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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-08-29 14:44:01 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-08-29 14:44:01 +0200
commit114b14faad854661040a3a65c027d6b3fa818f56 (patch)
tree160f10220998974efe41ce18aa191405c1030e37 /src/WorldStorage/NBTChunkSerializer.cpp
parentImproved command block security (diff)
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Diffstat (limited to '')
-rw-r--r--src/WorldStorage/NBTChunkSerializer.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp
index e435a1b1f..68e541eba 100644
--- a/src/WorldStorage/NBTChunkSerializer.cpp
+++ b/src/WorldStorage/NBTChunkSerializer.cpp
@@ -615,7 +615,6 @@ void cNBTChunkSerializer::AddProjectileEntity(cProjectileEntity * a_Projectile)
{
m_Writer.BeginCompound("");
AddBasicEntity(a_Projectile, a_Projectile->GetMCAClassName());
- Vector3d Pos = a_Projectile->GetPosition();
m_Writer.AddByte("inGround", a_Projectile->IsInGround() ? 1 : 0);
switch (a_Projectile->GetProjectileKind())