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author | 12xx12 <44411062+12xx12@users.noreply.github.com> | 2020-08-12 10:54:36 +0200 |
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committer | Tiger Wang <ziwei.tiger@outlook.com> | 2020-08-19 21:45:27 +0200 |
commit | 7d0813ce8c1be14bc1b9b706644bd4aa797244ee (patch) | |
tree | 6d026a11be6db2da3d60b94b4f4a442460253e1d /src/WorldStorage/NamespaceSerializer.cpp | |
parent | Add enhanced Gold generation in Mesa-Type Biomes (#4821) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/WorldStorage/NamespaceSerializer.cpp | 281 |
1 files changed, 281 insertions, 0 deletions
diff --git a/src/WorldStorage/NamespaceSerializer.cpp b/src/WorldStorage/NamespaceSerializer.cpp new file mode 100644 index 000000000..ee2f07dfd --- /dev/null +++ b/src/WorldStorage/NamespaceSerializer.cpp @@ -0,0 +1,281 @@ +#include "Globals.h" + +#include "NamespaceSerializer.h" + +namespace NamespaceSerializer +{ + unsigned DataVersion() + { + return 2566; + } + + const char * From(const Statistic ID) + { + switch (ID) + { + case Statistic::AnimalsBred: return "animals_bred"; + case Statistic::AviateOneCm: return "aviate_one_cm"; + case Statistic::BellRing: return "bell_ring"; + case Statistic::BoatOneCm: return "boat_one_cm"; + case Statistic::CleanArmor: return "clean_armor"; + case Statistic::CleanBanner: return "clean_banner"; + case Statistic::CleanShulkerBox: return "clean_shulker_box"; + case Statistic::ClimbOneCm: return "climb_one_cm"; + case Statistic::CrouchOneCm: return "crouch_one_cm"; + case Statistic::DamageAbsorbed: return "damage_absorbed"; + case Statistic::DamageBlockedByShield: return "damage_blocked_by_shield"; + case Statistic::DamageDealt: return "damage_dealt"; + case Statistic::DamageDealtAbsorbed: return "damage_dealt_absorbed"; + case Statistic::DamageDealtResisted: return "damage_dealt_resisted"; + case Statistic::DamageResisted: return "damage_resisted"; + case Statistic::DamageTaken: return "damage_taken"; + case Statistic::Deaths: return "deaths"; + case Statistic::Drop: return "drop"; + case Statistic::EatCakeSlice: return "eat_cake_slice"; + case Statistic::EnchantItem: return "enchant_item"; + case Statistic::FallOneCm: return "fall_one_cm"; + case Statistic::FillCauldron: return "fill_cauldron"; + case Statistic::FishCaught: return "fish_caught"; + case Statistic::FlyOneCm: return "fly_one_cm"; + case Statistic::HorseOneCm: return "horse_one_cm"; + case Statistic::InspectDispenser: return "inspect_dispenser"; + case Statistic::InspectDropper: return "inspect_dropper"; + case Statistic::InspectHopper: return "inspect_hopper"; + case Statistic::InteractWithAnvil: return "interact_with_anvil"; + case Statistic::InteractWithBeacon: return "interact_with_beacon"; + case Statistic::InteractWithBlastFurnace: return "interact_with_blast_furnace"; + case Statistic::InteractWithBrewingstand: return "interact_with_brewingstand"; + case Statistic::InteractWithCampfire: return "interact_with_campfire"; + case Statistic::InteractWithCartographyTable: return "interact_with_cartography_table"; + case Statistic::InteractWithCraftingTable: return "interact_with_crafting_table"; + case Statistic::InteractWithFurnace: return "interact_with_furnace"; + case Statistic::InteractWithGrindstone: return "interact_with_grindstone"; + case Statistic::InteractWithLectern: return "interact_with_lectern"; + case Statistic::InteractWithLoom: return "interact_with_loom"; + case Statistic::InteractWithSmithingTable: return "interact_with_smithing_table"; + case Statistic::InteractWithSmoker: return "interact_with_smoker"; + case Statistic::InteractWithStonecutter: return "interact_with_stonecutter"; + case Statistic::Jump: return "jump"; + case Statistic::LeaveGame: return "leave_game"; + case Statistic::MinecartOneCm: return "minecart_one_cm"; + case Statistic::MobKills: return "mob_kills"; + case Statistic::OpenBarrel: return "open_barrel"; + case Statistic::OpenChest: return "open_chest"; + case Statistic::OpenEnderchest: return "open_enderchest"; + case Statistic::OpenShulkerBox: return "open_shulker_box"; + case Statistic::PigOneCm: return "pig_one_cm"; + case Statistic::PlayNoteblock: return "play_noteblock"; + case Statistic::PlayOneMinute: return "play_one_minute"; + case Statistic::PlayRecord: return "play_record"; + case Statistic::PlayerKills: return "player_kills"; + case Statistic::PotFlower: return "pot_flower"; + case Statistic::RaidTrigger: return "raid_trigger"; + case Statistic::RaidWin: return "raid_win"; + case Statistic::SleepInBed: return "sleep_in_bed"; + case Statistic::SneakTime: return "sneak_time"; + case Statistic::SprintOneCm: return "sprint_one_cm"; + case Statistic::StriderOneCm: return "strider_one_cm"; + case Statistic::SwimOneCm: return "swim_one_cm"; + case Statistic::TalkedToVillager: return "talked_to_villager"; + case Statistic::TargetHit: return "target_hit"; + case Statistic::TimeSinceDeath: return "time_since_death"; + case Statistic::TimeSinceRest: return "time_since_rest"; + case Statistic::TradedWithVillager: return "traded_with_villager"; + case Statistic::TriggerTrappedChest: return "trigger_trapped_chest"; + case Statistic::TuneNoteblock: return "tune_noteblock"; + case Statistic::UseCauldron: return "use_cauldron"; + case Statistic::WalkOnWaterOneCm: return "walk_on_water_one_cm"; + case Statistic::WalkOneCm: return "walk_one_cm"; + case Statistic::WalkUnderWaterOneCm: return "walk_under_water_one_cm"; + + // Old ones just for compatibility + case Statistic::JunkFished: return "junk_fished"; + case Statistic::TreasureFished: return "treasure_fished"; + + // The old advancements + case Statistic::AchOpenInventory: return "cuberite:achievement.openInventory"; + case Statistic::AchMineWood: return "cuberite:achievement.mineWood"; + case Statistic::AchBuildWorkBench: return "cuberite:achievement.buildWorkBench"; + case Statistic::AchBuildPickaxe: return "cuberite:achievement.buildPickaxe"; + case Statistic::AchBuildFurnace: return "cuberite:achievement.buildFurnace"; + case Statistic::AchAcquireIron: return "cuberite:achievement.acquireIron"; + case Statistic::AchBuildHoe: return "cuberite:achievement.buildHoe"; + case Statistic::AchMakeBread: return "cuberite:achievement.makeBread"; + case Statistic::AchBakeCake: return "cuberite:achievement.bakeCake"; + case Statistic::AchBuildBetterPickaxe: return "cuberite:achievement.buildBetterPickaxe"; + case Statistic::AchCookFish: return "cuberite:achievement.cookFish"; + case Statistic::AchOnARail: return "cuberite:achievement.onARail"; + case Statistic::AchBuildSword: return "cuberite:achievement.buildSword"; + case Statistic::AchKillEnemy: return "cuberite:achievement.killEnemy"; + case Statistic::AchKillCow: return "cuberite:achievement.killCow"; + case Statistic::AchFlyPig: return "cuberite:achievement.flyPig"; + case Statistic::AchSnipeSkeleton: return "cuberite:achievement.snipeSkeleton"; + case Statistic::AchDiamonds: return "cuberite:achievement.diamonds"; + case Statistic::AchPortal: return "cuberite:achievement.portal"; + case Statistic::AchGhast: return "cuberite:achievement.ghast"; + case Statistic::AchBlazeRod: return "cuberite:achievement.blazeRod"; + case Statistic::AchPotion: return "cuberite:achievement.potion"; + case Statistic::AchTheEnd: return "cuberite:achievement.theEnd"; + case Statistic::AchTheEnd2: return "cuberite:achievement.theEnd2"; + case Statistic::AchEnchantments: return "cuberite:achievement.enchantments"; + case Statistic::AchOverkill: return "cuberite:achievement.overkill"; + case Statistic::AchBookcase: return "cuberite:achievement.bookcase"; + case Statistic::AchExploreAllBiomes: return "cuberite:achievement.exploreAllBiomes"; + case Statistic::AchSpawnWither: return "cuberite:achievement.spawnWither"; + case Statistic::AchKillWither: return "cuberite:achievement.killWither"; + case Statistic::AchFullBeacon: return "cuberite:achievement.fullBeacon"; + case Statistic::AchBreedCow: return "cuberite:achievement.breedCow"; + case Statistic::AchDiamondsToYou: return "cuberite:achievement.diamondsToYou"; + } + + UNREACHABLE("Tried to save unhandled statistic"); + } + + static const std::unordered_map<std::string_view, Statistic> CustomStatistics + { + { "animals_bred", Statistic::AnimalsBred }, + { "aviate_one_cm", Statistic::AviateOneCm }, + { "bell_ring", Statistic::BellRing }, + { "boat_one_cm", Statistic::BoatOneCm }, + { "clean_armor", Statistic::CleanArmor }, + { "clean_banner", Statistic::CleanBanner }, + { "clean_shulker_box", Statistic::CleanShulkerBox }, + { "climb_one_cm", Statistic::ClimbOneCm }, + { "crouch_one_cm", Statistic::CrouchOneCm }, + { "damage_absorbed", Statistic::DamageAbsorbed }, + { "damage_blocked_by_shield", Statistic::DamageBlockedByShield }, + { "damage_dealt", Statistic::DamageDealt }, + { "damage_dealt_absorbed", Statistic::DamageDealtAbsorbed }, + { "damage_dealt_resisted", Statistic::DamageDealtResisted }, + { "damage_resisted", Statistic::DamageResisted }, + { "damage_taken", Statistic::DamageTaken }, + { "deaths", Statistic::Deaths }, + { "drop", Statistic::Drop }, + { "eat_cake_slice", Statistic::EatCakeSlice }, + { "enchant_item", Statistic::EnchantItem }, + { "fall_one_cm", Statistic::FallOneCm }, + { "fill_cauldron", Statistic::FillCauldron }, + { "fish_caught", Statistic::FishCaught }, + { "fly_one_cm", Statistic::FlyOneCm }, + { "horse_one_cm", Statistic::HorseOneCm }, + { "inspect_dispenser", Statistic::InspectDispenser }, + { "inspect_dropper", Statistic::InspectDropper }, + { "inspect_hopper", Statistic::InspectHopper }, + { "interact_with_anvil", Statistic::InteractWithAnvil }, + { "interact_with_beacon", Statistic::InteractWithBeacon }, + { "interact_with_blast_furnace", Statistic::InteractWithBlastFurnace }, + { "interact_with_brewingstand", Statistic::InteractWithBrewingstand }, + { "interact_with_campfire", Statistic::InteractWithCampfire }, + { "interact_with_cartography_table", Statistic::InteractWithCartographyTable }, + { "interact_with_crafting_table", Statistic::InteractWithCraftingTable }, + { "interact_with_furnace", Statistic::InteractWithFurnace }, + { "interact_with_grindstone", Statistic::InteractWithGrindstone }, + { "interact_with_lectern", Statistic::InteractWithLectern }, + { "interact_with_loom", Statistic::InteractWithLoom }, + { "interact_with_smithing_table", Statistic::InteractWithSmithingTable }, + { "interact_with_smoker", Statistic::InteractWithSmoker }, + { "interact_with_stonecutter", Statistic::InteractWithStonecutter }, + { "jump", Statistic::Jump }, + { "leave_game", Statistic::LeaveGame }, + { "minecart_one_cm", Statistic::MinecartOneCm }, + { "mob_kills", Statistic::MobKills }, + { "open_barrel", Statistic::OpenBarrel }, + { "open_chest", Statistic::OpenChest }, + { "open_enderchest", Statistic::OpenEnderchest }, + { "open_shulker_box", Statistic::OpenShulkerBox }, + { "pig_one_cm", Statistic::PigOneCm }, + { "play_noteblock", Statistic::PlayNoteblock }, + { "play_one_minute", Statistic::PlayOneMinute }, + { "play_record", Statistic::PlayRecord }, + { "player_kills", Statistic::PlayerKills }, + { "pot_flower", Statistic::PotFlower }, + { "raid_trigger", Statistic::RaidTrigger }, + { "raid_win", Statistic::RaidWin }, + { "sleep_in_bed", Statistic::SleepInBed }, + { "sneak_time", Statistic::SneakTime }, + { "sprint_one_cm", Statistic::SprintOneCm }, + { "strider_one_cm", Statistic::StriderOneCm }, + { "swim_one_cm", Statistic::SwimOneCm }, + { "talked_to_villager", Statistic::TalkedToVillager }, + { "target_hit", Statistic::TargetHit }, + { "time_since_death", Statistic::TimeSinceDeath }, + { "time_since_rest", Statistic::TimeSinceRest }, + { "traded_with_villager", Statistic::TradedWithVillager }, + { "trigger_trapped_chest", Statistic::TriggerTrappedChest }, + { "tune_noteblock", Statistic::TuneNoteblock }, + { "use_cauldron", Statistic::UseCauldron }, + { "walk_on_water_one_cm", Statistic::WalkOnWaterOneCm }, + { "walk_one_cm", Statistic::WalkOneCm }, + { "walk_under_water_one_cm", Statistic::WalkUnderWaterOneCm }, + + // Old ones just for compatibility + { "junk_fished", Statistic::JunkFished }, + { "treasure_fished", Statistic::TreasureFished }, + + // The old advancements + { "cuberite:achievement.openInventory", Statistic::AchOpenInventory }, + { "cuberite:achievement.mineWood", Statistic::AchMineWood }, + { "cuberite:achievement.buildWorkBench", Statistic::AchBuildWorkBench }, + { "cuberite:achievement.buildPickaxe", Statistic::AchBuildPickaxe }, + { "cuberite:achievement.buildFurnace", Statistic::AchBuildFurnace }, + { "cuberite:achievement.acquireIron", Statistic::AchAcquireIron }, + { "cuberite:achievement.buildHoe", Statistic::AchBuildHoe }, + { "cuberite:achievement.makeBread", Statistic::AchMakeBread }, + { "cuberite:achievement.bakeCake", Statistic::AchBakeCake }, + { "cuberite:achievement.buildBetterPickaxe", Statistic::AchBuildBetterPickaxe }, + { "cuberite:achievement.cookFish", Statistic::AchCookFish }, + { "cuberite:achievement.onARail", Statistic::AchOnARail }, + { "cuberite:achievement.buildSword", Statistic::AchBuildSword }, + { "cuberite:achievement.killEnemy", Statistic::AchKillEnemy }, + { "cuberite:achievement.killCow", Statistic::AchKillCow }, + { "cuberite:achievement.flyPig", Statistic::AchFlyPig }, + { "cuberite:achievement.snipeSkeleton", Statistic::AchSnipeSkeleton }, + { "cuberite:achievement.diamonds", Statistic::AchDiamonds }, + { "cuberite:achievement.portal", Statistic::AchPortal }, + { "cuberite:achievement.ghast", Statistic::AchGhast }, + { "cuberite:achievement.blazeRod", Statistic::AchBlazeRod }, + { "cuberite:achievement.potion", Statistic::AchPotion }, + { "cuberite:achievement.theEnd", Statistic::AchTheEnd }, + { "cuberite:achievement.theEnd2", Statistic::AchTheEnd2 }, + { "cuberite:achievement.enchantments", Statistic::AchEnchantments }, + { "cuberite:achievement.overkill", Statistic::AchOverkill }, + { "cuberite:achievement.bookcase", Statistic::AchBookcase }, + { "cuberite:achievement.exploreAllBiomes", Statistic::AchExploreAllBiomes }, + { "cuberite:achievement.spawnWither", Statistic::AchSpawnWither }, + { "cuberite:achievement.killWither", Statistic::AchKillWither }, + { "cuberite:achievement.fullBeacon", Statistic::AchFullBeacon }, + { "cuberite:achievement.breedCow", Statistic::AchBreedCow }, + { "cuberite:achievement.diamondsToYou", Statistic::AchDiamondsToYou} + }; + + Statistic ToCustomStatistic(const std::string_view ID) + { + return CustomStatistics.at(ID); + } + + std::pair<Namespace, std::string_view> SplitNamespacedID(const std::string_view ID) + { + const auto NamespaceIndex = ID.find(':'); + if (NamespaceIndex == std::string_view::npos) + { + // No explicit namespace default to the Minecraft namespace: + return { Namespace::Minecraft, ID }; + } + + const auto Namespace = ID.substr(0, NamespaceIndex); + if (Namespace == "minecraft") + { + // An unprefixed ID in the vanilla Minecraft namespace + const auto Value = ID.substr(NamespaceIndex + 1); + + return { Namespace::Minecraft, Value }; + } + + if (Namespace == "cuberite") + { + return { Namespace::Cuberite, ID }; + } + + return { Namespace::Unknown, ID }; + } +} |