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author | Mattes D <github@xoft.cz> | 2013-12-13 20:55:08 +0100 |
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committer | Mattes D <github@xoft.cz> | 2013-12-13 20:55:08 +0100 |
commit | 8033abe8ce94ad737c71e7a378ebeed26e9a3feb (patch) | |
tree | 4789492b6bbd4c8d5d00acd7cea4387c021e2401 /src/World.h | |
parent | Fixed threading issues affecting cProtocol172. (diff) | |
parent | Improved redstone loading performance (diff) | |
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Diffstat (limited to 'src/World.h')
-rw-r--r-- | src/World.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/World.h b/src/World.h index b6ab321fb..fc821a68a 100644 --- a/src/World.h +++ b/src/World.h @@ -392,6 +392,7 @@ public: inline cFluidSimulator * GetWaterSimulator(void) { return m_WaterSimulator; } inline cFluidSimulator * GetLavaSimulator (void) { return m_LavaSimulator; } + inline cRedstoneSimulator * GetRedstoneSimulator(void) { return m_RedstoneSimulator; } /// Calls the callback for each block entity in the specified chunk; returns true if all block entities processed, false if the callback aborted by returning true bool ForEachBlockEntityInChunk(int a_ChunkX, int a_ChunkZ, cBlockEntityCallback & a_Callback); // Exported in ManualBindings.cpp |