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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-02-07 19:58:52 +0100
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-02-07 19:58:52 +0100
commit88a64ec40df87f21a89de43fe8bb78f10ee7eeb7 (patch)
tree631707789a182751d5d7276fb54455d500f94c3b /src
parentServer internally uses new functions (diff)
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Diffstat (limited to '')
-rw-r--r--src/ClientHandle.cpp114
-rw-r--r--src/ClientHandle.h2
-rw-r--r--src/Defines.h64
-rw-r--r--src/Entities/Player.cpp10
-rw-r--r--src/Entities/Player.h15
-rw-r--r--src/Root.cpp4
-rw-r--r--src/Root.h19
-rw-r--r--src/World.cpp11
-rw-r--r--src/World.h27
9 files changed, 155 insertions, 111 deletions
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index f7c6cb734..911c0795f 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -566,7 +566,7 @@ void cClientHandle::HandleCommandBlockMessage(const char* a_Data, unsigned int a
{
if (a_Length < 14)
{
- SendChat(AppendChatEpithet("Failure setting command block command; bad request", mtFailure));
+ SendChat("Failure setting command block command; bad request", mtFailure);
LOGD("Malformed MC|AdvCdm packet.");
return;
}
@@ -596,7 +596,7 @@ void cClientHandle::HandleCommandBlockMessage(const char* a_Data, unsigned int a
default:
{
- SendChat(AppendChatEpithet("Failure setting command block command; unhandled mode", mtFailure));
+ SendChat("Failure setting command block command; unhandled mode", mtFailure);
LOGD("Unhandled MC|AdvCdm packet mode.");
return;
}
@@ -608,11 +608,11 @@ void cClientHandle::HandleCommandBlockMessage(const char* a_Data, unsigned int a
{
World->SetCommandBlockCommand(BlockX, BlockY, BlockZ, Command);
- SendChat(AppendChatEpithet("Successfully set command block command", mtSuccess));
+ SendChat("Successfully set command block command", mtSuccess);
}
else
{
- SendChat(AppendChatEpithet("Command blocks are not enabled on this server", mtFailure));
+ SendChat("Command blocks are not enabled on this server", mtFailure);
}
}
@@ -1729,9 +1729,111 @@ void cClientHandle::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlock
-void cClientHandle::SendChat(const AString & a_Message)
+void cClientHandle::SendChat(const AString & a_Message, ChatPrefixCodes a_ChatPrefix, const AString & a_AdditionalData)
{
- m_Protocol->SendChat(a_Message);
+ bool ShouldAppendChatPrefixes = true;
+
+ if (GetPlayer()->GetWorld() == NULL)
+ {
+ cWorld * World = cRoot::Get()->GetWorld(GetPlayer()->GetLoadedWorldName());
+ if (World == NULL)
+ {
+ World = cRoot::Get()->GetDefaultWorld();
+ }
+
+ if (!World->ShouldUseChatPrefixes())
+ {
+ ShouldAppendChatPrefixes = false;
+ }
+ }
+ else if (!GetPlayer()->GetWorld()->ShouldUseChatPrefixes())
+ {
+ ShouldAppendChatPrefixes = false;
+ }
+
+ AString Message;
+
+ switch (a_ChatPrefix)
+ {
+ case mtCustom: break;
+ case mtFailure:
+ {
+ if (ShouldAppendChatPrefixes)
+ Message = Printf("%s[INFO] %s", cChatColor::Rose.c_str(), cChatColor::White.c_str());
+ else
+ Message = Printf("%s", cChatColor::Rose.c_str());
+ break;
+ }
+ case mtInformation:
+ {
+ if (ShouldAppendChatPrefixes)
+ Message = Printf("%s[INFO] %s", cChatColor::Yellow.c_str(), cChatColor::White.c_str());
+ else
+ Message = Printf("%s", cChatColor::Yellow.c_str());
+ break;
+ }
+ case mtSuccess:
+ {
+ if (ShouldAppendChatPrefixes)
+ Message = Printf("%s[INFO] %s", cChatColor::Green.c_str(), cChatColor::White.c_str());
+ else
+ Message = Printf("%s", cChatColor::Green.c_str());
+ break;
+ }
+ case mtWarning:
+ {
+ if (ShouldAppendChatPrefixes)
+ Message = Printf("%s[WARN] %s", cChatColor::Rose.c_str(), cChatColor::White.c_str());
+ else
+ Message = Printf("%s", cChatColor::Rose.c_str());
+ break;
+ }
+ case mtFatal:
+ {
+ if (ShouldAppendChatPrefixes)
+ Message = Printf("%s[FATAL] %s", cChatColor::Red.c_str(), cChatColor::White.c_str());
+ else
+ Message = Printf("%s", cChatColor::Red.c_str());
+ break;
+ }
+ case mtDeath:
+ {
+ if (ShouldAppendChatPrefixes)
+ Message = Printf("%s[DEATH] %s", cChatColor::Gray.c_str(), cChatColor::White.c_str());
+ else
+ Message = Printf("%s", cChatColor::Gray.c_str());
+ break;
+ }
+ case mtPrivateMessage:
+ {
+ if (ShouldAppendChatPrefixes)
+ Message = Printf("%s[MSG: %s] %s%s", cChatColor::LightBlue.c_str(), a_AdditionalData.c_str(), cChatColor::White.c_str(), cChatColor::Italic.c_str());
+ else
+ Message = Printf("%s", cChatColor::LightBlue.c_str());
+ break;
+ }
+ case mtJoin:
+ {
+ if (ShouldAppendChatPrefixes)
+ Message = Printf("%s[JOIN] %s", cChatColor::Yellow.c_str(), cChatColor::White.c_str());
+ else
+ Message = Printf("%s", cChatColor::Yellow.c_str());
+ break;
+ }
+ case mtLeave:
+ {
+ if (ShouldAppendChatPrefixes)
+ Message = Printf("%s[LEAVE] %s", cChatColor::Yellow.c_str(), cChatColor::White.c_str());
+ else
+ Message = Printf("%s", cChatColor::Yellow.c_str());
+ break;
+ }
+ default: ASSERT(!"Unhandled chat prefix type!"); return;
+ }
+
+ Message.append(a_Message);
+
+ m_Protocol->SendChat(Message);
}
diff --git a/src/ClientHandle.h b/src/ClientHandle.h
index 29a56f5a7..c35289340 100644
--- a/src/ClientHandle.h
+++ b/src/ClientHandle.h
@@ -89,7 +89,7 @@ public:
void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage);
void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); // tolua_export
void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes);
- void SendChat (const AString & a_Message);
+ void SendChat (const AString & a_Message, ChatPrefixCodes a_ChatPrefix, const AString & a_AdditionalData = "");
void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer);
void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player);
void SendDestroyEntity (const cEntity & a_Entity);
diff --git a/src/Defines.h b/src/Defines.h
index 7fe93399d..177acefdf 100644
--- a/src/Defines.h
+++ b/src/Defines.h
@@ -448,6 +448,7 @@ enum ChatPrefixCodes
// http://forum.mc-server.org/showthread.php?tid=1212
// MessageType...
+ mtCustom, // Send raw data without any processing
mtFailure, // Something could not be done (i.e. command not executed due to insufficient privilege)
mtInformation, // Informational message (i.e. command usage)
mtSuccess, // Something executed successfully
@@ -459,70 +460,9 @@ enum ChatPrefixCodes
mtLeave, // A player has left the server
};
-
-
-
-inline AString AppendChatEpithet(const AString & a_ChatMessage, ChatPrefixCodes a_ChatPrefix)
-{
- AString Message;
-
- switch (a_ChatPrefix)
- {
- case mtFailure:
- {
- Message = Printf("%s[INFO] %s", cChatColor::Rose.c_str(), cChatColor::White.c_str());
- break;
- }
- case mtInformation:
- {
- Message = Printf("%s[INFO] %s", cChatColor::Yellow.c_str(), cChatColor::White.c_str());
- break;
- }
- case mtSuccess:
- {
- Message = Printf("%s[INFO] %s", cChatColor::Green.c_str(), cChatColor::White.c_str());
- break;
- }
- case mtWarning:
- {
- Message = Printf("%s[WARN] %s", cChatColor::Rose.c_str(), cChatColor::White.c_str());
- break;
- }
- case mtFatal:
- {
- Message = Printf("%s[FATAL] %s", cChatColor::Red.c_str(), cChatColor::White.c_str());
- break;
- }
- case mtDeath:
- {
- Message = Printf("%s[DEATH] %s", cChatColor::Gray.c_str(), cChatColor::White.c_str());
- break;
- }
- case mtPrivateMessage:
- {
- Message = Printf("%s[MSG] %s%s", cChatColor::LightBlue.c_str(), cChatColor::White.c_str(), cChatColor::Italic.c_str());
- break;
- }
- case mtJoin:
- {
- Message = Printf("%s[JOIN] %s", cChatColor::Yellow.c_str(), cChatColor::White.c_str());
- break;
- }
- case mtLeave:
- {
- Message = Printf("%s[LEAVE] %s", cChatColor::Yellow.c_str(), cChatColor::White.c_str());
- break;
- }
- default: ASSERT(!"Unhandled chat prefix type!"); return "";
- }
-
- Message.append(a_ChatMessage);
- return Message;
-}
-
// tolua_begin
-/// Normalizes an angle in degrees to the [-180, +180) range:
+/** Normalizes an angle in degrees to the [-180, +180) range: */
inline double NormalizeAngleDegrees(const double a_Degrees)
{
double Norm = fmod(a_Degrees + 180, 360);
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index 385e28c28..eef6b8e69 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -3,7 +3,6 @@
#include "Player.h"
#include "../Server.h"
-#include "../ClientHandle.h"
#include "../UI/Window.h"
#include "../UI/WindowOwner.h"
#include "../World.h"
@@ -1121,15 +1120,6 @@ void cPlayer::SetIP(const AString & a_IP)
-void cPlayer::SendMessage(const AString & a_Message)
-{
- m_ClientHandle->SendChat(a_Message);
-}
-
-
-
-
-
void cPlayer::TeleportToCoords(double a_PosX, double a_PosY, double a_PosZ)
{
SetPosition( a_PosX, a_PosY, a_PosZ );
diff --git a/src/Entities/Player.h b/src/Entities/Player.h
index f2830a0c7..869e67775 100644
--- a/src/Entities/Player.h
+++ b/src/Entities/Player.h
@@ -5,6 +5,7 @@
#include "../Inventory.h"
#include "../Defines.h"
#include "../World.h"
+#include "../ClientHandle.h"
@@ -195,13 +196,13 @@ public:
cClientHandle * GetClientHandle(void) const { return m_ClientHandle; }
- void SendMessage(const AString & a_Message);
- void SendMessageInfo(const AString & a_Message) { SendMessage(AppendChatEpithet(a_Message, mtInformation)); }
- void SendMessageFailure(const AString & a_Message) { SendMessage(AppendChatEpithet(a_Message, mtFailure)); }
- void SendMessageSuccess(const AString & a_Message) { SendMessage(AppendChatEpithet(a_Message, mtSuccess)); }
- void SendMessageWarning(const AString & a_Message) { SendMessage(AppendChatEpithet(a_Message, mtWarning)); }
- void SendMessageFatal(const AString & a_Message) { SendMessage(AppendChatEpithet(a_Message, mtFailure)); }
- void SendMessagePrivateMsg(const AString & a_Message) { SendMessage(AppendChatEpithet(a_Message, mtPrivateMessage)); }
+ void SendMessage (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtCustom); }
+ void SendMessageInfo (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtInformation); }
+ void SendMessageFailure (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtFailure); }
+ void SendMessageSuccess (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtSuccess); }
+ void SendMessageWarning (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtWarning); }
+ void SendMessageFatal (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtFailure); }
+ void SendMessagePrivateMsg(const AString & a_Message, const AString & a_Sender) { m_ClientHandle->SendChat(a_Message, mtPrivateMessage, a_Sender); }
const AString & GetName(void) const { return m_PlayerName; }
void SetName(const AString & a_Name) { m_PlayerName = a_Name; }
diff --git a/src/Root.cpp b/src/Root.cpp
index 883bfe76e..3e1898c42 100644
--- a/src/Root.cpp
+++ b/src/Root.cpp
@@ -536,11 +536,11 @@ void cRoot::SaveAllChunks(void)
-void cRoot::BroadcastChat(const AString & a_Message)
+void cRoot::LoopWorldsAndBroadcastChat(const AString & a_Message, ChatPrefixCodes a_ChatPrefix)
{
for (WorldMap::iterator itr = m_WorldsByName.begin(), end = m_WorldsByName.end(); itr != end; ++itr)
{
- itr->second->BroadcastChat(a_Message);
+ itr->second->LoopPlayersAndBroadcastChat(a_Message, a_ChatPrefix);
} // for itr - m_WorldsByName[]
}
diff --git a/src/Root.h b/src/Root.h
index ba106b54e..4cb77a79d 100644
--- a/src/Root.h
+++ b/src/Root.h
@@ -105,19 +105,20 @@ public:
/// Finds a player from a partial or complete player name and calls the callback - case-insensitive
bool FindAndDoWithPlayer(const AString & a_PlayerName, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<
- void BroadcastChatJoin(const AString & a_Message) { BroadcastChat(AppendChatEpithet(a_Message, mtJoin)); }
- void BroadcastChatLeave(const AString & a_Message) { BroadcastChat(AppendChatEpithet(a_Message, mtLeave)); }
+ void LoopWorldsAndBroadcastChat(const AString & a_Message, ChatPrefixCodes a_ChatPrefix);
+ void BroadcastChatJoin (const AString & a_Message) { LoopWorldsAndBroadcastChat(a_Message, mtJoin); }
+ void BroadcastChatLeave (const AString & a_Message) { LoopWorldsAndBroadcastChat(a_Message, mtLeave); }
+ void BroadcastChatDeath (const AString & a_Message) { LoopWorldsAndBroadcastChat(a_Message, mtDeath); }
// tolua_begin
/// Sends a chat message to all connected clients (in all worlds)
- void BroadcastChat(const AString & a_Message);
- void BroadcastChatInfo(const AString & a_Message) { BroadcastChat(AppendChatEpithet(a_Message, mtInformation)); }
- void BroadcastChatFailure(const AString & a_Message) { BroadcastChat(AppendChatEpithet(a_Message, mtFailure)); }
- void BroadcastChatSuccess(const AString & a_Message) { BroadcastChat(AppendChatEpithet(a_Message, mtSuccess)); }
- void BroadcastChatWarning(const AString & a_Message) { BroadcastChat(AppendChatEpithet(a_Message, mtWarning)); }
- void BroadcastChatFatal(const AString & a_Message) { BroadcastChat(AppendChatEpithet(a_Message, mtFailure)); }
- void BroadcastChatDeath(const AString & a_Message) { BroadcastChat(AppendChatEpithet(a_Message, mtDeath)); }
+ void BroadcastChat (const AString & a_Message) { LoopWorldsAndBroadcastChat(a_Message, mtCustom); }
+ void BroadcastChatInfo (const AString & a_Message) { LoopWorldsAndBroadcastChat(a_Message, mtInformation); }
+ void BroadcastChatFailure(const AString & a_Message) { LoopWorldsAndBroadcastChat(a_Message, mtFailure); }
+ void BroadcastChatSuccess(const AString & a_Message) { LoopWorldsAndBroadcastChat(a_Message, mtSuccess); }
+ void BroadcastChatWarning(const AString & a_Message) { LoopWorldsAndBroadcastChat(a_Message, mtWarning); }
+ void BroadcastChatFatal (const AString & a_Message) { LoopWorldsAndBroadcastChat(a_Message, mtFailure); }
/// Returns the textual description of the protocol version: 49 -> "1.4.4". Provided specifically for Lua API
static AString GetProtocolVersionTextFromInt(int a_ProtocolVersionNum);
diff --git a/src/World.cpp b/src/World.cpp
index de2002b84..e5c9f4398 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -249,7 +249,9 @@ cWorld::cWorld(const AString & a_WorldName) :
m_WeatherInterval(24000), // Guaranteed 1 day of sunshine at server start :)
m_GeneratorCallbacks(*this),
m_TickThread(*this),
- m_Scoreboard(this)
+ m_Scoreboard(this),
+ m_bCommandBlocksEnabled(false),
+ m_bUseChatPrefixes(true)
{
LOGD("cWorld::cWorld(\"%s\")", a_WorldName.c_str());
@@ -543,9 +545,10 @@ void cWorld::Start(void)
m_IsSaplingBonemealable = IniFile.GetValueSetB("Plants", "IsSaplingBonemealable", true);
m_IsSugarcaneBonemealable = IniFile.GetValueSetB("Plants", "IsSugarcaneBonemealable", false);
m_bEnabledPVP = IniFile.GetValueSetB("PVP", "Enabled", true);
- m_IsDeepSnowEnabled = IniFile.GetValueSetB("Physics", "DeepSnow", false);
+ m_IsDeepSnowEnabled = IniFile.GetValueSetB("Physics", "DeepSnow", true);
m_ShouldLavaSpawnFire = IniFile.GetValueSetB("Physics", "ShouldLavaSpawnFire", true);
m_bCommandBlocksEnabled = IniFile.GetValueSetB("Mechanics", "CommandBlocksEnabled", false);
+ m_bUseChatPrefixes = IniFile.GetValueSetB("Mechanics", "UseChatPrefixes", true);
m_VillagersShouldHarvestCrops = IniFile.GetValueSetB("Monsters", "VillagersShouldHarvestCrops", true);
m_GameMode = (eGameMode)IniFile.GetValueSetI("GameMode", "GameMode", m_GameMode);
@@ -1744,7 +1747,7 @@ void cWorld::BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cons
-void cWorld::BroadcastChat(const AString & a_Message, const cClientHandle * a_Exclude)
+void cWorld::LoopPlayersAndBroadcastChat(const AString & a_Message, ChatPrefixCodes a_ChatPrefix, const cClientHandle * a_Exclude)
{
cCSLock Lock(m_CSPlayers);
for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
@@ -1754,7 +1757,7 @@ void cWorld::BroadcastChat(const AString & a_Message, const cClientHandle * a_Ex
{
continue;
}
- ch->SendChat(a_Message);
+ ch->SendChat(a_Message, a_ChatPrefix);
}
}
diff --git a/src/World.h b/src/World.h
index 01481c049..0527abbff 100644
--- a/src/World.h
+++ b/src/World.h
@@ -158,14 +158,16 @@ public:
void BroadcastBlockBreakAnimation(int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage, const cClientHandle * a_Exclude = NULL);
void BroadcastBlockEntity (int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL); ///< If there is a block entity at the specified coods, sends it to all clients except a_Exclude
- // tolua_start
- void BroadcastChat(const AString & a_Message, const cClientHandle * a_Exclude = NULL);
- void BroadcastChatInfo(const AString & a_Message, const cClientHandle * a_Exclude = NULL) { BroadcastChat(AppendChatEpithet(a_Message, mtInformation)); }
- void BroadcastChatFailure(const AString & a_Message, const cClientHandle * a_Exclude = NULL) { BroadcastChat(AppendChatEpithet(a_Message, mtFailure)); }
- void BroadcastChatSuccess(const AString & a_Message, const cClientHandle * a_Exclude = NULL) { BroadcastChat(AppendChatEpithet(a_Message, mtSuccess)); }
- void BroadcastChatWarning(const AString & a_Message, const cClientHandle * a_Exclude = NULL) { BroadcastChat(AppendChatEpithet(a_Message, mtWarning)); }
- void BroadcastChatFatal(const AString & a_Message, const cClientHandle * a_Exclude = NULL) { BroadcastChat(AppendChatEpithet(a_Message, mtFailure)); }
- void BroadcastChatDeath(const AString & a_Message, const cClientHandle * a_Exclude = NULL) { BroadcastChat(AppendChatEpithet(a_Message, mtDeath)); }
+ void LoopPlayersAndBroadcastChat(const AString & a_Message, ChatPrefixCodes a_ChatPrefix, const cClientHandle * a_Exclude = NULL);
+ void BroadcastChatDeath (const AString & a_Message, const cClientHandle * a_Exclude = NULL) { LoopPlayersAndBroadcastChat(a_Message, mtDeath, a_Exclude); }
+
+ // tolua_begin
+ void BroadcastChat (const AString & a_Message, const cClientHandle * a_Exclude = NULL) { LoopPlayersAndBroadcastChat(a_Message, mtCustom, a_Exclude); }
+ void BroadcastChatInfo (const AString & a_Message, const cClientHandle * a_Exclude = NULL) { LoopPlayersAndBroadcastChat(a_Message, mtInformation, a_Exclude); }
+ void BroadcastChatFailure(const AString & a_Message, const cClientHandle * a_Exclude = NULL) { LoopPlayersAndBroadcastChat(a_Message, mtFailure, a_Exclude); }
+ void BroadcastChatSuccess(const AString & a_Message, const cClientHandle * a_Exclude = NULL) { LoopPlayersAndBroadcastChat(a_Message, mtSuccess, a_Exclude); }
+ void BroadcastChatWarning(const AString & a_Message, const cClientHandle * a_Exclude = NULL) { LoopPlayersAndBroadcastChat(a_Message, mtWarning, a_Exclude); }
+ void BroadcastChatFatal (const AString & a_Message, const cClientHandle * a_Exclude = NULL) { LoopPlayersAndBroadcastChat(a_Message, mtFailure, a_Exclude); }
// tolua_end
void BroadcastChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude = NULL);
@@ -544,12 +546,14 @@ public:
/** Returns the name of the world.ini file used by this world */
const AString & GetIniFileName(void) const {return m_IniFileName; }
- /// Returns the associated scoreboard instance
+ /** Returns the associated scoreboard instance */
cScoreboard & GetScoreBoard(void) { return m_Scoreboard; }
bool AreCommandBlocksEnabled(void) const { return m_bCommandBlocksEnabled; }
-
void SetCommandBlocksEnabled(bool a_Flag) { m_bCommandBlocksEnabled = a_Flag; }
+
+ bool ShouldUseChatPrefixes(void) const { return m_bUseChatPrefixes; }
+ void SetShouldUseChatPrefixes(bool a_Flag) { m_bUseChatPrefixes = a_Flag; }
// tolua_end
@@ -800,7 +804,10 @@ private:
bool m_IsSaplingBonemealable;
bool m_IsSugarcaneBonemealable;
+ /** Whether command blocks are enabled or not */
bool m_bCommandBlocksEnabled;
+ /** Whether prefixes such as [INFO] are prepended to SendMessageXXX() / BroadcastChatXXX() functions */
+ bool m_bUseChatPrefixes;
cChunkGenerator m_Generator;