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-rw-r--r--source/ByteBuffer.cpp69
-rw-r--r--source/ByteBuffer.h5
2 files changed, 74 insertions, 0 deletions
diff --git a/source/ByteBuffer.cpp b/source/ByteBuffer.cpp
index 724745855..75464ba45 100644
--- a/source/ByteBuffer.cpp
+++ b/source/ByteBuffer.cpp
@@ -7,6 +7,7 @@
#include "ByteBuffer.h"
#include "Endianness.h"
+#include "OSSupport/IsThread.h"
@@ -19,12 +20,46 @@
+#ifdef _DEBUG
+
+/// Simple RAII class that uses one internal unsigned long for checking if two threads are using an object simultanously
+class cSingleThreadAccessChecker
+{
+public:
+ cSingleThreadAccessChecker(unsigned long * a_ThreadID) :
+ m_ThreadID(a_ThreadID)
+ {
+ ASSERT((*a_ThreadID == 0) || (*a_ThreadID == cIsThread::GetCurrentID()));
+ }
+
+ ~cSingleThreadAccessChecker()
+ {
+ *m_ThreadID = 0;
+ }
+
+protected:
+ unsigned long * m_ThreadID;
+} ;
+
+#define CHECK_THREAD cSingleThreadAccessChecker Checker(const_cast<unsigned long *>(&m_ThreadID))
+
+#else
+ #define CHECK_THREAD
+#endif
+
+
+
+
+
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cByteBuffer:
cByteBuffer::cByteBuffer(int a_BufferSize) :
m_Buffer(new char[a_BufferSize + 1]),
m_BufferSize(a_BufferSize + 1),
+ #ifdef _DEBUG
+ m_ThreadID(0),
+ #endif // _DEBUG
m_DataStart(0),
m_WritePos(0),
m_ReadPos(0)
@@ -49,6 +84,7 @@ cByteBuffer::~cByteBuffer()
bool cByteBuffer::Write(const char * a_Bytes, int a_Count)
{
+ CHECK_THREAD;
CheckValid();
// Store the current free space for a check after writing:
@@ -93,6 +129,7 @@ bool cByteBuffer::Write(const char * a_Bytes, int a_Count)
int cByteBuffer::GetFreeSpace(void) const
{
+ CHECK_THREAD;
CheckValid();
if (m_WritePos >= m_DataStart)
{
@@ -110,6 +147,7 @@ int cByteBuffer::GetFreeSpace(void) const
/// Returns the number of bytes that are currently in the ringbuffer. Note GetReadableBytes()
int cByteBuffer::GetUsedSpace(void) const
{
+ CHECK_THREAD;
CheckValid();
return m_BufferSize - GetFreeSpace();
}
@@ -121,6 +159,7 @@ int cByteBuffer::GetUsedSpace(void) const
/// Returns the number of bytes that are currently available for reading (may be less than UsedSpace due to some data having been read already)
int cByteBuffer::GetReadableSpace(void) const
{
+ CHECK_THREAD;
CheckValid();
if (m_ReadPos > m_WritePos)
{
@@ -137,6 +176,7 @@ int cByteBuffer::GetReadableSpace(void) const
bool cByteBuffer::CanReadBytes(int a_Count) const
{
+ CHECK_THREAD;
CheckValid();
return (a_Count <= GetReadableSpace());
}
@@ -147,6 +187,7 @@ bool cByteBuffer::CanReadBytes(int a_Count) const
bool cByteBuffer::CanWriteBytes(int a_Count) const
{
+ CHECK_THREAD;
CheckValid();
return (a_Count <= GetFreeSpace());
}
@@ -157,6 +198,7 @@ bool cByteBuffer::CanWriteBytes(int a_Count) const
bool cByteBuffer::ReadChar(char & a_Value)
{
+ CHECK_THREAD;
CheckValid();
NEEDBYTES(1);
ReadBuf(&a_Value, 1);
@@ -169,6 +211,7 @@ bool cByteBuffer::ReadChar(char & a_Value)
bool cByteBuffer::ReadByte(unsigned char & a_Value)
{
+ CHECK_THREAD;
CheckValid();
NEEDBYTES(1);
ReadBuf(&a_Value, 1);
@@ -181,6 +224,7 @@ bool cByteBuffer::ReadByte(unsigned char & a_Value)
bool cByteBuffer::ReadBEShort(short & a_Value)
{
+ CHECK_THREAD;
CheckValid();
NEEDBYTES(2);
ReadBuf(&a_Value, 2);
@@ -194,6 +238,7 @@ bool cByteBuffer::ReadBEShort(short & a_Value)
bool cByteBuffer::ReadBEInt(int & a_Value)
{
+ CHECK_THREAD;
CheckValid();
NEEDBYTES(4);
ReadBuf(&a_Value, 4);
@@ -207,6 +252,7 @@ bool cByteBuffer::ReadBEInt(int & a_Value)
bool cByteBuffer::ReadBEInt64(Int64 & a_Value)
{
+ CHECK_THREAD;
CheckValid();
NEEDBYTES(8);
ReadBuf(&a_Value, 8);
@@ -220,6 +266,7 @@ bool cByteBuffer::ReadBEInt64(Int64 & a_Value)
bool cByteBuffer::ReadBEFloat(float & a_Value)
{
+ CHECK_THREAD;
CheckValid();
NEEDBYTES(4);
ReadBuf(&a_Value, 4);
@@ -233,6 +280,7 @@ bool cByteBuffer::ReadBEFloat(float & a_Value)
bool cByteBuffer::ReadBEDouble(double & a_Value)
{
+ CHECK_THREAD;
CheckValid();
NEEDBYTES(8);
ReadBuf(&a_Value, 8);
@@ -246,6 +294,7 @@ bool cByteBuffer::ReadBEDouble(double & a_Value)
bool cByteBuffer::ReadBool(bool & a_Value)
{
+ CHECK_THREAD;
CheckValid();
NEEDBYTES(1);
a_Value = (m_Buffer[m_ReadPos++] != 0);
@@ -258,6 +307,7 @@ bool cByteBuffer::ReadBool(bool & a_Value)
bool cByteBuffer::ReadBEUTF16String16(AString & a_Value)
{
+ CHECK_THREAD;
CheckValid();
short Length;
if (!ReadBEShort(Length))
@@ -273,6 +323,7 @@ bool cByteBuffer::ReadBEUTF16String16(AString & a_Value)
bool cByteBuffer::WriteChar(char a_Value)
{
+ CHECK_THREAD;
CheckValid();
PUTBYTES(1);
return WriteBuf(&a_Value, 1);
@@ -284,6 +335,7 @@ bool cByteBuffer::WriteChar(char a_Value)
bool cByteBuffer::WriteByte(unsigned char a_Value)
{
+ CHECK_THREAD;
CheckValid();
PUTBYTES(1);
return WriteBuf(&a_Value, 1);
@@ -295,6 +347,7 @@ bool cByteBuffer::WriteByte(unsigned char a_Value)
bool cByteBuffer::WriteBEShort(short a_Value)
{
+ CHECK_THREAD;
CheckValid();
PUTBYTES(2);
short Converted = htons(a_Value);
@@ -307,6 +360,7 @@ bool cByteBuffer::WriteBEShort(short a_Value)
bool cByteBuffer::WriteBEInt(int a_Value)
{
+ CHECK_THREAD;
CheckValid();
PUTBYTES(4);
int Converted = HostToNetwork4(&a_Value);
@@ -319,6 +373,7 @@ bool cByteBuffer::WriteBEInt(int a_Value)
bool cByteBuffer::WriteBEInt64(Int64 a_Value)
{
+ CHECK_THREAD;
CheckValid();
PUTBYTES(8);
Int64 Converted = HostToNetwork8(&a_Value);
@@ -331,6 +386,7 @@ bool cByteBuffer::WriteBEInt64(Int64 a_Value)
bool cByteBuffer::WriteBEFloat(float a_Value)
{
+ CHECK_THREAD;
CheckValid();
PUTBYTES(4);
int Converted = HostToNetwork4(&a_Value);
@@ -343,6 +399,7 @@ bool cByteBuffer::WriteBEFloat(float a_Value)
bool cByteBuffer::WriteBEDouble(double a_Value)
{
+ CHECK_THREAD;
CheckValid();
PUTBYTES(8);
Int64 Converted = HostToNetwork8(&a_Value);
@@ -356,6 +413,7 @@ bool cByteBuffer::WriteBEDouble(double a_Value)
bool cByteBuffer::WriteBool(bool a_Value)
{
+ CHECK_THREAD;
CheckValid();
return WriteChar(a_Value ? 1 : 0);
}
@@ -366,6 +424,7 @@ bool cByteBuffer::WriteBool(bool a_Value)
bool cByteBuffer::WriteBEUTF16String16(const AString & a_Value)
{
+ CHECK_THREAD;
CheckValid();
PUTBYTES(2);
AString UTF16BE;
@@ -382,6 +441,7 @@ bool cByteBuffer::WriteBEUTF16String16(const AString & a_Value)
bool cByteBuffer::ReadBuf(void * a_Buffer, int a_Count)
{
+ CHECK_THREAD;
CheckValid();
ASSERT(a_Count >= 0);
NEEDBYTES(a_Count);
@@ -415,6 +475,7 @@ bool cByteBuffer::ReadBuf(void * a_Buffer, int a_Count)
bool cByteBuffer::WriteBuf(const void * a_Buffer, int a_Count)
{
+ CHECK_THREAD;
CheckValid();
ASSERT(a_Count >= 0);
PUTBYTES(a_Count);
@@ -444,6 +505,7 @@ bool cByteBuffer::WriteBuf(const void * a_Buffer, int a_Count)
bool cByteBuffer::ReadString(AString & a_String, int a_Count)
{
+ CHECK_THREAD;
CheckValid();
ASSERT(a_Count >= 0);
NEEDBYTES(a_Count);
@@ -478,6 +540,7 @@ bool cByteBuffer::ReadString(AString & a_String, int a_Count)
bool cByteBuffer::ReadUTF16String(AString & a_String, int a_NumChars)
{
// Reads 2 * a_NumChars bytes and interprets it as a UTF16 string, converting it into UTF8 string a_String
+ CHECK_THREAD;
CheckValid();
ASSERT(a_NumChars >= 0);
AString RawData;
@@ -495,6 +558,7 @@ bool cByteBuffer::ReadUTF16String(AString & a_String, int a_NumChars)
bool cByteBuffer::SkipRead(int a_Count)
{
+ CHECK_THREAD;
CheckValid();
ASSERT(a_Count >= 0);
if (!CanReadBytes(a_Count))
@@ -511,6 +575,7 @@ bool cByteBuffer::SkipRead(int a_Count)
void cByteBuffer::ReadAll(AString & a_Data)
{
+ CHECK_THREAD;
CheckValid();
ReadString(a_Data, GetReadableSpace());
}
@@ -521,6 +586,7 @@ void cByteBuffer::ReadAll(AString & a_Data)
void cByteBuffer::CommitRead(void)
{
+ CHECK_THREAD;
CheckValid();
m_DataStart = m_ReadPos;
}
@@ -531,6 +597,7 @@ void cByteBuffer::CommitRead(void)
void cByteBuffer::ResetRead(void)
{
+ CHECK_THREAD;
CheckValid();
m_ReadPos = m_DataStart;
}
@@ -543,6 +610,7 @@ void cByteBuffer::ReadAgain(AString & a_Out)
{
// Return the data between m_DataStart and m_ReadPos (the data that has been read but not committed)
// Used by ProtoProxy to repeat communication twice, once for parsing and the other time for the remote party
+ CHECK_THREAD;
CheckValid();
int DataStart = m_DataStart;
if (m_ReadPos < m_DataStart)
@@ -560,6 +628,7 @@ void cByteBuffer::ReadAgain(AString & a_Out)
void cByteBuffer::AdvanceReadPos(int a_Count)
{
+ CHECK_THREAD;
CheckValid();
m_ReadPos += a_Count;
if (m_ReadPos > m_BufferSize)
diff --git a/source/ByteBuffer.h b/source/ByteBuffer.h
index 2a73ed597..ccc1ddfa1 100644
--- a/source/ByteBuffer.h
+++ b/source/ByteBuffer.h
@@ -103,6 +103,11 @@ public:
protected:
char * m_Buffer;
int m_BufferSize; // Total size of the ringbuffer
+
+ #ifdef _DEBUG
+ unsigned long m_ThreadID; // Thread that is currently accessing the object, checked via cSingleThreadAccessChecker
+ #endif // _DEBUG
+
int m_DataStart; // Where the data starts in the ringbuffer
int m_WritePos; // Where the data ends in the ringbuffer
int m_ReadPos; // Where the next read will start in the ringbuffer