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author | STRWarrior <niels.breuker@hotmail.nl> | 2014-01-01 15:09:53 +0100 |
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committer | STRWarrior <niels.breuker@hotmail.nl> | 2014-01-01 15:09:53 +0100 |
commit | db00a36ff8d8f96c9554f29656196ecd4e08c6a9 (patch) | |
tree | cb2ba2987c8825060c3a7614df49556492d784d6 /src | |
parent | Fixed typo's in the documentation. (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/Bindings/Plugin.h | 2 | ||||
-rw-r--r-- | src/Bindings/PluginLua.cpp | 2 | ||||
-rw-r--r-- | src/Bindings/PluginLua.h | 2 | ||||
-rw-r--r-- | src/Bindings/PluginManager.cpp | 2 | ||||
-rw-r--r-- | src/Bindings/PluginManager.h | 2 |
5 files changed, 5 insertions, 5 deletions
diff --git a/src/Bindings/Plugin.h b/src/Bindings/Plugin.h index 80d9316e4..2c893a65d 100644 --- a/src/Bindings/Plugin.h +++ b/src/Bindings/Plugin.h @@ -69,7 +69,7 @@ public: virtual bool OnPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0; virtual bool OnPlayerEating (cPlayer & a_Player) = 0; virtual bool OnPlayerFished (cPlayer & a_Player, const cItems & a_Reward) = 0; - virtual bool OnPlayerFishing (cPlayer & a_Player, const cItems & a_Reward) = 0; + virtual bool OnPlayerFishing (cPlayer & a_Player, cItems & a_Reward) = 0; virtual bool OnPlayerJoined (cPlayer & a_Player) = 0; virtual bool OnPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) = 0; virtual bool OnPlayerMoved (cPlayer & a_Player) = 0; diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp index d8108da54..87212ed85 100644 --- a/src/Bindings/PluginLua.cpp +++ b/src/Bindings/PluginLua.cpp @@ -650,7 +650,7 @@ bool cPluginLua::OnPlayerFished(cPlayer & a_Player, const cItems & a_Reward) -bool cPluginLua::OnPlayerFishing(cPlayer & a_Player, const cItems & a_Reward) +bool cPluginLua::OnPlayerFishing(cPlayer & a_Player, cItems & a_Reward) { cCSLock Lock(m_CriticalSection); bool res = false; diff --git a/src/Bindings/PluginLua.h b/src/Bindings/PluginLua.h index ab15279da..a47ab32e0 100644 --- a/src/Bindings/PluginLua.h +++ b/src/Bindings/PluginLua.h @@ -66,7 +66,7 @@ public: virtual bool OnPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; virtual bool OnPlayerEating (cPlayer & a_Player) override; virtual bool OnPlayerFished (cPlayer & a_Player, const cItems & a_Reward) override; - virtual bool OnPlayerFishing (cPlayer & a_Player, const cItems & a_Reward) override; + virtual bool OnPlayerFishing (cPlayer & a_Player, cItems & a_Reward) override; virtual bool OnPlayerJoined (cPlayer & a_Player) override; virtual bool OnPlayerMoved (cPlayer & a_Player) override; virtual bool OnPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) override; diff --git a/src/Bindings/PluginManager.cpp b/src/Bindings/PluginManager.cpp index 027b87545..3a6c542b1 100644 --- a/src/Bindings/PluginManager.cpp +++ b/src/Bindings/PluginManager.cpp @@ -715,7 +715,7 @@ bool cPluginManager::CallHookPlayerFished(cPlayer & a_Player, const cItems a_Rew -bool cPluginManager::CallHookPlayerFishing(cPlayer & a_Player, const cItems a_Reward) +bool cPluginManager::CallHookPlayerFishing(cPlayer & a_Player, cItems a_Reward) { HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_FISHING); if (Plugins == m_Hooks.end()) diff --git a/src/Bindings/PluginManager.h b/src/Bindings/PluginManager.h index c6a8b8b9f..16c64d86f 100644 --- a/src/Bindings/PluginManager.h +++ b/src/Bindings/PluginManager.h @@ -171,7 +171,7 @@ public: // tolua_export bool CallHookPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); bool CallHookPlayerEating (cPlayer & a_Player); bool CallHookPlayerFished (cPlayer & a_Player, const cItems a_Reward); - bool CallHookPlayerFishing (cPlayer & a_Player, const cItems a_Reward); + bool CallHookPlayerFishing (cPlayer & a_Player, cItems a_Reward); bool CallHookPlayerJoined (cPlayer & a_Player); bool CallHookPlayerMoving (cPlayer & a_Player); bool CallHookPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status); |