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authorSTRWarrior <niels.breuker@hotmail.nl>2014-01-12 18:04:41 +0100
committerSTRWarrior <niels.breuker@hotmail.nl>2014-01-12 18:04:41 +0100
commitf11427e8cd5506204958eec68a8ac2a9152df108 (patch)
treecce60b10962d911daf4b70e96c21701b975b1eb8 /src/World.h
parentEmptyMinecarts should be able to get a block inside of them. (diff)
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Diffstat (limited to '')
-rw-r--r--src/World.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/World.h b/src/World.h
index 23b125e67..5457bd799 100644
--- a/src/World.h
+++ b/src/World.h
@@ -364,7 +364,7 @@ public:
int SpawnFallingBlock(int a_X, int a_Y, int a_Z, BLOCKTYPE BlockType, NIBBLETYPE BlockMeta);
/// Spawns an minecart at the given coordinates.
- int SpawnMinecart(double a_X, double a_Y, double a_Z, int a_MinecartType, cItem a_Content = cItem(), int a_BlockHeight = 1);
+ int SpawnMinecart(double a_X, double a_Y, double a_Z, int a_MinecartType, const cItem & a_Content = cItem(), int a_BlockHeight = 1);
/// Spawns an experience orb at the given location with the given reward. It returns the UniqueID of the spawned experience orb.
int SpawnExperienceOrb(double a_X, double a_Y, double a_Z, int a_Reward);