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Diffstat (limited to '')
-rw-r--r-- | MCServer/Plugins/APIDump/APIDesc.lua | 18 |
1 files changed, 10 insertions, 8 deletions
diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index 3b459e686..0d7770a49 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -1568,16 +1568,18 @@ a_Player:OpenWindow(Window); cPickup = { - Desc = [[cPickup is a pickup object representation. It is also commonly known as "drops". With this class you could create your own "drop" or modify automatically created. -]], + Desc = [[ + This class represents a pickup entity (an item that the player or mobs can pick up). It is also + commonly known as "drops". With this class you could create your own "drop" or modify those + created automatically. + ]], Functions = { - cPickup = { Notes = "[[cPickup}}" }, - GetItem = { Notes = "{{cItem|cItem}}" }, - CollectedBy = { Return = "bool" }, - }, - Constants = - { + constructor = { Params = "PosX, PosY, PosZ, {{cItem|Item}}, IsPlayerCreated, [SpeedX, SpeedY, SpeedZ]", Return = "cPickup", Notes = "Creates a new pickup at the specified coords. If IsPlayerCreated is true, the pickup has a longer initial collection interval." }, + CollectedBy = { Params = "{{cPlayer}}", Return = "bool", Notes = "Tries to make the player collect the pickup. Returns true if the pickup was collected, at least partially." }, + GetAge = { Params = "", Return = "number", Notes = "Returns the number of ticks that the pickup has existed." }, + GetItem = { Params = "", Return = "{{cItem|cItem}}", Notes = "Returns the item represented by this pickup" }, + IsCollected = { Params = "", Return = "bool", Notes = "Returns true if this pickup has already been collected (is waiting to be destroyed)" }, }, Inherits = "cEntity", }, |