>); tolua_function(tolua_S, "SetSignLines", tolua_cWorld_SetSignLines); + tolua_function(tolua_S, "TryGetHeight", tolua_cWorld_TryGetHeight); tolua_function(tolua_S, "UpdateSign", tolua_cWorld_SetSignLines); tolua_endmodule(tolua_S); @@ -1400,11 +1538,11 @@ void ManualBindings::Bind(lua_State * tolua_S) tolua_endmodule(tolua_S); tolua_beginmodule(tolua_S, "cPluginManager"); - tolua_function(tolua_S, "GetAllPlugins", tolua_cPluginManager_GetAllPlugins); tolua_function(tolua_S, "BindCommand", tolua_cPluginManager_BindCommand); tolua_function(tolua_S, "BindConsoleCommand", tolua_cPluginManager_BindConsoleCommand); tolua_function(tolua_S, "ForEachCommand", tolua_cPluginManager_ForEachCommand); tolua_function(tolua_S, "ForEachConsoleCommand", tolua_cPluginManager_ForEachConsoleCommand); + tolua_function(tolua_S, "GetAllPlugins", tolua_cPluginManager_GetAllPlugins); tolua_endmodule(tolua_S); tolua_beginmodule(tolua_S, "cPlayer"); @@ -1419,17 +1557,17 @@ void ManualBindings::Bind(lua_State * tolua_S) tolua_endmodule(tolua_S); tolua_beginmodule(tolua_S, "cPlugin_NewLua"); - tolua_function(tolua_S, "AddWebTab", tolua_cPlugin_NewLua_AddWebTab); tolua_function(tolua_S, "AddTab", tolua_cPlugin_NewLua_AddTab); + tolua_function(tolua_S, "AddWebTab", tolua_cPlugin_NewLua_AddWebTab); tolua_endmodule(tolua_S); tolua_cclass(tolua_S,"HTTPRequest","HTTPRequest","",NULL); tolua_beginmodule(tolua_S,"HTTPRequest"); // tolua_variable(tolua_S,"Method",tolua_get_HTTPRequest_Method,tolua_set_HTTPRequest_Method); // tolua_variable(tolua_S,"Path",tolua_get_HTTPRequest_Path,tolua_set_HTTPRequest_Path); + tolua_variable(tolua_S,"FormData",tolua_get_HTTPRequest_FormData,0); tolua_variable(tolua_S,"Params",tolua_get_HTTPRequest_Params,0); tolua_variable(tolua_S,"PostParams",tolua_get_HTTPRequest_PostParams,0); - tolua_variable(tolua_S,"FormData",tolua_get_HTTPRequest_FormData,0); tolua_endmodule(tolua_S); tolua_beginmodule(tolua_S, "cWebAdmin"); @@ -1441,8 +1579,8 @@ void ManualBindings::Bind(lua_State * tolua_S) tolua_endmodule(tolua_S); tolua_beginmodule(tolua_S, "cClientHandle"); - tolua_constant(tolua_S, "MIN_VIEW_DISTANCE", cClientHandle::MIN_VIEW_DISTANCE); tolua_constant(tolua_S, "MAX_VIEW_DISTANCE", cClientHandle::MAX_VIEW_DISTANCE); + tolua_constant(tolua_S, "MIN_VIEW_DISTANCE", cClientHandle::MIN_VIEW_DISTANCE); tolua_endmodule(tolua_S); tolua_beginmodule(tolua_S, "cItemGrid"); diff --git a/source/Root.cpp b/source/Root.cpp index 59242c60d..f12ccc832 100644 --- a/source/Root.cpp +++ b/source/Root.cpp @@ -112,10 +112,7 @@ void cRoot::Start(void) cIniFile IniFile("settings.ini"); if (!IniFile.ReadFile()) { - LOGINFO("settings.ini inaccessible, using settings.example.ini for defaults!"); - IniFile.Path("settings.example.ini"); - IniFile.ReadFile(); - IniFile.Path("settings.ini"); + LOGWARNING("settings.ini inaccessible, all settings are reset to default values"); } m_PrimaryServerVersion = IniFile.GetValueI("Server", "PrimaryServerVersion", 0); if (m_PrimaryServerVersion == 0) @@ -139,23 +136,19 @@ void cRoot::Start(void) cIniFile WebIniFile("webadmin.ini"); if (!WebIniFile.ReadFile()) { - LOGINFO("webadmin.ini inaccessible, using webadmin.example.ini for defaults!"); - WebIniFile.Path("webadmin.example.ini"); - WebIniFile.ReadFile(); - WebIniFile.Path("webadmin.ini"); - WebIniFile.WriteFile(); + LOGWARNING("webadmin.ini inaccessible, wabadmin is disabled"); } - if (WebIniFile.GetValueB("WebAdmin", "Enabled", false )) + if (WebIniFile.GetValueB("WebAdmin", "Enabled", false)) { LOG("Creating WebAdmin..."); m_WebAdmin = new cWebAdmin(8080); } LOG("Loading settings..."); - m_GroupManager = new cGroupManager(); + m_GroupManager = new cGroupManager(); m_CraftingRecipes = new cCraftingRecipes; - m_FurnaceRecipe = new cFurnaceRecipe(); + m_FurnaceRecipe = new cFurnaceRecipe(); LOG("Loading worlds..."); LoadWorlds(); diff --git a/source/World.h b/source/World.h index 52d634769..712064af6 100644 --- a/source/World.h +++ b/source/World.h @@ -129,7 +129,7 @@ public: // tolua_end /// Retrieves the world height at the specified coords; returns false if chunk not loaded / generated - bool TryGetHeight(int a_BlockX, int a_BlockZ, int & a_Height); // TODO: Export in ManualBindings.cpp + bool TryGetHeight(int a_BlockX, int a_BlockZ, int & a_Height); // Exported in ManualBindings.cpp // Broadcast respective packets to all clients of the chunk where the event is taking place // (Please keep these alpha-sorted) @@ -174,7 +174,7 @@ public: If a_MarkDirty is set, the chunk is set as dirty (used after generating) */ void SetChunkData( - int a_ChunkX, int a_ChunkZ, + int a_ChunkX, int a_ChunkZ, const BLOCKTYPE * a_BlockTypes, const NIBBLETYPE * a_BlockMeta, const NIBBLETYPE * a_BlockLight, @@ -245,7 +245,7 @@ public: bool ForEachEntityInChunk(int a_ChunkX, int a_ChunkZ, cEntityCallback & a_Callback); // Exported in ManualBindings.cpp /// Calls the callback if the entity with the specified ID is found, with the entity object as the callback param. Returns true if entity found and callback returned false. - bool DoWithEntityByID(int a_UniqueID, cEntityCallback & a_Callback); // TODO: Exported in ManualBindings.cpp + bool DoWithEntityByID(int a_UniqueID, cEntityCallback & a_Callback); // Exported in ManualBindings.cpp /// Compares clients of two chunks, calls the callback accordingly void CompareChunkClients(int a_ChunkX1, int a_ChunkZ1, int a_ChunkX2, int a_ChunkZ2, cClientDiffCallback & a_Callback); @@ -319,8 +319,8 @@ public: void SetBlockMeta(const Vector3i & a_Pos, NIBBLETYPE a_MetaData ) { SetBlockMeta( a_Pos.x, a_Pos.y, a_Pos.z, a_MetaData ); } // tolua_end - /** Writes the block area into the specified coords. - Returns true if all chunks have been processed. + /** Writes the block area into the specified coords. + Returns true if all chunks have been processed. Prefer cBlockArea::Write() instead, this is the internal implementation; cBlockArea does error checking, too. a_DataTypes is a bitmask of cBlockArea::baXXX constants ORed together. */ |