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authordaniel0916 <theschokolps@gmail.com>2014-04-15 20:55:37 +0200
committerdaniel0916 <theschokolps@gmail.com>2014-04-15 20:55:37 +0200
commitfb3c755c0a6d1ccaae8e990375229afee4827e0c (patch)
tree9b54d327615df54361ac7365dff94f02aee43035 /src
parentAdd linux compatibility (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/ClientHandle.cpp94
-rw-r--r--src/ClientHandle.h4
2 files changed, 49 insertions, 49 deletions
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index bcec20973..ee94cd08d 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -3165,162 +3165,162 @@ void cClientHandle::HandleEnchantItem(Byte & WindowID, Byte & Enchantment)
-cEnchantmentsVector cClientHandle::AddEnchantmentWeight(cEnchantmentsVector a_Map, int a_Weight, cEnchantments a_Enchantment)
+cEnchantmentsVector cClientHandle::AddEnchantmentWeight(cEnchantmentsVector a_Enchantments, int a_Weight, cEnchantments a_Enchantment)
{
for (int i = 0; i < a_Weight; i++)
{
- a_Map.push_back(a_Enchantment);
+ a_Enchantments.push_back(a_Enchantment);
}
- return a_Map;
+ return a_Enchantments;
}
-cEnchantmentsVector cClientHandle::CheckEnchantmentConflicts(cEnchantmentsVector a_Map, cEnchantments a_FirstEnchantment)
+cEnchantmentsVector cClientHandle::CheckEnchantmentConflicts(cEnchantmentsVector a_Enchantments, cEnchantments a_FirstEnchantment)
{
int FirstEnchantmentID = atoi(StringSplit(a_FirstEnchantment.ToString(), "=")[0].c_str());
if (FirstEnchantmentID == cEnchantments::enchProtection)
{
- for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it)
+ for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it)
{
int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str());
if (EnchantmentID == cEnchantments::enchFireProtection)
{
- a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end());
+ a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end());
break;
}
}
- for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it)
+ for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it)
{
int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str());
if (EnchantmentID == cEnchantments::enchFireProtection)
{
- a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end());
+ a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end());
break;
}
}
- for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it)
+ for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it)
{
int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str());
if (EnchantmentID == cEnchantments::enchBlastProtection)
{
- a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end());
+ a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end());
break;
}
}
- for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it)
+ for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it)
{
int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str());
if (EnchantmentID == cEnchantments::enchProjectileProtection)
{
- a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end());
+ a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end());
break;
}
}
}
else if (FirstEnchantmentID == cEnchantments::enchFireProtection)
{
- for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it)
+ for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it)
{
int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str());
if (EnchantmentID == cEnchantments::enchProtection)
{
- a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end());
+ a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end());
break;
}
}
- for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it)
+ for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it)
{
int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str());
if (EnchantmentID == cEnchantments::enchBlastProtection)
{
- a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end());
+ a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end());
break;
}
}
- for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it)
+ for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it)
{
int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str());
if (EnchantmentID == cEnchantments::enchProjectileProtection)
{
- a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end());
+ a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end());
break;
}
}
}
else if (FirstEnchantmentID == cEnchantments::enchBlastProtection)
{
- for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it)
+ for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it)
{
int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str());
if (EnchantmentID == cEnchantments::enchProtection)
{
- a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end());
+ a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end());
break;
}
}
- for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it)
+ for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it)
{
int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str());
if (EnchantmentID == cEnchantments::enchFireProtection)
{
- a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end());
+ a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end());
break;
}
}
- for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it)
+ for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it)
{
int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str());
if (EnchantmentID == cEnchantments::enchProjectileProtection)
{
- a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end());
+ a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end());
break;
}
}
}
else if (FirstEnchantmentID == cEnchantments::enchProjectileProtection)
{
- for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it)
+ for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it)
{
int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str());
if (EnchantmentID == cEnchantments::enchProtection)
{
- a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end());
+ a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end());
break;
}
}
- for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it)
+ for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it)
{
int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str());
if (EnchantmentID == cEnchantments::enchFireProtection)
{
- a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end());
+ a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end());
break;
}
}
- for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it)
+ for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it)
{
int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str());
if (EnchantmentID == cEnchantments::enchBlastProtection)
{
- a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end());
+ a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end());
break;
}
}
@@ -3328,101 +3328,101 @@ cEnchantmentsVector cClientHandle::CheckEnchantmentConflicts(cEnchantmentsVector
else if (FirstEnchantmentID == cEnchantments::enchSharpness)
{
- for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it)
+ for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it)
{
int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str());
if (EnchantmentID == cEnchantments::enchSmite)
{
- a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end());
+ a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end());
break;
}
}
- for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it)
+ for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it)
{
int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str());
if (EnchantmentID == cEnchantments::enchBaneOfArthropods)
{
- a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end());
+ a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end());
break;
}
}
}
else if (FirstEnchantmentID == cEnchantments::enchSmite)
{
- for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it)
+ for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it)
{
int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str());
if (EnchantmentID == cEnchantments::enchSharpness)
{
- a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end());
+ a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end());
break;
}
}
- for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it)
+ for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it)
{
int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str());
if (EnchantmentID == cEnchantments::enchBaneOfArthropods)
{
- a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end());
+ a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end());
break;
}
}
}
else if (FirstEnchantmentID == cEnchantments::enchBaneOfArthropods)
{
- for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it)
+ for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it)
{
int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str());
if (EnchantmentID == cEnchantments::enchSharpness)
{
- a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end());
+ a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end());
break;
}
}
- for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it)
+ for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it)
{
int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str());
if (EnchantmentID == cEnchantments::enchSmite)
{
- a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end());
+ a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end());
break;
}
}
}
else if (FirstEnchantmentID == cEnchantments::enchSilkTouch)
{
- for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it)
+ for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it)
{
int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str());
if (EnchantmentID == cEnchantments::enchFortune)
{
- a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end());
+ a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end());
break;
}
}
}
else if (FirstEnchantmentID == cEnchantments::enchFortune)
{
- for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it)
+ for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it)
{
int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str());
if (EnchantmentID == cEnchantments::enchSilkTouch)
{
- a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end());
+ a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end());
break;
}
}
}
- return a_Map;
+ return a_Enchantments;
}
diff --git a/src/ClientHandle.h b/src/ClientHandle.h
index b4b1d0da3..b9e470653 100644
--- a/src/ClientHandle.h
+++ b/src/ClientHandle.h
@@ -234,8 +234,8 @@ public:
/** Called when the player will enchant a Item */
void HandleEnchantItem(Byte & WindowID, Byte & Enchantment);
- cEnchantmentsVector AddEnchantmentWeight(cEnchantmentsVector a_Map, int a_Weight, cEnchantments a_Enchantment);
- cEnchantmentsVector CheckEnchantmentConflicts(cEnchantmentsVector a_Map, cEnchantments a_FirstEnchantment);
+ cEnchantmentsVector AddEnchantmentWeight(cEnchantmentsVector a_Enchantments, int a_Weight, cEnchantments a_Enchantment);
+ cEnchantmentsVector CheckEnchantmentConflicts(cEnchantmentsVector a_Enchantments, cEnchantments a_FirstEnchantment);
private: