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author | archshift <admin@archshift.com> | 2014-07-10 08:28:27 +0200 |
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committer | archshift <admin@archshift.com> | 2014-07-10 08:28:27 +0200 |
commit | e824cd09b369c47a7f316fccc7577cd923164466 (patch) | |
tree | d8efa178a29955525458a38b1351ea0b609a2a09 /src/WorldStorage/WorldStorage.h | |
parent | EntityEffects.x -> EntityEffect.x, Object-Oriented effects (diff) | |
parent | Merge pull request #1157 from Howaner/Window (diff) | |
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Diffstat (limited to 'src/WorldStorage/WorldStorage.h')
-rw-r--r-- | src/WorldStorage/WorldStorage.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/WorldStorage/WorldStorage.h b/src/WorldStorage/WorldStorage.h index bb189b6c9..1204b4310 100644 --- a/src/WorldStorage/WorldStorage.h +++ b/src/WorldStorage/WorldStorage.h @@ -67,9 +67,6 @@ public: void QueueLoadChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, bool a_Generate); // Queues the chunk for loading; if not loaded, the chunk will be generated if a_Generate is true void QueueSaveChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ); - /// Signals that a message should be output to the console when all the chunks have been saved - void QueueSavedMessage(void); - /// Loads the chunk specified; returns true on success, false on failure bool LoadChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ); |