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-rw-r--r--src/BlockInfo.cpp304
-rw-r--r--src/Blocks/BlockHandler.cpp12
-rw-r--r--src/Items/ItemHandler.cpp46
3 files changed, 181 insertions, 181 deletions
diff --git a/src/BlockInfo.cpp b/src/BlockInfo.cpp
index c5590649d..4f2513928 100644
--- a/src/BlockInfo.cpp
+++ b/src/BlockInfo.cpp
@@ -20,9 +20,9 @@ bool IsBlockIce(BLOCKTYPE a_BlockType)
{
switch (a_BlockType)
{
+ case E_BLOCK_FROSTED_ICE:
case E_BLOCK_ICE:
case E_BLOCK_PACKED_ICE:
- case E_BLOCK_FROSTED_ICE:
{
return true;
}
@@ -68,10 +68,10 @@ bool IsBlockRail(BLOCKTYPE a_BlockType)
{
switch (a_BlockType)
{
- case E_BLOCK_RAIL:
case E_BLOCK_ACTIVATOR_RAIL:
case E_BLOCK_DETECTOR_RAIL:
case E_BLOCK_POWERED_RAIL:
+ case E_BLOCK_RAIL:
{
return true;
}
@@ -88,8 +88,8 @@ bool IsBlockTypeOfDirt(BLOCKTYPE a_BlockType)
switch (a_BlockType)
{
case E_BLOCK_DIRT:
- case E_BLOCK_GRASS:
case E_BLOCK_FARMLAND:
+ case E_BLOCK_GRASS:
case E_BLOCK_GRASS_PATH:
{
return true;
@@ -147,51 +147,51 @@ bool IsBlockMaterialWood(BLOCKTYPE a_BlockType)
{
switch (a_BlockType)
{
- case E_BLOCK_PLANKS:
- case E_BLOCK_LOG:
- case E_BLOCK_NOTE_BLOCK:
+ case E_BLOCK_ACACIA_DOOR:
+ case E_BLOCK_ACACIA_FENCE:
+ case E_BLOCK_ACACIA_FENCE_GATE:
+ case E_BLOCK_ACACIA_WOOD_STAIRS:
+ case E_BLOCK_BIRCH_DOOR:
+ case E_BLOCK_BIRCH_FENCE:
+ case E_BLOCK_BIRCH_FENCE_GATE:
+ case E_BLOCK_BIRCH_WOOD_STAIRS:
case E_BLOCK_BOOKCASE:
- case E_BLOCK_OAK_WOOD_STAIRS:
case E_BLOCK_CHEST:
case E_BLOCK_CRAFTING_TABLE:
- case E_BLOCK_SIGN_POST:
- case E_BLOCK_OAK_DOOR:
- case E_BLOCK_WALLSIGN:
- case E_BLOCK_WOODEN_PRESSURE_PLATE:
- case E_BLOCK_JUKEBOX:
+ case E_BLOCK_DARK_OAK_DOOR:
+ case E_BLOCK_DARK_OAK_FENCE:
+ case E_BLOCK_DARK_OAK_FENCE_GATE:
+ case E_BLOCK_DARK_OAK_WOOD_STAIRS:
+ case E_BLOCK_DAYLIGHT_SENSOR:
+ case E_BLOCK_DOUBLE_WOODEN_SLAB:
case E_BLOCK_FENCE:
- case E_BLOCK_TRAPDOOR:
case E_BLOCK_HUGE_BROWN_MUSHROOM:
case E_BLOCK_HUGE_RED_MUSHROOM:
- case E_BLOCK_OAK_FENCE_GATE:
- case E_BLOCK_DOUBLE_WOODEN_SLAB:
- case E_BLOCK_WOODEN_SLAB:
- case E_BLOCK_SPRUCE_WOOD_STAIRS:
- case E_BLOCK_BIRCH_WOOD_STAIRS:
+ case E_BLOCK_INVERTED_DAYLIGHT_SENSOR:
+ case E_BLOCK_JUKEBOX:
+ case E_BLOCK_JUNGLE_DOOR:
+ case E_BLOCK_JUNGLE_FENCE:
+ case E_BLOCK_JUNGLE_FENCE_GATE:
case E_BLOCK_JUNGLE_WOOD_STAIRS:
- case E_BLOCK_TRAPPED_CHEST:
- case E_BLOCK_DAYLIGHT_SENSOR:
+ case E_BLOCK_LOG:
case E_BLOCK_NEW_LOG:
- case E_BLOCK_ACACIA_WOOD_STAIRS:
- case E_BLOCK_DARK_OAK_WOOD_STAIRS:
+ case E_BLOCK_NOTE_BLOCK:
+ case E_BLOCK_OAK_DOOR:
+ case E_BLOCK_OAK_FENCE_GATE:
+ case E_BLOCK_OAK_WOOD_STAIRS:
+ case E_BLOCK_PLANKS:
+ case E_BLOCK_SIGN_POST:
+ case E_BLOCK_SPRUCE_DOOR:
+ case E_BLOCK_SPRUCE_FENCE:
+ case E_BLOCK_SPRUCE_FENCE_GATE:
+ case E_BLOCK_SPRUCE_WOOD_STAIRS:
case E_BLOCK_STANDING_BANNER:
+ case E_BLOCK_TRAPDOOR:
+ case E_BLOCK_TRAPPED_CHEST:
+ case E_BLOCK_WALLSIGN:
case E_BLOCK_WALL_BANNER:
- case E_BLOCK_INVERTED_DAYLIGHT_SENSOR:
- case E_BLOCK_SPRUCE_FENCE_GATE:
- case E_BLOCK_BIRCH_FENCE_GATE:
- case E_BLOCK_JUNGLE_FENCE_GATE:
- case E_BLOCK_DARK_OAK_FENCE_GATE:
- case E_BLOCK_ACACIA_FENCE_GATE:
- case E_BLOCK_SPRUCE_FENCE:
- case E_BLOCK_BIRCH_FENCE:
- case E_BLOCK_JUNGLE_FENCE:
- case E_BLOCK_DARK_OAK_FENCE:
- case E_BLOCK_ACACIA_FENCE:
- case E_BLOCK_SPRUCE_DOOR:
- case E_BLOCK_BIRCH_DOOR:
- case E_BLOCK_JUNGLE_DOOR:
- case E_BLOCK_ACACIA_DOOR:
- case E_BLOCK_DARK_OAK_DOOR:
+ case E_BLOCK_WOODEN_PRESSURE_PLATE:
+ case E_BLOCK_WOODEN_SLAB:
{
return true;
}
@@ -210,23 +210,23 @@ bool IsBlockMaterialPlants(BLOCKTYPE a_BlockType)
{
switch (a_BlockType)
{
- case E_BLOCK_SAPLING:
- case E_BLOCK_DANDELION:
- case E_BLOCK_FLOWER:
+ case E_BLOCK_BEETROOTS:
case E_BLOCK_BROWN_MUSHROOM:
- case E_BLOCK_RED_MUSHROOM:
+ case E_BLOCK_CARROTS:
+ case E_BLOCK_CHORUS_FLOWER:
+ case E_BLOCK_CHORUS_PLANT:
+ case E_BLOCK_COCOA_POD:
case E_BLOCK_CROPS:
- case E_BLOCK_REEDS:
- case E_BLOCK_PUMPKIN_STEM:
- case E_BLOCK_MELON_STEM:
+ case E_BLOCK_DANDELION:
+ case E_BLOCK_FLOWER:
case E_BLOCK_LILY_PAD:
+ case E_BLOCK_MELON_STEM:
case E_BLOCK_NETHER_WART:
- case E_BLOCK_COCOA_POD:
- case E_BLOCK_CARROTS:
case E_BLOCK_POTATOES:
- case E_BLOCK_CHORUS_PLANT:
- case E_BLOCK_CHORUS_FLOWER:
- case E_BLOCK_BEETROOTS:
+ case E_BLOCK_PUMPKIN_STEM:
+ case E_BLOCK_RED_MUSHROOM:
+ case E_BLOCK_REEDS:
+ case E_BLOCK_SAPLING:
{
return true;
}
@@ -245,10 +245,10 @@ bool IsBlockMaterialVine(BLOCKTYPE a_BlockType)
{
switch (a_BlockType)
{
- case E_BLOCK_TALL_GRASS:
+ case E_BLOCK_BIG_FLOWER:
case E_BLOCK_DEAD_BUSH:
+ case E_BLOCK_TALL_GRASS:
case E_BLOCK_VINES:
- case E_BLOCK_BIG_FLOWER:
{
return true;
}
@@ -267,23 +267,23 @@ bool IsBlockMaterialIron(BLOCKTYPE a_BlockType)
{
switch (a_BlockType)
{
- case E_BLOCK_LAPIS_BLOCK:
- case E_BLOCK_GOLD_BLOCK:
- case E_BLOCK_IRON_BLOCK:
- case E_BLOCK_DIAMOND_BLOCK:
- case E_BLOCK_IRON_DOOR:
- case E_BLOCK_IRON_BARS:
+ case E_BLOCK_BLOCK_OF_REDSTONE:
case E_BLOCK_BREWING_STAND:
case E_BLOCK_CAULDRON:
- case E_BLOCK_EMERALD_BLOCK:
+ case E_BLOCK_CHAIN_COMMAND_BLOCK:
case E_BLOCK_COMMAND_BLOCK:
- case E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE:
+ case E_BLOCK_DIAMOND_BLOCK:
+ case E_BLOCK_EMERALD_BLOCK:
+ case E_BLOCK_GOLD_BLOCK:
case E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE:
- case E_BLOCK_BLOCK_OF_REDSTONE:
case E_BLOCK_HOPPER:
+ case E_BLOCK_IRON_BARS:
+ case E_BLOCK_IRON_BLOCK:
+ case E_BLOCK_IRON_DOOR:
case E_BLOCK_IRON_TRAPDOOR:
+ case E_BLOCK_LAPIS_BLOCK:
+ case E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE:
case E_BLOCK_REPEATING_COMMAND_BLOCK:
- case E_BLOCK_CHAIN_COMMAND_BLOCK:
case E_BLOCK_STRUCTURE_BLOCK:
{
return true;
@@ -312,9 +312,9 @@ bool IsBlockMaterialGourd(BLOCKTYPE a_BlockType)
{
switch (a_BlockType)
{
- case E_BLOCK_PUMPKIN:
case E_BLOCK_JACK_O_LANTERN:
case E_BLOCK_MELON:
+ case E_BLOCK_PUMPKIN:
{
return true;
}
@@ -333,64 +333,64 @@ bool IsBlockMaterialRock(BLOCKTYPE a_BlockType)
{
switch (a_BlockType)
{
- case E_BLOCK_STONE:
- case E_BLOCK_COBBLESTONE:
case E_BLOCK_BEDROCK:
- case E_BLOCK_GOLD_ORE:
- case E_BLOCK_IRON_ORE:
+ case E_BLOCK_BLOCK_OF_COAL:
+ case E_BLOCK_BONE_BLOCK:
+ case E_BLOCK_BRICK:
+ case E_BLOCK_BRICK_STAIRS:
case E_BLOCK_COAL_ORE:
- case E_BLOCK_LAPIS_ORE:
+ case E_BLOCK_COBBLESTONE:
+ case E_BLOCK_COBBLESTONE_STAIRS:
+ case E_BLOCK_COBBLESTONE_WALL:
+ case E_BLOCK_DIAMOND_ORE:
case E_BLOCK_DISPENSER:
- case E_BLOCK_SANDSTONE:
+ case E_BLOCK_DOUBLE_RED_SANDSTONE_SLAB:
case E_BLOCK_DOUBLE_STONE_SLAB:
- case E_BLOCK_STONE_SLAB:
- case E_BLOCK_BRICK:
- case E_BLOCK_MOSSY_COBBLESTONE:
- case E_BLOCK_OBSIDIAN:
- case E_BLOCK_MOB_SPAWNER:
- case E_BLOCK_DIAMOND_ORE:
+ case E_BLOCK_DROPPER:
+ case E_BLOCK_EMERALD_ORE:
+ case E_BLOCK_ENCHANTMENT_TABLE:
+ case E_BLOCK_ENDER_CHEST:
+ case E_BLOCK_END_BRICKS:
+ case E_BLOCK_END_PORTAL_FRAME:
+ case E_BLOCK_END_STONE:
case E_BLOCK_FURNACE:
+ case E_BLOCK_GOLD_ORE:
+ case E_BLOCK_HARDENED_CLAY:
+ case E_BLOCK_IRON_ORE:
+ case E_BLOCK_LAPIS_ORE:
case E_BLOCK_LIT_FURNACE:
- case E_BLOCK_COBBLESTONE_STAIRS:
- case E_BLOCK_STONE_PRESSURE_PLATE:
- case E_BLOCK_REDSTONE_ORE:
- case E_BLOCK_REDSTONE_ORE_GLOWING:
+ case E_BLOCK_MAGMA:
+ case E_BLOCK_MOB_SPAWNER:
+ case E_BLOCK_MOSSY_COBBLESTONE:
case E_BLOCK_NETHERRACK:
- case E_BLOCK_STONE_BRICKS:
- case E_BLOCK_BRICK_STAIRS:
- case E_BLOCK_STONE_BRICK_STAIRS:
case E_BLOCK_NETHER_BRICK:
case E_BLOCK_NETHER_BRICK_FENCE:
case E_BLOCK_NETHER_BRICK_STAIRS:
- case E_BLOCK_ENCHANTMENT_TABLE:
- case E_BLOCK_END_PORTAL_FRAME:
- case E_BLOCK_END_STONE:
- case E_BLOCK_SANDSTONE_STAIRS:
- case E_BLOCK_EMERALD_ORE:
- case E_BLOCK_ENDER_CHEST:
- case E_BLOCK_COBBLESTONE_WALL:
case E_BLOCK_NETHER_QUARTZ_ORE:
- case E_BLOCK_QUARTZ_BLOCK:
- case E_BLOCK_QUARTZ_STAIRS:
- case E_BLOCK_DROPPER:
- case E_BLOCK_STAINED_CLAY:
+ case E_BLOCK_OBSERVER:
+ case E_BLOCK_OBSIDIAN:
case E_BLOCK_PRISMARINE_BLOCK:
- case E_BLOCK_HARDENED_CLAY:
- case E_BLOCK_BLOCK_OF_COAL:
- case E_BLOCK_RED_SANDSTONE:
- case E_BLOCK_RED_SANDSTONE_STAIRS:
- case E_BLOCK_DOUBLE_RED_SANDSTONE_SLAB:
- case E_BLOCK_RED_SANDSTONE_SLAB:
case E_BLOCK_PURPUR_BLOCK:
- case E_BLOCK_PURPUR_PILLAR:
- case E_BLOCK_PURPUR_STAIRS:
case E_BLOCK_PURPUR_DOUBLE_SLAB:
+ case E_BLOCK_PURPUR_PILLAR:
case E_BLOCK_PURPUR_SLAB:
- case E_BLOCK_END_BRICKS:
- case E_BLOCK_MAGMA:
+ case E_BLOCK_PURPUR_STAIRS:
+ case E_BLOCK_QUARTZ_BLOCK:
+ case E_BLOCK_QUARTZ_STAIRS:
+ case E_BLOCK_REDSTONE_ORE:
+ case E_BLOCK_REDSTONE_ORE_GLOWING:
case E_BLOCK_RED_NETHER_BRICK:
- case E_BLOCK_BONE_BLOCK:
- case E_BLOCK_OBSERVER:
+ case E_BLOCK_RED_SANDSTONE:
+ case E_BLOCK_RED_SANDSTONE_SLAB:
+ case E_BLOCK_RED_SANDSTONE_STAIRS:
+ case E_BLOCK_SANDSTONE:
+ case E_BLOCK_SANDSTONE_STAIRS:
+ case E_BLOCK_STAINED_CLAY:
+ case E_BLOCK_STONE:
+ case E_BLOCK_STONE_BRICKS:
+ case E_BLOCK_STONE_BRICK_STAIRS:
+ case E_BLOCK_STONE_PRESSURE_PLATE:
+ case E_BLOCK_STONE_SLAB:
{
return true;
}
@@ -419,10 +419,10 @@ NIBBLETYPE cBlockInfo::GetLightValue(const BLOCKTYPE Block)
case E_BLOCK_BROWN_MUSHROOM: return 1;
case E_BLOCK_BURNING_FURNACE: return 13;
case E_BLOCK_DRAGON_EGG: return 1;
+ case E_BLOCK_ENDER_CHEST: return 7;
case E_BLOCK_END_PORTAL: return 15;
case E_BLOCK_END_PORTAL_FRAME: return 1;
case E_BLOCK_END_ROD: return 14;
- case E_BLOCK_ENDER_CHEST: return 7;
case E_BLOCK_FIRE: return 15;
case E_BLOCK_GLOWSTONE: return 15;
case E_BLOCK_JACK_O_LANTERN: return 15;
@@ -464,19 +464,19 @@ NIBBLETYPE cBlockInfo::GetSpreadLightFalloff(const BLOCKTYPE Block)
case E_BLOCK_BIRCH_DOOR:
case E_BLOCK_BIRCH_FENCE:
case E_BLOCK_BIRCH_FENCE_GATE:
- case E_BLOCK_BROWN_MUSHROOM:
case E_BLOCK_BREWING_STAND:
+ case E_BLOCK_BROWN_MUSHROOM:
case E_BLOCK_CACTUS:
case E_BLOCK_CAKE:
case E_BLOCK_CARPET:
case E_BLOCK_CARROTS:
case E_BLOCK_CAULDRON:
+ case E_BLOCK_CHEST:
case E_BLOCK_CHORUS_FLOWER:
case E_BLOCK_CHORUS_PLANT:
- case E_BLOCK_CHEST:
case E_BLOCK_COBBLESTONE_WALL:
- case E_BLOCK_COCOA_POD:
case E_BLOCK_COBWEB:
+ case E_BLOCK_COCOA_POD:
case E_BLOCK_CROPS:
case E_BLOCK_DANDELION:
case E_BLOCK_DARK_OAK_DOOR:
@@ -492,7 +492,6 @@ NIBBLETYPE cBlockInfo::GetSpreadLightFalloff(const BLOCKTYPE Block)
case E_BLOCK_END_PORTAL_FRAME:
case E_BLOCK_END_ROD:
case E_BLOCK_FENCE:
- case E_BLOCK_OAK_FENCE_GATE:
case E_BLOCK_FIRE:
case E_BLOCK_FLOWER:
case E_BLOCK_FLOWER_POT:
@@ -512,13 +511,15 @@ NIBBLETYPE cBlockInfo::GetSpreadLightFalloff(const BLOCKTYPE Block)
case E_BLOCK_LADDER:
case E_BLOCK_LEAVES:
case E_BLOCK_LEVER:
- case E_BLOCK_LILY_PAD:
case E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE:
+ case E_BLOCK_LILY_PAD:
case E_BLOCK_MELON_STEM:
case E_BLOCK_MOB_SPAWNER:
case E_BLOCK_NETHER_PORTAL:
case E_BLOCK_NETHER_WART:
case E_BLOCK_NEW_LEAVES:
+ case E_BLOCK_OAK_DOOR:
+ case E_BLOCK_OAK_FENCE_GATE:
case E_BLOCK_PISTON:
case E_BLOCK_PISTON_EXTENSION:
case E_BLOCK_PISTON_MOVED_BLOCK:
@@ -526,12 +527,12 @@ NIBBLETYPE cBlockInfo::GetSpreadLightFalloff(const BLOCKTYPE Block)
case E_BLOCK_POWERED_RAIL:
case E_BLOCK_PUMPKIN_STEM:
case E_BLOCK_RAIL:
- case E_BLOCK_RED_MUSHROOM:
case E_BLOCK_REDSTONE_REPEATER_OFF:
case E_BLOCK_REDSTONE_REPEATER_ON:
case E_BLOCK_REDSTONE_TORCH_OFF:
case E_BLOCK_REDSTONE_TORCH_ON:
case E_BLOCK_REDSTONE_WIRE:
+ case E_BLOCK_RED_MUSHROOM:
case E_BLOCK_SAPLING:
case E_BLOCK_SIGN_POST:
case E_BLOCK_SNOW:
@@ -552,10 +553,9 @@ NIBBLETYPE cBlockInfo::GetSpreadLightFalloff(const BLOCKTYPE Block)
case E_BLOCK_TRIPWIRE:
case E_BLOCK_TRIPWIRE_HOOK:
case E_BLOCK_VINES:
- case E_BLOCK_WALL_BANNER:
case E_BLOCK_WALLSIGN:
+ case E_BLOCK_WALL_BANNER:
case E_BLOCK_WOODEN_BUTTON:
- case E_BLOCK_OAK_DOOR:
case E_BLOCK_WOODEN_PRESSURE_PLATE: return 1;
// Light in ice and water disappears faster:
@@ -610,11 +610,14 @@ bool cBlockInfo::FullyOccupiesVoxel(const BLOCKTYPE Block)
{
case E_BLOCK_BARRIER:
case E_BLOCK_BEDROCK:
+ case E_BLOCK_BLACK_GLAZED_TERRACOTTA:
case E_BLOCK_BLOCK_OF_COAL:
case E_BLOCK_BLOCK_OF_REDSTONE:
+ case E_BLOCK_BLUE_GLAZED_TERRACOTTA:
case E_BLOCK_BONE_BLOCK:
case E_BLOCK_BOOKCASE:
case E_BLOCK_BRICK:
+ case E_BLOCK_BROWN_GLAZED_TERRACOTTA:
case E_BLOCK_CHAIN_COMMAND_BLOCK:
case E_BLOCK_CLAY:
case E_BLOCK_COAL_ORE:
@@ -623,6 +626,7 @@ bool cBlockInfo::FullyOccupiesVoxel(const BLOCKTYPE Block)
case E_BLOCK_CONCRETE:
case E_BLOCK_CONCRETE_POWDER:
case E_BLOCK_CRAFTING_TABLE:
+ case E_BLOCK_CYAN_GLAZED_TERRACOTTA:
case E_BLOCK_DIAMOND_BLOCK:
case E_BLOCK_DIAMOND_ORE:
case E_BLOCK_DIRT:
@@ -637,29 +641,14 @@ bool cBlockInfo::FullyOccupiesVoxel(const BLOCKTYPE Block)
case E_BLOCK_END_STONE:
case E_BLOCK_FROSTED_ICE:
case E_BLOCK_FURNACE:
+ case E_BLOCK_GLASS:
case E_BLOCK_GLOWSTONE:
case E_BLOCK_GOLD_BLOCK:
case E_BLOCK_GOLD_ORE:
- case E_BLOCK_WHITE_GLAZED_TERRACOTTA:
- case E_BLOCK_ORANGE_GLAZED_TERRACOTTA:
- case E_BLOCK_MAGENTA_GLAZED_TERRACOTTA:
- case E_BLOCK_LIGHT_BLUE_GLAZED_TERRACOTTA:
- case E_BLOCK_YELLOW_GLAZED_TERRACOTTA:
- case E_BLOCK_LIME_GLAZED_TERRACOTTA:
- case E_BLOCK_PINK_GLAZED_TERRACOTTA:
- case E_BLOCK_GRAY_GLAZED_TERRACOTTA:
- case E_BLOCK_LIGHT_GRAY_GLAZED_TERRACOTTA:
- case E_BLOCK_CYAN_GLAZED_TERRACOTTA:
- case E_BLOCK_PURPLE_GLAZED_TERRACOTTA:
- case E_BLOCK_BLUE_GLAZED_TERRACOTTA:
- case E_BLOCK_BROWN_GLAZED_TERRACOTTA:
- case E_BLOCK_GREEN_GLAZED_TERRACOTTA:
- case E_BLOCK_BLACK_GLAZED_TERRACOTTA:
- case E_BLOCK_RED_GLAZED_TERRACOTTA:
- case E_BLOCK_GLASS:
- case E_BLOCK_STAINED_GLASS:
case E_BLOCK_GRASS:
case E_BLOCK_GRAVEL:
+ case E_BLOCK_GRAY_GLAZED_TERRACOTTA:
+ case E_BLOCK_GREEN_GLAZED_TERRACOTTA:
case E_BLOCK_HARDENED_CLAY:
case E_BLOCK_HAY_BALE:
case E_BLOCK_HUGE_BROWN_MUSHROOM:
@@ -671,7 +660,11 @@ bool cBlockInfo::FullyOccupiesVoxel(const BLOCKTYPE Block)
case E_BLOCK_JUKEBOX:
case E_BLOCK_LAPIS_BLOCK:
case E_BLOCK_LAPIS_ORE:
+ case E_BLOCK_LIGHT_BLUE_GLAZED_TERRACOTTA:
+ case E_BLOCK_LIGHT_GRAY_GLAZED_TERRACOTTA:
+ case E_BLOCK_LIME_GLAZED_TERRACOTTA:
case E_BLOCK_LOG:
+ case E_BLOCK_MAGENTA_GLAZED_TERRACOTTA:
case E_BLOCK_MAGMA:
case E_BLOCK_MELON:
case E_BLOCK_MOB_SPAWNER:
@@ -685,30 +678,37 @@ bool cBlockInfo::FullyOccupiesVoxel(const BLOCKTYPE Block)
case E_BLOCK_NOTE_BLOCK:
case E_BLOCK_OBSERVER:
case E_BLOCK_OBSIDIAN:
+ case E_BLOCK_ORANGE_GLAZED_TERRACOTTA:
case E_BLOCK_PACKED_ICE:
+ case E_BLOCK_PINK_GLAZED_TERRACOTTA:
case E_BLOCK_PLANKS:
case E_BLOCK_PRISMARINE_BLOCK:
case E_BLOCK_PUMPKIN:
+ case E_BLOCK_PURPLE_GLAZED_TERRACOTTA:
case E_BLOCK_PURPUR_BLOCK:
- case E_BLOCK_PURPUR_PILLAR:
case E_BLOCK_PURPUR_DOUBLE_SLAB:
+ case E_BLOCK_PURPUR_PILLAR:
case E_BLOCK_QUARTZ_BLOCK:
- case E_BLOCK_RED_NETHER_BRICK:
- case E_BLOCK_RED_SANDSTONE:
case E_BLOCK_REDSTONE_LAMP_OFF:
case E_BLOCK_REDSTONE_LAMP_ON:
case E_BLOCK_REDSTONE_ORE:
case E_BLOCK_REDSTONE_ORE_GLOWING:
+ case E_BLOCK_RED_GLAZED_TERRACOTTA:
+ case E_BLOCK_RED_NETHER_BRICK:
+ case E_BLOCK_RED_SANDSTONE:
case E_BLOCK_REPEATING_COMMAND_BLOCK:
- case E_BLOCK_SANDSTONE:
case E_BLOCK_SAND:
+ case E_BLOCK_SANDSTONE:
case E_BLOCK_SILVERFISH_EGG:
case E_BLOCK_SPONGE:
case E_BLOCK_STAINED_CLAY:
+ case E_BLOCK_STAINED_GLASS:
case E_BLOCK_STONE:
case E_BLOCK_STONE_BRICKS:
case E_BLOCK_STRUCTURE_BLOCK:
- case E_BLOCK_WOOL: return true;
+ case E_BLOCK_WHITE_GLAZED_TERRACOTTA:
+ case E_BLOCK_WOOL:
+ case E_BLOCK_YELLOW_GLAZED_TERRACOTTA: return true;
default: return false;
}
}
@@ -768,8 +768,8 @@ bool cBlockInfo::IsPistonBreakable(const BLOCKTYPE Block)
case E_BLOCK_CARROTS:
case E_BLOCK_CHORUS_FLOWER:
case E_BLOCK_CHORUS_PLANT:
- case E_BLOCK_COCOA_POD:
case E_BLOCK_COBWEB:
+ case E_BLOCK_COCOA_POD:
case E_BLOCK_CROPS:
case E_BLOCK_CYAN_SHULKER_BOX:
case E_BLOCK_DANDELION:
@@ -788,15 +788,15 @@ bool cBlockInfo::IsPistonBreakable(const BLOCKTYPE Block)
case E_BLOCK_IRON_TRAPDOOR:
case E_BLOCK_JACK_O_LANTERN:
case E_BLOCK_JUNGLE_DOOR:
+ case E_BLOCK_LADDER:
+ case E_BLOCK_LAVA:
+ case E_BLOCK_LEAVES:
+ case E_BLOCK_LEVER:
case E_BLOCK_LIGHT_BLUE_SHULKER_BOX:
case E_BLOCK_LIGHT_GRAY_SHULKER_BOX:
case E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE:
case E_BLOCK_LILY_PAD:
case E_BLOCK_LIME_SHULKER_BOX:
- case E_BLOCK_LADDER:
- case E_BLOCK_LAVA:
- case E_BLOCK_LEAVES:
- case E_BLOCK_LEVER:
case E_BLOCK_MAGENTA_SHULKER_BOX:
case E_BLOCK_MELON:
case E_BLOCK_MELON_STEM:
@@ -850,9 +850,9 @@ bool cBlockInfo::IsRainBlocker(const BLOCKTYPE Block)
switch (Block)
{
case E_BLOCK_SIGN_POST:
+ case E_BLOCK_STANDING_BANNER:
case E_BLOCK_WALLSIGN:
- case E_BLOCK_WALL_BANNER:
- case E_BLOCK_STANDING_BANNER: return true;
+ case E_BLOCK_WALL_BANNER: return true;
default: return IsSolid(Block);
}
}
@@ -925,12 +925,12 @@ bool cBlockInfo::IsSolid(const BLOCKTYPE Block)
case E_BLOCK_POTATOES:
case E_BLOCK_POWERED_RAIL:
case E_BLOCK_RAIL:
- case E_BLOCK_RED_MUSHROOM:
case E_BLOCK_REDSTONE_REPEATER_OFF:
case E_BLOCK_REDSTONE_REPEATER_ON:
case E_BLOCK_REDSTONE_TORCH_OFF:
case E_BLOCK_REDSTONE_TORCH_ON:
case E_BLOCK_REDSTONE_WIRE:
+ case E_BLOCK_RED_MUSHROOM:
case E_BLOCK_SAPLING:
case E_BLOCK_SIGN_POST:
case E_BLOCK_SNOW:
@@ -945,8 +945,8 @@ bool cBlockInfo::IsSolid(const BLOCKTYPE Block)
case E_BLOCK_TRIPWIRE:
case E_BLOCK_TRIPWIRE_HOOK:
case E_BLOCK_VINES:
- case E_BLOCK_WALL_BANNER:
case E_BLOCK_WALLSIGN:
+ case E_BLOCK_WALL_BANNER:
case E_BLOCK_WATER:
case E_BLOCK_WOODEN_BUTTON:
case E_BLOCK_WOODEN_PRESSURE_PLATE: return false;
@@ -1011,11 +1011,11 @@ bool cBlockInfo::IsTransparent(const BLOCKTYPE Block)
case E_BLOCK_DETECTOR_RAIL:
case E_BLOCK_DRAGON_EGG:
case E_BLOCK_ENCHANTMENT_TABLE:
+ case E_BLOCK_ENDER_CHEST:
case E_BLOCK_END_GATEWAY:
case E_BLOCK_END_PORTAL:
case E_BLOCK_END_PORTAL_FRAME:
case E_BLOCK_END_ROD:
- case E_BLOCK_ENDER_CHEST:
case E_BLOCK_FARMLAND:
case E_BLOCK_FENCE:
case E_BLOCK_FIRE:
@@ -1077,16 +1077,16 @@ bool cBlockInfo::IsTransparent(const BLOCKTYPE Block)
case E_BLOCK_PURPUR_STAIRS:
case E_BLOCK_QUARTZ_STAIRS:
case E_BLOCK_RAIL:
- case E_BLOCK_RED_MUSHROOM:
- case E_BLOCK_RED_SANDSTONE_SLAB:
- case E_BLOCK_RED_SANDSTONE_STAIRS:
- case E_BLOCK_RED_SHULKER_BOX:
case E_BLOCK_REDSTONE_ORE_GLOWING:
case E_BLOCK_REDSTONE_REPEATER_OFF:
case E_BLOCK_REDSTONE_REPEATER_ON:
case E_BLOCK_REDSTONE_TORCH_OFF:
case E_BLOCK_REDSTONE_TORCH_ON:
case E_BLOCK_REDSTONE_WIRE:
+ case E_BLOCK_RED_MUSHROOM:
+ case E_BLOCK_RED_SANDSTONE_SLAB:
+ case E_BLOCK_RED_SANDSTONE_STAIRS:
+ case E_BLOCK_RED_SHULKER_BOX:
case E_BLOCK_SANDSTONE_STAIRS:
case E_BLOCK_SAPLING:
case E_BLOCK_SEA_LANTERN:
@@ -1115,8 +1115,8 @@ bool cBlockInfo::IsTransparent(const BLOCKTYPE Block)
case E_BLOCK_TRIPWIRE:
case E_BLOCK_TRIPWIRE_HOOK:
case E_BLOCK_VINES:
- case E_BLOCK_WALL_BANNER:
case E_BLOCK_WALLSIGN:
+ case E_BLOCK_WALL_BANNER:
case E_BLOCK_WATER:
case E_BLOCK_WHITE_SHULKER_BOX:
case E_BLOCK_WOODEN_BUTTON:
diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp
index 937f800fd..de9d37428 100644
--- a/src/Blocks/BlockHandler.cpp
+++ b/src/Blocks/BlockHandler.cpp
@@ -215,8 +215,6 @@ namespace
constexpr cBlockStairsHandler BlockBirchWoodStairsHandler (E_BLOCK_BIRCH_WOOD_STAIRS);
constexpr cBlockGlazedTerracottaHandler BlockBlackGlazedTerracottaHandler (E_BLOCK_BLACK_GLAZED_TERRACOTTA);
constexpr cDefaultBlockHandler BlockBlackShulkerBoxHandler (E_BLOCK_BLACK_SHULKER_BOX);
- constexpr cDefaultBlockHandler BlockCoalBlockHandler (E_BLOCK_BLOCK_OF_COAL);
- constexpr cDefaultBlockHandler BlockRedstoneBlockHandler (E_BLOCK_BLOCK_OF_REDSTONE);
constexpr cBlockGlazedTerracottaHandler BlockBlueGlazedTerracottaHandler (E_BLOCK_BLUE_GLAZED_TERRACOTTA);
constexpr cDefaultBlockHandler BlockBlueShulkerBoxHandler (E_BLOCK_BLUE_SHULKER_BOX);
constexpr cDefaultBlockHandler BlockBoneBlockHandler (E_BLOCK_BONE_BLOCK);
@@ -237,6 +235,7 @@ namespace
constexpr cDefaultBlockHandler BlockChorusFlowerHandler (E_BLOCK_CHORUS_FLOWER);
constexpr cDefaultBlockHandler BlockChorusPlantHandler (E_BLOCK_CHORUS_PLANT);
constexpr cDefaultOreHandler BlockClayHandler (E_BLOCK_CLAY);
+ constexpr cDefaultBlockHandler BlockCoalBlockHandler (E_BLOCK_BLOCK_OF_COAL);
constexpr cDefaultOreHandler BlockCoalOreHandler (E_BLOCK_COAL_ORE);
constexpr cDefaultBlockHandler BlockCobblestoneHandler (E_BLOCK_COBBLESTONE);
constexpr cBlockStairsHandler BlockCobblestoneStairsHandler (E_BLOCK_COBBLESTONE_STAIRS);
@@ -269,12 +268,12 @@ namespace
constexpr cDefaultOreHandler BlockEmeraldOreHandler (E_BLOCK_EMERALD_ORE);
constexpr cBlockEnchantingTableHandler BlockEnchantingTableHandler (E_BLOCK_ENCHANTMENT_TABLE);
constexpr cDefaultBlockHandler BlockEndBricksHandler (E_BLOCK_END_BRICKS);
+ constexpr cBlockEnderChestHandler BlockEnderChestHandler (E_BLOCK_ENDER_CHEST);
constexpr cDefaultBlockHandler BlockEndGatewayHandler (E_BLOCK_END_GATEWAY);
constexpr cBlockEndPortalFrameHandler BlockEndPortalFrameHandler (E_BLOCK_END_PORTAL_FRAME);
constexpr cDefaultBlockHandler BlockEndPortalHandler (E_BLOCK_END_PORTAL);
constexpr cDefaultBlockHandler BlockEndRodHandler (E_BLOCK_END_ROD);
constexpr cDefaultBlockHandler BlockEndStoneHandler (E_BLOCK_END_STONE);
- constexpr cBlockEnderChestHandler BlockEnderChestHandler (E_BLOCK_ENDER_CHEST);
constexpr cBlockFarmlandHandler BlockFarmlandHandler (E_BLOCK_FARMLAND);
constexpr cBlockFenceHandler BlockFenceHandler (E_BLOCK_FENCE);
constexpr cBlockFireHandler BlockFireHandler (E_BLOCK_FIRE);
@@ -343,12 +342,12 @@ namespace
constexpr cBlockStairsHandler BlockNetherBrickStairsHandler (E_BLOCK_NETHER_BRICK_STAIRS);
constexpr cBlockPortalHandler BlockNetherPortalHandler (E_BLOCK_NETHER_PORTAL);
constexpr cDefaultOreHandler BlockNetherQuartzOreHandler (E_BLOCK_NETHER_QUARTZ_ORE);
+ constexpr cBlockNetherrack BlockNetherrackHandler (E_BLOCK_NETHERRACK);
constexpr cDefaultBlockHandler BlockNetherWartBlockHandler (E_BLOCK_NETHER_WART_BLOCK);
constexpr cBlockNetherWartHandler BlockNetherWartHandler (E_BLOCK_NETHER_WART);
- constexpr cBlockNetherrack BlockNetherrackHandler (E_BLOCK_NETHERRACK);
constexpr cBlockLeavesHandler BlockNewLeavesHandler (E_BLOCK_NEW_LEAVES);
constexpr cBlockSidewaysHandler BlockNewLogHandler (E_BLOCK_NEW_LOG);
- constexpr cBlockNoteBlockHandler BlockNoteBlockHandler (E_BLOCK_NOTE_BLOCK);
+ constexpr cBlockNoteBlockHandler BlockNoteBlockHandler (E_BLOCK_NOTE_BLOCK);
constexpr cBlockDoorHandler BlockOakDoorHandler (E_BLOCK_OAK_DOOR);
constexpr cBlockFenceGateHandler BlockOakFenceGateHandler (E_BLOCK_OAK_FENCE_GATE);
constexpr cBlockStairsHandler BlockOakWoodStairsHandler (E_BLOCK_OAK_WOOD_STAIRS);
@@ -386,6 +385,7 @@ namespace
constexpr cBlockSlabHandler BlockRedSandstoneSlabHandler (E_BLOCK_RED_SANDSTONE_SLAB);
constexpr cBlockStairsHandler BlockRedSandstoneStairsHandler (E_BLOCK_RED_SANDSTONE_STAIRS);
constexpr cDefaultBlockHandler BlockRedShulkerBoxHandler (E_BLOCK_RED_SHULKER_BOX);
+ constexpr cDefaultBlockHandler BlockRedstoneBlockHandler (E_BLOCK_BLOCK_OF_REDSTONE);
constexpr cBlockRedstoneLampHandler BlockRedstoneLampHandler (E_BLOCK_REDSTONE_LAMP_ON);
constexpr cBlockGlowingRedstoneOreHandler BlockRedstoneOreGlowingHandler (E_BLOCK_REDSTONE_ORE_GLOWING);
constexpr cBlockRedstoneOreHandler BlockRedstoneOreHandler (E_BLOCK_REDSTONE_ORE);
@@ -417,8 +417,8 @@ namespace
constexpr cBlockLavaHandler BlockStationaryLavaHandler (E_BLOCK_STATIONARY_LAVA);
constexpr cBlockWaterHandler BlockStationaryWaterHandler (E_BLOCK_STATIONARY_WATER);
constexpr cBlockPistonHandler BlockStickyPistonHandler (E_BLOCK_STICKY_PISTON);
- constexpr cBlockStairsHandler BlockStoneBrickStairsHandler (E_BLOCK_STONE_BRICK_STAIRS);
constexpr cDefaultBlockHandler BlockStoneBricksHandler (E_BLOCK_STONE_BRICKS);
+ constexpr cBlockStairsHandler BlockStoneBrickStairsHandler (E_BLOCK_STONE_BRICK_STAIRS);
constexpr cBlockButtonHandler BlockStoneButtonHandler (E_BLOCK_STONE_BUTTON);
constexpr cBlockStoneHandler BlockStoneHandler (E_BLOCK_STONE);
constexpr cBlockPressurePlateHandler BlockStonePressurePlateHandler (E_BLOCK_STONE_PRESSURE_PLATE);
diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp
index 95ee28bff..73065bb14 100644
--- a/src/Items/ItemHandler.cpp
+++ b/src/Items/ItemHandler.cpp
@@ -121,11 +121,12 @@ namespace
constexpr cItemBedHandler ItemBedHandler (E_ITEM_BED);
constexpr cDefaultItemHandler ItemBedrockHandler (E_BLOCK_BEDROCK);
constexpr cItemSimpleFoodHandler ItemBeetrootHandler (E_ITEM_BEETROOT, cItemHandler::FoodInfo(1, 1.2));
+ constexpr cDefaultItemHandler ItemBeetrootsBlockHandler (E_BLOCK_BEETROOTS);
constexpr cItemSimpleSeedsHandler ItemBeetrootSeedsHandler (E_ITEM_BEETROOT_SEEDS);
constexpr cItemSoupHandler ItemBeetrootSoupHandler (E_ITEM_BEETROOT_SOUP, cItemHandler::FoodInfo(6, 7.2));
- constexpr cDefaultItemHandler ItemBeetrootsBlockHandler (E_BLOCK_BEETROOTS);
constexpr cItemBigFlowerHandler ItemBigFlowerHandler (E_BLOCK_BIG_FLOWER);
constexpr cItemBoatHandler ItemBirchBoatHandler (E_ITEM_BIRCH_BOAT);
+ constexpr cDefaultItemHandler ItemBirchDoorBlockHandler (E_BLOCK_BIRCH_DOOR);
constexpr cItemDoorHandler ItemBirchDoorHandler (E_ITEM_BIRCH_DOOR);
constexpr cItemFenceGateHandler ItemBirchFenceGateHandler (E_BLOCK_BIRCH_FENCE_GATE);
constexpr cDefaultItemHandler ItemBirchFenceHandler (E_BLOCK_BIRCH_FENCE);
@@ -226,7 +227,6 @@ namespace
constexpr cItemSwordHandler ItemDiamondSwordHandler (E_ITEM_DIAMOND_SWORD);
constexpr cDefaultItemHandler ItemDirtHandler (E_BLOCK_DIRT);
constexpr cItemDropSpenserHandler ItemDispenserHandler (E_BLOCK_DISPENSER);
- constexpr cDefaultItemHandler ItemBirchDoorBlockHandler (E_BLOCK_BIRCH_DOOR);
constexpr cDefaultItemHandler ItemDoubleOakSlabHandler (E_BLOCK_DOUBLE_WOODEN_SLAB);
constexpr cDefaultItemHandler ItemDoubleRedSandstoneSlabHandler (E_BLOCK_DOUBLE_RED_SANDSTONE_SLAB);
constexpr cDefaultItemHandler ItemDoubleStoneSlabHandler (E_BLOCK_DOUBLE_STONE_SLAB);
@@ -244,18 +244,17 @@ namespace
constexpr cItemEnchantingTableHandler ItemEnchantingTableHandler (E_BLOCK_ENCHANTMENT_TABLE);
constexpr cDefaultItemHandler ItemEndBricksHandler (E_BLOCK_END_BRICKS);
constexpr cItemEndCrystalHandler ItemEndCrystalHandler (E_ITEM_END_CRYSTAL);
+ constexpr cItemEnderChestHandler ItemEnderChestHandler (E_BLOCK_ENDER_CHEST);
+ constexpr cItemEnderPearlHandler ItemEnderPearlHandler (E_ITEM_ENDER_PEARL);
constexpr cDefaultItemHandler ItemEndGatewayHandler (E_BLOCK_END_GATEWAY);
constexpr cDefaultItemHandler ItemEndPortalBlockHandler (E_BLOCK_END_PORTAL);
constexpr cItemEndPortalFrameHandler ItemEndPortalFrameHandler (E_BLOCK_END_PORTAL_FRAME);
constexpr cDefaultItemHandler ItemEndRodHandler (E_BLOCK_END_ROD);
constexpr cDefaultItemHandler ItemEndStoneBlockHandler (E_BLOCK_END_STONE);
- constexpr cItemEnderPearlHandler ItemEnderPearlHandler (E_ITEM_ENDER_PEARL);
- constexpr cItemEnderChestHandler ItemEnderChestHandler (E_BLOCK_ENDER_CHEST);
constexpr cItemEyeOfEnderHandler ItemEyeOfEnderHandler (E_ITEM_EYE_OF_ENDER);
constexpr cDefaultItemHandler ItemFarDiscHandler (E_ITEM_FAR_DISC);
constexpr cDefaultItemHandler ItemFarmlandHandler (E_BLOCK_FARMLAND);
constexpr cDefaultItemHandler ItemFeatherHandler (E_ITEM_FEATHER);
- constexpr cDefaultItemHandler ItemOakFenceHandler (E_BLOCK_FENCE);
constexpr cDefaultItemHandler ItemFermentedSpiderEyeHandler (E_ITEM_FERMENTED_SPIDER_EYE);
constexpr cDefaultItemHandler ItemFireBlockHandler (E_BLOCK_FIRE);
constexpr cItemLighterHandler ItemFireChargeHandler (E_ITEM_FIRE_CHARGE);
@@ -277,9 +276,6 @@ namespace
constexpr cDefaultItemHandler ItemGlowstoneBlockHandler (E_BLOCK_GLOWSTONE);
constexpr cDefaultItemHandler ItemGlowstoneDustHandler (E_ITEM_GLOWSTONE_DUST);
constexpr cDefaultItemHandler ItemGoldBlockHandler (E_BLOCK_GOLD_BLOCK);
- constexpr cDefaultItemHandler ItemGoldHandler (E_ITEM_GOLD);
- constexpr cDefaultItemHandler ItemGoldNuggetHandler (E_ITEM_GOLD_NUGGET);
- constexpr cDefaultItemHandler ItemGoldOreHandler (E_BLOCK_GOLD_ORE);
constexpr cItemGoldenAppleHandler ItemGoldenAppleHandler (E_ITEM_GOLDEN_APPLE);
constexpr cItemAxeHandler ItemGoldenAxeHandler (E_ITEM_GOLD_AXE);
constexpr cItemArmorHandler ItemGoldenBootsHandler (E_ITEM_GOLD_BOOTS);
@@ -292,6 +288,9 @@ namespace
constexpr cItemPickaxeHandler ItemGoldenPickaxeHandler (E_ITEM_GOLD_PICKAXE);
constexpr cItemShovelHandler ItemGoldenShovelHandler (E_ITEM_GOLD_SHOVEL);
constexpr cItemSwordHandler ItemGoldenSwordHandler (E_ITEM_GOLD_SWORD);
+ constexpr cDefaultItemHandler ItemGoldHandler (E_ITEM_GOLD);
+ constexpr cDefaultItemHandler ItemGoldNuggetHandler (E_ITEM_GOLD_NUGGET);
+ constexpr cDefaultItemHandler ItemGoldOreHandler (E_BLOCK_GOLD_ORE);
constexpr cDefaultItemHandler ItemGrassBlockHandler (E_BLOCK_GRASS);
constexpr cDefaultItemHandler ItemGrassPathHandler (E_BLOCK_GRASS_PATH);
constexpr cDefaultItemHandler ItemGravelHandler (E_BLOCK_GRAVEL);
@@ -313,6 +312,7 @@ namespace
constexpr cDefaultItemHandler ItemInvertedDaylightSensorHandler (E_BLOCK_INVERTED_DAYLIGHT_SENSOR);
constexpr cItemAxeHandler ItemIronAxeHandler (E_ITEM_IRON_AXE);
constexpr cDefaultItemHandler ItemIronBarsBlockHandler (E_BLOCK_IRON_BARS);
+ constexpr cDefaultItemHandler ItemIronBlockHandler (E_BLOCK_IRON_BLOCK);
constexpr cItemArmorHandler ItemIronBootsHandler (E_ITEM_IRON_BOOTS);
constexpr cItemArmorHandler ItemIronChestplateHandler (E_ITEM_IRON_CHESTPLATE);
constexpr cDefaultItemHandler ItemIronDoorBlockHandler (E_BLOCK_IRON_DOOR);
@@ -328,7 +328,6 @@ namespace
constexpr cItemShovelHandler ItemIronShovelHandler (E_ITEM_IRON_SHOVEL);
constexpr cItemSwordHandler ItemIronSwordHandler (E_ITEM_IRON_SWORD);
constexpr cItemTrapdoorHandler ItemIronTrapdoorHandler (E_BLOCK_IRON_TRAPDOOR);
- constexpr cDefaultItemHandler ItemIronBlockHandler (E_BLOCK_IRON_BLOCK);
constexpr cItemItemFrameHandler ItemItemFrameHandler (E_ITEM_ITEM_FRAME);
constexpr cItemJackOLanternHandler ItemJackOLanternHandler (E_BLOCK_JACK_O_LANTERN);
constexpr cDefaultItemHandler ItemJukeboxHandler (E_BLOCK_JUKEBOX);
@@ -383,18 +382,18 @@ namespace
constexpr cItemSoupHandler ItemMushroomSoupHandler (E_ITEM_MUSHROOM_SOUP, cItemHandler::FoodInfo(6, 7.2));
constexpr cDefaultItemHandler ItemMyceliumHandler (E_BLOCK_MYCELIUM);
constexpr cDefaultItemHandler ItemNameTagHandler (E_ITEM_NAME_TAG);
- constexpr cDefaultItemHandler ItemNetherBricksHandler (E_BLOCK_NETHER_BRICK);
constexpr cDefaultItemHandler ItemNetherBrickFenceHandler (E_BLOCK_NETHER_BRICK_FENCE);
constexpr cDefaultItemHandler ItemNetherBrickHandler (E_ITEM_NETHER_BRICK);
+ constexpr cDefaultItemHandler ItemNetherBricksHandler (E_BLOCK_NETHER_BRICK);
constexpr cItemStairsHandler ItemNetherBrickStairsHandler (E_BLOCK_NETHER_BRICK_STAIRS);
constexpr cDefaultItemHandler ItemNetherPortalBlockHandler (E_BLOCK_NETHER_PORTAL);
constexpr cDefaultItemHandler ItemNetherQuartzHandler (E_ITEM_NETHER_QUARTZ);
constexpr cDefaultItemHandler ItemNetherQuartzOreHandler (E_BLOCK_NETHER_QUARTZ_ORE);
+ constexpr cDefaultItemHandler ItemNetherrackHandler (E_BLOCK_NETHERRACK);
constexpr cDefaultItemHandler ItemNetherStarHandler (E_ITEM_NETHER_STAR);
constexpr cDefaultItemHandler ItemNetherWartBlockHandler (E_BLOCK_NETHER_WART_BLOCK);
- constexpr cDefaultItemHandler ItemNetherWartTechnicalBlockHandler (E_BLOCK_NETHER_WART);
constexpr cItemNetherWartHandler ItemNetherWartHandler (E_ITEM_NETHER_WART);
- constexpr cDefaultItemHandler ItemNetherrackHandler (E_BLOCK_NETHERRACK);
+ constexpr cDefaultItemHandler ItemNetherWartTechnicalBlockHandler (E_BLOCK_NETHER_WART);
constexpr cItemLeavesHandler ItemNewLeavesHandler (E_BLOCK_NEW_LEAVES);
constexpr cItemSidewaysHandler ItemNewLogHandler (E_BLOCK_NEW_LOG);
constexpr cDefaultItemHandler ItemNoteBlockHandler (E_BLOCK_NOTE_BLOCK);
@@ -403,6 +402,7 @@ namespace
constexpr cDefaultItemHandler ItemOakDoorBlockHandler (E_BLOCK_OAK_DOOR);
constexpr cItemDoorHandler ItemOakDoorHandler (E_ITEM_WOODEN_DOOR);
constexpr cItemFenceGateHandler ItemOakFenceGateHandler (E_BLOCK_OAK_FENCE_GATE);
+ constexpr cDefaultItemHandler ItemOakFenceHandler (E_BLOCK_FENCE);
constexpr cItemSlabHandler ItemOakSlabHandler (E_BLOCK_WOODEN_SLAB);
constexpr cItemStairsHandler ItemOakStairsHandler (E_BLOCK_OAK_WOOD_STAIRS);
constexpr cItemTrapdoorHandler ItemOakTrapdoorHandler (E_BLOCK_TRAPDOOR);
@@ -422,8 +422,8 @@ namespace
constexpr cItemPoisonousPotatoHandler ItemPoisonousPotatoHandler (E_ITEM_POISONOUS_POTATO);
constexpr cDefaultItemHandler ItemPoppedChorusFruitHandler (E_ITEM_POPPED_CHORUS_FRUIT);
constexpr cDefaultItemHandler ItemPoppyHandler (E_BLOCK_FLOWER);
- constexpr cItemFoodSeedsHandler ItemPotatoHandler (E_ITEM_POTATO, cItemHandler::FoodInfo(1, 0.6));
constexpr cDefaultItemHandler ItemPotatoesBlockHandler (E_BLOCK_POTATOES);
+ constexpr cItemFoodSeedsHandler ItemPotatoHandler (E_ITEM_POTATO, cItemHandler::FoodInfo(1, 0.6));
constexpr cItemPotionHandler ItemPotionHandler (E_ITEM_POTION);
constexpr cItemRailHandler ItemPoweredRailHandler (E_BLOCK_POWERED_RAIL);
constexpr cDefaultItemHandler ItemPrismarineBlockHandler (E_BLOCK_PRISMARINE_BLOCK);
@@ -433,18 +433,18 @@ namespace
constexpr cItemSimpleFoodHandler ItemPumpkinPieHandler (E_ITEM_PUMPKIN_PIE, cItemHandler::FoodInfo(8, 4.8));
constexpr cItemSimpleSeedsHandler ItemPumpkinSeedsHandler (E_ITEM_PUMPKIN_SEEDS);
constexpr cDefaultItemHandler ItemPumpkinStemHandler (E_BLOCK_PUMPKIN_STEM);
- constexpr cItemStairsHandler ItemPurpurStairsHandler (E_BLOCK_PURPUR_STAIRS);
constexpr cItemGlazedTerracottaHandler ItemPurpleGlazedTerracottaHandler (E_BLOCK_PURPLE_GLAZED_TERRACOTTA);
constexpr cDefaultItemHandler ItemPurpleShulkerBoxHandler (E_BLOCK_PURPLE_SHULKER_BOX);
constexpr cDefaultItemHandler ItemPurpurBlockHandler (E_BLOCK_PURPUR_BLOCK);
constexpr cDefaultItemHandler ItemPurpurDoubleSlabHandler (E_BLOCK_PURPUR_DOUBLE_SLAB);
constexpr cDefaultItemHandler ItemPurpurPillarHandler (E_BLOCK_PURPUR_PILLAR);
constexpr cItemSlabHandler ItemPurpurSlabHandler (E_BLOCK_PURPUR_SLAB);
+ constexpr cItemStairsHandler ItemPurpurStairsHandler (E_BLOCK_PURPUR_STAIRS);
constexpr cItemQuartzHandler ItemQuartzBlockHandler (E_BLOCK_QUARTZ_BLOCK);
constexpr cItemStairsHandler ItemQuartzStairsHandler (E_BLOCK_QUARTZ_STAIRS);
constexpr cDefaultItemHandler ItemRabbitHideHandler (E_ITEM_RABBIT_HIDE);
- constexpr cItemSoupHandler ItemRabbitStewHandler (E_ITEM_RABBIT_STEW, cItemHandler::FoodInfo(10, 12));
constexpr cDefaultItemHandler ItemRabbitsFootHandler (E_ITEM_RABBITS_FOOT);
+ constexpr cItemSoupHandler ItemRabbitStewHandler (E_ITEM_RABBIT_STEW, cItemHandler::FoodInfo(10, 12));
constexpr cItemRailHandler ItemRailHandler (E_BLOCK_RAIL);
constexpr cItemSimpleFoodHandler ItemRawBeefHandler (E_ITEM_RAW_BEEF, cItemHandler::FoodInfo(3, 1.8));
constexpr cItemRawChickenHandler ItemRawChickenHandler (E_ITEM_RAW_CHICKEN);
@@ -463,8 +463,8 @@ namespace
constexpr cItemRedstoneDustHandler ItemRedstoneDustHandler (E_ITEM_REDSTONE_DUST);
constexpr cDefaultItemHandler ItemRedstoneLampOffHandler (E_BLOCK_REDSTONE_LAMP_OFF);
constexpr cDefaultItemHandler ItemRedstoneLampOnHandler (E_BLOCK_REDSTONE_LAMP_ON);
- constexpr cDefaultItemHandler ItemRedstoneOreHandler (E_BLOCK_REDSTONE_ORE);
constexpr cDefaultItemHandler ItemRedstoneOreGlowingHandler (E_BLOCK_REDSTONE_ORE_GLOWING);
+ constexpr cDefaultItemHandler ItemRedstoneOreHandler (E_BLOCK_REDSTONE_ORE);
constexpr cItemRedstoneRepeaterHandler ItemRedstoneRepeaterHandler (E_ITEM_REDSTONE_REPEATER);
constexpr cDefaultItemHandler ItemRedstoneRepeaterOffHandler (E_BLOCK_REDSTONE_REPEATER_OFF);
constexpr cDefaultItemHandler ItemRedstoneRepeaterOnHandler (E_BLOCK_REDSTONE_REPEATER_ON);
@@ -486,24 +486,23 @@ namespace
constexpr cItemSignHandler ItemSignHandler (E_ITEM_SIGN);
constexpr cDefaultItemHandler ItemSignPostHandler (E_BLOCK_SIGN_POST);
constexpr cDefaultItemHandler ItemSilverfishEggBlockHandler (E_BLOCK_SILVERFISH_EGG);
- constexpr cDefaultItemHandler ItemSlimeBlockHandler (E_BLOCK_SLIME_BLOCK);
constexpr cDefaultItemHandler ItemSlimeballHandler (E_ITEM_SLIMEBALL);
+ constexpr cDefaultItemHandler ItemSlimeBlockHandler (E_BLOCK_SLIME_BLOCK);
+ constexpr cItemSnowballHandler ItemSnowballHandler (E_ITEM_SNOWBALL);
constexpr cDefaultItemHandler ItemSnowBlockHandler (E_BLOCK_SNOW_BLOCK);
constexpr cItemSnowHandler ItemSnowHandler (E_BLOCK_SNOW);
- constexpr cItemSnowballHandler ItemSnowballHandler (E_ITEM_SNOWBALL);
constexpr cDefaultItemHandler ItemSoulsandHandler (E_BLOCK_SOULSAND);
constexpr cItemSpawnEggHandler ItemSpawnEggHandler (E_ITEM_SPAWN_EGG);
+ constexpr cDefaultItemHandler ItemSpectralArrowHandler (E_ITEM_SPECTRAL_ARROW);
constexpr cItemSpiderEyeHandler ItemSpiderEyeHandler (E_ITEM_SPIDER_EYE);
constexpr cItemPotionHandler ItemSplashPotionHandler (E_ITEM_SPLASH_POTION);
constexpr cDefaultItemHandler ItemSpongeHandler (E_BLOCK_SPONGE);
- constexpr cDefaultItemHandler ItemSpectralArrowHandler (E_ITEM_SPECTRAL_ARROW);
constexpr cItemBoatHandler ItemSpruceBoatHandler (E_ITEM_SPRUCE_BOAT);
constexpr cDefaultItemHandler ItemSpruceDoorBlockHandler (E_BLOCK_SPRUCE_DOOR);
constexpr cItemDoorHandler ItemSpruceDoorHandler (E_ITEM_SPRUCE_DOOR);
constexpr cItemFenceGateHandler ItemSpruceFenceGateHandler (E_BLOCK_SPRUCE_FENCE_GATE);
constexpr cDefaultItemHandler ItemSpruceFenceHandler (E_BLOCK_SPRUCE_FENCE);
constexpr cItemStairsHandler ItemSpruceStairsHandler (E_BLOCK_SPRUCE_WOOD_STAIRS);
- constexpr cSimplePlaceableItemHandler ItemStringHandler (E_ITEM_STRING, E_BLOCK_TRIPWIRE);
constexpr cDefaultItemHandler ItemStainedGlassHandler (E_BLOCK_STAINED_GLASS);
constexpr cDefaultItemHandler ItemStainedGlassPaneHandler (E_BLOCK_STAINED_GLASS_PANE);
constexpr cDefaultItemHandler ItemStalDiscHandler (E_ITEM_STAL_DISC);
@@ -524,15 +523,16 @@ namespace
constexpr cItemSlabHandler ItemStoneSlabHandler (E_BLOCK_STONE_SLAB);
constexpr cItemSwordHandler ItemStoneSwordHandler (E_ITEM_STONE_SWORD);
constexpr cDefaultItemHandler ItemStradDiscHandler (E_ITEM_STRAD_DISC);
+ constexpr cSimplePlaceableItemHandler ItemStringHandler (E_ITEM_STRING, E_BLOCK_TRIPWIRE);
constexpr cDefaultItemHandler ItemStructureBlockHandler (E_BLOCK_STRUCTURE_BLOCK);
constexpr cDefaultItemHandler ItemStructureVoidHandler (E_BLOCK_STRUCTURE_VOID);
constexpr cDefaultItemHandler ItemSugarCaneBlockHandler (E_BLOCK_SUGARCANE);
constexpr cSimplePlaceableItemHandler ItemSugarCaneHandler (E_ITEM_SUGARCANE, E_BLOCK_SUGARCANE);
constexpr cDefaultItemHandler ItemSugarHandler (E_ITEM_SUGAR);
- constexpr cDefaultItemHandler ItemTNTHandler (E_BLOCK_TNT);
constexpr cDefaultItemHandler ItemTallGrassHandler (E_BLOCK_TALL_GRASS);
constexpr cDefaultItemHandler ItemTerracottaHandler (E_BLOCK_TERRACOTTA);
constexpr cDefaultItemHandler ItemTippedArrowHandler (E_ITEM_TIPPED_ARROW);
+ constexpr cDefaultItemHandler ItemTNTHandler (E_BLOCK_TNT);
constexpr cDefaultItemHandler ItemTorchBlockHandler (E_BLOCK_TORCH);
constexpr cDefaultItemHandler ItemTotemOfUndyingHandler (E_ITEM_TOTEM_OF_UNDYING);
constexpr cItemChestHandler ItemTrappedChestHandler (E_BLOCK_TRAPPED_CHEST);
@@ -1025,8 +1025,8 @@ const cItemHandler & cItemHandler::For(int a_ItemType)
case E_ITEM_WARD_DISC: return ItemWardDiscHandler;
case E_ITEM_WATER_BUCKET: return ItemWaterBucketHandler;
case E_ITEM_WHEAT: return ItemWheatHandler;
- case E_ITEM_WOODEN_DOOR: return ItemOakDoorHandler;
case E_ITEM_WOODEN_AXE: return ItemWoodenAxeHandler;
+ case E_ITEM_WOODEN_DOOR: return ItemOakDoorHandler;
case E_ITEM_WOODEN_HOE: return ItemWoodenHoeHandler;
case E_ITEM_WOODEN_PICKAXE: return ItemWoodenPickaxeHandler;
case E_ITEM_WOODEN_SHOVEL: return ItemWoodenShovelHandler;
@@ -1075,7 +1075,7 @@ void cItemHandler::OnPlayerPlace(cPlayer & a_Player, const cItem & a_HeldItem, c
{
// Tried to place a block into another?
// Happens when you place a block aiming at side of block with a torch on it or stem beside it.
- a_Player.SendBlocksAround(PlacedPosition.x, PlacedPosition.y, PlacedPosition.z, 2);
+ a_Player.SendBlocksAround(PlacePosition.x, PlacePosition.y, PlacePosition.z, 2);
a_Player.GetInventory().SendEquippedSlot();
return;
}