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author | Tycho <work.tycho+git@gmail.com> | 2014-05-23 16:02:55 +0200 |
---|---|---|
committer | Tycho <work.tycho+git@gmail.com> | 2014-05-23 16:02:55 +0200 |
commit | 5a76eab4c0ff309886cb407ba6b9d84516db11ff (patch) | |
tree | 51997884fc6c7407b1737dee014f94cea977b57a /src | |
parent | Added callback for stopping starvation mode (diff) | |
parent | Ignore CTest files (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/BlockArea.cpp | 12 | ||||
-rw-r--r-- | src/BlockArea.h | 2 | ||||
-rw-r--r-- | src/Chunk.cpp | 38 | ||||
-rw-r--r-- | src/Chunk.h | 16 | ||||
-rw-r--r-- | src/ChunkData.cpp (renamed from src/ChunkBuffer.cpp) | 171 | ||||
-rw-r--r-- | src/ChunkData.h (renamed from src/ChunkBuffer.h) | 70 | ||||
-rw-r--r-- | src/ChunkDataCallback.h | 18 | ||||
-rw-r--r-- | src/LightingThread.cpp | 2 | ||||
-rw-r--r-- | src/WorldStorage/WSSCompact.h | 2 |
9 files changed, 207 insertions, 124 deletions
diff --git a/src/BlockArea.cpp b/src/BlockArea.cpp index 5e41b135c..abbfca767 100644 --- a/src/BlockArea.cpp +++ b/src/BlockArea.cpp @@ -9,7 +9,7 @@ #include "OSSupport/GZipFile.h" #include "Blocks/BlockHandler.h" #include "Cuboid.h" -#include "ChunkBuffer.h" +#include "ChunkData.h" @@ -1835,10 +1835,10 @@ bool cBlockArea::cChunkReader::Coords(int a_ChunkX, int a_ChunkZ) -void cBlockArea::cChunkReader::ChunkBuffer(const cChunkBuffer & a_BlockBuffer) +void cBlockArea::cChunkReader::ChunkData(const cChunkData & a_BlockBuffer) { { - if (!(m_Area.m_BlockTypes == NULL)) + if (m_Area.m_BlockTypes != NULL) { int SizeY = m_Area.m_Size.y; int MinY = m_Origin.y; @@ -1901,17 +1901,17 @@ void cBlockArea::cChunkReader::ChunkBuffer(const cChunkBuffer & a_BlockBuffer) } } - if (m_Area.m_BlockMetas) + if (m_Area.m_BlockMetas != NULL) { a_BlockBuffer.CopyMeta(m_Area.m_BlockMetas); } - if (m_Area.m_BlockLight) + if (m_Area.m_BlockLight != NULL) { a_BlockBuffer.CopyLight(m_Area.m_BlockLight); } - if (m_Area.m_BlockSkyLight) + if (m_Area.m_BlockSkyLight != NULL) { a_BlockBuffer.CopySkyLight(m_Area.m_BlockSkyLight); } diff --git a/src/BlockArea.h b/src/BlockArea.h index 6b3bdf337..2bd26facd 100644 --- a/src/BlockArea.h +++ b/src/BlockArea.h @@ -318,7 +318,7 @@ protected: // cChunkDataCallback overrides: virtual bool Coords(int a_ChunkX, int a_ChunkZ) override; - virtual void ChunkBuffer(const cChunkBuffer & a_BlockTypes) override; + virtual void ChunkData(const cChunkData & a_BlockTypes) override; } ; typedef NIBBLETYPE * NIBBLEARRAY; diff --git a/src/Chunk.cpp b/src/Chunk.cpp index 00ea33e16..d85b44607 100644 --- a/src/Chunk.cpp +++ b/src/Chunk.cpp @@ -238,12 +238,12 @@ void cChunk::MarkLoadFailed(void) void cChunk::GetAllData(cChunkDataCallback & a_Callback) { - a_Callback.HeightMap (&m_HeightMap); - a_Callback.BiomeData (&m_BiomeMap); + a_Callback.HeightMap(&m_HeightMap); + a_Callback.BiomeData(&m_BiomeMap); - a_Callback.LightIsValid (m_IsLightValid); + a_Callback.LightIsValid(m_IsLightValid); - a_Callback.ChunkBuffer (m_ChunkBuffer); + a_Callback.ChunkData(m_ChunkData); for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end(); ++itr) { @@ -282,10 +282,10 @@ void cChunk::SetAllData( CalculateHeightmap(a_BlockTypes); } - m_ChunkBuffer.SetBlocks(a_BlockTypes); - m_ChunkBuffer.SetMeta(a_BlockMeta); - m_ChunkBuffer.SetLight(a_BlockLight); - m_ChunkBuffer.SetSkyLight(a_BlockSkyLight); + m_ChunkData.SetBlocks(a_BlockTypes); + m_ChunkData.SetMeta(a_BlockMeta); + m_ChunkData.SetLight(a_BlockLight); + m_ChunkData.SetSkyLight(a_BlockSkyLight); m_IsLightValid = (a_BlockLight != NULL) && (a_BlockSkyLight != NULL); @@ -326,9 +326,9 @@ void cChunk::SetLight( // TODO: We might get cases of wrong lighting when a chunk changes in the middle of a lighting calculation. // Postponing until we see how bad it is :) - m_ChunkBuffer.SetLight (a_BlockLight); + m_ChunkData.SetLight(a_BlockLight); - m_ChunkBuffer.SetSkyLight (a_SkyLight); + m_ChunkData.SetSkyLight(a_SkyLight); m_IsLightValid = true; } @@ -339,7 +339,7 @@ void cChunk::SetLight( void cChunk::GetBlockTypes(BLOCKTYPE * a_BlockTypes) { - m_ChunkBuffer.CopyBlocks(a_BlockTypes); + m_ChunkData.CopyBlocks(a_BlockTypes); } @@ -1507,7 +1507,7 @@ void cChunk::FastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockT ASSERT(IsValid()); const BLOCKTYPE OldBlockType = GetBlock(a_RelX, a_RelY, a_RelZ); - const BLOCKTYPE OldBlockMeta = m_ChunkBuffer.GetMeta(a_RelX, a_RelY, a_RelZ); + const BLOCKTYPE OldBlockMeta = m_ChunkData.GetMeta(a_RelX, a_RelY, a_RelZ); if ((OldBlockType == a_BlockType) && (OldBlockMeta == a_BlockMeta)) { return; @@ -1515,7 +1515,7 @@ void cChunk::FastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockT MarkDirty(); - m_ChunkBuffer.SetBlock(a_RelX, a_RelY, a_RelZ, a_BlockType); + m_ChunkData.SetBlock(a_RelX, a_RelY, a_RelZ, a_BlockType); // The client doesn't need to distinguish between stationary and nonstationary fluids: if ( @@ -1531,7 +1531,7 @@ void cChunk::FastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockT m_PendingSendBlocks.push_back(sSetBlock(m_PosX, m_PosZ, a_RelX, a_RelY, a_RelZ, a_BlockType, a_BlockMeta)); } - m_ChunkBuffer.SetMeta(a_RelX, a_RelY, a_RelZ, a_BlockMeta); + m_ChunkData.SetMeta(a_RelX, a_RelY, a_RelZ, a_BlockMeta); // ONLY recalculate lighting if it's necessary! if ( @@ -2438,7 +2438,7 @@ BLOCKTYPE cChunk::GetBlock(int a_RelX, int a_RelY, int a_RelZ) const return 0; // Clip } - return m_ChunkBuffer.GetBlock(a_RelX, a_RelY, a_RelZ); + return m_ChunkData.GetBlock(a_RelX, a_RelY, a_RelZ); } @@ -2448,7 +2448,7 @@ BLOCKTYPE cChunk::GetBlock(int a_RelX, int a_RelY, int a_RelZ) const void cChunk::GetBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta) { a_BlockType = GetBlock(a_RelX, a_RelY, a_RelZ); - a_BlockMeta = m_ChunkBuffer.GetMeta(a_RelX, a_RelY, a_RelZ); + a_BlockMeta = m_ChunkData.GetMeta(a_RelX, a_RelY, a_RelZ); } @@ -2458,9 +2458,9 @@ void cChunk::GetBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_ void cChunk::GetBlockInfo(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_Meta, NIBBLETYPE & a_SkyLight, NIBBLETYPE & a_BlockLight) { a_BlockType = GetBlock(a_RelX, a_RelY, a_RelZ); - a_Meta = m_ChunkBuffer.GetMeta(a_RelX, a_RelY, a_RelZ); - a_SkyLight = m_ChunkBuffer.GetSkyLight(a_RelX, a_RelY, a_RelZ); - a_BlockLight = m_ChunkBuffer.GetBlockLight(a_RelX, a_RelY, a_RelZ); + a_Meta = m_ChunkData.GetMeta(a_RelX, a_RelY, a_RelZ); + a_SkyLight = m_ChunkData.GetSkyLight(a_RelX, a_RelY, a_RelZ); + a_BlockLight = m_ChunkData.GetBlockLight(a_RelX, a_RelY, a_RelZ); } diff --git a/src/Chunk.h b/src/Chunk.h index 038be42de..2de45919e 100644 --- a/src/Chunk.h +++ b/src/Chunk.h @@ -3,7 +3,7 @@ #include "Entities/Entity.h" #include "ChunkDef.h" -#include "ChunkBuffer.h" +#include "ChunkData.h" #include "Simulator/FireSimulator.h" #include "Simulator/SandSimulator.h" @@ -324,21 +324,21 @@ public: inline NIBBLETYPE GetMeta(int a_RelX, int a_RelY, int a_RelZ) const { - return m_ChunkBuffer.GetMeta(a_RelX, a_RelY, a_RelZ); + return m_ChunkData.GetMeta(a_RelX, a_RelY, a_RelZ); } inline void SetMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_Meta) { - if (!(GetMeta(a_RelX, a_RelY, a_RelZ) == a_Meta)) + bool hasChanged = m_ChunkData.SetMeta(a_RelX, a_RelY, a_RelZ, a_Meta); + if (hasChanged) { MarkDirty(); - m_ChunkBuffer.SetMeta(a_RelX, a_RelY, a_RelZ, a_Meta); - + m_PendingSendBlocks.push_back(sSetBlock(m_PosX, m_PosZ, a_RelX, a_RelY, a_RelZ, GetBlock(a_RelX, a_RelY, a_RelZ), a_Meta)); } } - inline NIBBLETYPE GetBlockLight(int a_RelX, int a_RelY, int a_RelZ) const {return m_ChunkBuffer.GetBlockLight(a_RelX, a_RelY, a_RelZ); } - inline NIBBLETYPE GetSkyLight (int a_RelX, int a_RelY, int a_RelZ) const {return m_ChunkBuffer.GetSkyLight(a_RelX, a_RelY, a_RelZ); } + inline NIBBLETYPE GetBlockLight(int a_RelX, int a_RelY, int a_RelZ) const {return m_ChunkData.GetBlockLight(a_RelX, a_RelY, a_RelZ); } + inline NIBBLETYPE GetSkyLight (int a_RelX, int a_RelY, int a_RelZ) const {return m_ChunkData.GetSkyLight(a_RelX, a_RelY, a_RelZ); } /** Same as GetBlock(), but relative coords needn't be in this chunk (uses m_Neighbor-s or m_ChunkMap in such a case); returns true on success */ bool UnboundedRelGetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta) const; @@ -430,7 +430,7 @@ private: cWorld * m_World; cChunkMap * m_ChunkMap; - cChunkBuffer m_ChunkBuffer; + cChunkData m_ChunkData; cChunkDef::HeightMap m_HeightMap; cChunkDef::BiomeMap m_BiomeMap; diff --git a/src/ChunkBuffer.cpp b/src/ChunkData.cpp index 99bcdebef..86b0c431c 100644 --- a/src/ChunkBuffer.cpp +++ b/src/ChunkData.cpp @@ -1,13 +1,13 @@ #include "Globals.h" -#include "ChunkBuffer.h" +#include "ChunkData.h" -cChunkBuffer cChunkBuffer::Copy() const +cChunkData cChunkData::Copy() const { - cChunkBuffer copy; + cChunkData copy; for (int i = 0; i < CHUNK_SECTION_NUM; i++) { - if(m_Sections[i]) + if (m_Sections[i] != NULL) { copy.m_Sections[i] = Allocate(); *copy.m_Sections[i] = *m_Sections[i]; @@ -20,7 +20,7 @@ cChunkBuffer cChunkBuffer::Copy() const -void cChunkBuffer::CopyBlocks (BLOCKTYPE * a_dest, size_t a_Idx, size_t length) const +void cChunkData::CopyBlocks (BLOCKTYPE * a_dest, size_t a_Idx, size_t length) const { for (size_t i = 0; i < CHUNK_SECTION_NUM; i++) { @@ -30,7 +30,7 @@ void cChunkBuffer::CopyBlocks (BLOCKTYPE * a_dest, size_t a_Idx, size_t length { size_t tocopy = length > segment_length ? segment_length : length; length -= tocopy; - if(m_Sections[i]) + if (m_Sections[i] != NULL) { memcpy( &a_dest[i * segment_length], @@ -54,17 +54,18 @@ void cChunkBuffer::CopyBlocks (BLOCKTYPE * a_dest, size_t a_Idx, size_t length -void cChunkBuffer::CopyMeta(NIBBLETYPE * a_dest) const +void cChunkData::CopyMeta(NIBBLETYPE * a_dest) const { for (size_t i = 0; i < CHUNK_SECTION_NUM; i++) { const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2; - if(m_Sections[i]) + if (m_Sections[i] != NULL) { memcpy( &a_dest[i * segment_length], &m_Sections[i]->m_BlockMeta, - sizeof(NIBBLETYPE) * segment_length); + sizeof(NIBBLETYPE) * segment_length + ); } else { @@ -81,12 +82,12 @@ void cChunkBuffer::CopyMeta(NIBBLETYPE * a_dest) const -void cChunkBuffer::CopyLight(NIBBLETYPE * a_dest) const +void cChunkData::CopyLight(NIBBLETYPE * a_dest) const { for (size_t i = 0; i < CHUNK_SECTION_NUM; i++) { const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2; - if(m_Sections[i]) + if (m_Sections[i] != NULL) { memcpy( &a_dest[i * segment_length], @@ -109,12 +110,12 @@ void cChunkBuffer::CopyLight(NIBBLETYPE * a_dest) const -void cChunkBuffer::CopySkyLight(NIBBLETYPE * a_dest) const +void cChunkData::CopySkyLight(NIBBLETYPE * a_dest) const { for (size_t i = 0; i < CHUNK_SECTION_NUM; i++) { const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2; - if(m_Sections[i]) + if (m_Sections[i] != NULL) { memcpy( &a_dest[i * segment_length], @@ -137,14 +138,18 @@ void cChunkBuffer::CopySkyLight(NIBBLETYPE * a_dest) const -void cChunkBuffer::SetBlocks(const BLOCKTYPE * a_src) +void cChunkData::SetBlocks(const BLOCKTYPE * a_src) { for (size_t i = 0; i < CHUNK_SECTION_NUM; i++) { const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16; - if (m_Sections[i]) + if (m_Sections[i] != NULL) { - memcpy(&m_Sections[i]->m_BlockTypes, &a_src[i * segment_length], sizeof(BLOCKTYPE) * segment_length); + memcpy( + &m_Sections[i]->m_BlockTypes, + &a_src[i * segment_length], + sizeof(BLOCKTYPE) * segment_length + ); } else { @@ -159,9 +164,21 @@ void cChunkBuffer::SetBlocks(const BLOCKTYPE * a_src) &a_src[i * segment_length], sizeof(BLOCKTYPE) * segment_length ); - memset(m_Sections[i]->m_BlockMeta,0x00,sizeof(m_Sections[i]->m_BlockMeta)); - memset(m_Sections[i]->m_BlockLight,0x00,sizeof(m_Sections[i]->m_BlockLight)); - memset(m_Sections[i]->m_BlockSkyLight,0xFF,sizeof(m_Sections[i]->m_BlockSkyLight)); + memset( + m_Sections[i]->m_BlockMeta, + 0x00, + sizeof(m_Sections[i]->m_BlockMeta) + ); + memset( + m_Sections[i]->m_BlockLight, + 0x00, + sizeof(m_Sections[i]->m_BlockLight) + ); + memset( + m_Sections[i]->m_BlockSkyLight, + 0xFF, + sizeof(m_Sections[i]->m_BlockSkyLight) + ); } else { @@ -175,14 +192,18 @@ void cChunkBuffer::SetBlocks(const BLOCKTYPE * a_src) -void cChunkBuffer::SetMeta(const NIBBLETYPE * a_src) +void cChunkData::SetMeta(const NIBBLETYPE * a_src) { for (size_t i = 0; i < CHUNK_SECTION_NUM; i++) { const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2; - if (m_Sections[i]) + if (m_Sections[i] != NULL) { - memcpy(&m_Sections[i]->m_BlockMeta, &a_src[i * segment_length], sizeof(NIBBLETYPE) * segment_length); + memcpy( + &m_Sections[i]->m_BlockMeta, + &a_src[i * segment_length], + sizeof(NIBBLETYPE) * segment_length + ); } else { @@ -197,9 +218,21 @@ void cChunkBuffer::SetMeta(const NIBBLETYPE * a_src) &a_src[i * segment_length], sizeof(BLOCKTYPE) * segment_length ); - memset(m_Sections[i]->m_BlockTypes,0x00,sizeof(m_Sections[i]->m_BlockTypes)); - memset(m_Sections[i]->m_BlockLight,0x00,sizeof(m_Sections[i]->m_BlockLight)); - memset(m_Sections[i]->m_BlockSkyLight,0xFF,sizeof(m_Sections[i]->m_BlockSkyLight)); + memset( + m_Sections[i]->m_BlockTypes, + 0x00, + sizeof(m_Sections[i]->m_BlockTypes) + ); + memset( + m_Sections[i]->m_BlockLight, + 0x00, + sizeof(m_Sections[i]->m_BlockLight) + ); + memset( + m_Sections[i]->m_BlockSkyLight, + 0xFF, + sizeof(m_Sections[i]->m_BlockSkyLight) + ); } else { @@ -213,15 +246,19 @@ void cChunkBuffer::SetMeta(const NIBBLETYPE * a_src) -void cChunkBuffer::SetLight(const NIBBLETYPE * a_src) +void cChunkData::SetLight(const NIBBLETYPE * a_src) { if (!a_src) return; for (size_t i = 0; i < CHUNK_SECTION_NUM; i++) { const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2; - if (m_Sections[i]) + if (m_Sections[i] != NULL) { - memcpy(&m_Sections[i]->m_BlockLight, &a_src[i * segment_length], sizeof(NIBBLETYPE) * segment_length); + memcpy( + &m_Sections[i]->m_BlockLight, + &a_src[i * segment_length], + sizeof(NIBBLETYPE) * segment_length + ); } else { @@ -236,9 +273,21 @@ void cChunkBuffer::SetLight(const NIBBLETYPE * a_src) &a_src[i * segment_length], sizeof(BLOCKTYPE) * segment_length ); - memset(m_Sections[i]->m_BlockTypes,0x00,sizeof(m_Sections[i]->m_BlockTypes)); - memset(m_Sections[i]->m_BlockMeta,0x00,sizeof(m_Sections[i]->m_BlockMeta)); - memset(m_Sections[i]->m_BlockSkyLight,0xFF,sizeof(m_Sections[i]->m_BlockSkyLight)); + memset( + m_Sections[i]->m_BlockTypes, + 0x00, + sizeof(m_Sections[i]->m_BlockTypes) + ); + memset( + m_Sections[i]->m_BlockMeta, + 0x00, + sizeof(m_Sections[i]->m_BlockMeta) + ); + memset( + m_Sections[i]->m_BlockSkyLight, + 0xFF, + sizeof(m_Sections[i]->m_BlockSkyLight) + ); } else { @@ -252,15 +301,19 @@ void cChunkBuffer::SetLight(const NIBBLETYPE * a_src) -void cChunkBuffer::SetSkyLight (const NIBBLETYPE * a_src) +void cChunkData::SetSkyLight (const NIBBLETYPE * a_src) { if (!a_src) return; for (size_t i = 0; i < CHUNK_SECTION_NUM; i++) { const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2; - if (m_Sections[i]) + if (m_Sections[i] != NULL) { - memcpy(&m_Sections[i]->m_BlockSkyLight, &a_src[i * segment_length], sizeof(NIBBLETYPE) * segment_length); + memcpy( + &m_Sections[i]->m_BlockSkyLight, + &a_src[i * segment_length], + sizeof(NIBBLETYPE) * segment_length + ); } else { @@ -275,9 +328,21 @@ void cChunkBuffer::SetSkyLight (const NIBBLETYPE * a_src) &a_src[i * segment_length], sizeof(BLOCKTYPE) * segment_length ); - memset(m_Sections[i]->m_BlockTypes,0x00,sizeof(m_Sections[i]->m_BlockTypes)); - memset(m_Sections[i]->m_BlockMeta,0x00,sizeof(m_Sections[i]->m_BlockMeta)); - memset(m_Sections[i]->m_BlockLight,0x00,sizeof(m_Sections[i]->m_BlockLight)); + memset( + m_Sections[i]->m_BlockTypes, + 0x00, + sizeof(m_Sections[i]->m_BlockTypes) + ); + memset( + m_Sections[i]->m_BlockMeta, + 0x00, + sizeof(m_Sections[i]->m_BlockMeta) + ); + memset( + m_Sections[i]->m_BlockLight, + 0x00, + sizeof(m_Sections[i]->m_BlockLight) + ); } else { @@ -292,27 +357,43 @@ void cChunkBuffer::SetSkyLight (const NIBBLETYPE * a_src) -cChunkBuffer::sChunkSection * cChunkBuffer::Allocate() const +cChunkData::sChunkSection * cChunkData::Allocate() const { // TODO: use a allocation pool - return new cChunkBuffer::sChunkSection; + return new cChunkData::sChunkSection; } -void cChunkBuffer::Free(cChunkBuffer::sChunkSection * ptr) const +void cChunkData::Free(cChunkData::sChunkSection * ptr) const { delete ptr; } -void cChunkBuffer::ZeroSection(cChunkBuffer::sChunkSection * ptr) const +void cChunkData::ZeroSection(cChunkData::sChunkSection * ptr) const { - memset(ptr->m_BlockTypes,0x00,sizeof(ptr->m_BlockTypes)); - memset(ptr->m_BlockMeta,0x00,sizeof(ptr->m_BlockMeta)); - memset(ptr->m_BlockLight,0x00,sizeof(ptr->m_BlockLight)); - memset(ptr->m_BlockSkyLight,0xFF,sizeof(ptr->m_BlockSkyLight)); + memset( + ptr->m_BlockTypes, + 0x00, + sizeof(ptr->m_BlockTypes) + ); + memset( + ptr->m_BlockMeta, + 0x00, + sizeof(ptr->m_BlockMeta) + ); + memset( + ptr->m_BlockLight, + 0x00, + sizeof(ptr->m_BlockLight) + ); + memset( + ptr->m_BlockSkyLight, + 0xFF, + sizeof(ptr->m_BlockSkyLight) + ); } diff --git a/src/ChunkBuffer.h b/src/ChunkData.h index 266df2332..9c852ee24 100644 --- a/src/ChunkBuffer.h +++ b/src/ChunkData.h @@ -17,11 +17,11 @@ // unique_ptr style interface for memory management #endif -class cChunkBuffer +class cChunkData { public: - cChunkBuffer() + cChunkData() #if __cplusplus < 201103L // auto_ptr style interface for memory management : IsOwner(true) @@ -29,21 +29,21 @@ public: { memset(m_Sections, 0, sizeof(m_Sections)); } - ~cChunkBuffer() + ~cChunkData() { #if __cplusplus < 201103L // auto_ptr style interface for memory management - if(!IsOwner) return; + if (!IsOwner) return; #endif for (int i = 0; i < CHUNK_SECTION_NUM; i++) { - if(m_Sections[i]) Free(m_Sections[i]);; + if (m_Sections[i] == NULL) Free(m_Sections[i]);; } } #if __cplusplus < 201103L // auto_ptr style interface for memory management - cChunkBuffer(const cChunkBuffer& other) : + cChunkData(const cChunkData& other) : IsOwner(true) { for (int i = 0; i < CHUNK_SECTION_NUM; i++) @@ -53,15 +53,15 @@ public: other.IsOwner = false; } - cChunkBuffer& operator=(const cChunkBuffer& other) + cChunkData& operator=(const cChunkData& other) { - if(&other != this) + if (&other != this) { - if(IsOwner) + if (IsOwner) { for (int i = 0; i < CHUNK_SECTION_NUM; i++) { - if(m_Sections[i]) Free(m_Sections[i]);; + if (m_Sections[i]) Free(m_Sections[i]);; } } IsOwner = true; @@ -76,7 +76,7 @@ public: } #else // unique_ptr style interface for memory management - cChunkBuffer(cChunkBuffer&& other) + cChunkData(cChunkData&& other) { for (int i = 0; i < CHUNK_SECTION_NUM; i++) { @@ -85,13 +85,13 @@ public: } } - cChunkBuffer& operator=(cChunkBuffer&& other) + cChunkData& operator=(cChunkData&& other) { - if(&other != this) + if (&other != this) { for (int i = 0; i < CHUNK_SECTION_NUM; i++) { - if(m_Sections[i]) Free(m_Sections[i]);; + Free(m_Sections[i]);; m_Sections[i] = other.m_Sections[i]; other.m_Sections[i] = 0; } @@ -106,7 +106,7 @@ public: ASSERT((a_Y >= 0) && (a_Y < cChunkDef::Height)); ASSERT((a_Z >= 0) && (a_Z < cChunkDef::Width)); int Section = a_Y / CHUNK_SECTION_HEIGHT; - if(m_Sections[Section]) + if (m_Sections[Section] != NULL) { int Index = cChunkDef::MakeIndexNoCheck(a_X, a_Y - (Section * CHUNK_SECTION_HEIGHT), a_Z); return m_Sections[Section]->m_BlockTypes[Index]; @@ -125,19 +125,19 @@ public: (a_RelZ >= cChunkDef::Width) || (a_RelZ < 0) ) { - ASSERT(!"cChunkBuffer::SetMeta(): index out of range!"); + ASSERT(!"cChunkData::SetMeta(): index out of range!"); return; } int Section = a_RelY / CHUNK_SECTION_HEIGHT; - if(!m_Sections[Section]) + if (m_Sections[Section] == NULL) { - if(a_Block == 0x00) + if (a_Block == 0x00) { return; } m_Sections[Section] = Allocate(); - if(!m_Sections[Section]) + if (m_Sections[Section] == NULL) { ASSERT(!"Failed to allocate a new section in Chunkbuffer"); return; @@ -153,7 +153,7 @@ public: if ((a_RelX < cChunkDef::Width) && (a_RelX > -1) && (a_RelY < cChunkDef::Height) && (a_RelY > -1) && (a_RelZ < cChunkDef::Width) && (a_RelZ > -1)) { int Section = a_RelY / CHUNK_SECTION_HEIGHT; - if(m_Sections[Section]) + if (m_Sections[Section] != NULL) { int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ); return (m_Sections[Section]->m_BlockMeta[Index / 2] >> ((Index & 1) * 4)) & 0x0f; @@ -163,11 +163,11 @@ public: return 0; } } - ASSERT(!"cChunkBuffer::GetMeta(): coords out of chunk range!"); + ASSERT(!"cChunkData::GetMeta(): coords out of chunk range!"); return 0; } - void SetMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_Nibble) + bool SetMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_Nibble) { if ( (a_RelX >= cChunkDef::Width) || (a_RelX < 0) || @@ -175,30 +175,32 @@ public: (a_RelZ >= cChunkDef::Width) || (a_RelZ < 0) ) { - ASSERT(!"cChunkBuffer::SetMeta(): index out of range!"); - return; + ASSERT(!"cChunkData::SetMeta(): index out of range!"); + return false; } int Section = a_RelY / CHUNK_SECTION_HEIGHT; - if(!m_Sections[Section]) + if (m_Sections[Section] == NULL) { - if((a_Nibble & 0xf) == 0x00) + if ((a_Nibble & 0xf) == 0x00) { - return; + return false; } m_Sections[Section] = Allocate(); - if(!m_Sections[Section]) + if (m_Sections[Section] == NULL) { ASSERT(!"Failed to allocate a new section in Chunkbuffer"); - return; + return false; } ZeroSection(m_Sections[Section]); } int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ); + NIBBLETYPE oldval = m_Sections[Section]->m_BlockMeta[Index / 2] >> ((Index & 1) * 4) & 0xf; m_Sections[Section]->m_BlockMeta[Index / 2] = static_cast<NIBBLETYPE>( (m_Sections[Section]->m_BlockMeta[Index / 2] & (0xf0 >> ((Index & 1) * 4))) | // The untouched nibble ((a_Nibble & 0x0f) << ((Index & 1) * 4)) // The nibble being set ); + return oldval == a_Nibble; } NIBBLETYPE GetBlockLight(int a_RelX, int a_RelY, int a_RelZ) const @@ -206,7 +208,7 @@ public: if ((a_RelX < cChunkDef::Width) && (a_RelX > -1) && (a_RelY < cChunkDef::Height) && (a_RelY > -1) && (a_RelZ < cChunkDef::Width) && (a_RelZ > -1)) { int Section = a_RelY / CHUNK_SECTION_HEIGHT; - if(m_Sections[Section]) + if (m_Sections[Section] != NULL) { int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ); return (m_Sections[Section]->m_BlockLight[Index / 2] >> ((Index & 1) * 4)) & 0x0f; @@ -216,7 +218,7 @@ public: return 0; } } - ASSERT(!"cChunkBuffer::GetMeta(): coords out of chunk range!"); + ASSERT(!"cChunkData::GetMeta(): coords out of chunk range!"); return 0; } @@ -225,7 +227,7 @@ public: if ((a_RelX < cChunkDef::Width) && (a_RelX > -1) && (a_RelY < cChunkDef::Height) && (a_RelY > -1) && (a_RelZ < cChunkDef::Width) && (a_RelZ > -1)) { int Section = a_RelY / CHUNK_SECTION_HEIGHT; - if(m_Sections[Section]) + if (m_Sections[Section] != NULL) { int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ); return (m_Sections[Section]->m_BlockLight[Index / 2] >> ((Index & 1) * 4)) & 0x0f; @@ -235,11 +237,11 @@ public: return 0xF; } } - ASSERT(!"cChunkBuffer::GetMeta(): coords out of chunk range!"); + ASSERT(!"cChunkData::GetMeta(): coords out of chunk range!"); return 0; } - cChunkBuffer Copy() const; + cChunkData Copy() const; void CopyBlocks (BLOCKTYPE * a_dest, size_t a_Idx = 0, size_t length = cChunkDef::NumBlocks) const; void CopyMeta (NIBBLETYPE * a_dest) const; void CopyLight (NIBBLETYPE * a_dest) const; diff --git a/src/ChunkDataCallback.h b/src/ChunkDataCallback.h index 76c45040e..340582885 100644 --- a/src/ChunkDataCallback.h +++ b/src/ChunkDataCallback.h @@ -3,7 +3,7 @@ #pragma once -#include "ChunkBuffer.h" +#include "ChunkData.h" /** Interface class used for getting data out of a chunk using the GetAllData() function. @@ -26,13 +26,13 @@ public: virtual void HeightMap(const cChunkDef::HeightMap * a_HeightMap) {UNUSED(a_HeightMap); }; /// Called once to provide biome data - virtual void BiomeData (const cChunkDef::BiomeMap * a_BiomeMap) {UNUSED(a_BiomeMap); }; + virtual void BiomeData(const cChunkDef::BiomeMap * a_BiomeMap) {UNUSED(a_BiomeMap); }; /// Called once to let know if the chunk lighting is valid. Return value is ignored virtual void LightIsValid(bool a_IsLightValid) {UNUSED(a_IsLightValid); }; /// Called once to export block info - virtual void ChunkBuffer (const cChunkBuffer & a_Buffer) {UNUSED(a_Buffer); }; + virtual void ChunkData(const cChunkData & a_Buffer) {UNUSED(a_Buffer); }; /// Called for each entity in the chunk virtual void Entity(cEntity * a_Entity) {UNUSED(a_Entity); }; @@ -43,16 +43,16 @@ public: /** A simple implementation of the cChunkDataCallback interface that collects all block data into a buffer */ -class cChunkBufferCollector : +class cChunkDataCollector : public cChunkDataCallback { public: - cChunkBuffer m_BlockData; + cChunkData m_BlockData; protected: - virtual void ChunkBuffer(const cChunkBuffer & a_BlockData) override + virtual void ChunkData(const cChunkData & a_BlockData) override { m_BlockData = a_BlockData.Copy(); } @@ -61,7 +61,7 @@ protected: /** A simple implementation of the cChunkDataCallback interface that collects all block data into a single buffer */ -class cChunkDataCollector : +class cChunkDataArrayCollector : public cChunkDataCallback { public: @@ -71,7 +71,7 @@ public: protected: - virtual void ChunkBuffer(const cChunkBuffer & a_ChunkBuffer) override + virtual void ChunkData(const cChunkData & a_ChunkBuffer) override { a_ChunkBuffer.CopyBlocks(m_BlockData); a_ChunkBuffer.CopyMeta(m_BlockData + cChunkDef::NumBlocks); @@ -94,7 +94,7 @@ public: protected: - virtual void ChunkBuffer(const cChunkBuffer & a_ChunkBuffer) override + virtual void ChunkData(const cChunkData & a_ChunkBuffer) override { a_ChunkBuffer.CopyBlocks(m_BlockTypes); a_ChunkBuffer.CopyMeta(m_BlockMetas); diff --git a/src/LightingThread.cpp b/src/LightingThread.cpp index f961e35c6..879252c34 100644 --- a/src/LightingThread.cpp +++ b/src/LightingThread.cpp @@ -18,7 +18,7 @@ class cReader : public cChunkDataCallback { - virtual void ChunkBuffer(const cChunkBuffer & a_ChunkBuffer) override + virtual void ChunkData(const cChunkData & a_ChunkBuffer) override { BLOCKTYPE * OutputRows = m_BlockTypes; int InputIdx = 0; diff --git a/src/WorldStorage/WSSCompact.h b/src/WorldStorage/WSSCompact.h index 6c363d5ac..b148005f6 100644 --- a/src/WorldStorage/WSSCompact.h +++ b/src/WorldStorage/WSSCompact.h @@ -22,7 +22,7 @@ /// Helper class for serializing a chunk into Json class cJsonChunkSerializer : - public cChunkDataCollector + public cChunkDataArrayCollector { public: |