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author | LogicParrot <LogicParrot@users.noreply.github.com> | 2016-01-16 10:56:19 +0100 |
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committer | LogicParrot <LogicParrot@users.noreply.github.com> | 2016-01-16 10:56:19 +0100 |
commit | 5ca2f4fd0c3f520f9ce8ef2afaef6c283e5856c7 (patch) | |
tree | 6974a1777b1d819150f1a69e31f764e2ae2cac48 /src | |
parent | Merge pull request #2869 from LogicParrot/typos (diff) | |
parent | Fix fall damage crash when tamed wolves neabry (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/Player.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 766161703..c88a78a41 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -854,7 +854,10 @@ bool cPlayer::DoTakeDamage(TakeDamageInfo & a_TDI) AddFoodExhaustion(0.3f); SendHealth(); - NotifyFriendlyWolves(a_TDI.Attacker); + if (a_TDI.Attacker != nullptr) + { + NotifyFriendlyWolves(a_TDI.Attacker); + } m_Stats.AddValue(statDamageTaken, FloorC<StatValue>(a_TDI.FinalDamage * 10 + 0.5)); return true; } @@ -867,6 +870,7 @@ bool cPlayer::DoTakeDamage(TakeDamageInfo & a_TDI) void cPlayer::NotifyFriendlyWolves(cEntity * a_Opponent) { + ASSERT(a_Opponent != nullptr); class LookForWolves : public cEntityCallback { public: |