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-rw-r--r--VC2008/MCServer.vcproj4
-rw-r--r--VC2008/MCServer.vcproj.user89
-rw-r--r--iniFile/iniFile.cpp729
-rw-r--r--iniFile/iniFile.h198
-rw-r--r--source/BlockID.h2
-rw-r--r--source/Blocks/BlockCarpet.h54
-rw-r--r--source/Blocks/BlockChest.h1
-rw-r--r--source/Blocks/BlockDropSpenser.h2
-rw-r--r--source/Blocks/BlockHandler.cpp89
-rw-r--r--source/GroupManager.cpp7
-rw-r--r--source/MCLogger.cpp6
-rw-r--r--source/ManualBindings.cpp560
-rw-r--r--source/Root.cpp17
-rw-r--r--source/World.h10
14 files changed, 1124 insertions, 644 deletions
diff --git a/VC2008/MCServer.vcproj b/VC2008/MCServer.vcproj
index 8755fb2e8..591ee678a 100644
--- a/VC2008/MCServer.vcproj
+++ b/VC2008/MCServer.vcproj
@@ -1853,6 +1853,10 @@
>
</File>
<File
+ RelativePath="..\source\Blocks\BlockCarpet.h"
+ >
+ </File>
+ <File
RelativePath="..\source\Blocks\BlockCauldron.h"
>
</File>
diff --git a/VC2008/MCServer.vcproj.user b/VC2008/MCServer.vcproj.user
new file mode 100644
index 000000000..b53d3ff35
--- /dev/null
+++ b/VC2008/MCServer.vcproj.user
@@ -0,0 +1,89 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<VisualStudioUserFile
+ ProjectType="Visual C++"
+ Version="9,00"
+ ShowAllFiles="false"
+ >
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ >
+ <DebugSettings
+ Command="$(TargetPath)"
+ WorkingDirectory="..\MCServer"
+ CommandArguments=""
+ Attach="false"
+ DebuggerType="3"
+ RemoteCommand=""
+ HttpUrl=""
+ PDBPath=""
+ SQLDebugging=""
+ Environment=""
+ EnvironmentMerge="true"
+ DebuggerFlavor="0"
+ MPIRunCommand=""
+ MPIRunArguments=""
+ MPIRunWorkingDirectory=""
+ ApplicationCommand=""
+ ApplicationArguments=""
+ ShimCommand=""
+ MPIAcceptMode=""
+ MPIAcceptFilter=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ >
+ <DebugSettings
+ Command="$(TargetPath)"
+ WorkingDirectory="..\MCServer"
+ CommandArguments=""
+ Attach="false"
+ DebuggerType="3"
+ RemoteCommand=""
+ HttpUrl=""
+ PDBPath=""
+ SQLDebugging=""
+ Environment=""
+ EnvironmentMerge="true"
+ DebuggerFlavor="0"
+ MPIRunCommand=""
+ MPIRunArguments=""
+ MPIRunWorkingDirectory=""
+ ApplicationCommand=""
+ ApplicationArguments=""
+ ShimCommand=""
+ MPIAcceptMode=""
+ MPIAcceptFilter=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Release profiled|Win32"
+ >
+ <DebugSettings
+ Command="$(TargetPath)"
+ WorkingDirectory="..\MCServer"
+ CommandArguments=""
+ Attach="false"
+ DebuggerType="3"
+ Remote="1"
+ RemoteMachine="ASAGA"
+ RemoteCommand=""
+ HttpUrl=""
+ PDBPath=""
+ SQLDebugging=""
+ Environment=""
+ EnvironmentMerge="true"
+ DebuggerFlavor="0"
+ MPIRunCommand=""
+ MPIRunArguments=""
+ MPIRunWorkingDirectory=""
+ ApplicationCommand=""
+ ApplicationArguments=""
+ ShimCommand=""
+ MPIAcceptMode=""
+ MPIAcceptFilter=""
+ />
+ </Configuration>
+ </Configurations>
+</VisualStudioUserFile>
diff --git a/iniFile/iniFile.cpp b/iniFile/iniFile.cpp
index 76f71284f..5ecbc5e06 100644
--- a/iniFile/iniFile.cpp
+++ b/iniFile/iniFile.cpp
@@ -12,17 +12,13 @@
//////////////////////////////////////////////////////////////////////
/*
- !! MODIFIED BY FAKETRUTH !!
+!! MODIFIED BY FAKETRUTH and xoft !!
*/
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
// C++ Includes
-#include <iostream>
#include <fstream>
-#include <sstream>
-
-using namespace std;
// C Includes
#include <ctype.h>
@@ -31,26 +27,32 @@ using namespace std;
#include "iniFile.h"
#if defined(WIN32)
-#define iniEOL endl
+ #define iniEOL endl
#else
-#define iniEOL '\r' << endl
+ #define iniEOL '\r' << endl
#endif
#ifndef _WIN32
-#define sscanf_s(buffer, stringbuffer, ...) (sscanf(buffer, stringbuffer, __VA_ARGS__))
+ #define sscanf_s(buffer, stringbuffer, ...) (sscanf(buffer, stringbuffer, __VA_ARGS__))
#endif
+using namespace std;
+
-cIniFile::cIniFile( const string iniPath)
+cIniFile::cIniFile(const string & a_Path) :
+ m_IsCaseInsensitive(true)
{
- Path( iniPath);
- caseInsensitive = true;
+ Path(a_Path);
}
-bool cIniFile::ReadFile()
+
+
+
+
+bool cIniFile::ReadFile(bool a_AllowExampleRedirect)
{
// Normally you would use ifstream, but the SGI CC compiler has
// a few bugs with ifstream. So ... fstream used.
@@ -58,12 +60,31 @@ bool cIniFile::ReadFile()
string line;
string keyname, valuename, value;
string::size_type pLeft, pRight;
+ bool IsFromExampleRedirect = false;
+
+ f.open((FILE_IO_PREFIX + m_Path).c_str(), ios::in);
+ if (f.fail())
+ {
+ f.clear();
+ if (a_AllowExampleRedirect)
+ {
+ // Retry with the .example.ini file instead of .ini:
+ string ExPath(m_Path.substr(0, m_Path.length() - 4));
+ ExPath.append(".example.ini");
+ f.open((FILE_IO_PREFIX + ExPath).c_str(), ios::in);
+ if (f.fail())
+ {
+ return false;
+ }
+ IsFromExampleRedirect = true;
+ }
+ else
+ {
+ return false;
+ }
+ }
- f.open( (FILE_IO_PREFIX + path).c_str(), ios::in);
- if ( f.fail())
- return false;
-
- while (getline( f, line))
+ while (getline(f, line))
{
// To be compatible with Win32, check for existence of '\r'.
// Win32 files have the '\r' and Unix files don't at the end of a line.
@@ -75,49 +96,49 @@ bool cIniFile::ReadFile()
{
continue;
}
- if ( line[lineLength - 1] == '\r')
+ if (line[lineLength - 1] == '\r')
{
- line = line.substr( 0, lineLength - 1);
+ line = line.substr(0, lineLength - 1);
}
if (line.length() == 0)
{
continue;
}
-
+
// Check that the user hasn't opened a binary file by checking the first
// character of each line!
- if ( !isprint( line[0]))
+ if (!isprint(line[0]))
{
- printf( "Failing on char %d\n", line[0]);
+ printf("%s: Binary-check failed on char %d\n", __FUNCTION__, line[0]);
f.close();
return false;
}
- if (( pLeft = line.find_first_of(";#[=")) == string::npos)
+ if ((pLeft = line.find_first_of(";#[=")) == string::npos)
{
continue;
}
-
- switch ( line[pLeft])
+
+ switch (line[pLeft])
{
case '[':
{
if (
((pRight = line.find_last_of("]")) != string::npos) &&
(pRight > pLeft)
- )
+ )
{
- keyname = line.substr( pLeft + 1, pRight - pLeft - 1);
- AddKeyName( keyname);
+ keyname = line.substr(pLeft + 1, pRight - pLeft - 1);
+ AddKeyName(keyname);
}
break;
}
case '=':
{
- valuename = line.substr( 0, pLeft);
- value = line.substr( pLeft + 1);
- SetValue( keyname, valuename, value);
+ valuename = line.substr(0, pLeft);
+ value = line.substr(pLeft + 1);
+ SetValue(keyname, valuename, value);
break;
}
@@ -126,11 +147,11 @@ bool cIniFile::ReadFile()
{
if (names.size() == 0)
{
- HeaderComment( line.substr( pLeft + 1));
+ HeaderComment(line.substr(pLeft + 1));
}
else
{
- KeyComment( keyname, line.substr( pLeft + 1));
+ KeyComment(keyname, line.substr(pLeft + 1));
}
break;
}
@@ -138,256 +159,315 @@ bool cIniFile::ReadFile()
} // while (getline())
f.close();
- if (names.size() > 0)
+ if (names.size() == 0)
{
- return true;
+ return false;
}
- return false;
+
+ if (IsFromExampleRedirect)
+ {
+ WriteFile();
+ }
+ return true;
}
-bool cIniFile::WriteFile()
+bool cIniFile::WriteFile(void) const
{
- unsigned commentID, keyID, valueID;
- // Normally you would use ofstream, but the SGI CC compiler has
- // a few bugs with ofstream. So ... fstream used.
- fstream f;
+ unsigned commentID, keyID, valueID;
+ // Normally you would use ofstream, but the SGI CC compiler has
+ // a few bugs with ofstream. So ... fstream used.
+ fstream f;
- f.open( (FILE_IO_PREFIX + path).c_str(), ios::out);
- if ( f.fail())
- return false;
+ f.open((FILE_IO_PREFIX + m_Path).c_str(), ios::out);
+ if (f.fail())
+ {
+ return false;
+ }
- // Write header comments.
- for ( commentID = 0; commentID < comments.size(); ++commentID)
- f << ';' << comments[commentID] << iniEOL;
- if ( comments.size())
- f << iniEOL;
+ // Write header comments.
+ for (commentID = 0; commentID < comments.size(); ++commentID)
+ {
+ f << ';' << comments[commentID] << iniEOL;
+ }
+ if (comments.size())
+ {
+ f << iniEOL;
+ }
- // Write keys and values.
- for ( keyID = 0; keyID < keys.size(); ++keyID) {
- f << '[' << names[keyID] << ']' << iniEOL;
- // Comments.
- for ( commentID = 0; commentID < keys[keyID].comments.size(); ++commentID)
- f << ';' << keys[keyID].comments[commentID] << iniEOL;
- // Values.
- for ( valueID = 0; valueID < keys[keyID].names.size(); ++valueID)
- f << keys[keyID].names[valueID] << '=' << keys[keyID].values[valueID] << iniEOL;
- f << iniEOL;
- }
- f.close();
+ // Write keys and values.
+ for (keyID = 0; keyID < keys.size(); ++keyID)
+ {
+ f << '[' << names[keyID] << ']' << iniEOL;
+
+ // Comments.
+ for (commentID = 0; commentID < keys[keyID].comments.size(); ++commentID)
+ {
+ f << ';' << keys[keyID].comments[commentID] << iniEOL;
+ }
+
+ // Values.
+ for (valueID = 0; valueID < keys[keyID].names.size(); ++valueID)
+ {
+ f << keys[keyID].names[valueID] << '=' << keys[keyID].values[valueID] << iniEOL;
+ }
+ f << iniEOL;
+ }
+ f.close();
- return true;
+ return true;
}
-long cIniFile::FindKey( const string & keyname) const
+long cIniFile::FindKey(const string & a_KeyName) const
{
- for ( unsigned keyID = 0; keyID < names.size(); ++keyID)
- if ( CheckCase( names[keyID]) == CheckCase( keyname))
- return long(keyID);
- return noID;
+ string CaseKeyName = CheckCase(a_KeyName);
+ for (unsigned keyID = 0; keyID < names.size(); ++keyID)
+ {
+ if (CheckCase(names[keyID]) == CaseKeyName)
+ {
+ return long(keyID);
+ }
+ }
+ return noID;
}
-long cIniFile::FindValue( unsigned const keyID, const string & valuename) const
+long cIniFile::FindValue(unsigned const keyID, const string & a_ValueName) const
{
- if ( !keys.size() || keyID >= keys.size())
- return noID;
+ if (!keys.size() || (keyID >= keys.size()))
+ {
+ return noID;
+ }
- for ( unsigned valueID = 0; valueID < keys[keyID].names.size(); ++valueID)
- if ( CheckCase( keys[keyID].names[valueID]) == CheckCase( valuename))
- return long(valueID);
- return noID;
+ string CaseValueName = CheckCase(a_ValueName);
+ for (unsigned valueID = 0; valueID < keys[keyID].names.size(); ++valueID)
+ {
+ if (CheckCase(keys[keyID].names[valueID]) == CaseValueName)
+ {
+ return long(valueID);
+ }
+ }
+ return noID;
}
-unsigned cIniFile::AddKeyName( const string & keyname)
+unsigned cIniFile::AddKeyName(const string & keyname)
{
- names.resize( names.size() + 1, keyname);
- keys.resize( keys.size() + 1);
- return names.size() - 1;
+ names.resize(names.size() + 1, keyname);
+ keys.resize(keys.size() + 1);
+ return names.size() - 1;
}
-string cIniFile::KeyName( unsigned const keyID) const
+string cIniFile::KeyName(unsigned const keyID) const
{
- if ( keyID < names.size())
- return names[keyID];
- else
- return "";
+ if (keyID < names.size())
+ {
+ return names[keyID];
+ }
+ else
+ {
+ return "";
+ }
}
-unsigned cIniFile::NumValues( unsigned const keyID)
+unsigned cIniFile::NumValues(unsigned const keyID)
{
- if ( keyID < keys.size())
- return keys[keyID].names.size();
- return 0;
+ if (keyID < keys.size())
+ {
+ return keys[keyID].names.size();
+ }
+ return 0;
}
-unsigned cIniFile::NumValues( const string & keyname)
+unsigned cIniFile::NumValues(const string & keyname)
{
- long keyID = FindKey( keyname);
- if ( keyID == noID)
- return 0;
- return keys[keyID].names.size();
+ long keyID = FindKey(keyname);
+ if (keyID == noID)
+ {
+ return 0;
+ }
+ return keys[keyID].names.size();
}
-string cIniFile::ValueName( unsigned const keyID, unsigned const valueID) const
+string cIniFile::ValueName(unsigned const keyID, unsigned const valueID) const
{
- if ( keyID < keys.size() && valueID < keys[keyID].names.size())
- return keys[keyID].names[valueID];
- return "";
+ if (keyID < keys.size() && valueID < keys[keyID].names.size())
+ {
+ return keys[keyID].names[valueID];
+ }
+ return "";
}
-string cIniFile::ValueName( const string & keyname, unsigned const valueID) const
+string cIniFile::ValueName(const string & keyname, unsigned const valueID) const
{
- long keyID = FindKey( keyname);
- if ( keyID == noID)
- return "";
- return ValueName( keyID, valueID);
+ long keyID = FindKey(keyname);
+ if (keyID == noID)
+ {
+ return "";
+ }
+ return ValueName(keyID, valueID);
}
-bool cIniFile::SetValue( unsigned const keyID, unsigned const valueID, const string & value)
+bool cIniFile::SetValue(unsigned const keyID, unsigned const valueID, const string & value)
{
- if ( keyID < keys.size() && valueID < keys[keyID].names.size())
- keys[keyID].values[valueID] = value;
-
- return false;
+ if ((keyID < keys.size()) && (valueID < keys[keyID].names.size()))
+ {
+ keys[keyID].values[valueID] = value;
+ }
+ return false;
}
-bool cIniFile::SetValue( const string & keyname, const string & valuename, const string & value, bool const create)
+bool cIniFile::SetValue(const string & keyname, const string & valuename, const string & value, bool const create)
{
- long keyID = FindKey( keyname);
- if ( keyID == noID) {
- if ( create)
- keyID = long( AddKeyName( keyname));
- else
- return false;
- }
+ long keyID = FindKey(keyname);
+ if (keyID == noID)
+ {
+ if (create)
+ {
+ keyID = long(AddKeyName(keyname));
+ }
+ else
+ {
+ return false;
+ }
+ }
- long valueID = FindValue( unsigned(keyID), valuename);
- if ( valueID == noID) {
- if ( !create)
- return false;
- keys[keyID].names.resize( keys[keyID].names.size() + 1, valuename);
- keys[keyID].values.resize( keys[keyID].values.size() + 1, value);
- } else
- {
- if(!create)
- keys[keyID].values[valueID] = value;
- else
- {
- keys[keyID].names.resize( keys[keyID].names.size() + 1, valuename);
- keys[keyID].values.resize( keys[keyID].values.size() + 1, value);
- }
- }
+ long valueID = FindValue(unsigned(keyID), valuename);
+ if (valueID == noID)
+ {
+ if (!create)
+ {
+ return false;
+ }
+ keys[keyID].names.resize(keys[keyID].names.size() + 1, valuename);
+ keys[keyID].values.resize(keys[keyID].values.size() + 1, value);
+ }
+ else
+ {
+ if (!create)
+ {
+ keys[keyID].values[valueID] = value;
+ }
+ else
+ {
+ keys[keyID].names.resize(keys[keyID].names.size() + 1, valuename);
+ keys[keyID].values.resize(keys[keyID].values.size() + 1, value);
+ }
+ }
- return true;
+ return true;
}
-bool cIniFile::SetValueI( const string & keyname, const string & valuename, int const value, bool const create)
+bool cIniFile::SetValueI(const string & keyname, const string & valuename, int const value, bool const create)
{
- AString Data;
- Printf(Data, "%d", value);
- return SetValue( keyname, valuename, Data, create);
+ AString Data;
+ Printf(Data, "%d", value);
+ return SetValue(keyname, valuename, Data, create);
}
-bool cIniFile::SetValueF( const string & keyname, const string & valuename, double const value, bool const create)
+bool cIniFile::SetValueF(const string & keyname, const string & valuename, double const value, bool const create)
{
- AString Data;
- Printf(Data, "%f", value);
- return SetValue( keyname, valuename, Data, create);
+ AString Data;
+ Printf(Data, "%f", value);
+ return SetValue(keyname, valuename, Data, create);
}
-bool cIniFile::SetValueV( const string & keyname, const string & valuename, char *format, ...)
+bool cIniFile::SetValueV(const string & keyname, const string & valuename, char * format, ...)
{
- va_list args;
+ va_list args;
+ va_start(args, format);
- va_start( args, format);
-
- AString Data;
- AppendVPrintf(Data, format, args);
- va_end( args);
- return SetValue( keyname, valuename, Data);
+ AString Data;
+ AppendVPrintf(Data, format, args);
+ va_end(args);
+ return SetValue(keyname, valuename, Data);
}
-string cIniFile::GetValue( unsigned const keyID, unsigned const valueID, const string & defValue) const
+string cIniFile::GetValue(unsigned const keyID, unsigned const valueID, const string & defValue) const
{
- if ( keyID < keys.size() && valueID < keys[keyID].names.size())
- return keys[keyID].values[valueID];
- return defValue;
+ if ((keyID < keys.size()) && (valueID < keys[keyID].names.size()))
+ {
+ return keys[keyID].values[valueID];
+ }
+ return defValue;
}
-string cIniFile::GetValue( const string & keyname, const string & valuename, const string & defValue) const
+string cIniFile::GetValue(const string & keyname, const string & valuename, const string & defValue) const
{
- long keyID = FindKey( keyname);
- if ( keyID == noID)
- return defValue;
+ long keyID = FindKey(keyname);
+ if (keyID == noID)
+ {
+ return defValue;
+ }
- long valueID = FindValue( unsigned(keyID), valuename);
- if ( valueID == noID)
- return defValue;
+ long valueID = FindValue(unsigned(keyID), valuename);
+ if (valueID == noID)
+ {
+ return defValue;
+ }
- return keys[keyID].values[valueID];
+ return keys[keyID].values[valueID];
}
@@ -398,7 +478,7 @@ int cIniFile::GetValueI(const string & keyname, const string & valuename, int co
{
AString Data;
Printf(Data, "%d", defValue);
- return atoi( GetValue( keyname, valuename, Data).c_str());
+ return atoi(GetValue(keyname, valuename, Data).c_str());
}
@@ -407,9 +487,9 @@ int cIniFile::GetValueI(const string & keyname, const string & valuename, int co
double cIniFile::GetValueF(const string & keyname, const string & valuename, double const defValue) const
{
- AString Data;
- Printf(Data, "%f", defValue);
- return atof( GetValue( keyname, valuename, Data).c_str());
+ AString Data;
+ Printf(Data, "%f", defValue);
+ return atof(GetValue(keyname, valuename, Data).c_str());
}
@@ -418,15 +498,15 @@ double cIniFile::GetValueF(const string & keyname, const string & valuename, dou
AString cIniFile::GetValueSet(const AString & keyname, const AString & valuename, const AString & defValue)
{
- long keyID = FindKey( keyname);
- if ( keyID == noID)
+ long keyID = FindKey(keyname);
+ if (keyID == noID)
{
SetValue(keyname, valuename, defValue);
return defValue;
}
- long valueID = FindValue( unsigned(keyID), valuename);
- if ( valueID == noID)
+ long valueID = FindValue(unsigned(keyID), valuename);
+ if (valueID == noID)
{
SetValue(keyname, valuename, defValue);
return defValue;
@@ -441,9 +521,9 @@ AString cIniFile::GetValueSet(const AString & keyname, const AString & valuename
double cIniFile::GetValueSetF(const AString & keyname, const AString & valuename, const double defValue)
{
- AString Data;
- Printf(Data, "%f", defValue);
- return atof(GetValueSet(keyname, valuename, Data).c_str());
+ AString Data;
+ Printf(Data, "%f", defValue);
+ return atof(GetValueSet(keyname, valuename, Data).c_str());
}
@@ -454,182 +534,273 @@ int cIniFile::GetValueSetI(const AString & keyname, const AString & valuename, c
{
AString Data;
Printf(Data, "%d", defValue);
- return atoi(GetValueSet(keyname, valuename, Data).c_str());
+ return atoi(GetValueSet(keyname, valuename, Data).c_str());
}
-bool cIniFile::DeleteValueByID( const unsigned keyID, const unsigned valueID )
+bool cIniFile::DeleteValueByID(const unsigned keyID, const unsigned valueID)
{
- if ( keyID < keys.size() && valueID < keys[keyID].names.size())
+ if (keyID < keys.size() && valueID < keys[keyID].names.size())
{
// This looks strange, but is neccessary.
vector<string>::iterator npos = keys[keyID].names.begin() + valueID;
vector<string>::iterator vpos = keys[keyID].values.begin() + valueID;
- keys[keyID].names.erase( npos, npos + 1);
- keys[keyID].values.erase( vpos, vpos + 1);
+ keys[keyID].names.erase(npos, npos + 1);
+ keys[keyID].values.erase(vpos, vpos + 1);
return true;
}
return false;
}
-bool cIniFile::DeleteValue( const string & keyname, const string & valuename)
+
+
+
+
+bool cIniFile::DeleteValue(const string & keyname, const string & valuename)
{
- long keyID = FindKey( keyname);
- if ( keyID == noID)
- return false;
+ long keyID = FindKey(keyname);
+ if (keyID == noID)
+ {
+ return false;
+ }
- long valueID = FindValue( unsigned(keyID), valuename);
- if ( valueID == noID)
- return false;
+ long valueID = FindValue(unsigned(keyID), valuename);
+ if (valueID == noID)
+ {
+ return false;
+ }
- return DeleteValueByID( keyID, valueID );
+ return DeleteValueByID(keyID, valueID);
}
-bool cIniFile::DeleteKey( const string & keyname)
-{
- long keyID = FindKey( keyname);
- if ( keyID == noID)
- return false;
- // Now hopefully this destroys the vector lists within keys.
- // Looking at <vector> source, this should be the case using the destructor.
- // If not, I may have to do it explicitly. Memory leak check should tell.
- // memleak_test.cpp shows that the following not required.
- //keys[keyID].names.clear();
- //keys[keyID].values.clear();
- vector<string>::iterator npos = names.begin() + keyID;
- vector<key>::iterator kpos = keys.begin() + keyID;
- names.erase( npos, npos + 1);
- keys.erase( kpos, kpos + 1);
- return true;
+
+bool cIniFile::DeleteKey(const string & keyname)
+{
+ long keyID = FindKey(keyname);
+ if (keyID == noID)
+ {
+ return false;
+ }
+
+ vector<string>::iterator npos = names.begin() + keyID;
+ vector<key>::iterator kpos = keys.begin() + keyID;
+ names.erase(npos, npos + 1);
+ keys.erase(kpos, kpos + 1);
+
+ return true;
}
-void cIniFile::Erase()
+
+
+
+
+void cIniFile::Clear(void)
{
- // This loop not needed. The vector<> destructor seems to do
- // all the work itself. memleak_test.cpp shows this.
- //for ( unsigned i = 0; i < keys.size(); ++i) {
- // keys[i].names.clear();
- // keys[i].values.clear();
- //}
- names.clear();
- keys.clear();
- comments.clear();
+ names.clear();
+ keys.clear();
+ comments.clear();
}
-void cIniFile::HeaderComment( const string & comment)
+
+
+
+
+void cIniFile::HeaderComment(const string & comment)
{
- comments.resize( comments.size() + 1, comment);
+ comments.push_back(comment);
+ // comments.resize(comments.size() + 1, comment);
}
-string cIniFile::HeaderComment( unsigned const commentID) const
+
+
+
+
+string cIniFile::HeaderComment(unsigned const commentID) const
{
- if ( commentID < comments.size())
- return comments[commentID];
- return "";
+ if (commentID < comments.size())
+ {
+ return comments[commentID];
+ }
+ return "";
}
-bool cIniFile::DeleteHeaderComment( unsigned commentID)
+
+
+
+
+bool cIniFile::DeleteHeaderComment(unsigned commentID)
{
- if ( commentID < comments.size()) {
- vector<string>::iterator cpos = comments.begin() + commentID;
- comments.erase( cpos, cpos + 1);
- return true;
- }
- return false;
+ if (commentID < comments.size())
+ {
+ vector<string>::iterator cpos = comments.begin() + commentID;
+ comments.erase(cpos, cpos + 1);
+ return true;
+ }
+ return false;
}
-unsigned cIniFile::NumKeyComments( unsigned const keyID) const
+
+
+
+
+unsigned cIniFile::NumKeyComments(unsigned const keyID) const
{
- if ( keyID < keys.size())
- return keys[keyID].comments.size();
- return 0;
+ if (keyID < keys.size())
+ {
+ return keys[keyID].comments.size();
+ }
+ return 0;
}
-unsigned cIniFile::NumKeyComments( const string & keyname) const
+
+
+
+
+unsigned cIniFile::NumKeyComments(const string & keyname) const
{
- long keyID = FindKey( keyname);
- if ( keyID == noID)
- return 0;
- return keys[keyID].comments.size();
+ long keyID = FindKey(keyname);
+ if (keyID == noID)
+ return 0;
+ return keys[keyID].comments.size();
}
-bool cIniFile::KeyComment( unsigned const keyID, const string & comment)
+
+
+
+
+bool cIniFile::KeyComment(unsigned const keyID, const string & comment)
{
- if ( keyID < keys.size()) {
- keys[keyID].comments.resize( keys[keyID].comments.size() + 1, comment);
- return true;
- }
- return false;
+ if (keyID < keys.size())
+ {
+ keys[keyID].comments.resize(keys[keyID].comments.size() + 1, comment);
+ return true;
+ }
+ return false;
}
-bool cIniFile::KeyComment( const string & keyname, const string & comment)
+
+
+
+
+bool cIniFile::KeyComment(const string & keyname, const string & comment)
{
- long keyID = FindKey( keyname);
- if ( keyID == noID)
- return false;
- return KeyComment( unsigned(keyID), comment);
+ long keyID = FindKey(keyname);
+ if (keyID == noID)
+ {
+ return false;
+ }
+ return KeyComment(unsigned(keyID), comment);
}
-string cIniFile::KeyComment( unsigned const keyID, unsigned const commentID) const
+
+
+
+
+string cIniFile::KeyComment(unsigned const keyID, unsigned const commentID) const
{
- if ( keyID < keys.size() && commentID < keys[keyID].comments.size())
- return keys[keyID].comments[commentID];
- return "";
+ if ((keyID < keys.size()) && (commentID < keys[keyID].comments.size()))
+ {
+ return keys[keyID].comments[commentID];
+ }
+ return "";
}
-string cIniFile::KeyComment( const string & keyname, unsigned const commentID) const
+
+
+
+
+string cIniFile::KeyComment(const string & keyname, unsigned const commentID) const
{
- long keyID = FindKey( keyname);
- if ( keyID == noID)
- return "";
- return KeyComment( unsigned(keyID), commentID);
+ long keyID = FindKey(keyname);
+ if (keyID == noID)
+ {
+ return "";
+ }
+ return KeyComment(unsigned(keyID), commentID);
}
-bool cIniFile::DeleteKeyComment( unsigned const keyID, unsigned const commentID)
+
+
+
+
+bool cIniFile::DeleteKeyComment(unsigned const keyID, unsigned const commentID)
{
- if ( keyID < keys.size() && commentID < keys[keyID].comments.size()) {
- vector<string>::iterator cpos = keys[keyID].comments.begin() + commentID;
- keys[keyID].comments.erase( cpos, cpos + 1);
- return true;
- }
- return false;
+ if ((keyID < keys.size()) && (commentID < keys[keyID].comments.size()))
+ {
+ vector<string>::iterator cpos = keys[keyID].comments.begin() + commentID;
+ keys[keyID].comments.erase(cpos, cpos + 1);
+ return true;
+ }
+ return false;
}
-bool cIniFile::DeleteKeyComment( const string & keyname, unsigned const commentID)
+
+
+
+
+bool cIniFile::DeleteKeyComment(const string & keyname, unsigned const commentID)
{
- long keyID = FindKey( keyname);
- if ( keyID == noID)
- return false;
- return DeleteKeyComment( unsigned(keyID), commentID);
+ long keyID = FindKey(keyname);
+ if (keyID == noID)
+ {
+ return false;
+ }
+ return DeleteKeyComment(unsigned(keyID), commentID);
}
-bool cIniFile::DeleteKeyComments( unsigned const keyID)
+
+
+
+
+bool cIniFile::DeleteKeyComments(unsigned const keyID)
{
- if ( keyID < keys.size()) {
- keys[keyID].comments.clear();
- return true;
- }
- return false;
+ if (keyID < keys.size())
+ {
+ keys[keyID].comments.clear();
+ return true;
+ }
+ return false;
}
-bool cIniFile::DeleteKeyComments( const string & keyname)
+
+
+
+
+bool cIniFile::DeleteKeyComments(const string & keyname)
{
- long keyID = FindKey( keyname);
- if ( keyID == noID)
- return false;
- return DeleteKeyComments( unsigned(keyID));
+ long keyID = FindKey(keyname);
+ if (keyID == noID)
+ {
+ return false;
+ }
+ return DeleteKeyComments(unsigned(keyID));
}
-string cIniFile::CheckCase( string s) const
+
+
+
+
+string cIniFile::CheckCase(const string & s) const
{
- if ( caseInsensitive)
- for ( string::size_type i = 0; i < s.length(); ++i)
- s[i] = (char)tolower(s[i]);
- return s;
+ if (!m_IsCaseInsensitive)
+ {
+ return s;
+ }
+ string res(s);
+ size_t len = res.length();
+ for (size_t i = 0; i < len; i++)
+ {
+ res[i] = tolower(res[i]);
+ }
+ return res;
}
+
+
+
+
diff --git a/iniFile/iniFile.h b/iniFile/iniFile.h
index 1afc404e3..ebbcc5081 100644
--- a/iniFile/iniFile.h
+++ b/iniFile/iniFile.h
@@ -30,135 +30,155 @@
-class cIniFile // tolua_export
-{ // tolua_export
+// tolua_begin
+
+class cIniFile
+{
private:
- bool caseInsensitive;
- std::string path;
- struct key {
+ bool m_IsCaseInsensitive;
+ std::string m_Path;
+
+ struct key
+ {
std::vector<std::string> names;
std::vector<std::string> values;
std::vector<std::string> comments;
- };
- std::vector<key> keys;
- std::vector<std::string> names;
+ } ;
+
+ std::vector<key> keys;
+ std::vector<std::string> names;
std::vector<std::string> comments;
- std::string CheckCase( std::string s) const;
+
+ /// If the object is case-insensitive, returns s as lowercase; otherwise returns s as-is
+ std::string CheckCase(const std::string & s) const;
public:
- enum errors{ noID = -1}; // tolua_export
- cIniFile( const std::string iniPath = ""); // tolua_export
- virtual ~cIniFile() {}
+ enum errors
+ {
+ noID = -1,
+ };
+
+ /// Creates a new instance; sets m_Path to a_Path, but doesn't read the file
+ cIniFile(const std::string & a_Path = "");
// Sets whether or not keynames and valuenames should be case sensitive.
// The default is case insensitive.
- void CaseSensitive() {caseInsensitive = false;} // tolua_export
- void CaseInsensitive() {caseInsensitive = true;} // tolua_export
+ void CaseSensitive (void) { m_IsCaseInsensitive = false; }
+ void CaseInsensitive(void) { m_IsCaseInsensitive = true; }
// Sets path of ini file to read and write from.
- void Path(const std::string & newPath) {path = newPath;} // tolua_export
- std::string Path() const {return path;} // tolua_export
- void SetPath(const std::string & newPath) {Path( newPath);} // tolua_export
+ void Path(const std::string & newPath) {m_Path = newPath;}
+ const std::string & Path(void) const {return m_Path;}
+ void SetPath(const std::string & newPath) {Path(newPath);}
- // Reads ini file specified using path.
- // Returns true if successful, false otherwise.
- bool ReadFile(); // tolua_export
+ /** Reads the ini file specified in m_Path
+ If the file doesn't exist and a_AllowExampleRedirect is true, tries to read <basename>.example.ini, and
+ writes its contents as <basename>.ini, if successful.
+ Returns true if successful, false otherwise.
+ */
+ bool ReadFile(bool a_AllowExampleRedirect = true);
- // Writes data stored in class to ini file.
- bool WriteFile(); // tolua_export
+ /// Writes data stored in class to ini file specified in m_Path
+ bool WriteFile(void) const;
- // Deletes all stored ini data.
- void Erase(); // tolua_export
- void Clear() {Erase();} // tolua_export
- void Reset() {Erase();} // tolua_export
+ /// Deletes all stored ini data (but doesn't touch the file)
+ void Clear(void);
+ void Reset(void) { Clear(); }
+ void Erase(void) { Clear(); } // OBSOLETE, this name is misguiding and will be removed from the interface
- // Returns index of specified key, or noID if not found.
- long FindKey( const std::string & keyname) const; // tolua_export
+ /// Returns index of specified key, or noID if not found
+ long FindKey(const std::string & keyname) const;
- // Returns index of specified value, in the specified key, or noID if not found.
- long FindValue( const unsigned keyID, const std::string & valuename) const; // tolua_export
+ /// Returns index of specified value, in the specified key, or noID if not found
+ long FindValue(const unsigned keyID, const std::string & valuename) const;
- // Returns number of keys currently in the ini.
- unsigned NumKeys() const {return names.size();} // tolua_export
- unsigned GetNumKeys() const {return NumKeys();} // tolua_export
+ /// Returns number of keys currently in the ini
+ unsigned NumKeys (void) const {return names.size();}
+ unsigned GetNumKeys(void) const {return NumKeys();}
- // Add a key name.
- unsigned AddKeyName( const std::string & keyname); // tolua_export
+ /// Add a key name
+ unsigned AddKeyName(const std::string & keyname);
// Returns key names by index.
- std::string KeyName( const unsigned keyID) const; // tolua_export
- std::string GetKeyName( const unsigned keyID) const {return KeyName(keyID);} // tolua_export
+ std::string KeyName(const unsigned keyID) const;
+ std::string GetKeyName(const unsigned keyID) const {return KeyName(keyID);}
// Returns number of values stored for specified key.
- unsigned NumValues( const std::string & keyname); // tolua_export
- unsigned GetNumValues( const std::string & keyname) {return NumValues( keyname);} // tolua_export
- unsigned NumValues( const unsigned keyID); // tolua_export
- unsigned GetNumValues( const unsigned keyID) {return NumValues( keyID);} // tolua_export
+ unsigned NumValues (const std::string & keyname);
+ unsigned GetNumValues(const std::string & keyname) {return NumValues(keyname);}
+ unsigned NumValues (const unsigned keyID);
+ unsigned GetNumValues(const unsigned keyID) {return NumValues(keyID);}
// Returns value name by index for a given keyname or keyID.
- std::string ValueName( const std::string & keyname, const unsigned valueID) const; // tolua_export
- std::string GetValueName( const std::string & keyname, const unsigned valueID) const { // tolua_export
- return ValueName( keyname, valueID);
- } // tolua_export
- std::string ValueName( const unsigned keyID, const unsigned valueID) const; // tolua_export
- std::string GetValueName( const unsigned keyID, const unsigned valueID) const { // tolua_export
- return ValueName( keyID, valueID);
- } // tolua_export
+ std::string ValueName( const std::string & keyname, const unsigned valueID) const;
+ std::string GetValueName( const std::string & keyname, const unsigned valueID) const
+ {
+ return ValueName(keyname, valueID);
+ }
+ std::string ValueName (const unsigned keyID, const unsigned valueID) const;
+ std::string GetValueName(const unsigned keyID, const unsigned valueID) const
+ {
+ return ValueName(keyID, valueID);
+ }
// Gets value of [keyname] valuename =.
// Overloaded to return string, int, and double.
// Returns defValue if key/value not found.
- AString GetValue (const AString & keyname, const AString & valuename, const AString & defValue = "") const; // tolua_export
- AString GetValue (const unsigned keyID, const unsigned valueID, const AString & defValue = "") const; // tolua_export
- double GetValueF(const AString & keyname, const AString & valuename, const double defValue = 0) const; // tolua_export
- int GetValueI(const AString & keyname, const AString & valuename, const int defValue = 0) const; // tolua_export
- bool GetValueB(const AString & keyname, const AString & valuename, const bool defValue = false) const { // tolua_export
- return ( GetValueI( keyname, valuename, int( defValue)) > 0);
- } // tolua_export
+ AString GetValue (const AString & keyname, const AString & valuename, const AString & defValue = "") const;
+ AString GetValue (const unsigned keyID, const unsigned valueID, const AString & defValue = "") const;
+ double GetValueF(const AString & keyname, const AString & valuename, const double defValue = 0) const;
+ int GetValueI(const AString & keyname, const AString & valuename, const int defValue = 0) const;
+ bool GetValueB(const AString & keyname, const AString & valuename, const bool defValue = false) const
+ {
+ return (GetValueI(keyname, valuename, int(defValue)) > 0);
+ }
// Gets the value; if not found, write the default to the INI file
- AString GetValueSet (const AString & keyname, const AString & valuename, const AString & defValue = ""); // tolua_export
- double GetValueSetF(const AString & keyname, const AString & valuename, const double defValue = 0.0); // tolua_export
- int GetValueSetI(const AString & keyname, const AString & valuename, const int defValue = 0); // tolua_export
- bool GetValueSetB(const AString & keyname, const AString & valuename, const bool defValue = false) { // tolua_export
+ AString GetValueSet (const AString & keyname, const AString & valuename, const AString & defValue = "");
+ double GetValueSetF(const AString & keyname, const AString & valuename, const double defValue = 0.0);
+ int GetValueSetI(const AString & keyname, const AString & valuename, const int defValue = 0);
+ bool GetValueSetB(const AString & keyname, const AString & valuename, const bool defValue = false)
+ {
return (GetValueSetI(keyname, valuename, defValue ? 1 : 0) > 0);
- } // tolua_export
+ }
// Sets value of [keyname] valuename =.
// Specify the optional paramter as false (0) if you do not want it to create
// the key if it doesn't exist. Returns true if data entered, false otherwise.
// Overloaded to accept string, int, and double.
- bool SetValue( const unsigned keyID, const unsigned valueID, const std::string & value); // tolua_export
- bool SetValue( const std::string & keyname, const std::string & valuename, const std::string & value, const bool create = true); // tolua_export
- bool SetValueI( const std::string & keyname, const std::string & valuename, const int value, const bool create = true); // tolua_export
- bool SetValueB( const std::string & keyname, const std::string & valuename, const bool value, const bool create = true) { // tolua_export
+ bool SetValue( const unsigned keyID, const unsigned valueID, const std::string & value);
+ bool SetValue( const std::string & keyname, const std::string & valuename, const std::string & value, const bool create = true);
+ bool SetValueI( const std::string & keyname, const std::string & valuename, const int value, const bool create = true);
+ bool SetValueB( const std::string & keyname, const std::string & valuename, const bool value, const bool create = true)
+ {
return SetValueI( keyname, valuename, int(value), create);
- } // tolua_export
- bool SetValueF( const std::string & keyname, const std::string & valuename, const double value, const bool create = true); // tolua_export
+ }
+ bool SetValueF( const std::string & keyname, const std::string & valuename, const double value, const bool create = true);
bool SetValueV( const std::string & keyname, const std::string & valuename, char *format, ...);
// Deletes specified value.
// Returns true if value existed and deleted, false otherwise.
- bool DeleteValueByID( const unsigned keyID, const unsigned valueID ); // tolua_export
- bool DeleteValue( const std::string & keyname, const std::string & valuename); // tolua_export
+ bool DeleteValueByID( const unsigned keyID, const unsigned valueID );
+ bool DeleteValue( const std::string & keyname, const std::string & valuename);
// Deletes specified key and all values contained within.
// Returns true if key existed and deleted, false otherwise.
- bool DeleteKey(const std::string & keyname); // tolua_export
+ bool DeleteKey(const std::string & keyname);
// Header comment functions.
// Header comments are those comments before the first key.
//
// Number of header comments.
- unsigned NumHeaderComments() {return comments.size();} // tolua_export
+ unsigned NumHeaderComments(void) {return comments.size();}
// Add a header comment.
- void HeaderComment( const std::string & comment); // tolua_export
+ void HeaderComment(const std::string & comment);
// Return a header comment.
- std::string HeaderComment( const unsigned commentID) const; // tolua_export
+ std::string HeaderComment(const unsigned commentID) const;
// Delete a header comment.
- bool DeleteHeaderComment( unsigned commentID); // tolua_export
+ bool DeleteHeaderComment(unsigned commentID);
// Delete all header comments.
- void DeleteHeaderComments() {comments.clear();} // tolua_export
+ void DeleteHeaderComments(void) {comments.clear();}
+
// Key comment functions.
// Key comments are those comments within a key. Any comments
@@ -167,20 +187,26 @@ public:
// the CIniFile::WriteFile() is called.
//
// Number of key comments.
- unsigned NumKeyComments( const unsigned keyID) const; // tolua_export
- unsigned NumKeyComments( const std::string & keyname) const; // tolua_export
+ unsigned NumKeyComments( const unsigned keyID) const;
+ unsigned NumKeyComments( const std::string & keyname) const;
+
// Add a key comment.
- bool KeyComment( const unsigned keyID, const std::string & comment); // tolua_export
- bool KeyComment( const std::string & keyname, const std::string & comment); // tolua_export
+ bool KeyComment(const unsigned keyID, const std::string & comment);
+ bool KeyComment(const std::string & keyname, const std::string & comment);
+
// Return a key comment.
- std::string KeyComment( const unsigned keyID, const unsigned commentID) const; // tolua_export
- std::string KeyComment( const std::string & keyname, const unsigned commentID) const; // tolua_export
+ std::string KeyComment(const unsigned keyID, const unsigned commentID) const;
+ std::string KeyComment(const std::string & keyname, const unsigned commentID) const;
+
// Delete a key comment.
- bool DeleteKeyComment( const unsigned keyID, const unsigned commentID); // tolua_export
- bool DeleteKeyComment( const std::string & keyname, const unsigned commentID); // tolua_export
+ bool DeleteKeyComment(const unsigned keyID, const unsigned commentID);
+ bool DeleteKeyComment(const std::string & keyname, const unsigned commentID);
+
// Delete all comments for a key.
- bool DeleteKeyComments( const unsigned keyID); // tolua_export
- bool DeleteKeyComments( const std::string & keyname); // tolua_export
-}; // tolua_export
+ bool DeleteKeyComments(const unsigned keyID);
+ bool DeleteKeyComments(const std::string & keyname);
+};
+
+// tolua_end
#endif
diff --git a/source/BlockID.h b/source/BlockID.h
index bd2580ca9..ad8dab8bd 100644
--- a/source/BlockID.h
+++ b/source/BlockID.h
@@ -169,6 +169,8 @@ enum ENUM_BLOCK_ID
E_BLOCK_DROPPER = 158,
+ E_BLOCK_CARPET = 171,
+
// Keep these two as the last values, without a number - they will get their correct number assigned automagically by C++
// IsValidBlock() depends on this
E_BLOCK_NUMBER_OF_TYPES, ///< Number of individual (different) blocktypes
diff --git a/source/Blocks/BlockCarpet.h b/source/Blocks/BlockCarpet.h
new file mode 100644
index 000000000..f70ff45b6
--- /dev/null
+++ b/source/Blocks/BlockCarpet.h
@@ -0,0 +1,54 @@
+
+// BlockCarpet.h
+
+// Declares the cBlockCarpetHandler class representing the handler for the carpet block
+
+
+
+
+#pragma once
+
+
+
+
+
+class cBlockCarpetHandler :
+ public cBlockHandler
+{
+public:
+ cBlockCarpetHandler(BLOCKTYPE a_BlockType);
+
+ virtual const char * GetStepSound(void) override
+ {
+ return "step.cloth";
+ }
+
+
+ virtual bool GetPlacementBlockTypeMeta(
+ cWorld * a_World, cPlayer * a_Player,
+ int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
+ int a_CursorX, int a_CursorY, int a_CursorZ,
+ BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
+ ) override
+ {
+ a_BlockType = m_BlockType;
+ a_BlockMeta = a_Player->GetEquippedItem().m_ItemDamage & 0x0f;
+ return true;
+ }
+
+
+ virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
+ {
+ a_Pickups.push_back(cItem(E_BLOCK_CARPET, a_BlockMeta));
+ }
+
+
+ virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
+ {
+ return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR));
+ }
+} ;
+
+
+
+
diff --git a/source/Blocks/BlockChest.h b/source/Blocks/BlockChest.h
index 1975e11b2..8164942a3 100644
--- a/source/Blocks/BlockChest.h
+++ b/source/Blocks/BlockChest.h
@@ -3,6 +3,7 @@
#include "BlockEntity.h"
#include "../World.h"
+#include "../BlockArea.h"
#include "../Player.h"
diff --git a/source/Blocks/BlockDropSpenser.h b/source/Blocks/BlockDropSpenser.h
index cfb607a7b..e5572da8a 100644
--- a/source/Blocks/BlockDropSpenser.h
+++ b/source/Blocks/BlockDropSpenser.h
@@ -5,6 +5,8 @@
#pragma once
+#include "../Piston.h"
+
diff --git a/source/Blocks/BlockHandler.cpp b/source/Blocks/BlockHandler.cpp
index 550a6795c..8978f4d46 100644
--- a/source/Blocks/BlockHandler.cpp
+++ b/source/Blocks/BlockHandler.cpp
@@ -5,59 +5,60 @@
#include "../World.h"
#include "../Root.h"
#include "../PluginManager.h"
-#include "BlockSand.h"
-#include "BlockGravel.h"
-#include "BlockDoor.h"
-#include "BlockFire.h"
-#include "BlockRedstone.h"
-#include "BlockRedstoneTorch.h"
-#include "BlockRedstoneRepeater.h"
-#include "BlockPiston.h"
-#include "BlockWorkbench.h"
-#include "BlockEntity.h"
-#include "BlockVine.h"
-#include "BlockTallGrass.h"
-#include "BlockSnow.h"
+#include "BlockBed.h"
+#include "BlockBrewingStand.h"
+#include "BlockCactus.h"
+#include "BlockCarpet.h"
+#include "BlockCauldron.h"
+#include "BlockChest.h"
#include "BlockCloth.h"
-#include "BlockSlab.h"
+#include "BlockCobWeb.h"
+#include "BlockCrops.h"
+#include "BlockDeadBush.h"
#include "BlockDirt.h"
-#include "BlockTorch.h"
-#include "BlockWood.h"
-#include "BlockLeaves.h"
-#include "BlockSapling.h"
+#include "BlockDoor.h"
+#include "BlockDropSpenser.h"
+#include "BlockEnderchest.h"
+#include "BlockEntity.h"
+#include "BlockFarmland.h"
+#include "BlockFenceGate.h"
+#include "BlockFire.h"
+#include "BlockFlower.h"
+#include "BlockFlowerPot.h"
#include "BlockFluid.h"
-#include "BlockChest.h"
#include "BlockFurnace.h"
-#include "BlockDropSpenser.h"
-#include "BlockStairs.h"
+#include "BlockGlass.h"
+#include "BlockGlowstone.h"
+#include "BlockGravel.h"
+#include "BlockHopper.h"
+#include "BlockIce.h"
#include "BlockLadder.h"
+#include "BlockLeaves.h"
#include "BlockLever.h"
-#include "BlockSign.h"
-#include "BlockCrops.h"
-#include "BlockSugarcane.h"
-#include "BlockFlower.h"
-#include "BlockMushroom.h"
-#include "BlockCactus.h"
-#include "BlockStems.h"
-#include "BlockGlowstone.h"
-#include "BlockStone.h"
#include "BlockMelon.h"
-#include "BlockIce.h"
-#include "BlockOre.h"
-#include "BlockNote.h"
-#include "BlockBed.h"
-#include "BlockFarmland.h"
+#include "BlockMushroom.h"
#include "BlockMycelium.h"
+#include "BlockNote.h"
+#include "BlockOre.h"
+#include "BlockPiston.h"
#include "BlockRail.h"
-#include "BlockGlass.h"
-#include "BlockEnderchest.h"
-#include "BlockFenceGate.h"
-#include "BlockFlowerPot.h"
-#include "BlockCauldron.h"
-#include "BlockBrewingStand.h"
-#include "BlockCobWeb.h"
-#include "BlockDeadBush.h"
-#include "BlockHopper.h"
+#include "BlockRedstone.h"
+#include "BlockRedstoneRepeater.h"
+#include "BlockRedstoneTorch.h"
+#include "BlockSand.h"
+#include "BlockSapling.h"
+#include "BlockSign.h"
+#include "BlockSlab.h"
+#include "BlockSnow.h"
+#include "BlockStairs.h"
+#include "BlockStems.h"
+#include "BlockStone.h"
+#include "BlockSugarcane.h"
+#include "BlockTallGrass.h"
+#include "BlockTorch.h"
+#include "BlockVine.h"
+#include "BlockWood.h"
+#include "BlockWorkbench.h"
diff --git a/source/GroupManager.cpp b/source/GroupManager.cpp
index 396ad2e2f..cef32dd58 100644
--- a/source/GroupManager.cpp
+++ b/source/GroupManager.cpp
@@ -47,11 +47,8 @@ cGroupManager::cGroupManager()
cIniFile IniFile("groups.ini");
if (!IniFile.ReadFile())
{
- LOGINFO("groups.ini inaccessible, using groups.example.ini for defaults!");
- IniFile.Path("groups.example.ini");
- IniFile.ReadFile();
- IniFile.Path("groups.ini");
- IniFile.WriteFile();
+ LOGWARNING("groups.ini inaccessible, no groups are defined");
+ return;
}
unsigned int NumKeys = IniFile.GetNumKeys();
diff --git a/source/MCLogger.cpp b/source/MCLogger.cpp
index 94a2ea1c7..b0ec4efd5 100644
--- a/source/MCLogger.cpp
+++ b/source/MCLogger.cpp
@@ -10,6 +10,9 @@
cMCLogger * cMCLogger::s_MCLogger = NULL;
+#ifdef _WIN32
+ HANDLE g_Console = GetStdHandle(STD_OUTPUT_HANDLE);
+#endif
@@ -145,8 +148,7 @@ void cMCLogger::Error(const char* a_Format, va_list a_ArgList)
void cMCLogger::SetColor( unsigned char a_Color )
{
#ifdef _WIN32
- HANDLE hConsole = GetStdHandle( STD_OUTPUT_HANDLE );
- SetConsoleTextAttribute( hConsole, a_Color );
+ SetConsoleTextAttribute(g_Console, a_Color);
#else
(void)a_Color;
#endif
diff --git a/source/ManualBindings.cpp b/source/ManualBindings.cpp
index 403ad21d5..141335602 100644
--- a/source/ManualBindings.cpp
+++ b/source/ManualBindings.cpp
@@ -170,7 +170,7 @@ cPlugin_NewLua * GetLuaPlugin(lua_State * L)
-
+
template<
class Ty1,
class Ty2,
@@ -178,87 +178,177 @@ template<
>
static int tolua_DoWith(lua_State* tolua_S)
{
- int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */
- if ((NumArgs != 2) && (NumArgs != 3))
+ int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */
+ if ((NumArgs != 2) && (NumArgs != 3))
{
return lua_do_error(tolua_S, "Error in function call '#funcname#': Requires 2 or 3 arguments, got %i", NumArgs);
- }
+ }
- Ty1 * self = (Ty1 *) tolua_tousertype(tolua_S, 1, 0);
+ Ty1 * self = (Ty1 *) tolua_tousertype(tolua_S, 1, 0);
- const char * ItemName = tolua_tocppstring(tolua_S, 2, "");
- if ((ItemName == NULL) || (ItemName[0] == 0))
- {
+ const char * ItemName = tolua_tocppstring(tolua_S, 2, "");
+ if ((ItemName == NULL) || (ItemName[0] == 0))
+ {
return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a non-empty string for parameter #1", NumArgs);
- }
- if (!lua_isfunction( tolua_S, 3))
- {
+ }
+ if (!lua_isfunction( tolua_S, 3))
+ {
return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a function for parameter #2", NumArgs);
- }
-
- /* luaL_ref gets reference to value on top of the stack, the table is the last argument and therefore on the top */
- int TableRef = LUA_REFNIL;
- if (NumArgs == 3)
- {
- TableRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- if (TableRef == LUA_REFNIL)
- {
+ }
+
+ /* luaL_ref gets reference to value on top of the stack, the table is the last argument and therefore on the top */
+ int TableRef = LUA_REFNIL;
+ if (NumArgs == 3)
+ {
+ TableRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
+ if (TableRef == LUA_REFNIL)
+ {
return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get value reference of parameter #3", NumArgs);
- }
- }
+ }
+ }
- /* table value is popped, and now function is on top of the stack */
- int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- if (FuncRef == LUA_REFNIL)
- {
+ /* table value is popped, and now function is on top of the stack */
+ int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
+ if (FuncRef == LUA_REFNIL)
+ {
return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get function reference of parameter #2", NumArgs);
- }
+ }
- class cLuaCallback : public cItemCallback<Ty2>
+ class cLuaCallback : public cItemCallback<Ty2>
{
- public:
- cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef)
- : LuaState( a_LuaState )
- , FuncRef( a_FuncRef )
- , TableRef( a_TableRef )
- {}
+ public:
+ cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef)
+ : LuaState( a_LuaState )
+ , FuncRef( a_FuncRef )
+ , TableRef( a_TableRef )
+ {}
- private:
- virtual bool Item(Ty2 * a_Item) override
- {
- lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */
+ private:
+ virtual bool Item(Ty2 * a_Item) override
+ {
+ lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */
tolua_pushusertype(LuaState, a_Item, Ty2::GetClassStatic());
- if (TableRef != LUA_REFNIL)
- {
- lua_rawgeti( LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */
- }
+ if (TableRef != LUA_REFNIL)
+ {
+ lua_rawgeti( LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */
+ }
- int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0);
+ int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0);
if (cLuaState::ReportErrors(LuaState, s))
{
return true; // Abort enumeration
}
- if (lua_isboolean(LuaState, -1))
- {
- return (tolua_toboolean(LuaState, -1, 0) > 0);
- }
- return false; /* Continue enumeration */
- }
- lua_State * LuaState;
- int FuncRef;
- int TableRef;
- } Callback(tolua_S, FuncRef, TableRef);
+ if (lua_isboolean(LuaState, -1))
+ {
+ return (tolua_toboolean(LuaState, -1, 0) > 0);
+ }
+ return false; /* Continue enumeration */
+ }
+ lua_State * LuaState;
+ int FuncRef;
+ int TableRef;
+ } Callback(tolua_S, FuncRef, TableRef);
bool bRetVal = (self->*Func1)(ItemName, Callback);
- /* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */
- luaL_unref(tolua_S, LUA_REGISTRYINDEX, TableRef);
- luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef);
+ /* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */
+ luaL_unref(tolua_S, LUA_REGISTRYINDEX, TableRef);
+ luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef);
+
+ /* Push return value on stack */
+ tolua_pushboolean(tolua_S, bRetVal );
+ return 1;
+}
+
+
+
+
+
+template<
+ class Ty1,
+ class Ty2,
+ bool (Ty1::*Func1)(int, cItemCallback<Ty2> &)
+>
+static int tolua_DoWithID(lua_State* tolua_S)
+{
+ int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */
+ if ((NumArgs != 2) && (NumArgs != 3))
+ {
+ return lua_do_error(tolua_S, "Error in function call '#funcname#': Requires 2 or 3 arguments, got %i", NumArgs);
+ }
+
+ Ty1 * self = (Ty1 *)tolua_tousertype(tolua_S, 1, 0);
+
+ int ItemID = (int)tolua_tonumber(tolua_S, 2, 0);
+ if (!lua_isfunction(tolua_S, 3))
+ {
+ return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a function for parameter #2", NumArgs);
+ }
+
+ /* luaL_ref gets reference to value on top of the stack, the table is the last argument and therefore on the top */
+ int TableRef = LUA_REFNIL;
+ if (NumArgs == 3)
+ {
+ TableRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
+ if (TableRef == LUA_REFNIL)
+ {
+ return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get value reference of parameter #3", NumArgs);
+ }
+ }
+
+ /* table value is popped, and now function is on top of the stack */
+ int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
+ if (FuncRef == LUA_REFNIL)
+ {
+ return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get function reference of parameter #2", NumArgs);
+ }
+
+ class cLuaCallback : public cItemCallback<Ty2>
+ {
+ public:
+ cLuaCallback(lua_State * a_LuaState, int a_FuncRef, int a_TableRef) :
+ LuaState(a_LuaState),
+ FuncRef(a_FuncRef),
+ TableRef(a_TableRef)
+ {}
+
+ private:
+ virtual bool Item(Ty2 * a_Item) override
+ {
+ lua_rawgeti(LuaState, LUA_REGISTRYINDEX, FuncRef); // Push function to call
+ tolua_pushusertype(LuaState, a_Item, Ty2::GetClassStatic()); // Push the item
+ if (TableRef != LUA_REFNIL)
+ {
+ lua_rawgeti(LuaState, LUA_REGISTRYINDEX, TableRef); // Push the optional callbackdata param
+ }
+
+ int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0);
+ if (cLuaState::ReportErrors(LuaState, s))
+ {
+ return true; // Abort enumeration
+ }
+ if (lua_isboolean(LuaState, -1))
+ {
+ return (tolua_toboolean(LuaState, -1, 0) > 0);
+ }
+ return false; /* Continue enumeration */
+ }
+ lua_State * LuaState;
+ int FuncRef;
+ int TableRef;
+ } Callback(tolua_S, FuncRef, TableRef);
- /* Push return value on stack */
- tolua_pushboolean(tolua_S, bRetVal );
- return 1;
+
+ bool bRetVal = (self->*Func1)(ItemID, Callback);
+
+ /* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */
+ luaL_unref(tolua_S, LUA_REGISTRYINDEX, TableRef);
+ luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef);
+
+ /* Push return value on stack */
+ tolua_pushboolean(tolua_S, bRetVal );
+ return 1;
}
@@ -270,89 +360,89 @@ template< class Ty1,
bool (Ty1::*Func1)(int, int, int, cItemCallback<Ty2> &) >
static int tolua_DoWithXYZ(lua_State* tolua_S)
{
- int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */
- if ((NumArgs != 4) && (NumArgs != 5))
- {
+ int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */
+ if ((NumArgs != 4) && (NumArgs != 5))
+ {
return lua_do_error(tolua_S, "Error in function call '#funcname#': Requires 4 or 5 arguments, got %i", NumArgs);
- }
+ }
- Ty1 * self = (Ty1 *) tolua_tousertype(tolua_S, 1, 0);
- if (!lua_isnumber(tolua_S, 2) || !lua_isnumber(tolua_S, 3) || !lua_isnumber(tolua_S, 4))
- {
+ Ty1 * self = (Ty1 *) tolua_tousertype(tolua_S, 1, 0);
+ if (!lua_isnumber(tolua_S, 2) || !lua_isnumber(tolua_S, 3) || !lua_isnumber(tolua_S, 4))
+ {
return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a number for parameters #1, #2 and #3");
- }
-
- int ItemX = ((int)tolua_tonumber(tolua_S, 2, 0));
- int ItemY = ((int)tolua_tonumber(tolua_S, 3, 0));
- int ItemZ = ((int)tolua_tonumber(tolua_S, 4, 0));
- LOG("x %i y %i z %i", ItemX, ItemY, ItemZ );
- if (!lua_isfunction( tolua_S, 5))
- {
+ }
+
+ int ItemX = ((int)tolua_tonumber(tolua_S, 2, 0));
+ int ItemY = ((int)tolua_tonumber(tolua_S, 3, 0));
+ int ItemZ = ((int)tolua_tonumber(tolua_S, 4, 0));
+ LOG("x %i y %i z %i", ItemX, ItemY, ItemZ );
+ if (!lua_isfunction( tolua_S, 5))
+ {
return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a function for parameter #4");
- }
-
- /* luaL_ref gets reference to value on top of the stack, the table is the last argument and therefore on the top */
- int TableRef = LUA_REFNIL;
- if (NumArgs == 5)
- {
- TableRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- if (TableRef == LUA_REFNIL)
- {
+ }
+
+ /* luaL_ref gets reference to value on top of the stack, the table is the last argument and therefore on the top */
+ int TableRef = LUA_REFNIL;
+ if (NumArgs == 5)
+ {
+ TableRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
+ if (TableRef == LUA_REFNIL)
+ {
return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get value reference of parameter #5");
- }
- }
+ }
+ }
- /* table value is popped, and now function is on top of the stack */
- int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- if (FuncRef == LUA_REFNIL)
- {
+ /* table value is popped, and now function is on top of the stack */
+ int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
+ if (FuncRef == LUA_REFNIL)
+ {
return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get function reference of parameter #4");
- }
-
- class cLuaCallback : public cItemCallback<Ty2>
- {
- public:
- cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef)
- : LuaState( a_LuaState )
- , FuncRef( a_FuncRef )
- , TableRef( a_TableRef )
- {}
-
- private:
- virtual bool Item(Ty2 * a_Item) override
- {
- lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */
- tolua_pushusertype(LuaState, a_Item, Ty2::GetClassStatic());
- if (TableRef != LUA_REFNIL)
- {
- lua_rawgeti( LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */
- }
-
- int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0);
+ }
+
+ class cLuaCallback : public cItemCallback<Ty2>
+ {
+ public:
+ cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef)
+ : LuaState( a_LuaState )
+ , FuncRef( a_FuncRef )
+ , TableRef( a_TableRef )
+ {}
+
+ private:
+ virtual bool Item(Ty2 * a_Item) override
+ {
+ lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */
+ tolua_pushusertype(LuaState, a_Item, Ty2::GetClassStatic());
+ if (TableRef != LUA_REFNIL)
+ {
+ lua_rawgeti( LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */
+ }
+
+ int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0);
if (cLuaState::ReportErrors(LuaState, s))
{
return true; // Abort enumeration
}
- if (lua_isboolean(LuaState, -1))
- {
- return (tolua_toboolean(LuaState, -1, 0) > 0);
- }
- return false; /* Continue enumeration */
- }
- lua_State * LuaState;
- int FuncRef;
- int TableRef;
- } Callback(tolua_S, FuncRef, TableRef);
+ if (lua_isboolean(LuaState, -1))
+ {
+ return (tolua_toboolean(LuaState, -1, 0) > 0);
+ }
+ return false; /* Continue enumeration */
+ }
+ lua_State * LuaState;
+ int FuncRef;
+ int TableRef;
+ } Callback(tolua_S, FuncRef, TableRef);
bool bRetVal = (self->*Func1)(ItemX, ItemY, ItemZ, Callback);
- /* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */
- luaL_unref(tolua_S, LUA_REGISTRYINDEX, TableRef);
- luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef);
+ /* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */
+ luaL_unref(tolua_S, LUA_REGISTRYINDEX, TableRef);
+ luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef);
- /* Push return value on stack */
- tolua_pushboolean(tolua_S, bRetVal );
- return 1;
+ /* Push return value on stack */
+ tolua_pushboolean(tolua_S, bRetVal );
+ return 1;
}
@@ -364,89 +454,89 @@ template< class Ty1,
bool (Ty1::*Func1)(int, int, cItemCallback<Ty2> &) >
static int tolua_ForEachInChunk(lua_State* tolua_S)
{
- int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */
- if ((NumArgs != 3) && (NumArgs != 4))
- {
+ int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */
+ if ((NumArgs != 3) && (NumArgs != 4))
+ {
return lua_do_error(tolua_S, "Error in function call '#funcname#': Requires 3 or 4 arguments, got %i", NumArgs);
- }
+ }
- Ty1 * self = (Ty1 *) tolua_tousertype(tolua_S, 1, 0);
- if (!lua_isnumber(tolua_S, 2) || !lua_isnumber(tolua_S, 3))
- {
+ Ty1 * self = (Ty1 *) tolua_tousertype(tolua_S, 1, 0);
+ if (!lua_isnumber(tolua_S, 2) || !lua_isnumber(tolua_S, 3))
+ {
return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a number for parameters #1 and #2");
- }
+ }
- int ChunkX = ((int)tolua_tonumber(tolua_S, 2, 0));
- int ChunkZ = ((int)tolua_tonumber(tolua_S, 3, 0));
+ int ChunkX = ((int)tolua_tonumber(tolua_S, 2, 0));
+ int ChunkZ = ((int)tolua_tonumber(tolua_S, 3, 0));
- if (!lua_isfunction( tolua_S, 4))
- {
+ if (!lua_isfunction( tolua_S, 4))
+ {
return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a function for parameter #3");
- }
-
- /* luaL_ref gets reference to value on top of the stack, the table is the last argument and therefore on the top */
- int TableRef = LUA_REFNIL;
- if (NumArgs == 4)
- {
- TableRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- if (TableRef == LUA_REFNIL)
- {
+ }
+
+ /* luaL_ref gets reference to value on top of the stack, the table is the last argument and therefore on the top */
+ int TableRef = LUA_REFNIL;
+ if (NumArgs == 4)
+ {
+ TableRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
+ if (TableRef == LUA_REFNIL)
+ {
return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get value reference of parameter #4");
- }
- }
+ }
+ }
- /* table value is popped, and now function is on top of the stack */
- int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- if (FuncRef == LUA_REFNIL)
- {
+ /* table value is popped, and now function is on top of the stack */
+ int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
+ if (FuncRef == LUA_REFNIL)
+ {
return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get function reference of parameter #3");
- }
-
- class cLuaCallback : public cItemCallback<Ty2>
- {
- public:
- cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef)
- : LuaState( a_LuaState )
- , FuncRef( a_FuncRef )
- , TableRef( a_TableRef )
- {}
-
- private:
- virtual bool Item(Ty2 * a_Item) override
- {
- lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */
- tolua_pushusertype(LuaState, a_Item, Ty2::GetClassStatic());
- if (TableRef != LUA_REFNIL)
- {
- lua_rawgeti( LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */
- }
-
- int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0);
- if (cLuaState::ReportErrors(LuaState, s))
- {
- return true; /* Abort enumeration */
- }
-
- if (lua_isboolean(LuaState, -1))
- {
- return (tolua_toboolean(LuaState, -1, 0) > 0);
- }
- return false; /* Continue enumeration */
- }
- lua_State * LuaState;
- int FuncRef;
- int TableRef;
- } Callback(tolua_S, FuncRef, TableRef);
+ }
+
+ class cLuaCallback : public cItemCallback<Ty2>
+ {
+ public:
+ cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef)
+ : LuaState( a_LuaState )
+ , FuncRef( a_FuncRef )
+ , TableRef( a_TableRef )
+ {}
+
+ private:
+ virtual bool Item(Ty2 * a_Item) override
+ {
+ lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */
+ tolua_pushusertype(LuaState, a_Item, Ty2::GetClassStatic());
+ if (TableRef != LUA_REFNIL)
+ {
+ lua_rawgeti( LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */
+ }
+
+ int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0);
+ if (cLuaState::ReportErrors(LuaState, s))
+ {
+ return true; /* Abort enumeration */
+ }
+
+ if (lua_isboolean(LuaState, -1))
+ {
+ return (tolua_toboolean(LuaState, -1, 0) > 0);
+ }
+ return false; /* Continue enumeration */
+ }
+ lua_State * LuaState;
+ int FuncRef;
+ int TableRef;
+ } Callback(tolua_S, FuncRef, TableRef);
bool bRetVal = (self->*Func1)(ChunkX, ChunkZ, Callback);
- /* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */
- luaL_unref(tolua_S, LUA_REGISTRYINDEX, TableRef);
- luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef);
+ /* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */
+ luaL_unref(tolua_S, LUA_REGISTRYINDEX, TableRef);
+ luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef);
- /* Push return value on stack */
- tolua_pushboolean(tolua_S, bRetVal );
- return 1;
+ /* Push return value on stack */
+ tolua_pushboolean(tolua_S, bRetVal );
+ return 1;
}
@@ -454,7 +544,7 @@ static int tolua_ForEachInChunk(lua_State* tolua_S)
template< class Ty1,
- class Ty2,
+ class Ty2,
bool (Ty1::*Func1)(cItemCallback<Ty2> &) >
static int tolua_ForEach(lua_State * tolua_S)
{
@@ -597,6 +687,52 @@ tolua_lerror:
+static int tolua_cWorld_TryGetHeight(lua_State * tolua_S)
+{
+ // Exported manually, because tolua would require the out-only param a_Height to be used when calling
+ // Takes (a_World,) a_BlockX, a_BlockZ
+ // Returns Height, IsValid
+ #ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (
+ !tolua_isusertype (tolua_S, 1, "cWorld", 0, &tolua_err) ||
+ !tolua_isnumber (tolua_S, 2, 0, &tolua_err) ||
+ !tolua_isnumber (tolua_S, 3, 0, &tolua_err) ||
+ !tolua_isnoobj (tolua_S, 4, &tolua_err)
+ )
+ goto tolua_lerror;
+ else
+ #endif
+ {
+ cWorld * self = (cWorld *) tolua_tousertype (tolua_S, 1, 0);
+ int BlockX = (int) tolua_tonumber (tolua_S, 2, 0);
+ int BlockZ = (int) tolua_tonumber (tolua_S, 3, 0);
+ #ifndef TOLUA_RELEASE
+ if (self == NULL)
+ {
+ tolua_error(tolua_S, "Invalid 'self' in function 'TryGetHeight'", NULL);
+ }
+ #endif
+ {
+ int Height = 0;
+ bool res = self->TryGetHeight(BlockX, BlockZ, Height);
+ tolua_pushnumber(tolua_S, Height);
+ tolua_pushboolean(tolua_S, res ? 1 : 0);
+ }
+ }
+ return 1;
+
+ #ifndef TOLUA_RELEASE
+tolua_lerror:
+ tolua_error(tolua_S, "#ferror in function 'TryGetHeight'.", &tolua_err);
+ return 0;
+ #endif
+}
+
+
+
+
+
static int tolua_cPluginManager_GetAllPlugins(lua_State * tolua_S)
{
cPluginManager* self = (cPluginManager*) tolua_tousertype(tolua_S,1,0);
@@ -1373,25 +1509,27 @@ void ManualBindings::Bind(lua_State * tolua_S)
tolua_function(tolua_S, "LOGERROR", tolua_LOGERROR);
tolua_beginmodule(tolua_S, "cRoot");
- tolua_function(tolua_S, "ForEachWorld", tolua_ForEach<cRoot, cWorld, &cRoot::ForEachWorld>);
tolua_function(tolua_S, "FindAndDoWithPlayer", tolua_DoWith <cRoot, cPlayer, &cRoot::FindAndDoWithPlayer>);
tolua_function(tolua_S, "ForEachPlayer", tolua_ForEach<cRoot, cPlayer, &cRoot::ForEachPlayer>);
+ tolua_function(tolua_S, "ForEachWorld", tolua_ForEach<cRoot, cWorld, &cRoot::ForEachWorld>);
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cWorld");
- tolua_function(tolua_S, "ForEachPlayer", tolua_ForEach<cWorld, cPlayer, &cWorld::ForEachPlayer>);
- tolua_function(tolua_S, "ForEachEntity", tolua_ForEach<cWorld, cEntity, &cWorld::ForEachEntity>);
- tolua_function(tolua_S, "ForEachEntityInChunk", tolua_ForEachInChunk<cWorld, cEntity, &cWorld::ForEachEntityInChunk>);
- tolua_function(tolua_S, "ForEachChestInChunk", tolua_ForEachInChunk<cWorld, cChestEntity, &cWorld::ForEachChestInChunk>);
- tolua_function(tolua_S, "ForEachFurnaceInChunk", tolua_ForEachInChunk<cWorld, cFurnaceEntity, &cWorld::ForEachFurnaceInChunk>);
- tolua_function(tolua_S, "DoWithPlayer", tolua_DoWith<cWorld, cPlayer, &cWorld::DoWithPlayer>);
- tolua_function(tolua_S, "FindAndDoWithPlayer", tolua_DoWith<cWorld, cPlayer, &cWorld::FindAndDoWithPlayer>);
tolua_function(tolua_S, "DoWithChestAt", tolua_DoWithXYZ<cWorld, cChestEntity, &cWorld::DoWithChestAt>);
tolua_function(tolua_S, "DoWithDispenserAt", tolua_DoWithXYZ<cWorld, cDispenserEntity, &cWorld::DoWithDispenserAt>);
- tolua_function(tolua_S, "DoWithDropperAt", tolua_DoWithXYZ<cWorld, cDropperEntity, &cWorld::DoWithDropperAt>);
tolua_function(tolua_S, "DoWithDropSpenserAt", tolua_DoWithXYZ<cWorld, cDropSpenserEntity, &cWorld::DoWithDropSpenserAt>);
+ tolua_function(tolua_S, "DoWithDropperAt", tolua_DoWithXYZ<cWorld, cDropperEntity, &cWorld::DoWithDropperAt>);
+ tolua_function(tolua_S, "DoWithEntityByID", tolua_DoWithID< cWorld, cEntity, &cWorld::DoWithEntityByID>);
tolua_function(tolua_S, "DoWithFurnaceAt", tolua_DoWithXYZ<cWorld, cFurnaceEntity, &cWorld::DoWithFurnaceAt>);
+ tolua_function(tolua_S, "DoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::DoWithPlayer>);
+ tolua_function(tolua_S, "FindAndDoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::FindAndDoWithPlayer>);
+ tolua_function(tolua_S, "ForEachChestInChunk", tolua_ForEachInChunk<cWorld, cChestEntity, &cWorld::ForEachChestInChunk>);
+ tolua_function(tolua_S, "ForEachEntity", tolua_ForEach< cWorld, cEntity, &cWorld::ForEachEntity>);
+ tolua_function(tolua_S, "ForEachEntityInChunk", tolua_ForEachInChunk<cWorld, cEntity, &cWorld::ForEachEntityInChunk>);
+ tolua_function(tolua_S, "ForEachFurnaceInChunk", tolua_ForEachInChunk<cWorld, cFurnaceEntity, &cWorld::ForEachFurnaceInChunk>);
+ tolua_function(tolua_S, "ForEachPlayer", tolua_ForEach< cWorld, cPlayer, &cWorld::ForEachPlayer>);
tolua_function(tolua_S, "SetSignLines", tolua_cWorld_SetSignLines);
+ tolua_function(tolua_S, "TryGetHeight", tolua_cWorld_TryGetHeight);
tolua_function(tolua_S, "UpdateSign", tolua_cWorld_SetSignLines);
tolua_endmodule(tolua_S);
@@ -1400,11 +1538,11 @@ void ManualBindings::Bind(lua_State * tolua_S)
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cPluginManager");
- tolua_function(tolua_S, "GetAllPlugins", tolua_cPluginManager_GetAllPlugins);
tolua_function(tolua_S, "BindCommand", tolua_cPluginManager_BindCommand);
tolua_function(tolua_S, "BindConsoleCommand", tolua_cPluginManager_BindConsoleCommand);
tolua_function(tolua_S, "ForEachCommand", tolua_cPluginManager_ForEachCommand);
tolua_function(tolua_S, "ForEachConsoleCommand", tolua_cPluginManager_ForEachConsoleCommand);
+ tolua_function(tolua_S, "GetAllPlugins", tolua_cPluginManager_GetAllPlugins);
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cPlayer");
@@ -1419,17 +1557,17 @@ void ManualBindings::Bind(lua_State * tolua_S)
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cPlugin_NewLua");
- tolua_function(tolua_S, "AddWebTab", tolua_cPlugin_NewLua_AddWebTab);
tolua_function(tolua_S, "AddTab", tolua_cPlugin_NewLua_AddTab);
+ tolua_function(tolua_S, "AddWebTab", tolua_cPlugin_NewLua_AddWebTab);
tolua_endmodule(tolua_S);
tolua_cclass(tolua_S,"HTTPRequest","HTTPRequest","",NULL);
tolua_beginmodule(tolua_S,"HTTPRequest");
// tolua_variable(tolua_S,"Method",tolua_get_HTTPRequest_Method,tolua_set_HTTPRequest_Method);
// tolua_variable(tolua_S,"Path",tolua_get_HTTPRequest_Path,tolua_set_HTTPRequest_Path);
+ tolua_variable(tolua_S,"FormData",tolua_get_HTTPRequest_FormData,0);
tolua_variable(tolua_S,"Params",tolua_get_HTTPRequest_Params,0);
tolua_variable(tolua_S,"PostParams",tolua_get_HTTPRequest_PostParams,0);
- tolua_variable(tolua_S,"FormData",tolua_get_HTTPRequest_FormData,0);
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cWebAdmin");
@@ -1441,8 +1579,8 @@ void ManualBindings::Bind(lua_State * tolua_S)
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cClientHandle");
- tolua_constant(tolua_S, "MIN_VIEW_DISTANCE", cClientHandle::MIN_VIEW_DISTANCE);
tolua_constant(tolua_S, "MAX_VIEW_DISTANCE", cClientHandle::MAX_VIEW_DISTANCE);
+ tolua_constant(tolua_S, "MIN_VIEW_DISTANCE", cClientHandle::MIN_VIEW_DISTANCE);
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cItemGrid");
diff --git a/source/Root.cpp b/source/Root.cpp
index 59242c60d..f12ccc832 100644
--- a/source/Root.cpp
+++ b/source/Root.cpp
@@ -112,10 +112,7 @@ void cRoot::Start(void)
cIniFile IniFile("settings.ini");
if (!IniFile.ReadFile())
{
- LOGINFO("settings.ini inaccessible, using settings.example.ini for defaults!");
- IniFile.Path("settings.example.ini");
- IniFile.ReadFile();
- IniFile.Path("settings.ini");
+ LOGWARNING("settings.ini inaccessible, all settings are reset to default values");
}
m_PrimaryServerVersion = IniFile.GetValueI("Server", "PrimaryServerVersion", 0);
if (m_PrimaryServerVersion == 0)
@@ -139,23 +136,19 @@ void cRoot::Start(void)
cIniFile WebIniFile("webadmin.ini");
if (!WebIniFile.ReadFile())
{
- LOGINFO("webadmin.ini inaccessible, using webadmin.example.ini for defaults!");
- WebIniFile.Path("webadmin.example.ini");
- WebIniFile.ReadFile();
- WebIniFile.Path("webadmin.ini");
- WebIniFile.WriteFile();
+ LOGWARNING("webadmin.ini inaccessible, wabadmin is disabled");
}
- if (WebIniFile.GetValueB("WebAdmin", "Enabled", false ))
+ if (WebIniFile.GetValueB("WebAdmin", "Enabled", false))
{
LOG("Creating WebAdmin...");
m_WebAdmin = new cWebAdmin(8080);
}
LOG("Loading settings...");
- m_GroupManager = new cGroupManager();
+ m_GroupManager = new cGroupManager();
m_CraftingRecipes = new cCraftingRecipes;
- m_FurnaceRecipe = new cFurnaceRecipe();
+ m_FurnaceRecipe = new cFurnaceRecipe();
LOG("Loading worlds...");
LoadWorlds();
diff --git a/source/World.h b/source/World.h
index 52d634769..712064af6 100644
--- a/source/World.h
+++ b/source/World.h
@@ -129,7 +129,7 @@ public:
// tolua_end
/// Retrieves the world height at the specified coords; returns false if chunk not loaded / generated
- bool TryGetHeight(int a_BlockX, int a_BlockZ, int & a_Height); // TODO: Export in ManualBindings.cpp
+ bool TryGetHeight(int a_BlockX, int a_BlockZ, int & a_Height); // Exported in ManualBindings.cpp
// Broadcast respective packets to all clients of the chunk where the event is taking place
// (Please keep these alpha-sorted)
@@ -174,7 +174,7 @@ public:
If a_MarkDirty is set, the chunk is set as dirty (used after generating)
*/
void SetChunkData(
- int a_ChunkX, int a_ChunkZ,
+ int a_ChunkX, int a_ChunkZ,
const BLOCKTYPE * a_BlockTypes,
const NIBBLETYPE * a_BlockMeta,
const NIBBLETYPE * a_BlockLight,
@@ -245,7 +245,7 @@ public:
bool ForEachEntityInChunk(int a_ChunkX, int a_ChunkZ, cEntityCallback & a_Callback); // Exported in ManualBindings.cpp
/// Calls the callback if the entity with the specified ID is found, with the entity object as the callback param. Returns true if entity found and callback returned false.
- bool DoWithEntityByID(int a_UniqueID, cEntityCallback & a_Callback); // TODO: Exported in ManualBindings.cpp
+ bool DoWithEntityByID(int a_UniqueID, cEntityCallback & a_Callback); // Exported in ManualBindings.cpp
/// Compares clients of two chunks, calls the callback accordingly
void CompareChunkClients(int a_ChunkX1, int a_ChunkZ1, int a_ChunkX2, int a_ChunkZ2, cClientDiffCallback & a_Callback);
@@ -319,8 +319,8 @@ public:
void SetBlockMeta(const Vector3i & a_Pos, NIBBLETYPE a_MetaData ) { SetBlockMeta( a_Pos.x, a_Pos.y, a_Pos.z, a_MetaData ); }
// tolua_end
- /** Writes the block area into the specified coords.
- Returns true if all chunks have been processed.
+ /** Writes the block area into the specified coords.
+ Returns true if all chunks have been processed.
Prefer cBlockArea::Write() instead, this is the internal implementation; cBlockArea does error checking, too.
a_DataTypes is a bitmask of cBlockArea::baXXX constants ORed together.
*/