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author | madmaxoft <github@xoft.cz> | 2014-02-24 23:17:12 +0100 |
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committer | madmaxoft <github@xoft.cz> | 2014-02-24 23:17:12 +0100 |
commit | 9ab766189d6330988db190ddecd386d7c58d47b6 (patch) | |
tree | a301c28e11e2dba70fb905cba326d00790606fe0 /src | |
parent | Fixed tolua export for Byte. (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/BlockArea.cpp | 95 | ||||
-rw-r--r-- | src/BlockArea.h | 38 |
2 files changed, 133 insertions, 0 deletions
diff --git a/src/BlockArea.cpp b/src/BlockArea.cpp index df154d3af..d07ef747a 100644 --- a/src/BlockArea.cpp +++ b/src/BlockArea.cpp @@ -8,6 +8,7 @@ #include "BlockArea.h" #include "OSSupport/GZipFile.h" #include "Blocks/BlockHandler.h" +#include "Cuboid.h" @@ -264,6 +265,15 @@ void cBlockArea::SetOrigin(int a_OriginX, int a_OriginY, int a_OriginZ) +void cBlockArea::SetOrigin(const Vector3i & a_Origin) +{ + SetOrigin(a_Origin.x, a_Origin.y, a_Origin.z); +} + + + + + bool cBlockArea::Read(cForEachChunkProvider * a_ForEachChunkProvider, int a_MinBlockX, int a_MaxBlockX, int a_MinBlockY, int a_MaxBlockY, int a_MinBlockZ, int a_MaxBlockZ, int a_DataTypes) { // Normalize the coords: @@ -338,6 +348,36 @@ bool cBlockArea::Read(cForEachChunkProvider * a_ForEachChunkProvider, int a_MinB +bool cBlockArea::Read(cForEachChunkProvider * a_ForEachChunkProvider, const cCuboid & a_Bounds, int a_DataTypes) +{ + return Read( + a_ForEachChunkProvider, + a_Bounds.p1.x, a_Bounds.p2.x, + a_Bounds.p1.y, a_Bounds.p2.y, + a_Bounds.p1.z, a_Bounds.p2.z, + a_DataTypes + ); +} + + + + + +bool cBlockArea::Read(cForEachChunkProvider * a_ForEachChunkProvider, const Vector3i & a_Point1, const Vector3i & a_Point2, int a_DataTypes) +{ + return Read( + a_ForEachChunkProvider, + a_Point1.x, a_Point2.x, + a_Point1.y, a_Point2.y, + a_Point1.z, a_Point2.z, + a_DataTypes + ); +} + + + + + bool cBlockArea::Write(cForEachChunkProvider * a_ForEachChunkProvider, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes) { ASSERT((a_DataTypes & GetDataTypes()) == a_DataTypes); // Are you requesting only the data that I have? @@ -362,6 +402,19 @@ bool cBlockArea::Write(cForEachChunkProvider * a_ForEachChunkProvider, int a_Min +bool cBlockArea::Write(cForEachChunkProvider * a_ForEachChunkProvider, const Vector3i & a_MinCoords, int a_DataTypes) +{ + return Write( + a_ForEachChunkProvider, + a_MinCoords.x, a_MinCoords.y, a_MinCoords.z, + a_DataTypes + ); +} + + + + + void cBlockArea::CopyTo(cBlockArea & a_Into) const { if (&a_Into == this) @@ -643,6 +696,15 @@ void cBlockArea::Merge(const cBlockArea & a_Src, int a_RelX, int a_RelY, int a_R +void cBlockArea::Merge(const cBlockArea & a_Src, const Vector3i & a_RelMinCoords, eMergeStrategy a_Strategy) +{ + Merge(a_Src, a_RelMinCoords.x, a_RelMinCoords.y, a_RelMinCoords.z, a_Strategy); +} + + + + + void cBlockArea::Fill(int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, NIBBLETYPE a_BlockLight, NIBBLETYPE a_BlockSkyLight) { if ((a_DataTypes & GetDataTypes()) != a_DataTypes) @@ -735,6 +797,23 @@ void cBlockArea::FillRelCuboid(int a_MinRelX, int a_MaxRelX, int a_MinRelY, int +void cBlockArea::FillRelCuboid(const cCuboid & a_RelCuboid, + int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, + NIBBLETYPE a_BlockLight, NIBBLETYPE a_BlockSkyLight +) +{ + FillRelCuboid( + a_RelCuboid.p1.x, a_RelCuboid.p2.x, + a_RelCuboid.p1.y, a_RelCuboid.p2.y, + a_RelCuboid.p1.z, a_RelCuboid.p2.z, + a_DataTypes, a_BlockType, a_BlockMeta, a_BlockLight, a_BlockSkyLight + ); +} + + + + + void cBlockArea::RelLine(int a_RelX1, int a_RelY1, int a_RelZ1, int a_RelX2, int a_RelY2, int a_RelZ2, int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, NIBBLETYPE a_BlockLight, NIBBLETYPE a_BlockSkyLight @@ -852,6 +931,22 @@ void cBlockArea::RelLine(int a_RelX1, int a_RelY1, int a_RelZ1, int a_RelX2, int +void cBlockArea::RelLine(const Vector3i & a_Point1, const Vector3i & a_Point2, + int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, + NIBBLETYPE a_BlockLight, NIBBLETYPE a_BlockSkyLight +) +{ + RelLine( + a_Point1.x, a_Point1.y, a_Point1.z, + a_Point2.x, a_Point2.y, a_Point2.z, + a_DataTypes, a_BlockType, a_BlockMeta, a_BlockLight, a_BlockSkyLight + ); +} + + + + + void cBlockArea::RotateCCW(void) { if (!HasBlockTypes()) diff --git a/src/BlockArea.h b/src/BlockArea.h index 5ef814d0e..0703f195e 100644 --- a/src/BlockArea.h +++ b/src/BlockArea.h @@ -15,6 +15,16 @@ #include "ForEachChunkProvider.h" + + +// fwd: +class cCuboid; +class Vector3i; + + + + + // tolua_begin class cBlockArea { @@ -56,15 +66,27 @@ public: /** Resets the origin. No other changes are made, contents are untouched. */ void SetOrigin(int a_OriginX, int a_OriginY, int a_OriginZ); + /** Resets the origin. No other changes are made, contents are untouched. */ + void SetOrigin(const Vector3i & a_Origin); + /** Reads an area of blocks specified. Returns true if successful. All coords are inclusive. */ bool Read(cForEachChunkProvider * a_ForEachChunkProvider, int a_MinBlockX, int a_MaxBlockX, int a_MinBlockY, int a_MaxBlockY, int a_MinBlockZ, int a_MaxBlockZ, int a_DataTypes = baTypes | baMetas); + /** Reads an area of blocks specified. Returns true if successful. The bounds are included in the read area. */ + bool Read(cForEachChunkProvider * a_ForEachChunkProvider, const cCuboid & a_Bounds, int a_DataTypes = baTypes | baMetas); + + /** Reads an area of blocks specified. Returns true if successful. The bounds are included in the read area. */ + bool Read(cForEachChunkProvider * a_ForEachChunkProvider, const Vector3i & a_Point1, const Vector3i & a_Point2, int a_DataTypes = baTypes | baMetas); + // TODO: Write() is not too good an interface: if it fails, there's no way to repeat only for the parts that didn't write // A better way may be to return a list of cBlockAreas for each part that didn't succeed writing, so that the caller may try again /** Writes the area back into cWorld at the coords specified. Returns true if successful in all chunks, false if only partially / not at all */ bool Write(cForEachChunkProvider * a_ForEachChunkProvider, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes = baTypes | baMetas); + /** Writes the area back into cWorld at the coords specified. Returns true if successful in all chunks, false if only partially / not at all */ + bool Write(cForEachChunkProvider * a_ForEachChunkProvider, const Vector3i & a_MinCoords, int a_DataTypes = baTypes | baMetas); + /** Copies this object's contents into the specified BlockArea. */ void CopyTo(cBlockArea & a_Into) const; @@ -117,6 +139,10 @@ public: */ void Merge(const cBlockArea & a_Src, int a_RelX, int a_RelY, int a_RelZ, eMergeStrategy a_Strategy); + /** Merges another block area into this one, using the specified block combinating strategy. + See Merge() above for details. */ + void Merge(const cBlockArea & a_Src, const Vector3i & a_RelMinCoords, eMergeStrategy a_Strategy); + /** Fills the entire block area with the specified data */ void Fill(int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta = 0, NIBBLETYPE a_BlockLight = 0, NIBBLETYPE a_BlockSkyLight = 0x0f); @@ -126,12 +152,24 @@ public: NIBBLETYPE a_BlockLight = 0, NIBBLETYPE a_BlockSkyLight = 0x0f ); + /** Fills a cuboid inside the block area with the specified data. a_Cuboid must be sorted. */ + void FillRelCuboid(const cCuboid & a_RelCuboid, + int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta = 0, + NIBBLETYPE a_BlockLight = 0, NIBBLETYPE a_BlockSkyLight = 0x0f + ); + /** Draws a line from between two points with the specified data */ void RelLine(int a_RelX1, int a_RelY1, int a_RelZ1, int a_RelX2, int a_RelY2, int a_RelZ2, int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta = 0, NIBBLETYPE a_BlockLight = 0, NIBBLETYPE a_BlockSkyLight = 0x0f ); + /** Draws a line from between two points with the specified data */ + void RelLine(const Vector3i & a_Point1, const Vector3i & a_Point2, + int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta = 0, + NIBBLETYPE a_BlockLight = 0, NIBBLETYPE a_BlockSkyLight = 0x0f + ); + /** Rotates the entire area counter-clockwise around the Y axis */ void RotateCCW(void); |