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-rw-r--r--src/Blocks/BlockAnvil.h10
-rw-r--r--src/Blocks/BlockBed.cpp28
-rw-r--r--src/Blocks/BlockBed.h4
-rw-r--r--src/Blocks/BlockBigFlower.h10
-rw-r--r--src/Blocks/BlockButton.h6
-rw-r--r--src/Blocks/BlockCake.h4
-rw-r--r--src/Blocks/BlockCarpet.h4
-rw-r--r--src/Blocks/BlockCauldron.h14
-rw-r--r--src/Blocks/BlockChest.h4
-rw-r--r--src/Blocks/BlockComparator.h10
-rw-r--r--src/Blocks/BlockDoor.cpp12
-rw-r--r--src/Blocks/BlockDoor.h8
-rw-r--r--src/Blocks/BlockDropSpenser.h4
-rw-r--r--src/Blocks/BlockEnchantmentTable.h4
-rw-r--r--src/Blocks/BlockEnderchest.h4
-rw-r--r--src/Blocks/BlockEntity.h4
-rw-r--r--src/Blocks/BlockFenceGate.h14
-rw-r--r--src/Blocks/BlockFurnace.h4
-rw-r--r--src/Blocks/BlockHandler.cpp8
-rw-r--r--src/Blocks/BlockHandler.h12
-rw-r--r--src/Blocks/BlockHopper.h2
-rw-r--r--src/Blocks/BlockIce.h6
-rw-r--r--src/Blocks/BlockLadder.h2
-rw-r--r--src/Blocks/BlockLever.h4
-rw-r--r--src/Blocks/BlockMobHead.h4
-rw-r--r--src/Blocks/BlockMobSpawner.h10
-rw-r--r--src/Blocks/BlockOre.h6
-rw-r--r--src/Blocks/BlockPiston.cpp8
-rw-r--r--src/Blocks/BlockPiston.h4
-rw-r--r--src/Blocks/BlockPlanks.h4
-rw-r--r--src/Blocks/BlockPortal.h2
-rw-r--r--src/Blocks/BlockPumpkin.h4
-rw-r--r--src/Blocks/BlockQuartz.h4
-rw-r--r--src/Blocks/BlockRail.h2
-rw-r--r--src/Blocks/BlockRedstoneRepeater.h10
-rw-r--r--src/Blocks/BlockSideways.h4
-rw-r--r--src/Blocks/BlockSlab.h10
-rw-r--r--src/Blocks/BlockSnow.h2
-rw-r--r--src/Blocks/BlockStairs.h4
-rw-r--r--src/Blocks/BlockTNT.h4
-rw-r--r--src/Blocks/BlockTorch.h2
-rw-r--r--src/Blocks/BlockTrapdoor.h10
-rw-r--r--src/Blocks/BlockTripwireHook.h2
-rw-r--r--src/Blocks/BlockVine.h2
-rw-r--r--src/Blocks/BlockWorkbench.h4
-rw-r--r--src/ClientHandle.cpp8
-rw-r--r--src/Entities/Player.cpp2
-rw-r--r--src/Items/ItemChest.h2
-rw-r--r--src/Items/ItemHandler.cpp4
-rw-r--r--tests/Generating/Stubs.cpp6
-rw-r--r--tests/LuaThreadStress/Stubs.cpp6
-rw-r--r--tests/SchematicFileSerializer/Stubs.cpp6
52 files changed, 159 insertions, 159 deletions
diff --git a/src/Blocks/BlockAnvil.h b/src/Blocks/BlockAnvil.h
index 19f6b9bca..ef3894b50 100644
--- a/src/Blocks/BlockAnvil.h
+++ b/src/Blocks/BlockAnvil.h
@@ -24,23 +24,23 @@ public:
a_Pickups.push_back(cItem(E_BLOCK_ANVIL, 1, a_BlockMeta >> 2));
}
- virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
+ virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{
cWindow * Window = new cAnvilWindow(a_BlockX, a_BlockY, a_BlockZ);
- a_Player->OpenWindow(*Window);
+ a_Player.OpenWindow(*Window);
return true;
}
virtual bool GetPlacementBlockTypeMeta(
- cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
+ cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
) override
{
a_BlockType = m_BlockType;
- NIBBLETYPE Meta = static_cast<NIBBLETYPE>(a_Player->GetEquippedItem().m_ItemDamage);
- int Direction = static_cast<int>(floor(a_Player->GetYaw() * 4.0 / 360.0 + 1.5)) & 0x3;
+ NIBBLETYPE Meta = static_cast<NIBBLETYPE>(a_Player.GetEquippedItem().m_ItemDamage);
+ int Direction = static_cast<int>(floor(a_Player.GetYaw() * 4.0 / 360.0 + 1.5)) & 0x3;
switch (Direction)
{
diff --git a/src/Blocks/BlockBed.cpp b/src/Blocks/BlockBed.cpp
index d6112f853..951d0af09 100644
--- a/src/Blocks/BlockBed.cpp
+++ b/src/Blocks/BlockBed.cpp
@@ -114,7 +114,7 @@ private:
-bool cBlockBedHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
+bool cBlockBedHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
{
if (a_WorldInterface.GetDimension() != dimOverworld)
{
@@ -123,21 +123,21 @@ bool cBlockBedHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface
}
else if (!((a_WorldInterface.GetTimeOfDay() > 12541) && (a_WorldInterface.GetTimeOfDay() < 23458))) // Source: http://minecraft.gamepedia.com/Bed#Sleeping
{
- a_Player->SendMessageFailure("You can only sleep at night");
+ a_Player.SendMessageFailure("You can only sleep at night");
}
else
{
NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
if ((Meta & 0x4) == 0x4)
{
- a_Player->SendMessageFailure("This bed is occupied");
+ a_Player.SendMessageFailure("This bed is occupied");
}
else
{
cFindMobs FindMobs;
- if (!a_Player->GetWorld()->ForEachEntityInBox(cBoundingBox(a_Player->GetPosition() - Vector3i(0, 5, 0), 8, 10), FindMobs))
+ if (!a_Player.GetWorld()->ForEachEntityInBox(cBoundingBox(a_Player.GetPosition() - Vector3i(0, 5, 0), 8, 10), FindMobs))
{
- a_Player->SendMessageFailure("You may not rest now, there are monsters nearby");
+ a_Player.SendMessageFailure("You may not rest now, there are monsters nearby");
}
else
{
@@ -146,7 +146,7 @@ bool cBlockBedHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface
if ((Meta & 0x8) == 0x8)
{
// Is pillow
- a_WorldInterface.GetBroadcastManager().BroadcastUseBed(*a_Player, a_BlockX, a_BlockY, a_BlockZ);
+ a_WorldInterface.GetBroadcastManager().BroadcastUseBed(a_Player, a_BlockX, a_BlockY, a_BlockZ);
}
else
{
@@ -156,14 +156,14 @@ bool cBlockBedHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface
PillowDirection = MetaDataToDirection(Meta & 0x3);
if (a_ChunkInterface.GetBlock(a_BlockX + PillowDirection.x, a_BlockY, a_BlockZ + PillowDirection.z) == E_BLOCK_BED) // Must always use pillow location for sleeping
{
- a_WorldInterface.GetBroadcastManager().BroadcastUseBed(*a_Player, a_BlockX + PillowDirection.x, a_BlockY, a_BlockZ + PillowDirection.z);
+ a_WorldInterface.GetBroadcastManager().BroadcastUseBed(a_Player, a_BlockX + PillowDirection.x, a_BlockY, a_BlockZ + PillowDirection.z);
}
}
- a_Player->SetBedPos(Vector3i(a_BlockX, a_BlockY, a_BlockZ));
- SetBedOccupationState(a_ChunkInterface, a_Player->GetLastBedPos(), true);
- a_Player->SetIsInBed(true);
- a_Player->SendMessageSuccess("Home position set successfully");
+ a_Player.SetBedPos(Vector3i(a_BlockX, a_BlockY, a_BlockZ));
+ SetBedOccupationState(a_ChunkInterface, a_Player.GetLastBedPos(), true);
+ a_Player.SetIsInBed(true);
+ a_Player.SendMessageSuccess("Home position set successfully");
cTimeFastForwardTester Tester;
if (a_WorldInterface.ForEachPlayer(Tester))
@@ -183,7 +183,7 @@ bool cBlockBedHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface
-void cBlockBedHandler::OnPlacedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, const sSetBlock & a_BlockChange)
+void cBlockBedHandler::OnPlacedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, const sSetBlock & a_BlockChange)
{
class cBedColor :
public cBedCallback
@@ -202,8 +202,8 @@ void cBlockBedHandler::OnPlacedByPlayer(cChunkInterface & a_ChunkInterface, cWor
return true;
}
};
- cBedColor BedCallback(a_Player->GetEquippedItem().m_ItemDamage);
- a_Player->GetWorld()->DoWithBedAt(a_BlockChange.GetX(), a_BlockChange.GetY(), a_BlockChange.GetZ(), BedCallback);
+ cBedColor BedCallback(a_Player.GetEquippedItem().m_ItemDamage);
+ a_Player.GetWorld()->DoWithBedAt(a_BlockChange.GetX(), a_BlockChange.GetY(), a_BlockChange.GetZ(), BedCallback);
}
diff --git a/src/Blocks/BlockBed.h b/src/Blocks/BlockBed.h
index a9a3d0e20..9500dae9b 100644
--- a/src/Blocks/BlockBed.h
+++ b/src/Blocks/BlockBed.h
@@ -28,7 +28,7 @@ public:
virtual void OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override;
- virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
+ virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
virtual bool IsUseable(void) override
{
@@ -80,7 +80,7 @@ public:
a_ChunkInterface.SetBlockMeta(a_BedPosition.x, a_BedPosition.y, a_BedPosition.z, Meta);
}
- virtual void OnPlacedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, const sSetBlock & a_BlockChange) override;
+ virtual void OnPlacedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, const sSetBlock & a_BlockChange) override;
virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override
{
diff --git a/src/Blocks/BlockBigFlower.h b/src/Blocks/BlockBigFlower.h
index 96139d656..38d867605 100644
--- a/src/Blocks/BlockBigFlower.h
+++ b/src/Blocks/BlockBigFlower.h
@@ -85,7 +85,7 @@ public:
}
}
- virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override
+ virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override
{
NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
if (Meta & 0x8)
@@ -94,10 +94,10 @@ public:
}
NIBBLETYPE FlowerMeta = Meta & 0x7;
- if (!a_Player->IsGameModeCreative())
+ if (!a_Player.IsGameModeCreative())
{
if (
- (a_Player->GetEquippedItem().m_ItemType == E_ITEM_SHEARS) &&
+ (a_Player.GetEquippedItem().m_ItemType == E_ITEM_SHEARS) &&
(
(FlowerMeta == E_META_BIG_FLOWER_DOUBLE_TALL_GRASS) ||
(FlowerMeta == E_META_BIG_FLOWER_LARGE_FERN)
@@ -117,12 +117,12 @@ public:
}
a_WorldInterface.SpawnItemPickups(Pickups, a_BlockX, a_BlockY, a_BlockZ);
}
- a_Player->UseEquippedItem();
+ a_Player.UseEquippedItem();
}
}
if (
- (a_Player->GetEquippedItem().m_ItemType != E_ITEM_SHEARS) &&
+ (a_Player.GetEquippedItem().m_ItemType != E_ITEM_SHEARS) &&
(
(FlowerMeta == E_META_BIG_FLOWER_DOUBLE_TALL_GRASS) ||
(FlowerMeta == E_META_BIG_FLOWER_LARGE_FERN)
diff --git a/src/Blocks/BlockButton.h b/src/Blocks/BlockButton.h
index 16283efea..041a579f7 100644
--- a/src/Blocks/BlockButton.h
+++ b/src/Blocks/BlockButton.h
@@ -16,7 +16,7 @@ public:
{
}
- virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
+ virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{
NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
@@ -39,7 +39,7 @@ public:
// Queue a button reset (unpress)
auto TickDelay = (m_BlockType == E_BLOCK_STONE_BUTTON) ? 20 : 30;
- a_Player->GetWorld()->ScheduleTask(TickDelay, [x, y, z, a_BlockX, a_BlockY, a_BlockZ, this](cWorld & a_World)
+ a_Player.GetWorld()->ScheduleTask(TickDelay, [x, y, z, a_BlockX, a_BlockY, a_BlockZ, this](cWorld & a_World)
{
if (a_World.GetBlock(a_BlockX, a_BlockY, a_BlockZ) == m_BlockType)
{
@@ -66,7 +66,7 @@ public:
}
virtual bool GetPlacementBlockTypeMeta(
- cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
+ cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
diff --git a/src/Blocks/BlockCake.h b/src/Blocks/BlockCake.h
index 88af210a2..07973d23c 100644
--- a/src/Blocks/BlockCake.h
+++ b/src/Blocks/BlockCake.h
@@ -15,11 +15,11 @@ public:
{
}
- virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
+ virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{
NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
- if (!a_Player->Feed(2, 0.4))
+ if (!a_Player.Feed(2, 0.4))
{
return false;
}
diff --git a/src/Blocks/BlockCarpet.h b/src/Blocks/BlockCarpet.h
index aa3de131d..aee36d271 100644
--- a/src/Blocks/BlockCarpet.h
+++ b/src/Blocks/BlockCarpet.h
@@ -24,14 +24,14 @@ public:
}
virtual bool GetPlacementBlockTypeMeta(
- cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
+ cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
) override
{
a_BlockType = m_BlockType;
- a_BlockMeta = a_Player->GetEquippedItem().m_ItemDamage & 0x0f;
+ a_BlockMeta = a_Player.GetEquippedItem().m_ItemDamage & 0x0f;
return true;
}
diff --git a/src/Blocks/BlockCauldron.h b/src/Blocks/BlockCauldron.h
index 2d6a8eef2..9505bc10b 100644
--- a/src/Blocks/BlockCauldron.h
+++ b/src/Blocks/BlockCauldron.h
@@ -21,21 +21,21 @@ public:
a_Pickups.push_back(cItem(E_ITEM_CAULDRON, 1, 0));
}
- virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
+ virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{
NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
- switch (a_Player->GetEquippedItem().m_ItemType)
+ switch (a_Player.GetEquippedItem().m_ItemType)
{
case E_ITEM_WATER_BUCKET:
{
if (Meta < 3)
{
a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, 3);
- if (!a_Player->IsGameModeCreative())
+ if (!a_Player.IsGameModeCreative())
{
- a_Player->GetInventory().RemoveOneEquippedItem();
+ a_Player.GetInventory().RemoveOneEquippedItem();
cItem NewItem(E_ITEM_BUCKET, 1);
- a_Player->GetInventory().AddItem(NewItem);
+ a_Player.GetInventory().AddItem(NewItem);
}
}
break;
@@ -45,9 +45,9 @@ public:
if (Meta > 0)
{
a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, --Meta);
- a_Player->GetInventory().RemoveOneEquippedItem();
+ a_Player.GetInventory().RemoveOneEquippedItem();
cItem NewItem(E_ITEM_POTIONS, 1, 0);
- a_Player->GetInventory().AddItem(NewItem);
+ a_Player.GetInventory().AddItem(NewItem);
}
break;
}
diff --git a/src/Blocks/BlockChest.h b/src/Blocks/BlockChest.h
index f8d69e5c6..804c3d34a 100644
--- a/src/Blocks/BlockChest.h
+++ b/src/Blocks/BlockChest.h
@@ -20,7 +20,7 @@ public:
}
virtual bool GetPlacementBlockTypeMeta(
- cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
+ cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
@@ -41,7 +41,7 @@ public:
{
return false;
}
- double yaw = a_Player->GetYaw();
+ double yaw = a_Player.GetYaw();
if (
(Area.GetRelBlockType(0, 0, 1) == m_BlockType) ||
(Area.GetRelBlockType(2, 0, 1) == m_BlockType)
diff --git a/src/Blocks/BlockComparator.h b/src/Blocks/BlockComparator.h
index b6fc66fff..52059f8bc 100644
--- a/src/Blocks/BlockComparator.h
+++ b/src/Blocks/BlockComparator.h
@@ -18,7 +18,7 @@ public:
{
}
- virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
+ virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{
NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
Meta ^= 0x04; // Toggle 3rd (addition / subtraction) bit with XOR
@@ -26,10 +26,10 @@ public:
return true;
}
- virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override
+ virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override
{
UNUSED(a_ChunkInterface);
- a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, *a_Player);
+ a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player);
}
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
@@ -49,14 +49,14 @@ public:
}
virtual bool GetPlacementBlockTypeMeta(
- cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
+ cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
) override
{
a_BlockType = m_BlockType;
- a_BlockMeta = cBlockRedstoneRepeaterHandler::RepeaterRotationToMetaData(a_Player->GetYaw());
+ a_BlockMeta = cBlockRedstoneRepeaterHandler::RepeaterRotationToMetaData(a_Player.GetYaw());
return true;
}
diff --git a/src/Blocks/BlockDoor.cpp b/src/Blocks/BlockDoor.cpp
index 251a3146a..19e72de9d 100644
--- a/src/Blocks/BlockDoor.cpp
+++ b/src/Blocks/BlockDoor.cpp
@@ -43,7 +43,7 @@ void cBlockDoorHandler::OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldIn
-bool cBlockDoorHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
+bool cBlockDoorHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
{
UNUSED(a_WorldInterface);
UNUSED(a_BlockFace);
@@ -65,7 +65,7 @@ bool cBlockDoorHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterfac
case E_BLOCK_OAK_DOOR:
{
ChangeDoor(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ);
- a_Player->GetWorld()->BroadcastSoundParticleEffect(EffectID::SFX_RANDOM_WOODEN_DOOR_OPEN, a_BlockX, a_BlockY, a_BlockZ, 0, a_Player->GetClientHandle());
+ a_Player.GetWorld()->BroadcastSoundParticleEffect(EffectID::SFX_RANDOM_WOODEN_DOOR_OPEN, a_BlockX, a_BlockY, a_BlockZ, 0, a_Player.GetClientHandle());
break;
}
// Prevent iron door from opening on player click
@@ -83,22 +83,22 @@ bool cBlockDoorHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterfac
-void cBlockDoorHandler::OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace)
+void cBlockDoorHandler::OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace)
{
UNUSED(a_ChunkInterface);
- a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, *a_Player);
+ a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player);
NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
if (Meta & 0x8)
{
// Current block is top of the door
- a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY - 1, a_BlockZ, *a_Player);
+ a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY - 1, a_BlockZ, a_Player);
}
else
{
// Current block is bottom of the door
- a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY + 1, a_BlockZ, *a_Player);
+ a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY + 1, a_BlockZ, a_Player);
}
}
diff --git a/src/Blocks/BlockDoor.h b/src/Blocks/BlockDoor.h
index 4b9eaa320..77dc8ca70 100644
--- a/src/Blocks/BlockDoor.h
+++ b/src/Blocks/BlockDoor.h
@@ -18,8 +18,8 @@ public:
cBlockDoorHandler(BLOCKTYPE a_BlockType);
virtual void OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override;
- virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
- virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override;
+ virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
+ virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override;
virtual NIBBLETYPE MetaRotateCCW(NIBBLETYPE a_Meta) override;
virtual NIBBLETYPE MetaRotateCW(NIBBLETYPE a_Meta) override;
@@ -27,7 +27,7 @@ public:
virtual NIBBLETYPE MetaMirrorYZ(NIBBLETYPE a_Meta) override;
virtual bool GetPlacementBlockTypeMeta(
- cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
+ cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
@@ -48,7 +48,7 @@ public:
}
a_BlockType = m_BlockType;
- a_BlockMeta = PlayerYawToMetaData(a_Player->GetYaw());
+ a_BlockMeta = PlayerYawToMetaData(a_Player.GetYaw());
return true;
}
diff --git a/src/Blocks/BlockDropSpenser.h b/src/Blocks/BlockDropSpenser.h
index 235d67380..e7cbc7e99 100644
--- a/src/Blocks/BlockDropSpenser.h
+++ b/src/Blocks/BlockDropSpenser.h
@@ -22,7 +22,7 @@ public:
}
virtual bool GetPlacementBlockTypeMeta(
- cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
+ cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
@@ -31,7 +31,7 @@ public:
a_BlockType = m_BlockType;
// FIXME: Do not use cPiston class for dispenser placement!
- a_BlockMeta = cBlockPistonHandler::RotationPitchToMetaData(a_Player->GetYaw(), a_Player->GetPitch());
+ a_BlockMeta = cBlockPistonHandler::RotationPitchToMetaData(a_Player.GetYaw(), a_Player.GetPitch());
return true;
}
diff --git a/src/Blocks/BlockEnchantmentTable.h b/src/Blocks/BlockEnchantmentTable.h
index 365c4004d..bfb0f521c 100644
--- a/src/Blocks/BlockEnchantmentTable.h
+++ b/src/Blocks/BlockEnchantmentTable.h
@@ -18,10 +18,10 @@ public:
{
}
- virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
+ virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{
cWindow * Window = new cEnchantingWindow(a_BlockX, a_BlockY, a_BlockZ);
- a_Player->OpenWindow(*Window);
+ a_Player.OpenWindow(*Window);
return true;
}
diff --git a/src/Blocks/BlockEnderchest.h b/src/Blocks/BlockEnderchest.h
index b5f015ff4..7ce162cd5 100644
--- a/src/Blocks/BlockEnderchest.h
+++ b/src/Blocks/BlockEnderchest.h
@@ -23,14 +23,14 @@ public:
}
virtual bool GetPlacementBlockTypeMeta(
- cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
+ cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
) override
{
a_BlockType = m_BlockType;
- a_BlockMeta = RotationToMetaData(a_Player->GetYaw());
+ a_BlockMeta = RotationToMetaData(a_Player.GetYaw());
return true;
}
diff --git a/src/Blocks/BlockEntity.h b/src/Blocks/BlockEntity.h
index 5b1267ec9..77d6a7f1e 100644
--- a/src/Blocks/BlockEntity.h
+++ b/src/Blocks/BlockEntity.h
@@ -15,9 +15,9 @@ public:
{
}
- virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
+ virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{
- return a_ChunkInterface.UseBlockEntity(a_Player, a_BlockX, a_BlockY, a_BlockZ);
+ return a_ChunkInterface.UseBlockEntity(&a_Player, a_BlockX, a_BlockY, a_BlockZ);
}
virtual bool IsUseable() override
diff --git a/src/Blocks/BlockFenceGate.h b/src/Blocks/BlockFenceGate.h
index c5e37cdb6..f0af925d1 100644
--- a/src/Blocks/BlockFenceGate.h
+++ b/src/Blocks/BlockFenceGate.h
@@ -23,21 +23,21 @@ public:
}
virtual bool GetPlacementBlockTypeMeta(
- cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
+ cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
) override
{
a_BlockType = m_BlockType;
- a_BlockMeta = PlayerYawToMetaData(a_Player->GetYaw());
+ a_BlockMeta = PlayerYawToMetaData(a_Player.GetYaw());
return true;
}
- virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
+ virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{
NIBBLETYPE OldMetaData = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
- NIBBLETYPE NewMetaData = PlayerYawToMetaData(a_Player->GetYaw());
+ NIBBLETYPE NewMetaData = PlayerYawToMetaData(a_Player.GetYaw());
OldMetaData ^= 4; // Toggle the gate
if ((OldMetaData & 1) == (NewMetaData & 1))
@@ -50,13 +50,13 @@ public:
// Standing aside - use last direction
a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, OldMetaData);
}
- a_Player->GetWorld()->BroadcastSoundParticleEffect(EffectID::SFX_RANDOM_FENCE_GATE_OPEN, a_BlockX, a_BlockY, a_BlockZ, 0, a_Player->GetClientHandle());
+ a_Player.GetWorld()->BroadcastSoundParticleEffect(EffectID::SFX_RANDOM_FENCE_GATE_OPEN, a_BlockX, a_BlockY, a_BlockZ, 0, a_Player.GetClientHandle());
return true;
}
- virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override
+ virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override
{
- a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, *a_Player);
+ a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player);
}
virtual bool IsUseable(void) override
diff --git a/src/Blocks/BlockFurnace.h b/src/Blocks/BlockFurnace.h
index 6310458f8..788001f0e 100644
--- a/src/Blocks/BlockFurnace.h
+++ b/src/Blocks/BlockFurnace.h
@@ -24,7 +24,7 @@ public:
}
virtual bool GetPlacementBlockTypeMeta(
- cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
+ cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
@@ -33,7 +33,7 @@ public:
a_BlockType = m_BlockType;
// FIXME: Do not use cPiston class for furnace placement!
- a_BlockMeta = cBlockPistonHandler::RotationPitchToMetaData(a_Player->GetYaw(), 0);
+ a_BlockMeta = cBlockPistonHandler::RotationPitchToMetaData(a_Player.GetYaw(), 0);
return true;
}
diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp
index 305676984..1eae70c42 100644
--- a/src/Blocks/BlockHandler.cpp
+++ b/src/Blocks/BlockHandler.cpp
@@ -366,7 +366,7 @@ cBlockHandler::cBlockHandler(BLOCKTYPE a_BlockType)
bool cBlockHandler::GetPlacementBlockTypeMeta(
- cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
+ cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
@@ -374,7 +374,7 @@ bool cBlockHandler::GetPlacementBlockTypeMeta(
{
// By default, all blocks can be placed and the meta is copied over from the item's damage value:
a_BlockType = m_BlockType;
- a_BlockMeta = static_cast<NIBBLETYPE>(a_Player->GetEquippedItem().m_ItemDamage & 0x0f);
+ a_BlockMeta = static_cast<NIBBLETYPE>(a_Player.GetEquippedItem().m_ItemDamage & 0x0f);
return true;
}
@@ -390,7 +390,7 @@ void cBlockHandler::OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface
-void cBlockHandler::OnPlacedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, const sSetBlock & a_BlockChange)
+void cBlockHandler::OnPlacedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, const sSetBlock & a_BlockChange)
{
OnPlaced(a_ChunkInterface, a_WorldInterface, a_BlockChange.GetX(), a_BlockChange.GetY(), a_BlockChange.GetZ(), a_BlockChange.m_BlockType, a_BlockChange.m_BlockMeta);
}
@@ -399,7 +399,7 @@ void cBlockHandler::OnPlacedByPlayer(cChunkInterface & a_ChunkInterface, cWorldI
-void cBlockHandler::OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
+void cBlockHandler::OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
{
}
diff --git a/src/Blocks/BlockHandler.h b/src/Blocks/BlockHandler.h
index e67058830..89d904be1 100644
--- a/src/Blocks/BlockHandler.h
+++ b/src/Blocks/BlockHandler.h
@@ -42,7 +42,7 @@ public:
Also, the handler should set a_BlockType and a_BlockMeta to correct values for the newly placed block.
Called by cItemHandler::GetPlacementBlockTypeMeta() if the item is a block */
virtual bool GetPlacementBlockTypeMeta(
- cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
+ cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
@@ -53,11 +53,11 @@ public:
/** Called by cPlayer::PlaceBlocks() for each block after it has been set to the world. Called after OnPlaced(). */
virtual void OnPlacedByPlayer(
- cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, const sSetBlock & a_BlockChange
+ cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, const sSetBlock & a_BlockChange
);
/** Called before the player has destroyed a block */
- virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ);
+ virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ);
/** Called before a block gets destroyed / replaced with air */
virtual void OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ);
@@ -75,14 +75,14 @@ public:
static void NeighborChanged(cChunkInterface & a_ChunkInterface, int a_NeighborX, int a_NeighborY, int a_NeighborZ, eBlockFace a_WhichNeighbor);
/** Called when the player starts digging the block. */
- virtual void OnDigging(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) {}
+ virtual void OnDigging(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) {}
/** Called if the user right clicks the block and the block is useable
returns true if the use was successful, return false to use the block as a "normal" block */
- virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) { return false; }
+ virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) { return false; }
/** Called when a right click to this block is cancelled */
- virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) {}
+ virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) {}
/** Called when the item is mined to convert it into pickups. Pickups may specify multiple items. Appends items to a_Pickups, preserves its original contents */
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta);
diff --git a/src/Blocks/BlockHopper.h b/src/Blocks/BlockHopper.h
index 6fd8204fd..d855ed0a4 100644
--- a/src/Blocks/BlockHopper.h
+++ b/src/Blocks/BlockHopper.h
@@ -17,7 +17,7 @@ public:
}
virtual bool GetPlacementBlockTypeMeta(
- cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
+ cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
diff --git a/src/Blocks/BlockIce.h b/src/Blocks/BlockIce.h
index 633b00e51..aa6751b60 100644
--- a/src/Blocks/BlockIce.h
+++ b/src/Blocks/BlockIce.h
@@ -22,14 +22,14 @@ public:
// No pickups
}
- virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override
+ virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override
{
- if (a_Player->IsGameModeCreative() || (a_BlockY <= 0))
+ if (a_Player.IsGameModeCreative() || (a_BlockY <= 0))
{
return;
}
- cEnchantments Enchantments = a_Player->GetInventory().GetEquippedItem().m_Enchantments;
+ cEnchantments Enchantments = a_Player.GetInventory().GetEquippedItem().m_Enchantments;
if (Enchantments.GetLevel(cEnchantments::enchSilkTouch) == 0)
{
BLOCKTYPE BlockBelow = a_ChunkInterface.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ);
diff --git a/src/Blocks/BlockLadder.h b/src/Blocks/BlockLadder.h
index 41d01280b..ef6885f86 100644
--- a/src/Blocks/BlockLadder.h
+++ b/src/Blocks/BlockLadder.h
@@ -20,7 +20,7 @@ public:
}
virtual bool GetPlacementBlockTypeMeta(
- cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
+ cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
diff --git a/src/Blocks/BlockLever.h b/src/Blocks/BlockLever.h
index b294e65ef..56a1169e9 100644
--- a/src/Blocks/BlockLever.h
+++ b/src/Blocks/BlockLever.h
@@ -17,7 +17,7 @@ public:
{
}
- virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
+ virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{
// Flip the ON bit on / off using the XOR bitwise operation
NIBBLETYPE Meta = (a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) ^ 0x08);
@@ -40,7 +40,7 @@ public:
}
virtual bool GetPlacementBlockTypeMeta(
- cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
+ cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
diff --git a/src/Blocks/BlockMobHead.h b/src/Blocks/BlockMobHead.h
index 930a1a921..30aba2491 100644
--- a/src/Blocks/BlockMobHead.h
+++ b/src/Blocks/BlockMobHead.h
@@ -22,9 +22,9 @@ public:
// The drop spawn is in the OnDestroyedByPlayer method
}
- virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override
+ virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override
{
- if (a_Player->IsGameModeCreative())
+ if (a_Player.IsGameModeCreative())
{
// No drops in creative mode
return;
diff --git a/src/Blocks/BlockMobSpawner.h b/src/Blocks/BlockMobSpawner.h
index b6493c5b3..1dcedd8a8 100644
--- a/src/Blocks/BlockMobSpawner.h
+++ b/src/Blocks/BlockMobSpawner.h
@@ -19,9 +19,9 @@ public:
}
- virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
+ virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{
- return a_ChunkInterface.UseBlockEntity(a_Player, a_BlockX, a_BlockY, a_BlockZ);
+ return a_ChunkInterface.UseBlockEntity(&a_Player, a_BlockX, a_BlockY, a_BlockZ);
}
@@ -37,10 +37,10 @@ public:
}
- virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override
+ virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override
{
- cItemHandler * Handler = a_Player->GetEquippedItem().GetHandler();
- if (a_Player->IsGameModeCreative() || !Handler->CanHarvestBlock(E_BLOCK_MOB_SPAWNER))
+ cItemHandler * Handler = a_Player.GetEquippedItem().GetHandler();
+ if (a_Player.IsGameModeCreative() || !Handler->CanHarvestBlock(E_BLOCK_MOB_SPAWNER))
{
return;
}
diff --git a/src/Blocks/BlockOre.h b/src/Blocks/BlockOre.h
index 202672cb5..484338f40 100644
--- a/src/Blocks/BlockOre.h
+++ b/src/Blocks/BlockOre.h
@@ -68,17 +68,17 @@ public:
}
}
- virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override
+ virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override
{
super::OnDestroyedByPlayer(a_ChunkInterface, a_WorldInterface, a_Player, a_BlockX, a_BlockY, a_BlockZ);
- if (a_Player->IsGameModeCreative())
+ if (a_Player.IsGameModeCreative())
{
// Don't drop XP when the player is in creative mode.
return;
}
- if (a_Player->GetEquippedItem().m_Enchantments.GetLevel(cEnchantments::enchSilkTouch) != 0)
+ if (a_Player.GetEquippedItem().m_Enchantments.GetLevel(cEnchantments::enchSilkTouch) != 0)
{
// Don't drop XP when the ore is mined with the Silk Touch enchantment
return;
diff --git a/src/Blocks/BlockPiston.cpp b/src/Blocks/BlockPiston.cpp
index e3c45cfdb..2ea278718 100644
--- a/src/Blocks/BlockPiston.cpp
+++ b/src/Blocks/BlockPiston.cpp
@@ -61,14 +61,14 @@ void cBlockPistonHandler::ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_Bloc
bool cBlockPistonHandler::GetPlacementBlockTypeMeta(
- cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
+ cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
)
{
a_BlockType = m_BlockType;
- a_BlockMeta = RotationPitchToMetaData(a_Player->GetYaw(), a_Player->GetPitch());
+ a_BlockMeta = RotationPitchToMetaData(a_Player.GetYaw(), a_Player.GetPitch());
return true;
}
@@ -319,7 +319,7 @@ cBlockPistonHeadHandler::cBlockPistonHeadHandler(void) :
-void cBlockPistonHeadHandler::OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
+void cBlockPistonHeadHandler::OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
{
Vector3i blockPos(a_BlockX, a_BlockY, a_BlockZ);
@@ -331,7 +331,7 @@ void cBlockPistonHeadHandler::OnDestroyedByPlayer(cChunkInterface & a_ChunkInter
if ((Block == E_BLOCK_STICKY_PISTON) || (Block == E_BLOCK_PISTON))
{
a_ChunkInterface.DigBlock(a_WorldInterface, blockPos.x, blockPos.y, blockPos.z);
- if (a_Player->IsGameModeCreative())
+ if (a_Player.IsGameModeCreative())
{
return; // No pickups if creative
}
diff --git a/src/Blocks/BlockPiston.h b/src/Blocks/BlockPiston.h
index c9320a50f..21ebbcd39 100644
--- a/src/Blocks/BlockPiston.h
+++ b/src/Blocks/BlockPiston.h
@@ -20,7 +20,7 @@ public:
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override;
virtual bool GetPlacementBlockTypeMeta(
- cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
+ cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
@@ -176,7 +176,7 @@ class cBlockPistonHeadHandler :
public:
cBlockPistonHeadHandler(void);
- virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override;
+ virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override;
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
diff --git a/src/Blocks/BlockPlanks.h b/src/Blocks/BlockPlanks.h
index b84b048c1..556f700ee 100644
--- a/src/Blocks/BlockPlanks.h
+++ b/src/Blocks/BlockPlanks.h
@@ -16,14 +16,14 @@ public:
}
virtual bool GetPlacementBlockTypeMeta(
- cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
+ cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
) override
{
a_BlockType = m_BlockType;
- a_BlockMeta = static_cast<NIBBLETYPE>(a_Player->GetEquippedItem().m_ItemDamage);
+ a_BlockMeta = static_cast<NIBBLETYPE>(a_Player.GetEquippedItem().m_ItemDamage);
return true;
}
diff --git a/src/Blocks/BlockPortal.h b/src/Blocks/BlockPortal.h
index 6b5c5c0e0..9beb58199 100644
--- a/src/Blocks/BlockPortal.h
+++ b/src/Blocks/BlockPortal.h
@@ -18,7 +18,7 @@ public:
}
virtual bool GetPlacementBlockTypeMeta(
- cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
+ cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
diff --git a/src/Blocks/BlockPumpkin.h b/src/Blocks/BlockPumpkin.h
index b5927c1ef..9cf3c895c 100644
--- a/src/Blocks/BlockPumpkin.h
+++ b/src/Blocks/BlockPumpkin.h
@@ -17,14 +17,14 @@ public:
}
virtual bool GetPlacementBlockTypeMeta(
- cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
+ cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
) override
{
a_BlockType = m_BlockType;
- a_BlockMeta = PlayerYawToMetaData(a_Player->GetYaw());
+ a_BlockMeta = PlayerYawToMetaData(a_Player.GetYaw());
return true;
}
diff --git a/src/Blocks/BlockQuartz.h b/src/Blocks/BlockQuartz.h
index b987723e8..c2435cd5e 100644
--- a/src/Blocks/BlockQuartz.h
+++ b/src/Blocks/BlockQuartz.h
@@ -16,14 +16,14 @@ public:
}
virtual bool GetPlacementBlockTypeMeta(
- cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
+ cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
) override
{
a_BlockType = m_BlockType;
- NIBBLETYPE Meta = static_cast<NIBBLETYPE>(a_Player->GetEquippedItem().m_ItemDamage);
+ NIBBLETYPE Meta = static_cast<NIBBLETYPE>(a_Player.GetEquippedItem().m_ItemDamage);
if (Meta != E_META_QUARTZ_PILLAR) // Check if the block is a pillar block.
{
diff --git a/src/Blocks/BlockRail.h b/src/Blocks/BlockRail.h
index 4dbb56c8f..5d3c087e7 100644
--- a/src/Blocks/BlockRail.h
+++ b/src/Blocks/BlockRail.h
@@ -30,7 +30,7 @@ public:
}
virtual bool GetPlacementBlockTypeMeta(
- cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
+ cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
diff --git a/src/Blocks/BlockRedstoneRepeater.h b/src/Blocks/BlockRedstoneRepeater.h
index 832a759ef..9dc24e039 100644
--- a/src/Blocks/BlockRedstoneRepeater.h
+++ b/src/Blocks/BlockRedstoneRepeater.h
@@ -19,27 +19,27 @@ public:
}
virtual bool GetPlacementBlockTypeMeta(
- cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
+ cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
) override
{
a_BlockType = m_BlockType;
- a_BlockMeta = RepeaterRotationToMetaData(a_Player->GetYaw());
+ a_BlockMeta = RepeaterRotationToMetaData(a_Player.GetYaw());
return true;
}
- virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
+ virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{
a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, ((a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) + 0x04) & 0x0f));
return true;
}
- virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override
+ virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override
{
UNUSED(a_ChunkInterface);
- a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, *a_Player);
+ a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player);
}
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
diff --git a/src/Blocks/BlockSideways.h b/src/Blocks/BlockSideways.h
index c9d157d11..df94b6ac3 100644
--- a/src/Blocks/BlockSideways.h
+++ b/src/Blocks/BlockSideways.h
@@ -17,14 +17,14 @@ public:
virtual bool GetPlacementBlockTypeMeta(
- cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
+ cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
) override
{
a_BlockType = m_BlockType;
- NIBBLETYPE Meta = static_cast<NIBBLETYPE>(a_Player->GetEquippedItem().m_ItemDamage);
+ NIBBLETYPE Meta = static_cast<NIBBLETYPE>(a_Player.GetEquippedItem().m_ItemDamage);
a_BlockMeta = BlockFaceToMetaData(a_BlockFace, Meta);
return true;
}
diff --git a/src/Blocks/BlockSlab.h b/src/Blocks/BlockSlab.h
index a07c9e065..966aff4e2 100644
--- a/src/Blocks/BlockSlab.h
+++ b/src/Blocks/BlockSlab.h
@@ -31,14 +31,14 @@ public:
}
virtual bool GetPlacementBlockTypeMeta(
- cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
+ cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
) override
{
a_BlockType = m_BlockType;
- NIBBLETYPE Meta = static_cast<NIBBLETYPE>(a_Player->GetEquippedItem().m_ItemDamage);
+ NIBBLETYPE Meta = static_cast<NIBBLETYPE>(a_Player.GetEquippedItem().m_ItemDamage);
// Set the correct metadata based on player equipped item (i.e. a_BlockMeta not initialised yet)
switch (a_BlockFace)
@@ -96,15 +96,15 @@ public:
);
}
- virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override
+ virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override
{
- if ((a_BlockFace == BLOCK_FACE_NONE) || (a_Player->GetEquippedItem().m_ItemType != static_cast<short>(m_BlockType)))
+ if ((a_BlockFace == BLOCK_FACE_NONE) || (a_Player.GetEquippedItem().m_ItemType != static_cast<short>(m_BlockType)))
{
return;
}
// Sends the slab back to the client. It's to refuse a doubleslab placement. */
- a_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, *a_Player);
+ a_Player.GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player);
}
/** Converts the single-slab blocktype to its equivalent double-slab blocktype */
diff --git a/src/Blocks/BlockSnow.h b/src/Blocks/BlockSnow.h
index a502d82e4..ef715b74a 100644
--- a/src/Blocks/BlockSnow.h
+++ b/src/Blocks/BlockSnow.h
@@ -17,7 +17,7 @@ public:
}
virtual bool GetPlacementBlockTypeMeta(
- cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
+ cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
diff --git a/src/Blocks/BlockStairs.h b/src/Blocks/BlockStairs.h
index c3d5193e8..6cd05df19 100644
--- a/src/Blocks/BlockStairs.h
+++ b/src/Blocks/BlockStairs.h
@@ -18,7 +18,7 @@ public:
}
virtual bool GetPlacementBlockTypeMeta(
- cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
+ cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
@@ -31,7 +31,7 @@ public:
UNUSED(a_CursorX);
UNUSED(a_CursorZ);
a_BlockType = m_BlockType;
- a_BlockMeta = RotationToMetaData(a_Player->GetYaw());
+ a_BlockMeta = RotationToMetaData(a_Player.GetYaw());
switch (a_BlockFace)
{
case BLOCK_FACE_TOP: break;
diff --git a/src/Blocks/BlockTNT.h b/src/Blocks/BlockTNT.h
index 87e60fd88..d8b50335a 100644
--- a/src/Blocks/BlockTNT.h
+++ b/src/Blocks/BlockTNT.h
@@ -16,9 +16,9 @@ public:
{
}
- virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override
+ virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override
{
- a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, *a_Player);
+ a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player);
}
virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override
diff --git a/src/Blocks/BlockTorch.h b/src/Blocks/BlockTorch.h
index 6fd2ca231..cdda2d015 100644
--- a/src/Blocks/BlockTorch.h
+++ b/src/Blocks/BlockTorch.h
@@ -18,7 +18,7 @@ public:
}
virtual bool GetPlacementBlockTypeMeta(
- cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
+ cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
diff --git a/src/Blocks/BlockTrapdoor.h b/src/Blocks/BlockTrapdoor.h
index b66123e01..f76d10363 100644
--- a/src/Blocks/BlockTrapdoor.h
+++ b/src/Blocks/BlockTrapdoor.h
@@ -28,7 +28,7 @@ public:
return true;
}
- virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
+ virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{
if (m_BlockType == E_BLOCK_IRON_TRAPDOOR)
{
@@ -39,19 +39,19 @@ public:
// Flip the ON bit on / off using the XOR bitwise operation
NIBBLETYPE Meta = (a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) ^ 0x04);
a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta);
- a_WorldInterface.GetBroadcastManager().BroadcastSoundParticleEffect(EffectID::SFX_RANDOM_FENCE_GATE_OPEN, a_BlockX, a_BlockY, a_BlockZ, 0, a_Player->GetClientHandle());
+ a_WorldInterface.GetBroadcastManager().BroadcastSoundParticleEffect(EffectID::SFX_RANDOM_FENCE_GATE_OPEN, a_BlockX, a_BlockY, a_BlockZ, 0, a_Player.GetClientHandle());
return true;
}
- virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override
+ virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override
{
UNUSED(a_ChunkInterface);
- a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, *a_Player);
+ a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player);
}
virtual bool GetPlacementBlockTypeMeta(
- cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
+ cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
diff --git a/src/Blocks/BlockTripwireHook.h b/src/Blocks/BlockTripwireHook.h
index 6eab3434e..f0f6ff722 100644
--- a/src/Blocks/BlockTripwireHook.h
+++ b/src/Blocks/BlockTripwireHook.h
@@ -17,7 +17,7 @@ public:
}
virtual bool GetPlacementBlockTypeMeta(
- cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
+ cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
diff --git a/src/Blocks/BlockVine.h b/src/Blocks/BlockVine.h
index a015c8ab3..e15327743 100644
--- a/src/Blocks/BlockVine.h
+++ b/src/Blocks/BlockVine.h
@@ -16,7 +16,7 @@ public:
}
virtual bool GetPlacementBlockTypeMeta(
- cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
+ cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
diff --git a/src/Blocks/BlockWorkbench.h b/src/Blocks/BlockWorkbench.h
index f35d5aa35..c5eb48657 100644
--- a/src/Blocks/BlockWorkbench.h
+++ b/src/Blocks/BlockWorkbench.h
@@ -18,10 +18,10 @@ public:
{
}
- virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
+ virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{
cWindow * Window = new cCraftingWindow(a_BlockX, a_BlockY, a_BlockZ);
- a_Player->OpenWindow(*Window);
+ a_Player.OpenWindow(*Window);
return true;
}
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index 3f7a2c724..2bf397f76 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -1245,7 +1245,7 @@ void cClientHandle::HandleBlockDigStarted(int a_BlockX, int a_BlockY, int a_Bloc
cWorld * World = m_Player->GetWorld();
cChunkInterface ChunkInterface(World->GetChunkMap());
cBlockHandler * Handler = cBlockInfo::GetHandler(a_OldBlock);
- Handler->OnDigging(ChunkInterface, *World, m_Player, a_BlockX, a_BlockY, a_BlockZ);
+ Handler->OnDigging(ChunkInterface, *World, *m_Player, a_BlockX, a_BlockY, a_BlockZ);
cItemHandler * ItemHandler = cItemHandler::GetItemHandler(m_Player->GetEquippedItem());
ItemHandler->OnDiggingBlock(World, m_Player, m_Player->GetEquippedItem(), a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
@@ -1326,7 +1326,7 @@ void cClientHandle::HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_Blo
ItemHandler->OnBlockDestroyed(World, m_Player, m_Player->GetEquippedItem(), a_BlockX, a_BlockY, a_BlockZ);
// The ItemHandler is also responsible for spawning the pickups
cChunkInterface ChunkInterface(World->GetChunkMap());
- BlockHandler(a_OldBlock)->OnDestroyedByPlayer(ChunkInterface, *World, m_Player, a_BlockX, a_BlockY, a_BlockZ);
+ BlockHandler(a_OldBlock)->OnDestroyedByPlayer(ChunkInterface, *World, *m_Player, a_BlockX, a_BlockY, a_BlockZ);
World->BroadcastSoundParticleEffect(EffectID::PARTICLE_SMOKE, a_BlockX, a_BlockY, a_BlockZ, a_OldBlock, this);
// This call would remove the water, placed from the ice block handler
if (!((a_OldBlock == E_BLOCK_ICE) && (ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_WATER)))
@@ -1423,7 +1423,7 @@ void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, e
cChunkInterface ChunkInterface(World->GetChunkMap());
BLOCKTYPE BlockType = World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
cBlockHandler * BlockHandler = cBlockInfo::GetHandler(BlockType);
- BlockHandler->OnCancelRightClick(ChunkInterface, *World, m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
+ BlockHandler->OnCancelRightClick(ChunkInterface, *World, *m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
if (a_BlockFace != BLOCK_FACE_NONE)
{
@@ -1486,7 +1486,7 @@ void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, e
if (!PlgMgr->CallHookPlayerUsingBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta))
{
cChunkInterface ChunkInterface(World->GetChunkMap());
- if (BlockHandler->OnUse(ChunkInterface, *World, m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ))
+ if (BlockHandler->OnUse(ChunkInterface, *World, *m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ))
{
// block use was successful, we're done
PlgMgr->CallHookPlayerUsedBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta);
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index 9a5d6cf58..6dc5b9903 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -2761,7 +2761,7 @@ bool cPlayer::PlaceBlocks(const sSetBlockVector & a_Blocks)
for (auto blk: a_Blocks)
{
cBlockHandler * newBlock = BlockHandler(blk.m_BlockType);
- newBlock->OnPlacedByPlayer(ChunkInterface, *m_World, this, blk);
+ newBlock->OnPlacedByPlayer(ChunkInterface, *m_World, *this, blk);
}
// Call the "placed" hooks:
diff --git a/src/Items/ItemChest.h b/src/Items/ItemChest.h
index 9f1a3f0d2..83f4c4cfa 100644
--- a/src/Items/ItemChest.h
+++ b/src/Items/ItemChest.h
@@ -54,7 +54,7 @@ public:
cChunkInterface ChunkInterface(a_World.GetChunkMap());
if (BlockHandler(ClickedBlock)->DoesIgnoreBuildCollision(ChunkInterface, { a_BlockX, a_BlockY, a_BlockZ }, a_Player, ClickedBlockMeta))
{
- BlockHandler(ClickedBlock)->OnDestroyedByPlayer(ChunkInterface, a_World, &a_Player, a_BlockX, a_BlockY, a_BlockZ);
+ BlockHandler(ClickedBlock)->OnDestroyedByPlayer(ChunkInterface, a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ);
}
else
{
diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp
index 666ada904..ca6a588a5 100644
--- a/src/Items/ItemHandler.cpp
+++ b/src/Items/ItemHandler.cpp
@@ -362,7 +362,7 @@ bool cItemHandler::OnPlayerPlace(
// Check if the block ignores build collision (water, grass etc.):
if (BlockHandler(ClickedBlock)->DoesIgnoreBuildCollision(ChunkInterface, { a_BlockX, a_BlockY, a_BlockZ }, a_Player, ClickedBlockMeta))
{
- BlockHandler(ClickedBlock)->OnDestroyedByPlayer(ChunkInterface, a_World, &a_Player, a_BlockX, a_BlockY, a_BlockZ);
+ BlockHandler(ClickedBlock)->OnDestroyedByPlayer(ChunkInterface, a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ);
}
else
{
@@ -815,7 +815,7 @@ bool cItemHandler::GetPlacementBlockTypeMeta(
cBlockHandler * BlockH = BlockHandler(static_cast<BLOCKTYPE>(m_ItemType));
cChunkInterface ChunkInterface(a_World->GetChunkMap());
return BlockH->GetPlacementBlockTypeMeta(
- ChunkInterface, a_Player,
+ ChunkInterface, *a_Player,
a_BlockX, a_BlockY, a_BlockZ, a_BlockFace,
a_CursorX, a_CursorY, a_CursorZ,
a_BlockType, a_BlockMeta
diff --git a/tests/Generating/Stubs.cpp b/tests/Generating/Stubs.cpp
index bdc1d2a58..d363576a5 100644
--- a/tests/Generating/Stubs.cpp
+++ b/tests/Generating/Stubs.cpp
@@ -134,7 +134,7 @@ cBoundingBox cBlockHandler::GetPlacementCollisionBox(BLOCKTYPE a_XM, BLOCKTYPE a
bool cBlockHandler::GetPlacementBlockTypeMeta(
- cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
+ cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
@@ -155,7 +155,7 @@ void cBlockHandler::OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface
-void cBlockHandler::OnPlacedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, const sSetBlock & a_BlockChange)
+void cBlockHandler::OnPlacedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, const sSetBlock & a_BlockChange)
{
}
@@ -163,7 +163,7 @@ void cBlockHandler::OnPlacedByPlayer(cChunkInterface & a_ChunkInterface, cWorldI
-void cBlockHandler::OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
+void cBlockHandler::OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
{
}
diff --git a/tests/LuaThreadStress/Stubs.cpp b/tests/LuaThreadStress/Stubs.cpp
index eb46f0e0c..709c7efe5 100644
--- a/tests/LuaThreadStress/Stubs.cpp
+++ b/tests/LuaThreadStress/Stubs.cpp
@@ -135,7 +135,7 @@ cBoundingBox cBlockHandler::GetPlacementCollisionBox(BLOCKTYPE a_XM, BLOCKTYPE a
bool cBlockHandler::GetPlacementBlockTypeMeta(
- cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
+ cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
@@ -156,7 +156,7 @@ void cBlockHandler::OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface
-void cBlockHandler::OnPlacedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, const sSetBlock & a_BlockChange)
+void cBlockHandler::OnPlacedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, const sSetBlock & a_BlockChange)
{
}
@@ -164,7 +164,7 @@ void cBlockHandler::OnPlacedByPlayer(cChunkInterface & a_ChunkInterface, cWorldI
-void cBlockHandler::OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
+void cBlockHandler::OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
{
}
diff --git a/tests/SchematicFileSerializer/Stubs.cpp b/tests/SchematicFileSerializer/Stubs.cpp
index 683b6d18e..a0fd807fe 100644
--- a/tests/SchematicFileSerializer/Stubs.cpp
+++ b/tests/SchematicFileSerializer/Stubs.cpp
@@ -60,7 +60,7 @@ cBoundingBox cBlockHandler::GetPlacementCollisionBox(BLOCKTYPE a_XM, BLOCKTYPE a
bool cBlockHandler::GetPlacementBlockTypeMeta(
- cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
+ cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
@@ -81,7 +81,7 @@ void cBlockHandler::OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface
-void cBlockHandler::OnPlacedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, const sSetBlock & a_BlockChange)
+void cBlockHandler::OnPlacedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, const sSetBlock & a_BlockChange)
{
}
@@ -89,7 +89,7 @@ void cBlockHandler::OnPlacedByPlayer(cChunkInterface & a_ChunkInterface, cWorldI
-void cBlockHandler::OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
+void cBlockHandler::OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
{
}