diff options
Diffstat (limited to '')
-rw-r--r-- | source/Protocol/Protocol125.cpp | 16 | ||||
-rw-r--r-- | source/Protocol/Protocol17x.cpp | 199 | ||||
-rw-r--r-- | source/Protocol/Protocol17x.h | 1 |
3 files changed, 197 insertions, 19 deletions
diff --git a/source/Protocol/Protocol125.cpp b/source/Protocol/Protocol125.cpp index 4cb1197da..e53ab948c 100644 --- a/source/Protocol/Protocol125.cpp +++ b/source/Protocol/Protocol125.cpp @@ -29,21 +29,7 @@ Documentation: #include "../Entities/Minecart.h" #include "../Entities/FallingBlock.h" -#include "../Mobs/Monster.h" -#include "../Mobs/Creeper.h" -#include "../Mobs/Bat.h" -#include "../Mobs/Pig.h" -#include "../Mobs/Villager.h" -#include "../Mobs/Zombie.h" -#include "../Mobs/Ghast.h" -#include "../Mobs/Wolf.h" -#include "../Mobs/Sheep.h" -#include "../Mobs/Enderman.h" -#include "../Mobs/Skeleton.h" -#include "../Mobs/Witch.h" -#include "../Mobs/Slime.h" -#include "../Mobs/Magmacube.h" -#include "../Mobs/Horse.h" +#include "../Mobs/IncludeAllMonsters.h" diff --git a/source/Protocol/Protocol17x.cpp b/source/Protocol/Protocol17x.cpp index d45528c5f..7e4717c7a 100644 --- a/source/Protocol/Protocol17x.cpp +++ b/source/Protocol/Protocol17x.cpp @@ -20,6 +20,7 @@ Implements the 1.7.x protocol classes: #include "../Entities/FallingBlock.h" #include "../Entities/Pickup.h" #include "../Entities/Player.h" +#include "../Mobs/IncludeAllMonsters.h" #include "../UI/Window.h" @@ -282,11 +283,9 @@ void cProtocol172::SendEntityMetadata(const cEntity & a_Entity) void cProtocol172::SendEntityProperties(const cEntity & a_Entity) { - /* cPacketizer Pkt(*this, 0x20); // Entity Properties packet Pkt.WriteInt(a_Entity.GetUniqueID()); - // TODO - */ + Pkt.WriteEntityProperties(a_Entity); } @@ -1664,7 +1663,199 @@ void cProtocol172::cPacketizer::WriteEntityMetadata(const cEntity & a_Entity) void cProtocol172::cPacketizer::WriteMobMetadata(const cMonster & a_Mob) { - // TODO + switch (a_Mob.GetMobType()) + { + case cMonster::mtCreeper: + { + WriteByte(0x10); + WriteByte(((const cCreeper &)a_Mob).IsBlowing() ? 1 : -1); + WriteByte(0x11); + WriteByte(((const cCreeper &)a_Mob).IsCharged() ? 1 : 0); + break; + } + + case cMonster::mtBat: + { + WriteByte(0x10); + WriteByte(((const cBat &)a_Mob).IsHanging() ? 1 : 0); + break; + } + + case cMonster::mtPig: + { + WriteByte(0x10); + WriteByte(((const cPig &)a_Mob).IsSaddled() ? 1 : 0); + break; + } + + case cMonster::mtVillager: + { + WriteByte(0x50); + WriteInt(((const cVillager &)a_Mob).GetVilType()); + break; + } + + case cMonster::mtZombie: + { + WriteByte(0x0c); + WriteByte(((const cZombie &)a_Mob).IsBaby() ? 1 : 0); + WriteByte(0x0d); + WriteByte(((const cZombie &)a_Mob).IsVillagerZombie() ? 1 : 0); + WriteByte(0x0e); + WriteByte(((const cZombie &)a_Mob).IsConverting() ? 1 : 0); + break; + } + + case cMonster::mtGhast: + { + WriteByte(0x10); + WriteByte(((const cGhast &)a_Mob).IsCharging()); + break; + } + + case cMonster::mtWolf: + { + const cWolf & Wolf = (const cWolf &)a_Mob; + Byte WolfStatus = 0; + if (Wolf.IsSitting()) + { + WolfStatus |= 0x1; + } + if (Wolf.IsAngry()) + { + WolfStatus |= 0x2; + } + if (Wolf.IsTame()) + { + WolfStatus |= 0x4; + } + WriteByte(0x10); + WriteByte(WolfStatus); + + WriteByte(0x72); + WriteFloat((float)(a_Mob.GetHealth())); + WriteByte(0x13); + WriteByte(Wolf.IsBegging() ? 1 : 0); + break; + } + + case cMonster::mtSheep: + { + WriteByte(0x10); + Byte SheepMetadata = 0; + SheepMetadata = ((const cSheep &)a_Mob).GetFurColor(); + if (((const cSheep &)a_Mob).IsSheared()) + { + SheepMetadata |= 0x10; + } + WriteByte(SheepMetadata); + break; + } + + case cMonster::mtEnderman: + { + WriteByte(0x10); + WriteByte((Byte)(((const cEnderman &)a_Mob).GetCarriedBlock())); + WriteByte(0x11); + WriteByte((Byte)(((const cEnderman &)a_Mob).GetCarriedMeta())); + WriteByte(0x12); + WriteByte(((const cEnderman &)a_Mob).IsScreaming() ? 1 : 0); + break; + } + + case cMonster::mtSkeleton: + { + WriteByte(0x0d); + WriteByte(((const cSkeleton &)a_Mob).IsWither() ? 1 : 0); + break; + } + + case cMonster::mtWitch: + { + WriteByte(0x15); + WriteByte(((const cWitch &)a_Mob).IsAngry() ? 1 : 0); + break; + } + + case cMonster::mtSlime: + { + WriteByte(0x10); + WriteByte(((const cSlime &)a_Mob).GetSize()); + break; + } + + case cMonster::mtMagmaCube: + { + WriteByte(0x10); + WriteByte(((const cMagmaCube &)a_Mob).GetSize()); + break; + } + + case cMonster::mtHorse: + { + const cHorse & Horse = (const cHorse &)a_Mob; + int Flags = 0; + if (Horse.IsTame()) + { + Flags |= 0x02; + } + if (Horse.IsSaddled()) + { + Flags |= 0x04; + } + if (Horse.IsChested()) + { + Flags |= 0x08; + } + if (Horse.IsBaby()) + { + Flags |= 0x10; + } + if (Horse.IsEating()) + { + Flags |= 0x20; + } + if (Horse.IsRearing()) + { + Flags |= 0x40; + } + if (Horse.IsMthOpen()) + { + Flags |= 0x80; + } + WriteByte(0x50); // Int at index 16 + WriteInt(Flags); + WriteByte(0x13); // Byte at index 19 + WriteByte(Horse.GetHorseType()); + WriteByte(0x54); // Int at index 20 + int Appearance = 0; + Appearance = Horse.GetHorseColor(); + Appearance |= Horse.GetHorseStyle() << 8; + WriteInt(Appearance); + WriteByte(0x56); // Int at index 22 + WriteInt(Horse.GetHorseArmour()); + break; + } + } // switch (a_Mob.GetType()) +} + + + + + +void cProtocol172::cPacketizer::WriteEntityProperties(const cEntity & a_Entity) +{ + if (!a_Entity.IsMob()) + { + // No properties for anything else than mobs + WriteInt(0); + return; + } + const cMonster & Mob = (const cMonster &)a_Entity; + + // TODO: Send properties and modifiers based on the mob type + + WriteInt(0); // NumProperties } diff --git a/source/Protocol/Protocol17x.h b/source/Protocol/Protocol17x.h index 8cfb74004..ea7f7461f 100644 --- a/source/Protocol/Protocol17x.h +++ b/source/Protocol/Protocol17x.h @@ -168,6 +168,7 @@ protected: void WriteFPInt(double a_Value); // Writes the double value as a 27:5 fixed-point integer void WriteEntityMetadata(const cEntity & a_Entity); // Writes the metadata for the specified entity, not including the terminating 0x7f void WriteMobMetadata(const cMonster & a_Mob); // Writes the mob-specific metadata for the specified mob + void WriteEntityProperties(const cEntity & a_Entity); // Writes the entity properties for the specified entity, including the Count field protected: cProtocol172 & m_Protocol; |