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author | Alexander Harkness <bearbin@gmail.com> | 2014-06-11 14:20:31 +0200 |
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committer | Alexander Harkness <bearbin@gmail.com> | 2014-06-11 14:20:31 +0200 |
commit | c09207cabcecb94b134f92e2dbfdad69da930b43 (patch) | |
tree | 39867a236947cf8a40345f466921b565033922a2 /src/World.h | |
parent | Updated unnecessary function :/ (diff) | |
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Diffstat (limited to 'src/World.h')
-rw-r--r-- | src/World.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/World.h b/src/World.h index 11c262e3a..a72904f6a 100644 --- a/src/World.h +++ b/src/World.h @@ -717,7 +717,7 @@ public: { UNUSED(a_BlockX); UNUSED(a_BlockZ); - return (m_Weather == wSunny) + return (m_Weather == wSunny); } /** Returns true if the current weather is rain */ @@ -726,7 +726,7 @@ public: /** Returns true if it is raining at the specified location. This takes into accunt biomes. */ bool IsWeatherRainAt (int a_BlockX, int a_BlockZ) const { - return (m_Weather == wRain) && (!IsBiomeNoDownfall(GetBiomeAt(a_BlockX, a_BlockZ))) + return (m_Weather == wRain) && (!IsBiomeNoDownfall(GetBiomeAt(a_BlockX, a_BlockZ))); } /** Returns true if the current weather is stormy */ @@ -735,7 +735,7 @@ public: /** Returns true if the weather is stormy at the specified location. This takes into accunt biomes. */ bool IsWeatherStormAt(int a_BlockX, int a_BlockZ) const { - return (m_Weather == wStorm) && (!IsBiomeNoDownfall(GetBiomeAt(a_BlockX, a_BlockZ))) + return (m_Weather == wStorm) && (!IsBiomeNoDownfall(GetBiomeAt(a_BlockX, a_BlockZ))); } /** Returns true if the current weather has any precipitation - rain, storm or snow */ @@ -744,7 +744,7 @@ public: /** Returns true if it is raining, stormy or snowing at the specified location. This takes into accunt biomes. */ bool IsWeatherWetAt(int a_BlockX, int a_BlockZ) const { - return (m_Weather != wSunny) && (!IsBiomeNoDownfall(GetBiomeAt(a_BlockX, a_BlockZ))) + return (m_Weather != wSunny) && (!IsBiomeNoDownfall(GetBiomeAt(a_BlockX, a_BlockZ))); } // tolua_end |