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authorHowaner <franzi.moos@googlemail.com>2014-03-15 02:46:18 +0100
committerHowaner <franzi.moos@googlemail.com>2014-03-15 02:46:18 +0100
commit8316ae330ec06b19caf678b9d499afd198fe5a06 (patch)
tree9e120574de49e90f970910ffe743e8169d762ceb /src/WorldStorage/FastNBT.h
parentAdd item frame saving. (diff)
parentIgnoring all config and SQLite files in the output folder. (diff)
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-rw-r--r--src/WorldStorage/FastNBT.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/WorldStorage/FastNBT.h b/src/WorldStorage/FastNBT.h
index 01a9ad274..1b8b09c21 100644
--- a/src/WorldStorage/FastNBT.h
+++ b/src/WorldStorage/FastNBT.h
@@ -309,7 +309,7 @@ protected:
eTagType m_ItemType; // for TAG_List, the element type
} ;
- static const int MAX_STACK = 50; // Highliy doubtful that an NBT would be constructed this many levels deep
+ static const int MAX_STACK = 50; // Highly doubtful that an NBT would be constructed this many levels deep
// These two fields emulate a stack. A raw array is used due to speed issues - no reallocations are allowed.
sParent m_Stack[MAX_STACK];