diff options
Diffstat (limited to '')
-rw-r--r-- | src/BlockInfo.cpp | 22 | ||||
-rw-r--r-- | src/BlockInfo.h | 27 | ||||
-rw-r--r-- | src/Blocks/BlockHandler.cpp | 45 | ||||
-rw-r--r-- | src/Blocks/BlockHandler.h | 22 | ||||
-rw-r--r-- | src/Blocks/ChunkInterface.cpp | 2 | ||||
-rw-r--r-- | src/ClientHandle.cpp | 6 | ||||
-rw-r--r-- | src/Items/ItemHandler.cpp | 2 | ||||
-rw-r--r-- | src/Mobs/Villager.cpp | 2 | ||||
-rw-r--r-- | src/Root.cpp | 1 | ||||
-rw-r--r-- | src/Scoreboard.cpp | 12 | ||||
-rw-r--r-- | src/World.cpp | 2 |
11 files changed, 70 insertions, 73 deletions
diff --git a/src/BlockInfo.cpp b/src/BlockInfo.cpp index c73ae18b6..195af49c7 100644 --- a/src/BlockInfo.cpp +++ b/src/BlockInfo.cpp @@ -2,6 +2,7 @@ #include "Globals.h" #include "BlockInfo.h" +#include "Blocks/BlockHandler.h" @@ -23,12 +24,25 @@ cBlockInfo::cBlockInfo() , m_RequiresSpecialTool(false) , m_IsSolid(true) , m_FullyOccupiesVoxel(false) + , m_Handler(NULL) {} +cBlockInfo::~cBlockInfo() +{ + if (m_Handler != NULL) + { + delete m_Handler; + } +} + + + + + cBlockInfo & cBlockInfo::Get(BLOCKTYPE a_Type) { ASSERT(a_Type < 256); @@ -42,6 +56,14 @@ cBlockInfo & cBlockInfo::Get(BLOCKTYPE a_Type) void cBlockInfo::Initialize(void) { + for (unsigned int i = 0; i < 256; ++i) + { + if (ms_Info[i].m_Handler == NULL) + { + ms_Info[i].m_Handler = cBlockHandler::CreateBlockHandler((BLOCKTYPE) i); + } + } + // Emissive blocks ms_Info[E_BLOCK_FIRE ].m_LightValue = 15; ms_Info[E_BLOCK_GLOWSTONE ].m_LightValue = 15; diff --git a/src/BlockInfo.h b/src/BlockInfo.h index 34a845b20..40c1db867 100644 --- a/src/BlockInfo.h +++ b/src/BlockInfo.h @@ -5,6 +5,13 @@ +// fwd: +class cBlockHandler; + + + + + // tolua_begin class cBlockInfo { @@ -13,6 +20,8 @@ public: cBlockInfo(); + ~cBlockInfo(); + /** (Re-)Initializes the internal BlockInfo structures. */ static void Initialize(void); @@ -49,6 +58,12 @@ public: /** Does this block fully occupy its voxel - is it a 'full' block? */ bool m_FullyOccupiesVoxel; + // tolua_end + + /** Associated block handler. */ + cBlockHandler * m_Handler; + + // tolua_begin inline static NIBBLETYPE GetLightValue (BLOCKTYPE a_Type) { return Get(a_Type).m_LightValue; } inline static NIBBLETYPE GetSpreadLightFalloff(BLOCKTYPE a_Type) { return Get(a_Type).m_SpreadLightFalloff; } @@ -62,6 +77,8 @@ public: // tolua_end + inline static cBlockHandler * GetHandler (BLOCKTYPE a_Type) { return Get(a_Type).m_Handler; } + protected: @@ -74,3 +91,13 @@ protected: + +// Shortcut to get the blockhandler for a specific block +inline cBlockHandler * BlockHandler(BLOCKTYPE a_BlockType) +{ + return cBlockInfo::Get(a_BlockType).m_Handler; +} + + + + diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp index 834727c9a..052f88f7a 100644 --- a/src/Blocks/BlockHandler.cpp +++ b/src/Blocks/BlockHandler.cpp @@ -77,33 +77,6 @@ -bool cBlockHandler::m_HandlerInitialized = false; -cBlockHandler * cBlockHandler::m_BlockHandler[256]; - - - - - -cBlockHandler * cBlockHandler::GetBlockHandler(BLOCKTYPE a_BlockType) -{ - if (!m_HandlerInitialized) - { - // We have to initialize - memset(m_BlockHandler, 0, sizeof(m_BlockHandler)); - m_HandlerInitialized = true; - } - if (m_BlockHandler[a_BlockType] != NULL) - { - return m_BlockHandler[a_BlockType]; - } - - return m_BlockHandler[a_BlockType] = CreateBlockHandler(a_BlockType); -} - - - - - cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) { switch(a_BlockType) @@ -192,7 +165,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_REDSTONE_REPEATER_ON: return new cBlockRedstoneRepeaterHandler(a_BlockType); case E_BLOCK_REDSTONE_TORCH_OFF: return new cBlockRedstoneTorchHandler (a_BlockType); case E_BLOCK_REDSTONE_TORCH_ON: return new cBlockRedstoneTorchHandler (a_BlockType); - case E_BLOCK_REDSTONE_WIRE: return new cBlockRedstoneHandler (a_BlockType); + case E_BLOCK_REDSTONE_WIRE: return new cBlockRedstoneHandler (a_BlockType); case E_BLOCK_RED_MUSHROOM: return new cBlockMushroomHandler (a_BlockType); case E_BLOCK_RED_ROSE: return new cBlockFlowerHandler (a_BlockType); case E_BLOCK_SAND: return new cBlockSandHandler (a_BlockType); @@ -231,20 +204,6 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) -void cBlockHandler::Deinit() -{ - for (int i = 0; i < 256; i++) - { - delete m_BlockHandler[i]; - } - memset(m_BlockHandler, 0, sizeof(m_BlockHandler)); // Don't leave any dangling pointers around, just in case - m_HandlerInitialized = false; -} - - - - - cBlockHandler::cBlockHandler(BLOCKTYPE a_BlockType) { m_BlockType = a_BlockType; @@ -329,7 +288,7 @@ void cBlockHandler::NeighborChanged(cChunkInterface & a_ChunkInterface, int a_Bl { if ((a_BlockY >= 0) && (a_BlockY < cChunkDef::Height)) { - GetBlockHandler(a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ))->OnNeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ); + cBlockInfo::GetHandler(a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ))->OnNeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ); } } diff --git a/src/Blocks/BlockHandler.h b/src/Blocks/BlockHandler.h index a2913d7f8..c46a46045 100644 --- a/src/Blocks/BlockHandler.h +++ b/src/Blocks/BlockHandler.h @@ -136,30 +136,14 @@ public: /// <returns>Block meta following mirroring</returns> virtual NIBBLETYPE MetaMirrorYZ(NIBBLETYPE a_Meta) { return a_Meta; } - /// <summary>Get the blockhandler for a specific block id</summary> - static cBlockHandler * GetBlockHandler(BLOCKTYPE a_BlockType); - - /// <summary>Deletes all initialised block handlers</summary> - static void Deinit(); - protected: BLOCKTYPE m_BlockType; // Creates a new blockhandler for the given block type. For internal use only, use ::GetBlockHandler() instead. - static cBlockHandler *CreateBlockHandler(BLOCKTYPE a_BlockType); - static cBlockHandler *m_BlockHandler[256]; - static bool m_HandlerInitialized; //used to detect if the blockhandlers are initialized -}; - - + static cBlockHandler * CreateBlockHandler(BLOCKTYPE a_BlockType); - - -// Shortcut to get the blockhandler for a specific block -inline cBlockHandler * BlockHandler(BLOCKTYPE a_BlockType) -{ - return cBlockHandler::GetBlockHandler(a_BlockType); -} + friend class cBlockInfo; +}; diff --git a/src/Blocks/ChunkInterface.cpp b/src/Blocks/ChunkInterface.cpp index b2dda19f4..540581ae7 100644 --- a/src/Blocks/ChunkInterface.cpp +++ b/src/Blocks/ChunkInterface.cpp @@ -6,7 +6,7 @@ bool cChunkInterface::DigBlock(cWorldInterface & a_WorldInterface, int a_X, int a_Y, int a_Z) { - cBlockHandler *Handler = cBlockHandler::GetBlockHandler(GetBlock(a_X, a_Y, a_Z)); + cBlockHandler * Handler = cBlockInfo::GetHandler(GetBlock(a_X, a_Y, a_Z)); Handler->OnDestroyed(*this, a_WorldInterface, a_X, a_Y, a_Z); return m_ChunkMap->DigBlock(a_X, a_Y, a_Z); } diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp index 07a8984c5..6982a6227 100644 --- a/src/ClientHandle.cpp +++ b/src/ClientHandle.cpp @@ -838,7 +838,7 @@ void cClientHandle::HandleBlockDigStarted(int a_BlockX, int a_BlockY, int a_Bloc cWorld * World = m_Player->GetWorld(); cChunkInterface ChunkInterface(World->GetChunkMap()); - cBlockHandler * Handler = cBlockHandler::GetBlockHandler(a_OldBlock); + cBlockHandler * Handler = cBlockInfo::GetHandler(a_OldBlock); Handler->OnDigging(ChunkInterface, *World, m_Player, a_BlockX, a_BlockY, a_BlockZ); cItemHandler * ItemHandler = cItemHandler::GetItemHandler(m_Player->GetEquippedItem()); @@ -852,7 +852,7 @@ void cClientHandle::HandleBlockDigStarted(int a_BlockX, int a_BlockY, int a_Bloc int pZ = a_BlockZ; AddFaceDirection(pX, pY, pZ, a_BlockFace); // Get the block in front of the clicked coordinates (m_bInverse defaulted to false) - Handler = cBlockHandler::GetBlockHandler(World->GetBlock(pX, pY, pZ)); + Handler = cBlockInfo::GetHandler(World->GetBlock(pX, pY, pZ)); if (Handler->IsClickedThrough()) { @@ -963,7 +963,7 @@ void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, e BLOCKTYPE BlockType; NIBBLETYPE BlockMeta; World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, BlockType, BlockMeta); - cBlockHandler * BlockHandler = cBlockHandler::GetBlockHandler(BlockType); + cBlockHandler * BlockHandler = cBlockInfo::GetHandler(BlockType); if (BlockHandler->IsUseable() && !m_Player->IsCrouched()) { diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp index 507f7fa86..1d357fcf1 100644 --- a/src/Items/ItemHandler.cpp +++ b/src/Items/ItemHandler.cpp @@ -285,7 +285,7 @@ void cItemHandler::OnBlockDestroyed(cWorld * a_World, cPlayer * a_Player, const UNUSED(a_Item); BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); - cBlockHandler * Handler = cBlockHandler::GetBlockHandler(Block); + cBlockHandler * Handler = cBlockInfo::GetHandler(Block); if (a_Player->IsGameModeSurvival()) { diff --git a/src/Mobs/Villager.cpp b/src/Mobs/Villager.cpp index 09a6e2d09..bbd8d6aaa 100644 --- a/src/Mobs/Villager.cpp +++ b/src/Mobs/Villager.cpp @@ -150,7 +150,7 @@ void cVillager::HandleFarmerTryHarvestCrops() BLOCKTYPE CropBlock = m_World->GetBlock(m_CropsPos.x, m_CropsPos.y, m_CropsPos.z); if (IsBlockFarmable(CropBlock) && m_World->GetBlockMeta(m_CropsPos.x, m_CropsPos.y, m_CropsPos.z) == 0x7) { - cBlockHandler * Handler = cBlockHandler::GetBlockHandler(CropBlock); + cBlockHandler * Handler = cBlockInfo::GetHandler(CropBlock); cChunkInterface ChunkInterface(m_World->GetChunkMap()); cBlockInServerPluginInterface PluginInterface(*m_World); Handler->DropBlock(ChunkInterface, *m_World, PluginInterface, this, m_CropsPos.x, m_CropsPos.y, m_CropsPos.z); diff --git a/src/Root.cpp b/src/Root.cpp index af2cb9e4b..78c94888d 100644 --- a/src/Root.cpp +++ b/src/Root.cpp @@ -245,7 +245,6 @@ void cRoot::Start(void) delete m_PluginManager; m_PluginManager = NULL; cItemHandler::Deinit(); - cBlockHandler::Deinit(); LOG("Cleaning up..."); delete m_Server; m_Server = NULL; diff --git a/src/Scoreboard.cpp b/src/Scoreboard.cpp index 05fd0314d..c1da27086 100644 --- a/src/Scoreboard.cpp +++ b/src/Scoreboard.cpp @@ -312,12 +312,18 @@ bool cScoreboard::RemoveObjective(const AString & a_Name) return false; } - m_Objectives.erase(it); - ASSERT(m_World != NULL); m_World->BroadcastScoreboardObjective(it->second.GetName(), it->second.GetDisplayName(), 1); - // TODO 2014-03-01 xdot: Remove objective from display slot + for (unsigned int i = 0; i < (unsigned int) dsCount; ++i) + { + if (m_Display[i] == &it->second) + { + SetDisplay(NULL, (eDisplaySlot) i); + } + } + + m_Objectives.erase(it); return true; } diff --git a/src/World.cpp b/src/World.cpp index ffdae2a37..2dfa85d64 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -1723,7 +1723,7 @@ bool cWorld::GetBlocks(sSetBlockVector & a_Blocks, bool a_ContinueOnFailure) bool cWorld::DigBlock(int a_X, int a_Y, int a_Z) { - cBlockHandler *Handler = cBlockHandler::GetBlockHandler(GetBlock(a_X, a_Y, a_Z)); + cBlockHandler * Handler = cBlockInfo::GetHandler(GetBlock(a_X, a_Y, a_Z)); cChunkInterface ChunkInterface(GetChunkMap()); Handler->OnDestroyed(ChunkInterface, *this, a_X, a_Y, a_Z); return m_ChunkMap->DigBlock(a_X, a_Y, a_Z); |