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authorHowaner <franzi.moos@googlemail.com>2014-12-01 14:43:03 +0100
committerHowaner <franzi.moos@googlemail.com>2014-12-01 14:43:03 +0100
commit677dde51bd3a8028dc28b004293b7c1b424ead0a (patch)
tree23e6e8357a96e0d3920ef00a9c15061f965d822e /src
parentMerge branch 'master' into MobSpawner (diff)
parentMerge pull request #1624 from mc-server/LuaDeprecating (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/Bindings/DeprecatedBindings.cpp38
-rw-r--r--src/Generating/DistortedHeightmap.cpp2
-rw-r--r--src/Generating/Noise3DGenerator.cpp4
-rw-r--r--src/Mobs/Monster.cpp10
-rw-r--r--src/Mobs/MonsterTypes.h10
5 files changed, 44 insertions, 20 deletions
diff --git a/src/Bindings/DeprecatedBindings.cpp b/src/Bindings/DeprecatedBindings.cpp
index 345ab2a07..0b2539fde 100644
--- a/src/Bindings/DeprecatedBindings.cpp
+++ b/src/Bindings/DeprecatedBindings.cpp
@@ -225,6 +225,42 @@ static int tolua_get_AllToLua_g_BlockFullyOccupiesVoxel(lua_State* tolua_S)
+/* function: StringToMobType */
+static int tolua_AllToLua_StringToMobType00(lua_State* tolua_S)
+{
+ cLuaState LuaState(tolua_S);
+
+ #ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (
+ !tolua_iscppstring(tolua_S,1,0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,2,&tolua_err)
+ )
+ goto tolua_lerror;
+ else
+ #endif
+ {
+ const AString a_MobString = tolua_tocppstring(LuaState, 1, 0);
+ eMonsterType MobType = cMonster::StringToMobType(a_MobString);
+ tolua_pushnumber(LuaState, (lua_Number) MobType);
+ tolua_pushcppstring(LuaState, (const char *) a_MobString);
+ }
+
+ LOGWARNING("Warning in function call 'StringToMobType': StringToMobType() is deprecated. Please use cMonster:StringToMobType()");
+ LuaState.LogStackTrace(0);
+ return 2;
+
+ #ifndef TOLUA_RELEASE
+tolua_lerror:
+ tolua_error(LuaState, "#ferror in function 'StringToMobType'.", &tolua_err);
+ return 0;
+ #endif
+}
+
+
+
+
+
/** function: cWorld:SetSignLines */
static int tolua_cWorld_SetSignLines(lua_State * tolua_S)
{
@@ -296,6 +332,8 @@ void DeprecatedBindings::Bind(lua_State * tolua_S)
tolua_array(tolua_S, "g_BlockIsSolid", tolua_get_AllToLua_g_BlockIsSolid, nullptr);
tolua_array(tolua_S, "g_BlockFullyOccupiesVoxel", tolua_get_AllToLua_g_BlockFullyOccupiesVoxel, nullptr);
+ tolua_function(tolua_S, "StringToMobType", tolua_AllToLua_StringToMobType00);
+
tolua_beginmodule(tolua_S, "cWorld");
tolua_function(tolua_S, "UpdateSign", tolua_cWorld_SetSignLines);
tolua_endmodule(tolua_S);
diff --git a/src/Generating/DistortedHeightmap.cpp b/src/Generating/DistortedHeightmap.cpp
index e1ed9b450..37a51c18e 100644
--- a/src/Generating/DistortedHeightmap.cpp
+++ b/src/Generating/DistortedHeightmap.cpp
@@ -122,6 +122,8 @@ const cDistortedHeightmap::sGenParam cDistortedHeightmap::m_GenParam[256] =
cDistortedHeightmap::cDistortedHeightmap(int a_Seed, cBiomeGenPtr a_BiomeGen) :
m_NoiseDistortX(a_Seed + 1000),
m_NoiseDistortZ(a_Seed + 2000),
+ m_CurChunkX(0x7fffffff), // Set impossible coords for the chunk so that it's always considered stale
+ m_CurChunkZ(0x7fffffff),
m_BiomeGen(a_BiomeGen),
m_UnderlyingHeiGen(new cHeiGenBiomal(a_Seed, a_BiomeGen)),
m_HeightGen(m_UnderlyingHeiGen, 64),
diff --git a/src/Generating/Noise3DGenerator.cpp b/src/Generating/Noise3DGenerator.cpp
index a7af87bac..57e23809e 100644
--- a/src/Generating/Noise3DGenerator.cpp
+++ b/src/Generating/Noise3DGenerator.cpp
@@ -529,7 +529,9 @@ cBiomalNoise3DComposable::cBiomalNoise3DComposable(int a_Seed, cBiomeGenPtr a_Bi
m_DensityNoiseA(a_Seed + 1),
m_DensityNoiseB(a_Seed + 2),
m_BaseNoise(a_Seed + 3),
- m_BiomeGen(a_BiomeGen)
+ m_BiomeGen(a_BiomeGen),
+ m_LastChunkX(0x7fffffff), // Set impossible coords for the chunk so that it's always considered stale
+ m_LastChunkZ(0x7fffffff)
{
// Generate the weight distribution for summing up neighboring biomes:
m_WeightSum = 0;
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp
index 9937e6a95..3011acd85 100644
--- a/src/Mobs/Monster.cpp
+++ b/src/Mobs/Monster.cpp
@@ -63,16 +63,6 @@ static const struct
-eMonsterType StringToMobType(const AString & a_MobString)
-{
- LOGWARNING("%s: Function is obsolete, use cMonster::StringToMobType() instead", __FUNCTION__);
- return cMonster::StringToMobType(a_MobString);
-}
-
-
-
-
-
////////////////////////////////////////////////////////////////////////////////
// cMonster:
diff --git a/src/Mobs/MonsterTypes.h b/src/Mobs/MonsterTypes.h
index 852eb3446..dc6dd3992 100644
--- a/src/Mobs/MonsterTypes.h
+++ b/src/Mobs/MonsterTypes.h
@@ -2,6 +2,7 @@
#pragma once
/// This identifies individual monster type, as well as their network type-ID
+
// tolua_begin
enum eMonsterType
{
@@ -38,15 +39,6 @@ enum eMonsterType
mtZombiePigman = E_META_SPAWN_EGG_ZOMBIE_PIGMAN,
} ;
-
-
-
-
-/** Translates a mob string ("ocelot") to mobtype (mtOcelot).
-OBSOLETE, use cMonster::StringToMobType() instead.
-Implemented in Monster.cpp. */
-extern eMonsterType StringToMobType(const AString & a_MobString);
-
// tolua_end