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-rw-r--r--source/Mobs/Monster.cpp53
-rw-r--r--source/World.cpp11
-rw-r--r--source/World.h3
3 files changed, 64 insertions, 3 deletions
diff --git a/source/Mobs/Monster.cpp b/source/Mobs/Monster.cpp
index f250e1757..a74881978 100644
--- a/source/Mobs/Monster.cpp
+++ b/source/Mobs/Monster.cpp
@@ -259,9 +259,56 @@ void cMonster::KilledBy(cEntity * a_Killer)
{
m_World->BroadcastSoundEffect(m_SoundDeath, (int)(GetPosX() * 8), (int)(GetPosY() * 8), (int)(GetPosZ() * 8), 1.0f, 0.8f);
}
- // ToDo: Proper Exp per mob.
- cExpOrb * ExpOrb = new cExpOrb(GetPosX(), GetPosY(), GetPosZ(), 1);
- ExpOrb->Initialize(m_World);
+ int Exp;
+ switch (m_MobType)
+ {
+ // Animals
+ case cMonster::mtChicken:
+ case cMonster::mtCow:
+ case cMonster::mtHorse:
+ case cMonster::mtPig:
+ case cMonster::mtSheep:
+ case cMonster::mtSquid:
+ case cMonster::mtMooshroom:
+ case cMonster::mtOcelot:
+ case cMonster::mtWolf:
+ {
+ Exp = m_World->GetTickRandomNumber(2) + 1;
+ }
+
+ // Monsters
+ case cMonster::mtCaveSpider:
+ case cMonster::mtCreeper:
+ case cMonster::mtEnderman:
+ case cMonster::mtGhast:
+ case cMonster::mtSilverfish:
+ case cMonster::mtSkeleton:
+ case cMonster::mtSpider:
+ case cMonster::mtWitch:
+ case cMonster::mtZombie:
+ case cMonster::mtZombiePigman:
+ case cMonster::mtSlime:
+ case cMonster::mtMagmaCube:
+ {
+ Exp = 6 + (m_World->GetTickRandomNumber(2));
+ }
+
+ // Bosses
+ case cMonster::mtEnderDragon:
+ {
+ Exp = 12000;
+ }
+ case cMonster::mtWither:
+ {
+ Exp = 50;
+ }
+
+ default:
+ {
+ Exp = 0;
+ }
+ }
+ m_World->SpawnExperienceOrb(GetPosX(), GetPosY(), GetPosZ(), Exp);
m_DestroyTimer = 0;
}
diff --git a/source/World.cpp b/source/World.cpp
index 531952e37..432ab32e9 100644
--- a/source/World.cpp
+++ b/source/World.cpp
@@ -13,6 +13,7 @@
#include "OSSupport/Timer.h"
// Entities (except mobs):
+#include "Entities/ExpOrb.h"
#include "Entities/Pickup.h"
#include "Entities/Player.h"
#include "Entities/TNTEntity.h"
@@ -1561,6 +1562,16 @@ void cWorld::SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double
+void cWorld::SpawnExperienceOrb(double a_X, double a_Y, double a_Z, int a_Reward)
+{
+ cExpOrb * ExpOrb = new cExpOrb(a_X, a_Y, a_Z, a_Reward);
+ ExpOrb->Initialize(this);
+}
+
+
+
+
+
void cWorld::SpawnPrimedTNT(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec, double a_InitialVelocityCoeff)
{
cTNTEntity * TNT = new cTNTEntity(a_X, a_Y, a_Z, a_FuseTimeInSec);
diff --git a/source/World.h b/source/World.h
index d10aa3b78..9397f8b75 100644
--- a/source/World.h
+++ b/source/World.h
@@ -353,6 +353,9 @@ public:
/// Spawns item pickups for each item in the list. May compress pickups if too many entities. All pickups get the speed specified:
void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_SpeedX, double a_SpeedY, double a_SpeedZ, bool IsPlayerCreated = false);
+ /// Spawns an experience orb at the given location with the given reward.
+ void SpawnExperienceOrb(double a_X, double a_Y, double a_Z, int a_Reward);
+
/// Spawns a new primed TNT entity at the specified block coords and specified fuse duration. Initial velocity is given based on the relative coefficient provided
void SpawnPrimedTNT(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec, double a_InitialVelocityCoeff = 1);