diff options
Diffstat (limited to '')
-rw-r--r-- | src/ChunkData.cpp | 13 | ||||
-rw-r--r-- | src/ChunkData.h | 32 |
2 files changed, 23 insertions, 22 deletions
diff --git a/src/ChunkData.cpp b/src/ChunkData.cpp index 0cacaf02d..86b0c431c 100644 --- a/src/ChunkData.cpp +++ b/src/ChunkData.cpp @@ -7,7 +7,7 @@ cChunkData cChunkData::Copy() const cChunkData copy; for (int i = 0; i < CHUNK_SECTION_NUM; i++) { - if(m_Sections[i] != NULL) + if (m_Sections[i] != NULL) { copy.m_Sections[i] = Allocate(); *copy.m_Sections[i] = *m_Sections[i]; @@ -30,7 +30,7 @@ void cChunkData::CopyBlocks (BLOCKTYPE * a_dest, size_t a_Idx, size_t length) { size_t tocopy = length > segment_length ? segment_length : length; length -= tocopy; - if(m_Sections[i] != NULL) + if (m_Sections[i] != NULL) { memcpy( &a_dest[i * segment_length], @@ -59,12 +59,13 @@ void cChunkData::CopyMeta(NIBBLETYPE * a_dest) const for (size_t i = 0; i < CHUNK_SECTION_NUM; i++) { const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2; - if(m_Sections[i] != NULL) + if (m_Sections[i] != NULL) { memcpy( &a_dest[i * segment_length], &m_Sections[i]->m_BlockMeta, - sizeof(NIBBLETYPE) * segment_length); + sizeof(NIBBLETYPE) * segment_length + ); } else { @@ -86,7 +87,7 @@ void cChunkData::CopyLight(NIBBLETYPE * a_dest) const for (size_t i = 0; i < CHUNK_SECTION_NUM; i++) { const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2; - if(m_Sections[i] != NULL) + if (m_Sections[i] != NULL) { memcpy( &a_dest[i * segment_length], @@ -114,7 +115,7 @@ void cChunkData::CopySkyLight(NIBBLETYPE * a_dest) const for (size_t i = 0; i < CHUNK_SECTION_NUM; i++) { const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2; - if(m_Sections[i] != NULL) + if (m_Sections[i] != NULL) { memcpy( &a_dest[i * segment_length], diff --git a/src/ChunkData.h b/src/ChunkData.h index 51244225b..9c852ee24 100644 --- a/src/ChunkData.h +++ b/src/ChunkData.h @@ -33,11 +33,11 @@ public: { #if __cplusplus < 201103L // auto_ptr style interface for memory management - if(!IsOwner) return; + if (!IsOwner) return; #endif for (int i = 0; i < CHUNK_SECTION_NUM; i++) { - if(m_Sections[i] == NULL) Free(m_Sections[i]);; + if (m_Sections[i] == NULL) Free(m_Sections[i]);; } } @@ -55,13 +55,13 @@ public: cChunkData& operator=(const cChunkData& other) { - if(&other != this) + if (&other != this) { - if(IsOwner) + if (IsOwner) { for (int i = 0; i < CHUNK_SECTION_NUM; i++) { - if(m_Sections[i]) Free(m_Sections[i]);; + if (m_Sections[i]) Free(m_Sections[i]);; } } IsOwner = true; @@ -87,7 +87,7 @@ public: cChunkData& operator=(cChunkData&& other) { - if(&other != this) + if (&other != this) { for (int i = 0; i < CHUNK_SECTION_NUM; i++) { @@ -106,7 +106,7 @@ public: ASSERT((a_Y >= 0) && (a_Y < cChunkDef::Height)); ASSERT((a_Z >= 0) && (a_Z < cChunkDef::Width)); int Section = a_Y / CHUNK_SECTION_HEIGHT; - if(m_Sections[Section] != NULL) + if (m_Sections[Section] != NULL) { int Index = cChunkDef::MakeIndexNoCheck(a_X, a_Y - (Section * CHUNK_SECTION_HEIGHT), a_Z); return m_Sections[Section]->m_BlockTypes[Index]; @@ -130,14 +130,14 @@ public: } int Section = a_RelY / CHUNK_SECTION_HEIGHT; - if(m_Sections[Section] == NULL) + if (m_Sections[Section] == NULL) { - if(a_Block == 0x00) + if (a_Block == 0x00) { return; } m_Sections[Section] = Allocate(); - if(m_Sections[Section] == NULL) + if (m_Sections[Section] == NULL) { ASSERT(!"Failed to allocate a new section in Chunkbuffer"); return; @@ -153,7 +153,7 @@ public: if ((a_RelX < cChunkDef::Width) && (a_RelX > -1) && (a_RelY < cChunkDef::Height) && (a_RelY > -1) && (a_RelZ < cChunkDef::Width) && (a_RelZ > -1)) { int Section = a_RelY / CHUNK_SECTION_HEIGHT; - if(m_Sections[Section] != NULL) + if (m_Sections[Section] != NULL) { int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ); return (m_Sections[Section]->m_BlockMeta[Index / 2] >> ((Index & 1) * 4)) & 0x0f; @@ -180,14 +180,14 @@ public: } int Section = a_RelY / CHUNK_SECTION_HEIGHT; - if(m_Sections[Section] == NULL) + if (m_Sections[Section] == NULL) { - if((a_Nibble & 0xf) == 0x00) + if ((a_Nibble & 0xf) == 0x00) { return false; } m_Sections[Section] = Allocate(); - if(m_Sections[Section] == NULL) + if (m_Sections[Section] == NULL) { ASSERT(!"Failed to allocate a new section in Chunkbuffer"); return false; @@ -208,7 +208,7 @@ public: if ((a_RelX < cChunkDef::Width) && (a_RelX > -1) && (a_RelY < cChunkDef::Height) && (a_RelY > -1) && (a_RelZ < cChunkDef::Width) && (a_RelZ > -1)) { int Section = a_RelY / CHUNK_SECTION_HEIGHT; - if(m_Sections[Section] != NULL) + if (m_Sections[Section] != NULL) { int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ); return (m_Sections[Section]->m_BlockLight[Index / 2] >> ((Index & 1) * 4)) & 0x0f; @@ -227,7 +227,7 @@ public: if ((a_RelX < cChunkDef::Width) && (a_RelX > -1) && (a_RelY < cChunkDef::Height) && (a_RelY > -1) && (a_RelZ < cChunkDef::Width) && (a_RelZ > -1)) { int Section = a_RelY / CHUNK_SECTION_HEIGHT; - if(m_Sections[Section] != NULL) + if (m_Sections[Section] != NULL) { int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ); return (m_Sections[Section]->m_BlockLight[Index / 2] >> ((Index & 1) * 4)) & 0x0f; |