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-rw-r--r--Server/Plugins/APIDump/Hooks/OnPlayerUsingBlock.lua3
-rw-r--r--src/BlockEntities/BeaconEntity.cpp3
-rw-r--r--src/BlockEntities/BeaconEntity.h2
-rw-r--r--src/BlockEntities/BlockEntity.h5
-rw-r--r--src/BlockEntities/BrewingstandEntity.cpp3
-rw-r--r--src/BlockEntities/BrewingstandEntity.h2
-rw-r--r--src/BlockEntities/ChestEntity.cpp3
-rw-r--r--src/BlockEntities/ChestEntity.h2
-rw-r--r--src/BlockEntities/CommandBlockEntity.cpp3
-rw-r--r--src/BlockEntities/CommandBlockEntity.h2
-rw-r--r--src/BlockEntities/DropSpenserEntity.cpp3
-rw-r--r--src/BlockEntities/DropSpenserEntity.h2
-rw-r--r--src/BlockEntities/EnderChestEntity.cpp5
-rw-r--r--src/BlockEntities/EnderChestEntity.h2
-rw-r--r--src/BlockEntities/FlowerPotEntity.cpp5
-rw-r--r--src/BlockEntities/FlowerPotEntity.h3
-rw-r--r--src/BlockEntities/FurnaceEntity.cpp3
-rw-r--r--src/BlockEntities/FurnaceEntity.h2
-rw-r--r--src/BlockEntities/HopperEntity.cpp3
-rw-r--r--src/BlockEntities/HopperEntity.h2
-rw-r--r--src/BlockEntities/JukeboxEntity.cpp5
-rw-r--r--src/BlockEntities/JukeboxEntity.h2
-rw-r--r--src/BlockEntities/MobHeadEntity.cpp3
-rw-r--r--src/BlockEntities/MobHeadEntity.h2
-rw-r--r--src/BlockEntities/MobSpawnerEntity.cpp6
-rw-r--r--src/BlockEntities/MobSpawnerEntity.h2
-rw-r--r--src/BlockEntities/NoteEntity.cpp3
-rw-r--r--src/BlockEntities/NoteEntity.h2
-rw-r--r--src/BlockEntities/SignEntity.cpp3
-rw-r--r--src/BlockEntities/SignEntity.h2
-rw-r--r--src/Blocks/BlockAnvil.h3
-rw-r--r--src/Blocks/BlockBed.cpp3
-rw-r--r--src/Blocks/BlockBed.h2
-rw-r--r--src/Blocks/BlockButton.h7
-rw-r--r--src/Blocks/BlockCake.h5
-rw-r--r--src/Blocks/BlockCauldron.h3
-rw-r--r--src/Blocks/BlockComparator.h3
-rw-r--r--src/Blocks/BlockDoor.cpp4
-rw-r--r--src/Blocks/BlockDoor.h2
-rw-r--r--src/Blocks/BlockEnchantmentTable.h3
-rw-r--r--src/Blocks/BlockEntity.h4
-rw-r--r--src/Blocks/BlockFenceGate.h3
-rw-r--r--src/Blocks/BlockHandler.h5
-rw-r--r--src/Blocks/BlockLever.h3
-rw-r--r--src/Blocks/BlockMobSpawner.h4
-rw-r--r--src/Blocks/BlockRedstoneRepeater.h3
-rw-r--r--src/Blocks/BlockTrapdoor.h6
-rw-r--r--src/Blocks/BlockWorkbench.h3
-rw-r--r--src/Blocks/ChunkInterface.cpp4
-rw-r--r--src/Blocks/ChunkInterface.h4
-rw-r--r--src/Chunk.cpp5
-rw-r--r--src/Chunk.h4
-rw-r--r--src/ChunkMap.cpp6
-rw-r--r--src/ChunkMap.h5
-rw-r--r--src/ClientHandle.cpp15
55 files changed, 120 insertions, 77 deletions
diff --git a/Server/Plugins/APIDump/Hooks/OnPlayerUsingBlock.lua b/Server/Plugins/APIDump/Hooks/OnPlayerUsingBlock.lua
index b4ecb5ca1..3c496cfb1 100644
--- a/Server/Plugins/APIDump/Hooks/OnPlayerUsingBlock.lua
+++ b/Server/Plugins/APIDump/Hooks/OnPlayerUsingBlock.lua
@@ -35,7 +35,8 @@ return
Returns = [[
If the function returns false or no value, other plugins' callbacks are called and then Cuberite
processes the interaction. If the function returns true, no other callbacks are called for this
- event and the interaction is silently dropped.
+ event and the block is treated like any other block (i.e. if it's possible to place a torch on,
+ it will be placed, and so on.)
]],
}, -- HOOK_PLAYER_USING_BLOCK
}
diff --git a/src/BlockEntities/BeaconEntity.cpp b/src/BlockEntities/BeaconEntity.cpp
index a0de281ba..6eb42384d 100644
--- a/src/BlockEntities/BeaconEntity.cpp
+++ b/src/BlockEntities/BeaconEntity.cpp
@@ -282,7 +282,7 @@ bool cBeaconEntity::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
-void cBeaconEntity::UsedBy(cPlayer * a_Player)
+bool cBeaconEntity::UsedBy(cPlayer * a_Player)
{
cWindow * Window = GetWindow();
if (Window == nullptr)
@@ -299,6 +299,7 @@ void cBeaconEntity::UsedBy(cPlayer * a_Player)
a_Player->OpenWindow(Window);
}
}
+ return true;
}
diff --git a/src/BlockEntities/BeaconEntity.h b/src/BlockEntities/BeaconEntity.h
index 4f723c617..6ec00fd1a 100644
--- a/src/BlockEntities/BeaconEntity.h
+++ b/src/BlockEntities/BeaconEntity.h
@@ -31,7 +31,7 @@ public:
// cBlockEntity overrides:
virtual void SendTo(cClientHandle & a_Client) override;
virtual bool Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
- virtual void UsedBy(cPlayer * a_Player) override;
+ virtual bool UsedBy(cPlayer * a_Player) override;
/** Modify the beacon level. (It is needed to load the beacon corectly) */
void SetBeaconLevel(char a_Level) { m_BeaconLevel = a_Level; }
diff --git a/src/BlockEntities/BlockEntity.h b/src/BlockEntities/BlockEntity.h
index f1c470ec3..183210e25 100644
--- a/src/BlockEntities/BlockEntity.h
+++ b/src/BlockEntities/BlockEntity.h
@@ -102,8 +102,9 @@ public:
// tolua_end
- /** Called when a player uses this entity; should open the UI window */
- virtual void UsedBy( cPlayer * a_Player) = 0;
+ /** Called when a player uses this entity; should open the UI window.
+ returns true if the use was successful, return false to use the block as a "normal" block */
+ virtual bool UsedBy( cPlayer * a_Player) = 0;
/** Sends the packet defining the block entity to the client specified.
To send to all eligible clients, use cWorld::BroadcastBlockEntity() */
diff --git a/src/BlockEntities/BrewingstandEntity.cpp b/src/BlockEntities/BrewingstandEntity.cpp
index 38403a59c..3c42bee0e 100644
--- a/src/BlockEntities/BrewingstandEntity.cpp
+++ b/src/BlockEntities/BrewingstandEntity.cpp
@@ -51,7 +51,7 @@ cBrewingstandEntity::~cBrewingstandEntity()
-void cBrewingstandEntity::UsedBy(cPlayer * a_Player)
+bool cBrewingstandEntity::UsedBy(cPlayer * a_Player)
{
cWindow * Window = GetWindow();
if (Window == nullptr)
@@ -76,6 +76,7 @@ void cBrewingstandEntity::UsedBy(cPlayer * a_Player)
{
BroadcastProgress(0, 0);
}
+ return true;
}
diff --git a/src/BlockEntities/BrewingstandEntity.h b/src/BlockEntities/BrewingstandEntity.h
index a895c4bde..89f836e71 100644
--- a/src/BlockEntities/BrewingstandEntity.h
+++ b/src/BlockEntities/BrewingstandEntity.h
@@ -44,7 +44,7 @@ public:
// cBlockEntity overrides:
virtual void SendTo(cClientHandle & a_Client) override;
virtual bool Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
- virtual void UsedBy(cPlayer * a_Player) override;
+ virtual bool UsedBy(cPlayer * a_Player) override;
virtual void Destroy() override
{
m_IsDestroyed = true;
diff --git a/src/BlockEntities/ChestEntity.cpp b/src/BlockEntities/ChestEntity.cpp
index 21baac977..bd6c19a2a 100644
--- a/src/BlockEntities/ChestEntity.cpp
+++ b/src/BlockEntities/ChestEntity.cpp
@@ -45,7 +45,7 @@ void cChestEntity::SendTo(cClientHandle & a_Client)
-void cChestEntity::UsedBy(cPlayer * a_Player)
+bool cChestEntity::UsedBy(cPlayer * a_Player)
{
// If the window is not created, open it anew:
cWindow * Window = GetWindow();
@@ -71,6 +71,7 @@ void cChestEntity::UsedBy(cPlayer * a_Player)
int ChunkX, ChunkZ;
cChunkDef::BlockToChunk(m_PosX, m_PosZ, ChunkX, ChunkZ);
m_World->MarkChunkDirty(ChunkX, ChunkZ, true);
+ return true;
}
diff --git a/src/BlockEntities/ChestEntity.h b/src/BlockEntities/ChestEntity.h
index 6eb72fc77..72e1c20e8 100644
--- a/src/BlockEntities/ChestEntity.h
+++ b/src/BlockEntities/ChestEntity.h
@@ -37,7 +37,7 @@ public:
// cBlockEntity overrides:
virtual void SendTo(cClientHandle & a_Client) override;
- virtual void UsedBy(cPlayer * a_Player) override;
+ virtual bool UsedBy(cPlayer * a_Player) override;
/** Opens a new chest window for this chest.
Scans for neighbors to open a double chest window, if appropriate. */
diff --git a/src/BlockEntities/CommandBlockEntity.cpp b/src/BlockEntities/CommandBlockEntity.cpp
index 13c2637dc..2709201f4 100644
--- a/src/BlockEntities/CommandBlockEntity.cpp
+++ b/src/BlockEntities/CommandBlockEntity.cpp
@@ -29,10 +29,11 @@ cCommandBlockEntity::cCommandBlockEntity(int a_X, int a_Y, int a_Z, cWorld * a_W
-void cCommandBlockEntity::UsedBy(cPlayer * a_Player)
+bool cCommandBlockEntity::UsedBy(cPlayer * a_Player)
{
// Nothing to do
UNUSED(a_Player);
+ return true;
}
diff --git a/src/BlockEntities/CommandBlockEntity.h b/src/BlockEntities/CommandBlockEntity.h
index 959a40681..0f93ff916 100644
--- a/src/BlockEntities/CommandBlockEntity.h
+++ b/src/BlockEntities/CommandBlockEntity.h
@@ -35,7 +35,7 @@ public:
virtual bool Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
virtual void SendTo(cClientHandle & a_Client) override;
- virtual void UsedBy(cPlayer * a_Player) override;
+ virtual bool UsedBy(cPlayer * a_Player) override;
void SetLastOutput(const AString & a_LastOut);
diff --git a/src/BlockEntities/DropSpenserEntity.cpp b/src/BlockEntities/DropSpenserEntity.cpp
index 211bf8662..6a8b5311e 100644
--- a/src/BlockEntities/DropSpenserEntity.cpp
+++ b/src/BlockEntities/DropSpenserEntity.cpp
@@ -154,7 +154,7 @@ void cDropSpenserEntity::SendTo(cClientHandle & a_Client)
-void cDropSpenserEntity::UsedBy(cPlayer * a_Player)
+bool cDropSpenserEntity::UsedBy(cPlayer * a_Player)
{
cWindow * Window = GetWindow();
if (Window == nullptr)
@@ -170,6 +170,7 @@ void cDropSpenserEntity::UsedBy(cPlayer * a_Player)
a_Player->OpenWindow(Window);
}
}
+ return true;
}
diff --git a/src/BlockEntities/DropSpenserEntity.h b/src/BlockEntities/DropSpenserEntity.h
index 5cdb59b28..9e73269fb 100644
--- a/src/BlockEntities/DropSpenserEntity.h
+++ b/src/BlockEntities/DropSpenserEntity.h
@@ -49,7 +49,7 @@ public:
// cBlockEntity overrides:
virtual bool Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
virtual void SendTo(cClientHandle & a_Client) override;
- virtual void UsedBy(cPlayer * a_Player) override;
+ virtual bool UsedBy(cPlayer * a_Player) override;
// tolua_begin
diff --git a/src/BlockEntities/EnderChestEntity.cpp b/src/BlockEntities/EnderChestEntity.cpp
index 8783c1610..74ca8d8ad 100644
--- a/src/BlockEntities/EnderChestEntity.cpp
+++ b/src/BlockEntities/EnderChestEntity.cpp
@@ -33,13 +33,13 @@ cEnderChestEntity::~cEnderChestEntity()
-void cEnderChestEntity::UsedBy(cPlayer * a_Player)
+bool cEnderChestEntity::UsedBy(cPlayer * a_Player)
{
// TODO: cats are an obstruction
if ((GetPosY() < cChunkDef::Height - 1) && !cBlockInfo::IsTransparent(GetWorld()->GetBlock(GetPosX(), GetPosY() + 1, GetPosZ())))
{
// Obstruction, don't open
- return;
+ return false;
}
// If the window is not created, open it anew:
cWindow * Window = GetWindow();
@@ -57,6 +57,7 @@ void cEnderChestEntity::UsedBy(cPlayer * a_Player)
a_Player->OpenWindow(Window);
}
}
+ return true;
}
diff --git a/src/BlockEntities/EnderChestEntity.h b/src/BlockEntities/EnderChestEntity.h
index af59cf170..ba207aaa8 100644
--- a/src/BlockEntities/EnderChestEntity.h
+++ b/src/BlockEntities/EnderChestEntity.h
@@ -24,7 +24,7 @@ public:
virtual ~cEnderChestEntity();
// cBlockEntity overrides:
- virtual void UsedBy(cPlayer * a_Player) override;
+ virtual bool UsedBy(cPlayer * a_Player) override;
virtual void SendTo(cClientHandle & a_Client) override { UNUSED(a_Client); }
static void LoadFromJson(const Json::Value & a_Value, cItemGrid & a_Grid);
diff --git a/src/BlockEntities/FlowerPotEntity.cpp b/src/BlockEntities/FlowerPotEntity.cpp
index 64b7edd02..30c7c0745 100644
--- a/src/BlockEntities/FlowerPotEntity.cpp
+++ b/src/BlockEntities/FlowerPotEntity.cpp
@@ -22,11 +22,11 @@ cFlowerPotEntity::cFlowerPotEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWo
// It don't do anything when 'used'
-void cFlowerPotEntity::UsedBy(cPlayer * a_Player)
+bool cFlowerPotEntity::UsedBy(cPlayer * a_Player)
{
if (IsItemInPot())
{
- return;
+ return false;
}
cItem SelectedItem = a_Player->GetInventory().GetEquippedItem();
@@ -39,6 +39,7 @@ void cFlowerPotEntity::UsedBy(cPlayer * a_Player)
}
m_World->BroadcastBlockEntity(m_PosX, m_PosY, m_PosZ, a_Player->GetClientHandle());
}
+ return true;
}
diff --git a/src/BlockEntities/FlowerPotEntity.h b/src/BlockEntities/FlowerPotEntity.h
index a4246bb7d..c7aa02c15 100644
--- a/src/BlockEntities/FlowerPotEntity.h
+++ b/src/BlockEntities/FlowerPotEntity.h
@@ -46,7 +46,8 @@ public:
// tolua_end
- virtual void UsedBy(cPlayer * a_Player) override;
+ /** Called when the player is using the entity; returns true if it was a successful use, return false if it should be treated as a normal block */
+ virtual bool UsedBy(cPlayer * a_Player) override;
virtual void SendTo(cClientHandle & a_Client) override;
static bool IsFlower(short m_ItemType, short m_ItemData);
diff --git a/src/BlockEntities/FurnaceEntity.cpp b/src/BlockEntities/FurnaceEntity.cpp
index d1588160d..7aeede620 100644
--- a/src/BlockEntities/FurnaceEntity.cpp
+++ b/src/BlockEntities/FurnaceEntity.cpp
@@ -56,7 +56,7 @@ cFurnaceEntity::~cFurnaceEntity()
-void cFurnaceEntity::UsedBy(cPlayer * a_Player)
+bool cFurnaceEntity::UsedBy(cPlayer * a_Player)
{
cWindow * Window = GetWindow();
if (Window == nullptr)
@@ -74,6 +74,7 @@ void cFurnaceEntity::UsedBy(cPlayer * a_Player)
}
UpdateProgressBars(true);
+ return true;
}
diff --git a/src/BlockEntities/FurnaceEntity.h b/src/BlockEntities/FurnaceEntity.h
index 8734d763c..52d81353c 100644
--- a/src/BlockEntities/FurnaceEntity.h
+++ b/src/BlockEntities/FurnaceEntity.h
@@ -43,7 +43,7 @@ public:
// cBlockEntity overrides:
virtual void SendTo(cClientHandle & a_Client) override;
virtual bool Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
- virtual void UsedBy(cPlayer * a_Player) override;
+ virtual bool UsedBy(cPlayer * a_Player) override;
virtual void Destroy() override
{
m_IsDestroyed = true;
diff --git a/src/BlockEntities/HopperEntity.cpp b/src/BlockEntities/HopperEntity.cpp
index 33ca974d5..b57f0a638 100644
--- a/src/BlockEntities/HopperEntity.cpp
+++ b/src/BlockEntities/HopperEntity.cpp
@@ -80,7 +80,7 @@ void cHopperEntity::SendTo(cClientHandle & a_Client)
-void cHopperEntity::UsedBy(cPlayer * a_Player)
+bool cHopperEntity::UsedBy(cPlayer * a_Player)
{
// If the window is not created, open it anew:
cWindow * Window = GetWindow();
@@ -106,6 +106,7 @@ void cHopperEntity::UsedBy(cPlayer * a_Player)
int ChunkX, ChunkZ;
cChunkDef::BlockToChunk(m_PosX, m_PosZ, ChunkX, ChunkZ);
m_World->MarkChunkDirty(ChunkX, ChunkZ);
+ return true;
}
diff --git a/src/BlockEntities/HopperEntity.h b/src/BlockEntities/HopperEntity.h
index ba0fe28f3..59645ebb7 100644
--- a/src/BlockEntities/HopperEntity.h
+++ b/src/BlockEntities/HopperEntity.h
@@ -49,7 +49,7 @@ protected:
// cBlockEntity overrides:
virtual bool Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
virtual void SendTo(cClientHandle & a_Client) override;
- virtual void UsedBy(cPlayer * a_Player) override;
+ virtual bool UsedBy(cPlayer * a_Player) override;
/** Opens a new chest window for this chest. Scans for neighbors to open a double chest window, if appropriate. */
void OpenNewWindow(void);
diff --git a/src/BlockEntities/JukeboxEntity.cpp b/src/BlockEntities/JukeboxEntity.cpp
index 1f3f4f324..467a3a28a 100644
--- a/src/BlockEntities/JukeboxEntity.cpp
+++ b/src/BlockEntities/JukeboxEntity.cpp
@@ -28,11 +28,12 @@ cJukeboxEntity::~cJukeboxEntity()
-void cJukeboxEntity::UsedBy(cPlayer * a_Player)
+bool cJukeboxEntity::UsedBy(cPlayer * a_Player)
{
if (IsPlayingRecord())
{
EjectRecord();
+ return true;
}
else
{
@@ -40,8 +41,10 @@ void cJukeboxEntity::UsedBy(cPlayer * a_Player)
if (PlayRecord(HeldItem.m_ItemType))
{
a_Player->GetInventory().RemoveOneEquippedItem();
+ return true;
}
}
+ return false;
}
diff --git a/src/BlockEntities/JukeboxEntity.h b/src/BlockEntities/JukeboxEntity.h
index 000f7d87e..3724922ae 100644
--- a/src/BlockEntities/JukeboxEntity.h
+++ b/src/BlockEntities/JukeboxEntity.h
@@ -44,7 +44,7 @@ public:
// tolua_end
- virtual void UsedBy(cPlayer * a_Player) override;
+ virtual bool UsedBy(cPlayer * a_Player) override;
virtual void SendTo(cClientHandle &) override {}
private:
diff --git a/src/BlockEntities/MobHeadEntity.cpp b/src/BlockEntities/MobHeadEntity.cpp
index 328ade23a..3275bf7f2 100644
--- a/src/BlockEntities/MobHeadEntity.cpp
+++ b/src/BlockEntities/MobHeadEntity.cpp
@@ -23,9 +23,10 @@ cMobHeadEntity::cMobHeadEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld
-void cMobHeadEntity::UsedBy(cPlayer * a_Player)
+bool cMobHeadEntity::UsedBy(cPlayer * a_Player)
{
UNUSED(a_Player);
+ return true;
}
diff --git a/src/BlockEntities/MobHeadEntity.h b/src/BlockEntities/MobHeadEntity.h
index b6760b40a..f25cb3a16 100644
--- a/src/BlockEntities/MobHeadEntity.h
+++ b/src/BlockEntities/MobHeadEntity.h
@@ -53,7 +53,7 @@ public:
// tolua_end
- virtual void UsedBy(cPlayer * a_Player) override;
+ virtual bool UsedBy(cPlayer * a_Player) override;
virtual void SendTo(cClientHandle & a_Client) override;
private:
diff --git a/src/BlockEntities/MobSpawnerEntity.cpp b/src/BlockEntities/MobSpawnerEntity.cpp
index 4418dca15..7f1b88c9b 100644
--- a/src/BlockEntities/MobSpawnerEntity.cpp
+++ b/src/BlockEntities/MobSpawnerEntity.cpp
@@ -33,14 +33,14 @@ void cMobSpawnerEntity::SendTo(cClientHandle & a_Client)
-void cMobSpawnerEntity::UsedBy(cPlayer * a_Player)
+bool cMobSpawnerEntity::UsedBy(cPlayer * a_Player)
{
if (a_Player->GetEquippedItem().m_ItemType == E_ITEM_SPAWN_EGG)
{
eMonsterType MonsterType = cItemSpawnEggHandler::ItemDamageToMonsterType(a_Player->GetEquippedItem().m_ItemDamage);
if (MonsterType == eMonsterType::mtInvalidType)
{
- return;
+ return false;
}
m_Entity = MonsterType;
@@ -50,7 +50,9 @@ void cMobSpawnerEntity::UsedBy(cPlayer * a_Player)
a_Player->GetInventory().RemoveOneEquippedItem();
}
LOGD("Changed monster spawner at {%d, %d, %d} to type %s.", GetPosX(), GetPosY(), GetPosZ(), cMonster::MobTypeToString(MonsterType).c_str());
+ return true;
}
+ return false;
}
diff --git a/src/BlockEntities/MobSpawnerEntity.h b/src/BlockEntities/MobSpawnerEntity.h
index b572e6657..e3bb8c634 100644
--- a/src/BlockEntities/MobSpawnerEntity.h
+++ b/src/BlockEntities/MobSpawnerEntity.h
@@ -28,7 +28,7 @@ public:
cMobSpawnerEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
virtual void SendTo(cClientHandle & a_Client) override;
- virtual void UsedBy(cPlayer * a_Player) override;
+ virtual bool UsedBy(cPlayer * a_Player) override;
virtual bool Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
// tolua_begin
diff --git a/src/BlockEntities/NoteEntity.cpp b/src/BlockEntities/NoteEntity.cpp
index 53685233b..0b110b14e 100644
--- a/src/BlockEntities/NoteEntity.cpp
+++ b/src/BlockEntities/NoteEntity.cpp
@@ -19,11 +19,12 @@ cNoteEntity::cNoteEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_Wo
-void cNoteEntity::UsedBy(cPlayer * a_Player)
+bool cNoteEntity::UsedBy(cPlayer * a_Player)
{
UNUSED(a_Player);
IncrementPitch();
MakeSound();
+ return true;
}
diff --git a/src/BlockEntities/NoteEntity.h b/src/BlockEntities/NoteEntity.h
index eb2e23fa2..3a70ffec5 100644
--- a/src/BlockEntities/NoteEntity.h
+++ b/src/BlockEntities/NoteEntity.h
@@ -49,7 +49,7 @@ public:
// tolua_end
- virtual void UsedBy(cPlayer * a_Player) override;
+ virtual bool UsedBy(cPlayer * a_Player) override;
virtual void SendTo(cClientHandle &) override {}
virtual void SetRedstonePower(bool a_Value) override
diff --git a/src/BlockEntities/SignEntity.cpp b/src/BlockEntities/SignEntity.cpp
index 9a2695b3f..64f42e425 100644
--- a/src/BlockEntities/SignEntity.cpp
+++ b/src/BlockEntities/SignEntity.cpp
@@ -22,9 +22,10 @@ cSignEntity::cSignEntity(BLOCKTYPE a_BlockType, int a_X, int a_Y, int a_Z, cWorl
-void cSignEntity::UsedBy(cPlayer * a_Player)
+bool cSignEntity::UsedBy(cPlayer * a_Player)
{
UNUSED(a_Player);
+ return true;
}
diff --git a/src/BlockEntities/SignEntity.h b/src/BlockEntities/SignEntity.h
index 373f5e294..50b9d7330 100644
--- a/src/BlockEntities/SignEntity.h
+++ b/src/BlockEntities/SignEntity.h
@@ -43,7 +43,7 @@ public:
// tolua_end
- virtual void UsedBy(cPlayer * a_Player) override;
+ virtual bool UsedBy(cPlayer * a_Player) override;
virtual void SendTo(cClientHandle & a_Client) override;
private:
diff --git a/src/Blocks/BlockAnvil.h b/src/Blocks/BlockAnvil.h
index ebfe472c5..539316682 100644
--- a/src/Blocks/BlockAnvil.h
+++ b/src/Blocks/BlockAnvil.h
@@ -24,10 +24,11 @@ public:
a_Pickups.push_back(cItem(E_BLOCK_ANVIL, 1, a_BlockMeta >> 2));
}
- virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
+ virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{
cWindow * Window = new cAnvilWindow(a_BlockX, a_BlockY, a_BlockZ);
a_Player->OpenWindow(Window);
+ return true;
}
virtual bool GetPlacementBlockTypeMeta(
diff --git a/src/Blocks/BlockBed.cpp b/src/Blocks/BlockBed.cpp
index dfa392d9b..b980f80e0 100644
--- a/src/Blocks/BlockBed.cpp
+++ b/src/Blocks/BlockBed.cpp
@@ -81,7 +81,7 @@ private:
-void cBlockBedHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
+bool cBlockBedHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
{
if (a_WorldInterface.GetDimension() != dimOverworld)
{
@@ -138,6 +138,7 @@ void cBlockBedHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface
a_Player->SendMessageFailure("You can only sleep at night");
}
}
+ return true;
}
diff --git a/src/Blocks/BlockBed.h b/src/Blocks/BlockBed.h
index 43ed9beb3..c104a7cb5 100644
--- a/src/Blocks/BlockBed.h
+++ b/src/Blocks/BlockBed.h
@@ -23,7 +23,7 @@ public:
}
virtual void OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override;
- virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
+ virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
virtual bool IsUseable(void) override
{
diff --git a/src/Blocks/BlockButton.h b/src/Blocks/BlockButton.h
index c24945ea8..7f6c3e56f 100644
--- a/src/Blocks/BlockButton.h
+++ b/src/Blocks/BlockButton.h
@@ -16,7 +16,7 @@ public:
{
}
- virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
+ virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{
NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
@@ -27,7 +27,7 @@ public:
// If button is already on do nothing
if (Meta & 0x08)
{
- return;
+ return false;
}
// Set p the ON bit to on
@@ -46,7 +46,8 @@ public:
{
a_World.BroadcastSoundEffect("random.click", x, y, z, 0.5f, 0.5f);
});
-
+
+ return true;
}
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
diff --git a/src/Blocks/BlockCake.h b/src/Blocks/BlockCake.h
index eeba666dc..7c7208b05 100644
--- a/src/Blocks/BlockCake.h
+++ b/src/Blocks/BlockCake.h
@@ -15,13 +15,13 @@ public:
{
}
- virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
+ virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{
NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
if (!a_Player->Feed(2, 0.4))
{
- return;
+ return false;
}
if (Meta >= 5)
@@ -32,6 +32,7 @@ public:
{
a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta + 1);
}
+ return true;
}
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
diff --git a/src/Blocks/BlockCauldron.h b/src/Blocks/BlockCauldron.h
index fa1dc3d7b..2d6a8eef2 100644
--- a/src/Blocks/BlockCauldron.h
+++ b/src/Blocks/BlockCauldron.h
@@ -21,7 +21,7 @@ public:
a_Pickups.push_back(cItem(E_ITEM_CAULDRON, 1, 0));
}
- virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
+ virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{
NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
switch (a_Player->GetEquippedItem().m_ItemType)
@@ -52,6 +52,7 @@ public:
break;
}
}
+ return true;
}
virtual bool IsUseable() override
diff --git a/src/Blocks/BlockComparator.h b/src/Blocks/BlockComparator.h
index 3a69f2186..d4ec08dff 100644
--- a/src/Blocks/BlockComparator.h
+++ b/src/Blocks/BlockComparator.h
@@ -18,11 +18,12 @@ public:
{
}
- virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
+ virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{
NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
Meta ^= 0x04; // Toggle 3rd (addition / subtraction) bit with XOR
a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta);
+ return true;
}
virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override
diff --git a/src/Blocks/BlockDoor.cpp b/src/Blocks/BlockDoor.cpp
index 30a8b8386..94c49a4b8 100644
--- a/src/Blocks/BlockDoor.cpp
+++ b/src/Blocks/BlockDoor.cpp
@@ -43,7 +43,7 @@ void cBlockDoorHandler::OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldIn
-void cBlockDoorHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
+bool cBlockDoorHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
{
UNUSED(a_WorldInterface);
UNUSED(a_BlockFace);
@@ -75,6 +75,8 @@ void cBlockDoorHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterfac
break;
}
}
+
+ return true;
}
diff --git a/src/Blocks/BlockDoor.h b/src/Blocks/BlockDoor.h
index ca2719a8b..a5f2c61c3 100644
--- a/src/Blocks/BlockDoor.h
+++ b/src/Blocks/BlockDoor.h
@@ -18,7 +18,7 @@ public:
cBlockDoorHandler(BLOCKTYPE a_BlockType);
virtual void OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override;
- virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
+ virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override;
virtual NIBBLETYPE MetaRotateCCW(NIBBLETYPE a_Meta) override;
diff --git a/src/Blocks/BlockEnchantmentTable.h b/src/Blocks/BlockEnchantmentTable.h
index 85951984f..e8ce734b3 100644
--- a/src/Blocks/BlockEnchantmentTable.h
+++ b/src/Blocks/BlockEnchantmentTable.h
@@ -18,10 +18,11 @@ public:
{
}
- virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
+ virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{
cWindow * Window = new cEnchantingWindow(a_BlockX, a_BlockY, a_BlockZ);
a_Player->OpenWindow(Window);
+ return true;
}
virtual bool IsUseable(void) override
diff --git a/src/Blocks/BlockEntity.h b/src/Blocks/BlockEntity.h
index 7f86a22b2..416e16069 100644
--- a/src/Blocks/BlockEntity.h
+++ b/src/Blocks/BlockEntity.h
@@ -15,9 +15,9 @@ public:
{
}
- virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
+ virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{
- a_ChunkInterface.UseBlockEntity(a_Player, a_BlockX, a_BlockY, a_BlockZ);
+ return a_ChunkInterface.UseBlockEntity(a_Player, a_BlockX, a_BlockY, a_BlockZ);
}
virtual bool IsUseable() override
diff --git a/src/Blocks/BlockFenceGate.h b/src/Blocks/BlockFenceGate.h
index 241771a90..9e7c10cf5 100644
--- a/src/Blocks/BlockFenceGate.h
+++ b/src/Blocks/BlockFenceGate.h
@@ -34,7 +34,7 @@ public:
return true;
}
- virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
+ virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{
NIBBLETYPE OldMetaData = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
NIBBLETYPE NewMetaData = PlayerYawToMetaData(a_Player->GetYaw());
@@ -51,6 +51,7 @@ public:
a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, OldMetaData);
}
a_Player->GetWorld()->BroadcastSoundParticleEffect(EffectID::SFX_RANDOM_DOOR_OPEN_CLOSE, a_BlockX, a_BlockY, a_BlockZ, 0, a_Player->GetClientHandle());
+ return true;
}
virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override
diff --git a/src/Blocks/BlockHandler.h b/src/Blocks/BlockHandler.h
index 0159230a2..4a7b76019 100644
--- a/src/Blocks/BlockHandler.h
+++ b/src/Blocks/BlockHandler.h
@@ -70,8 +70,9 @@ public:
/** Called when the player starts digging the block. */
virtual void OnDigging(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) {}
- /** Called if the user right clicks the block and the block is useable */
- virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) {}
+ /** Called if the user right clicks the block and the block is useable
+ returns true if the use was successful, return false to use the block as a "normal" block */
+ virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) { return false; }
/** Called when a right click to this block is cancelled */
virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) {}
diff --git a/src/Blocks/BlockLever.h b/src/Blocks/BlockLever.h
index 698b74ec8..85fd2f28d 100644
--- a/src/Blocks/BlockLever.h
+++ b/src/Blocks/BlockLever.h
@@ -17,7 +17,7 @@ public:
{
}
- virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
+ virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{
// Flip the ON bit on / off using the XOR bitwise operation
NIBBLETYPE Meta = (a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) ^ 0x08);
@@ -25,6 +25,7 @@ public:
a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta);
a_WorldInterface.WakeUpSimulators(a_BlockX, a_BlockY, a_BlockZ);
a_WorldInterface.GetBroadcastManager().BroadcastSoundEffect("random.click", static_cast<double>(a_BlockX), static_cast<double>(a_BlockY), static_cast<double>(a_BlockZ), 0.5f, (Meta & 0x08) ? 0.6f : 0.5f);
+ return true;
}
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
diff --git a/src/Blocks/BlockMobSpawner.h b/src/Blocks/BlockMobSpawner.h
index 4f389c397..67102c78d 100644
--- a/src/Blocks/BlockMobSpawner.h
+++ b/src/Blocks/BlockMobSpawner.h
@@ -19,9 +19,9 @@ public:
}
- virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
+ virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{
- a_ChunkInterface.UseBlockEntity(a_Player, a_BlockX, a_BlockY, a_BlockZ);
+ return a_ChunkInterface.UseBlockEntity(a_Player, a_BlockX, a_BlockY, a_BlockZ);
}
diff --git a/src/Blocks/BlockRedstoneRepeater.h b/src/Blocks/BlockRedstoneRepeater.h
index 09d0df167..5f413e10a 100644
--- a/src/Blocks/BlockRedstoneRepeater.h
+++ b/src/Blocks/BlockRedstoneRepeater.h
@@ -30,9 +30,10 @@ public:
return true;
}
- virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
+ virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{
a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, ((a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) + 0x04) & 0x0f));
+ return true;
}
virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override
diff --git a/src/Blocks/BlockTrapdoor.h b/src/Blocks/BlockTrapdoor.h
index 4c5cb410b..bd10a63da 100644
--- a/src/Blocks/BlockTrapdoor.h
+++ b/src/Blocks/BlockTrapdoor.h
@@ -28,12 +28,12 @@ public:
return true;
}
- virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
+ virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{
if (m_BlockType == E_BLOCK_IRON_TRAPDOOR)
{
// Iron doors can only be toggled by redstone, not by right-clicking
- return;
+ return false;
}
// Flip the ON bit on / off using the XOR bitwise operation
@@ -42,6 +42,8 @@ public:
cWorld * World = static_cast<cWorld *>(&a_WorldInterface);
World->BroadcastSoundParticleEffect(EffectID::SFX_RANDOM_DOOR_OPEN_CLOSE, a_BlockX, a_BlockY, a_BlockZ, 0, a_Player->GetClientHandle());
+
+ return true;
}
virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override
diff --git a/src/Blocks/BlockWorkbench.h b/src/Blocks/BlockWorkbench.h
index ed78f224d..cafc11af8 100644
--- a/src/Blocks/BlockWorkbench.h
+++ b/src/Blocks/BlockWorkbench.h
@@ -18,10 +18,11 @@ public:
{
}
- virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
+ virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{
cWindow * Window = new cCraftingWindow(a_BlockX, a_BlockY, a_BlockZ);
a_Player->OpenWindow(Window);
+ return true;
}
virtual bool IsUseable(void) override
diff --git a/src/Blocks/ChunkInterface.cpp b/src/Blocks/ChunkInterface.cpp
index 817640e98..d8a7fc919 100644
--- a/src/Blocks/ChunkInterface.cpp
+++ b/src/Blocks/ChunkInterface.cpp
@@ -106,9 +106,9 @@ void cChunkInterface::FastSetBlock(const Vector3i & a_Pos, BLOCKTYPE a_BlockType
-void cChunkInterface::UseBlockEntity(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
+bool cChunkInterface::UseBlockEntity(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
{
- m_ChunkMap->UseBlockEntity(a_Player, a_BlockX, a_BlockY, a_BlockZ);
+ return m_ChunkMap->UseBlockEntity(a_Player, a_BlockX, a_BlockY, a_BlockZ);
}
diff --git a/src/Blocks/ChunkInterface.h b/src/Blocks/ChunkInterface.h
index 2f0cfea11..7b5f0d7fc 100644
--- a/src/Blocks/ChunkInterface.h
+++ b/src/Blocks/ChunkInterface.h
@@ -39,7 +39,9 @@ public:
void FastSetBlock(const Vector3i & a_Pos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
- void UseBlockEntity(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ);
+ /** Use block entity on coordinate.
+ returns true if the use was successful, return false to use the block as a "normal" block */
+ bool UseBlockEntity(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ);
virtual bool ForEachChunkInRect(int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ, cChunkDataCallback & a_Callback) override;
diff --git a/src/Chunk.cpp b/src/Chunk.cpp
index e1edc0167..b991e073f 100644
--- a/src/Chunk.cpp
+++ b/src/Chunk.cpp
@@ -1726,13 +1726,14 @@ void cChunk::SetAlwaysTicked(bool a_AlwaysTicked)
-void cChunk::UseBlockEntity(cPlayer * a_Player, int a_X, int a_Y, int a_Z)
+bool cChunk::UseBlockEntity(cPlayer * a_Player, int a_X, int a_Y, int a_Z)
{
cBlockEntity * be = GetBlockEntity(a_X, a_Y, a_Z);
if (be != nullptr)
{
- be->UsedBy(a_Player);
+ return be->UsedBy(a_Player);
}
+ return false;
}
diff --git a/src/Chunk.h b/src/Chunk.h
index ca818a378..a382f3e17 100644
--- a/src/Chunk.h
+++ b/src/Chunk.h
@@ -317,7 +317,9 @@ public:
/** Retrieves the test on the sign at the specified coords; returns false if there's no sign at those coords, true if found */
bool GetSignLines (int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4); // Lua-accessible
- void UseBlockEntity(cPlayer * a_Player, int a_X, int a_Y, int a_Z); // [x, y, z] in world block coords
+ /** Use block entity on coordinate.
+ returns true if the use was successful, return false to use the block as a "normal" block */
+ bool UseBlockEntity(cPlayer * a_Player, int a_X, int a_Y, int a_Z); // [x, y, z] in world block coords
void CalculateHeightmap(const BLOCKTYPE * a_BlockTypes);
diff --git a/src/ChunkMap.cpp b/src/ChunkMap.cpp
index 435a53595..f2b22f4b9 100644
--- a/src/ChunkMap.cpp
+++ b/src/ChunkMap.cpp
@@ -745,7 +745,7 @@ void cChunkMap::SendBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cClien
-void cChunkMap::UseBlockEntity(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
+bool cChunkMap::UseBlockEntity(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
{
// a_Player rclked block entity at the coords specified, handle it
cCSLock Lock(m_CSLayers);
@@ -754,9 +754,9 @@ void cChunkMap::UseBlockEntity(cPlayer * a_Player, int a_BlockX, int a_BlockY, i
cChunkPtr Chunk = GetChunkNoGen(ChunkX, ChunkZ);
if ((Chunk == nullptr) || !Chunk->IsValid())
{
- return;
+ return false;
}
- Chunk->UseBlockEntity(a_Player, a_BlockX, a_BlockY, a_BlockZ);
+ return Chunk->UseBlockEntity(a_Player, a_BlockX, a_BlockY, a_BlockZ);
}
diff --git a/src/ChunkMap.h b/src/ChunkMap.h
index 6148d0a82..a43e43895 100644
--- a/src/ChunkMap.h
+++ b/src/ChunkMap.h
@@ -100,8 +100,9 @@ public:
/** Sends the block entity, if it is at the coords specified, to a_Client */
void SendBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cClientHandle & a_Client);
- /** a_Player rclked block entity at the coords specified, handle it */
- void UseBlockEntity(cPlayer * a_Player, int a_X, int a_Y, int a_Z);
+ /** a_Player rclked block entity at the coords specified, handle it
+ returns true if the use was successful, return false to use the block as a "normal" block */
+ bool UseBlockEntity(cPlayer * a_Player, int a_X, int a_Y, int a_Z);
/** Calls the callback for the chunk specified, with ChunkMapCS locked; returns false if the chunk doesn't exist, otherwise returns the same value as the callback */
bool DoWithChunk(int a_ChunkX, int a_ChunkZ, cChunkCallback & a_Callback);
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index 28fc6756b..9062d8cab 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -1383,15 +1383,16 @@ void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, e
if (BlockHandler->IsUseable() && !m_Player->IsCrouched())
{
- if (PlgMgr->CallHookPlayerUsingBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta))
+ if (!PlgMgr->CallHookPlayerUsingBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta))
{
- // A plugin doesn't agree with using the block, abort
- return;
+ cChunkInterface ChunkInterface(World->GetChunkMap());
+ if (BlockHandler->OnUse(ChunkInterface, *World, m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ))
+ {
+ // block use was successful, we're done
+ PlgMgr->CallHookPlayerUsedBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta);
+ return;
+ }
}
- cChunkInterface ChunkInterface(World->GetChunkMap());
- BlockHandler->OnUse(ChunkInterface, *World, m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ);
- PlgMgr->CallHookPlayerUsedBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta);
- return;
}
}