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-rw-r--r--src/Generating/MineShafts.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/Generating/MineShafts.cpp b/src/Generating/MineShafts.cpp
index 55b3b64dd..33835160c 100644
--- a/src/Generating/MineShafts.cpp
+++ b/src/Generating/MineShafts.cpp
@@ -20,6 +20,7 @@ in a depth-first processing. Each of the descendants will branch randomly, if no
#include "MineShafts.h"
#include "../Cuboid.h"
#include "../BlockEntities/ChestEntity.h"
+#include "../BlockEntities/MobSpawnerEntity.h"
@@ -875,7 +876,9 @@ void cMineShaftCorridor::PlaceSpawner(cChunkDesc & a_ChunkDesc)
)
{
a_ChunkDesc.SetBlockTypeMeta(SpawnerRelX, m_BoundingBox.p1.y + 1, SpawnerRelZ, E_BLOCK_MOB_SPAWNER, 0);
- // TODO: The spawner needs its accompanying cMobSpawnerEntity, when implemented
+ cMobSpawnerEntity * MobSpawner = (cMobSpawnerEntity *)a_ChunkDesc.GetBlockEntity(SpawnerRelX, m_BoundingBox.p1.y + 1, SpawnerRelZ);
+ ASSERT((MobSpawner != nullptr) && (MobSpawner->GetBlockType() == E_BLOCK_MOB_SPAWNER));
+ MobSpawner->SetEntity(mtCaveSpider);
}
}