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-rw-r--r--source/Blocks/BlockPumpkin.h5
-rw-r--r--source/Entities/Entity.cpp2
2 files changed, 3 insertions, 4 deletions
diff --git a/source/Blocks/BlockPumpkin.h b/source/Blocks/BlockPumpkin.h
index b74d60a85..76abc6818 100644
--- a/source/Blocks/BlockPumpkin.h
+++ b/source/Blocks/BlockPumpkin.h
@@ -28,10 +28,9 @@ public:
inline static NIBBLETYPE PlayerYawToMetaData(double a_Yaw)
{
-
ASSERT((a_Yaw >= -180) && (a_Yaw < 180));
- a_Yaw -= 180;
- a_Yaw += 360 + 45;
+
+ a_Yaw += 180 + 45;
if (a_Yaw > 360)
{
a_Yaw -= 360;
diff --git a/source/Entities/Entity.cpp b/source/Entities/Entity.cpp
index 846d756dd..3d6c2887a 100644
--- a/source/Entities/Entity.cpp
+++ b/source/Entities/Entity.cpp
@@ -498,7 +498,7 @@ void cEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk)
{
// Outside of the world
- cChunk * NextChunk = a_Chunk.GetNeighborChunk(BlockX,BlockZ);
+ cChunk * NextChunk = a_Chunk.GetNeighborChunk(BlockX, BlockZ);
// See if we can commit our changes. If not, we will discard them.
if (NextChunk != NULL)
{