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-rw-r--r--MCServer/monsters.ini4
-rw-r--r--src/Entities/Entity.cpp15
-rw-r--r--src/Entities/Entity.h3
3 files changed, 17 insertions, 5 deletions
diff --git a/MCServer/monsters.ini b/MCServer/monsters.ini
index 8cd956157..cd5d92b66 100644
--- a/MCServer/monsters.ini
+++ b/MCServer/monsters.ini
@@ -47,7 +47,7 @@ AttackDamage=4.0
SightDistance=25.0
MaxHealth=40
-[Zombiepigman]
+[ZombiePigman]
AttackRange=2.0
AttackRate=1
AttackDamage=7.0
@@ -145,7 +145,7 @@ AttackDamage=0.0
SightDistance=25.0
MaxHealth=10
-[Magmacube]
+[MagmaCube]
AttackRange=2.0
AttackRate=1
AttackDamage=6.0
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp
index 56ef36ef8..9a80d3e80 100644
--- a/src/Entities/Entity.cpp
+++ b/src/Entities/Entity.cpp
@@ -788,7 +788,10 @@ void cEntity::TickBurning(cChunk & a_Chunk)
m_TicksSinceLastBurnDamage++;
if (m_TicksSinceLastBurnDamage >= BURN_TICKS_PER_DAMAGE)
{
- TakeDamage(dtOnFire, NULL, BURN_DAMAGE, 0);
+ if (!m_IsFireproof)
+ {
+ TakeDamage(dtOnFire, NULL, BURN_DAMAGE, 0);
+ }
m_TicksSinceLastBurnDamage = 0;
}
m_TicksLeftBurning--;
@@ -856,7 +859,10 @@ void cEntity::TickBurning(cChunk & a_Chunk)
m_TicksSinceLastLavaDamage++;
if (m_TicksSinceLastLavaDamage >= LAVA_TICKS_PER_DAMAGE)
{
- TakeDamage(dtLavaContact, NULL, LAVA_DAMAGE, 0);
+ if (!m_IsFireproof)
+ {
+ TakeDamage(dtLavaContact, NULL, LAVA_DAMAGE, 0);
+ }
m_TicksSinceLastLavaDamage = 0;
}
}
@@ -874,7 +880,10 @@ void cEntity::TickBurning(cChunk & a_Chunk)
m_TicksSinceLastFireDamage++;
if (m_TicksSinceLastFireDamage >= FIRE_TICKS_PER_DAMAGE)
{
- TakeDamage(dtFireContact, NULL, FIRE_DAMAGE, 0);
+ if (!m_IsFireproof)
+ {
+ TakeDamage(dtFireContact, NULL, FIRE_DAMAGE, 0);
+ }
m_TicksSinceLastFireDamage = 0;
}
}
diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h
index 8f3899e2f..84a2003d4 100644
--- a/src/Entities/Entity.h
+++ b/src/Entities/Entity.h
@@ -435,6 +435,9 @@ protected:
cWorld * m_World;
+ /// Whether the entity is capable of taking fire or lava damage.
+ bool m_IsFireproof;
+
/// Time, in ticks, since the last damage dealt by being on fire. Valid only if on fire (IsOnFire())
int m_TicksSinceLastBurnDamage;