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author | Mattes D <github@xoft.cz> | 2014-02-18 23:08:12 +0100 |
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committer | Mattes D <github@xoft.cz> | 2014-02-18 23:08:12 +0100 |
commit | 98332c5b7662deb1f14792176414bc4b5f48301b (patch) | |
tree | 974477fd292b4b3dd44d0318bcab77770c890190 /src | |
parent | ProtoProxy: ignoring PolarSSL build files. (diff) | |
parent | Properly exported and documented paintings (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Bindings/AllToLua.pkg | 1 | ||||
-rw-r--r-- | src/BlockID.h | 2 | ||||
-rw-r--r-- | src/CMakeLists.txt | 1 | ||||
-rw-r--r-- | src/ClientHandle.cpp | 8 | ||||
-rw-r--r-- | src/ClientHandle.h | 2 | ||||
-rw-r--r-- | src/Entities/Entity.h | 2 | ||||
-rw-r--r-- | src/Entities/Painting.cpp | 43 | ||||
-rw-r--r-- | src/Entities/Painting.h | 42 | ||||
-rw-r--r-- | src/Items/ItemHandler.cpp | 6 | ||||
-rw-r--r-- | src/Items/ItemPainting.h | 98 | ||||
-rw-r--r-- | src/Protocol/Protocol.h | 2 | ||||
-rw-r--r-- | src/Protocol/Protocol125.h | 1 | ||||
-rw-r--r-- | src/Protocol/Protocol17x.cpp | 15 | ||||
-rw-r--r-- | src/Protocol/Protocol17x.h | 1 | ||||
-rw-r--r-- | src/Protocol/ProtocolRecognizer.cpp | 8 | ||||
-rw-r--r-- | src/Protocol/ProtocolRecognizer.h | 1 | ||||
-rw-r--r-- | src/WorldStorage/NBTChunkSerializer.cpp | 1 |
17 files changed, 231 insertions, 3 deletions
diff --git a/src/Bindings/AllToLua.pkg b/src/Bindings/AllToLua.pkg index 6c295102f..1f08c66dc 100644 --- a/src/Bindings/AllToLua.pkg +++ b/src/Bindings/AllToLua.pkg @@ -34,6 +34,7 @@ $cfile "../Entities/Entity.h" $cfile "../Entities/Floater.h" $cfile "../Entities/Pawn.h" $cfile "../Entities/Player.h" +$cfile "../Entities/Painting.h" $cfile "../Entities/Pickup.h" $cfile "../Entities/ProjectileEntity.h" $cfile "../Entities/TNTEntity.h" diff --git a/src/BlockID.h b/src/BlockID.h index d5b3da672..740c5fc90 100644 --- a/src/BlockID.h +++ b/src/BlockID.h @@ -266,7 +266,7 @@ enum ENUM_ITEM_ID E_ITEM_FLINT = 318, E_ITEM_RAW_PORKCHOP = 319, E_ITEM_COOKED_PORKCHOP = 320, - E_ITEM_PAINTINGS = 321, + E_ITEM_PAINTING = 321, E_ITEM_GOLDEN_APPLE = 322, E_ITEM_SIGN = 323, E_ITEM_WOODEN_DOOR = 324, diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 6ba952f92..16bdad14e 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -52,6 +52,7 @@ if (NOT MSVC) Entities/Entity.h Entities/Floater.h Entities/Pawn.h + Entities/Painting.h Entities/Pickup.h Entities/Player.h Entities/ProjectileEntity.h diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp index c91a0c01b..84286fc41 100644 --- a/src/ClientHandle.cpp +++ b/src/ClientHandle.cpp @@ -2091,6 +2091,14 @@ void cClientHandle::SendPickupSpawn(const cPickup & a_Pickup) +void cClientHandle::SendPaintingSpawn(const cPainting & a_Painting) +{ + m_Protocol->SendPaintingSpawn(a_Painting); +} + + + + void cClientHandle::SendEntityAnimation(const cEntity & a_Entity, char a_Animation) { diff --git a/src/ClientHandle.h b/src/ClientHandle.h index 5faa94004..aefca7233 100644 --- a/src/ClientHandle.h +++ b/src/ClientHandle.h @@ -27,6 +27,7 @@ class cInventory; class cMonster; class cPawn; class cExpOrb; +class cPainting; class cPickup; class cPlayer; class cProtocol; @@ -111,6 +112,7 @@ public: void SendGameMode (eGameMode a_GameMode); void SendHealth (void); void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item); + void SendPaintingSpawn (const cPainting & a_Painting); void SendPickupSpawn (const cPickup & a_Pickup); void SendEntityAnimation (const cEntity & a_Entity, char a_Animation); void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount); diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h index b2edfc2b4..29ffd949d 100644 --- a/src/Entities/Entity.h +++ b/src/Entities/Entity.h @@ -81,6 +81,7 @@ public: etProjectile, etExpOrb, etFloater, + etPainting, // Common variations etMob = etMonster, // DEPRECATED, use etMonster instead! @@ -139,6 +140,7 @@ public: bool IsProjectile (void) const { return (m_EntityType == etProjectile); } bool IsExpOrb (void) const { return (m_EntityType == etExpOrb); } bool IsFloater (void) const { return (m_EntityType == etFloater); } + bool IsPainting (void) const { return (m_EntityType == etPainting); } /// Returns true if the entity is of the specified class or a subclass (cPawn's IsA("cEntity") returns true) virtual bool IsA(const char * a_ClassName) const; diff --git a/src/Entities/Painting.cpp b/src/Entities/Painting.cpp new file mode 100644 index 000000000..b98c1e67a --- /dev/null +++ b/src/Entities/Painting.cpp @@ -0,0 +1,43 @@ + +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "Painting.h" +#include "ClientHandle.h" +#include "Player.h" + + + + + +cPainting::cPainting(const AString & a_Name, int a_Direction, double a_X, double a_Y, double a_Z) + : cEntity(etPainting, a_X, a_Y, a_Z, 1, 1), + m_Name(a_Name), + m_Direction(a_Direction) +{ +} + + + + + + +void cPainting::SpawnOn(cClientHandle & a_Client) +{ + a_Client.SendPaintingSpawn(*this); +} + + + + + +void cPainting::GetDrops(cItems & a_Items, cEntity * a_Killer) +{ + if ((a_Killer != NULL) && a_Killer->IsPlayer() && !((cPlayer *)a_Killer)->IsGameModeCreative()) + { + a_Items.push_back(cItem(E_ITEM_PAINTING)); + } +} + + + + diff --git a/src/Entities/Painting.h b/src/Entities/Painting.h new file mode 100644 index 000000000..95afbed1e --- /dev/null +++ b/src/Entities/Painting.h @@ -0,0 +1,42 @@ + +#pragma once + +#include "Entity.h" + + + + + +// tolua_begin +class cPainting : + public cEntity +{ + // tolua_end + typedef cEntity super; + +public: + CLASS_PROTODEF(cPainting); + + cPainting(const AString & a_Name, int a_Direction, double a_X, double a_Y, double a_Z); + const AString & GetName(void) const { return m_Name; } // tolua_export + int GetDirection(void) const { return m_Direction; } // tolua_export + +private: + + virtual void SpawnOn(cClientHandle & a_Client) override; + virtual void Tick(float a_Dt, cChunk & a_Chunk) override {}; + virtual void GetDrops(cItems & a_Items, cEntity * a_Killer) override; + virtual void KilledBy(cEntity * a_Killer) override + { + super::KilledBy(a_Killer); + Destroy(); + } + + AString m_Name; + int m_Direction; + +}; // tolua_export + + + + diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp index 19913ab24..5ff74fc2c 100644 --- a/src/Items/ItemHandler.cpp +++ b/src/Items/ItemHandler.cpp @@ -26,6 +26,7 @@ #include "ItemLighter.h" #include "ItemMinecart.h" #include "ItemNetherWart.h" +#include "ItemPainting.h" #include "ItemPickaxe.h" #include "ItemThrowable.h" #include "ItemRedstoneDust.h" @@ -106,6 +107,7 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType) case E_ITEM_FLINT_AND_STEEL: return new cItemLighterHandler(a_ItemType); case E_ITEM_FLOWER_POT: return new cItemFlowerPotHandler(a_ItemType); case E_ITEM_NETHER_WART: return new cItemNetherWartHandler(a_ItemType); + case E_ITEM_PAINTING: return new cItemPaintingHandler(a_ItemType); case E_ITEM_REDSTONE_DUST: return new cItemRedstoneDustHandler(a_ItemType); case E_ITEM_REDSTONE_REPEATER: return new cItemRedstoneRepeaterHandler(a_ItemType); case E_ITEM_SHEARS: return new cItemShearsHandler(a_ItemType); @@ -305,7 +307,7 @@ char cItemHandler::GetMaxStackSize(void) case E_ITEM_BOWL: return 64; case E_ITEM_BREAD: return 64; case E_ITEM_BREWING_STAND: return 64; - case E_ITEM_BUCKET: return 1; // TODO: change this to 16 when turning compatibility to 1.3 + case E_ITEM_BUCKET: return 16; case E_ITEM_CARROT: return 64; case E_ITEM_CAULDRON: return 64; case E_ITEM_CLAY: return 64; @@ -349,7 +351,7 @@ char cItemHandler::GetMaxStackSize(void) case E_ITEM_MELON_SLICE: return 64; case E_ITEM_NETHER_BRICK: return 64; case E_ITEM_NETHER_WART: return 64; - case E_ITEM_PAINTINGS: return 64; + case E_ITEM_PAINTING: return 64; case E_ITEM_PAPER: return 64; case E_ITEM_POISONOUS_POTATO: return 64; case E_ITEM_POTATO: return 64; diff --git a/src/Items/ItemPainting.h b/src/Items/ItemPainting.h new file mode 100644 index 000000000..b85098221 --- /dev/null +++ b/src/Items/ItemPainting.h @@ -0,0 +1,98 @@ + +#pragma once + +#include "ItemHandler.h" +#include "../World.h" +#include "../Entities/Player.h" +#include "../Entities/Painting.h" + + + + + +class cItemPaintingHandler : + public cItemHandler +{ +public: + cItemPaintingHandler(int a_ItemType) + : cItemHandler(a_ItemType) + { + } + + virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override + { + if (a_Dir == BLOCK_FACE_NONE) + { + // Client sends this if clicked on top or bottom face + return false; + } + + AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_Dir); // Make sure block that will be occupied is free + BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); + AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_Dir, true); // We want the clicked block, so go back again + + if (Block == E_BLOCK_AIR) + { + int Dir = 0; + + // The client uses different values for painting directions and block faces. Our constants are for the block faces, so we convert them here to painting faces + switch (a_Dir) + { + case BLOCK_FACE_ZP: break; // Initialised to zero + case BLOCK_FACE_ZM: Dir = 2; break; + case BLOCK_FACE_XM: Dir = 1; break; + case BLOCK_FACE_XP: Dir = 3; break; + default: ASSERT(!"Unhandled block face when trying spawn painting!"); return false; + } + + static const struct // Define all the possible painting titles + { + AString Title; + } gPaintingTitlesList[] = + { + { "Kebab" }, + { "Aztec" }, + { "Alban" }, + { "Aztec2" }, + { "Bomb" }, + { "Plant" }, + { "Wasteland" }, + { "Wanderer" }, + { "Graham" }, + { "Pool" }, + { "Courbet" }, + { "Sunset" }, + { "Sea" }, + { "Creebet" }, + { "Match" }, + { "Bust" }, + { "Stage" }, + { "Void" }, + { "SkullAndRoses" }, + { "Wither" }, + { "Fighters" }, + { "Skeleton" }, + { "DonkeyKong" }, + { "Pointer" }, + { "Pigscene" }, + { "BurningSkull" } + }; + + cPainting * Painting = new cPainting(gPaintingTitlesList[a_World->GetTickRandomNumber(ARRAYCOUNT(gPaintingTitlesList) - 1)].Title, Dir, a_BlockX, a_BlockY, a_BlockZ); + Painting->Initialize(a_World); + + if (!a_Player->IsGameModeCreative()) + { + a_Player->GetInventory().RemoveOneEquippedItem(); + } + + return true; + + } + return false; + } +}; + + + + diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h index f5b9fd403..46b627254 100644 --- a/src/Protocol/Protocol.h +++ b/src/Protocol/Protocol.h @@ -24,6 +24,7 @@ class cWindow; class cInventory; class cPawn; class cPickup; +class cPainting; class cWorld; class cMonster; class cChunkDataSerializer; @@ -81,6 +82,7 @@ public: virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) = 0; virtual void SendKeepAlive (int a_PingID) = 0; virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) = 0; + virtual void SendPaintingSpawn (const cPainting & a_Painting) = 0; virtual void SendPickupSpawn (const cPickup & a_Pickup) = 0; virtual void SendPlayerAbilities (void) = 0; virtual void SendEntityAnimation (const cEntity & a_Entity, char a_Animation) = 0; diff --git a/src/Protocol/Protocol125.h b/src/Protocol/Protocol125.h index 1a3209333..54551ea5f 100644 --- a/src/Protocol/Protocol125.h +++ b/src/Protocol/Protocol125.h @@ -56,6 +56,7 @@ public: virtual void SendKeepAlive (int a_PingID) override; virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override; virtual void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount) override; + virtual void SendPaintingSpawn (const cPainting & a_Painting) override {}; virtual void SendPickupSpawn (const cPickup & a_Pickup) override; virtual void SendPlayerAbilities (void) override {} // This protocol doesn't support such message virtual void SendEntityAnimation (const cEntity & a_Entity, char a_Animation) override; diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp index f7d13774d..7da19a14b 100644 --- a/src/Protocol/Protocol17x.cpp +++ b/src/Protocol/Protocol17x.cpp @@ -21,6 +21,7 @@ Implements the 1.7.x protocol classes: #include "../Entities/ExpOrb.h" #include "../Entities/Minecart.h" #include "../Entities/FallingBlock.h" +#include "../Entities/Painting.h" #include "../Entities/Pickup.h" #include "../Entities/Player.h" #include "../Mobs/IncludeAllMonsters.h" @@ -569,6 +570,20 @@ void cProtocol172::SendLogin(const cPlayer & a_Player, const cWorld & a_World) +void cProtocol172::SendPaintingSpawn(const cPainting & a_Painting) +{ + cPacketizer Pkt(*this, 0x10); // Spawn Painting packet + Pkt.WriteVarInt(a_Painting.GetUniqueID()); + Pkt.WriteString(a_Painting.GetName().c_str()); + Pkt.WriteInt((int)a_Painting.GetPosX()); + Pkt.WriteInt((int)a_Painting.GetPosY()); + Pkt.WriteInt((int)a_Painting.GetPosZ()); + Pkt.WriteInt(a_Painting.GetDirection()); +} + + + + void cProtocol172::SendPickupSpawn(const cPickup & a_Pickup) { diff --git a/src/Protocol/Protocol17x.h b/src/Protocol/Protocol17x.h index d19be0f05..ae3577867 100644 --- a/src/Protocol/Protocol17x.h +++ b/src/Protocol/Protocol17x.h @@ -87,6 +87,7 @@ public: virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) override; virtual void SendKeepAlive (int a_PingID) override; virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override; + virtual void SendPaintingSpawn (const cPainting & a_Painting) override; virtual void SendPickupSpawn (const cPickup & a_Pickup) override; virtual void SendPlayerAbilities (void) override; virtual void SendEntityAnimation (const cEntity & a_Entity, char a_Animation) override; diff --git a/src/Protocol/ProtocolRecognizer.cpp b/src/Protocol/ProtocolRecognizer.cpp index 6e51ee9cd..b658dc9db 100644 --- a/src/Protocol/ProtocolRecognizer.cpp +++ b/src/Protocol/ProtocolRecognizer.cpp @@ -405,6 +405,14 @@ void cProtocolRecognizer::SendParticleEffect(const AString & a_ParticleName, flo +void cProtocolRecognizer::SendPaintingSpawn(const cPainting & a_Painting) +{ + m_Protocol->SendPaintingSpawn(a_Painting); +} + + + + void cProtocolRecognizer::SendPickupSpawn(const cPickup & a_Pickup) { diff --git a/src/Protocol/ProtocolRecognizer.h b/src/Protocol/ProtocolRecognizer.h index 800163be6..abbb22827 100644 --- a/src/Protocol/ProtocolRecognizer.h +++ b/src/Protocol/ProtocolRecognizer.h @@ -91,6 +91,7 @@ public: virtual void SendKeepAlive (int a_PingID) override; virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override; virtual void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount) override; + virtual void SendPaintingSpawn (const cPainting & a_Painting) override; virtual void SendPickupSpawn (const cPickup & a_Pickup) override; virtual void SendPlayerAbilities (void) override; virtual void SendEntityAnimation (const cEntity & a_Entity, char a_Animation) override; diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp index 95b5e66d2..8419bd646 100644 --- a/src/WorldStorage/NBTChunkSerializer.cpp +++ b/src/WorldStorage/NBTChunkSerializer.cpp @@ -627,6 +627,7 @@ void cNBTChunkSerializer::Entity(cEntity * a_Entity) case cEntity::etProjectile: AddProjectileEntity ((cProjectileEntity *)a_Entity); break; case cEntity::etTNT: /* TODO */ break; case cEntity::etExpOrb: /* TODO */ break; + case cEntity::etPainting: /* TODO */ break; case cEntity::etPlayer: return; // Players aren't saved into the world default: { |