diff options
Diffstat (limited to '')
-rw-r--r-- | src/Entities/EntityEffect.cpp | 2 | ||||
-rw-r--r-- | src/Entities/EntityEffect.h | 3 | ||||
-rw-r--r-- | src/Entities/SplashPotionEntity.cpp | 3 | ||||
-rw-r--r-- | src/Items/ItemPotion.h | 8 |
4 files changed, 7 insertions, 9 deletions
diff --git a/src/Entities/EntityEffect.cpp b/src/Entities/EntityEffect.cpp index f58738aef..fdcbe822e 100644 --- a/src/Entities/EntityEffect.cpp +++ b/src/Entities/EntityEffect.cpp @@ -38,7 +38,7 @@ cEntityEffect::eType cEntityEffect::GetPotionEffectType(short a_ItemDamage) case 0x0d: return cEntityEffect::effWaterBreathing; case 0x0e: return cEntityEffect::effInvisibility; - // No effect potions + // No effect potions case 0x00: case 0x07: case 0x0b: // Will be potion of leaping in 1.8 diff --git a/src/Entities/EntityEffect.h b/src/Entities/EntityEffect.h index 04e25e303..f9c1e4eb2 100644 --- a/src/Entities/EntityEffect.h +++ b/src/Entities/EntityEffect.h @@ -44,8 +44,7 @@ public: static cEntityEffect::eType GetPotionEffectType(short a_ItemDamage); - /** Retrieves the intensity level from the potion's damage value. - Returns 0 for level I potions, 1 for level II potions. */ + /** Retrieves the intensity level from the potion's damage value. Returns 0 for level I potions, 1 for level II potions. */ static short GetPotionEffectIntensity(short a_ItemDamage); diff --git a/src/Entities/SplashPotionEntity.cpp b/src/Entities/SplashPotionEntity.cpp index d874a86e1..ed16f060d 100644 --- a/src/Entities/SplashPotionEntity.cpp +++ b/src/Entities/SplashPotionEntity.cpp @@ -75,9 +75,6 @@ cSplashPotionEntity::cSplashPotionEntity( cItem a_Item ) : super(pkSplashPotion, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25), - m_EntityEffectType(cEntityEffect::effNoEffect), - m_EntityEffect(cEntityEffect()), - m_PotionColor(0), m_DestroyTimer(-1) { SetSpeed(a_Speed); diff --git a/src/Items/ItemPotion.h b/src/Items/ItemPotion.h index cc974c8b9..24614cd8a 100644 --- a/src/Items/ItemPotion.h +++ b/src/Items/ItemPotion.h @@ -63,9 +63,11 @@ public: return false; } - a_Player->AddEntityEffect(cEntityEffect::GetPotionEffectType(PotionDamage), - cEntityEffect::GetPotionEffectDuration(PotionDamage), - cEntityEffect::GetPotionEffectIntensity(PotionDamage)); + a_Player->AddEntityEffect( + cEntityEffect::GetPotionEffectType(PotionDamage), + cEntityEffect::GetPotionEffectDuration(PotionDamage), + cEntityEffect::GetPotionEffectIntensity(PotionDamage) + ); a_Player->GetInventory().RemoveOneEquippedItem(); a_Player->GetInventory().AddItem(E_ITEM_GLASS_BOTTLE); return true; |