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authorMattes D <github@xoft.cz>2020-04-21 22:19:22 +0200
committerGitHub <noreply@github.com>2020-04-21 22:19:22 +0200
commit487f9a2aa9b5497495cef1ac3b9c7a603e69f862 (patch)
tree054a846942f414060e29c72f4a717c8a89e70893 /src/World.h
parentDelet SpawnObject params (diff)
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Diffstat (limited to 'src/World.h')
-rw-r--r--src/World.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/World.h b/src/World.h
index 2d956bf49..51ec2b10e 100644
--- a/src/World.h
+++ b/src/World.h
@@ -696,6 +696,13 @@ public:
virtual void SendBlockTo(int a_X, int a_Y, int a_Z, cPlayer & a_Player) override;
+ /** Sends the block at the specified coords to the player.
+ Used mainly when plugins disable block-placing or block-breaking, to restore the previous block. */
+ void SendBlockTo(const Vector3i a_BlockPos, cPlayer & a_Player)
+ {
+ SendBlockTo(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, a_Player);
+ }
+
/** Set default spawn at the given coordinates.
Returns false if the new spawn couldn't be stored in the INI file. */
bool SetSpawn(double a_X, double a_Y, double a_Z);